Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.17 @ 17:47:21 Player: Aydz Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (359) 1795 Value Destroyed (15204) 15204 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1530) 1530 TOTAL SCORE: 24569 Bonus ------- High Alert Combat Kills 495 Follower Combat Kills 135 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 440/1150 Matter 188/300 Energy 19/100 System Corruption 18% Temperature Cool (0) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (11) ----- Scrap Engine Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite Relay Coupler [NC] (32) > --- WEAPON (3) ------- EM Disruptor Construct/C > --- INVENTORY (5) ---- Structural Scanner Advanced ECM Suite Relay Coupler [NC] (32) Peak State ------------ > --- POWER ------------ Meta Core Multi-Antimatter Reactor > --- PROPULSION ------- Flying FPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Advanced Cooling System Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced ECM Suite Layered Heavy Armor Plating Power Bank > --- WEAPON ----------- Improved Remote Datajack Thermal Hardcell Construct/G EM Disruptor Construct/C > --- INVENTORY -------- Improved Sensor Array Improved Transmission Jammer Jamming Amplifier Relay Coupler [NC] Relay Coupler [NC] [Rating: 136] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Meta Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Constructs Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Slots Evolved 13 | . 1 . 4 . . . 2 . . 4 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . 1 Utility 9 | . 1 . 3 . . . 1 . . 4 . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 184 | 7 9 11 30 15 9 6 14 2 9 56 16 Power 19 | 1 2 3 4 1 1 . 3 1 1 . 2 Engine 14 | 1 2 3 2 . 1 . 3 1 . . 1 Core 4 | . . . 2 1 . . . . 1 . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 36 | 2 1 3 10 5 3 3 3 . 1 4 1 Treads 33 | 2 1 3 10 4 3 3 2 . 1 4 . Leg 1 | . . . . 1 . . . . . . . Wheel 1 | . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 93 | 2 4 2 8 6 2 2 4 . 5 47 11 Device 66 | 1 4 2 3 4 . 2 2 . 5 35 8 Storage 3 | . . . 1 . 1 . 1 . . . . Processor 10 | 1 . . 1 . 1 . . . . 6 1 Hackware 7 | . . . 2 1 . . . . . 2 2 Protection 7 | . . . 1 1 . . 1 . . 4 . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 2 3 8 3 3 1 4 1 2 5 2 Energy Gun 16 | 2 1 . 7 2 1 . . 1 . 1 1 Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 9 | . . 2 1 1 1 . 2 . 1 1 . Ballistic Cannon 4 | . 1 . . . 1 . 2 . . . . Launcher . | . . . . . . . . . . . . Special Weapon 6 | . . 1 . . . . . . 1 3 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 5 . 1 . 2 . 1 4 1 Parts Lost 40 | . 1 2 1 6 . . . . 3 7 20 Power 1 | . . . . . . . . . . . 1 Propulsion 10 | . . 1 . 3 . . . . 1 . 5 Utility 20 | . 1 1 1 1 . . . . 2 6 8 Weapon 9 | . . . . 2 . . . . . 1 6 Highest Loss Streak 5 | . 1 1 1 2 . . . . 2 2 5 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Backups 7 | 1 3 4 7 9 9 11 13 13 12 3 4 Power . | . 1 . . 1 1 1 . . . . . Propulsion 1 | . . 2 2 3 3 3 4 4 3 . . Utility 3 | . 1 . 2 4 2 4 6 7 6 3 4 Weapon . | . . 1 . . 1 2 1 . 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . 4 5 3 . . 2 3 . 4 2 2 Power 3 | . 1 1 . . . . 1 . . . . Propulsion 10 | . . 2 2 . . 2 1 . 3 . . Utility 10 | . 3 1 . . . . 1 . 1 2 2 Weapon 2 | . . 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 93 96 93 99 99 99 100 83 73 71 Engine 5 | . 12 12 3 5 7 8 7 7 5 1 . Core 2 | . . . 4 2 . . . . 1 4 . Treads 13 | . 24 23 23 19 24 24 20 21 11 1 . Device 19 | . 20 20 16 17 7 8 14 14 13 29 21 Storage 2 | . . . 4 8 8 8 7 7 5 . . Processor 10 | . 12 12 9 8 8 8 7 7 6 13 19 Hackware 7 | . . . 7 12 16 16 14 14 13 2 7 Protection 3 | . . . 7 1 8 7 6 7 5 . . Energy Gun 4 | . 20 7 12 10 4 . . . . . 1 Ballistic Gun 5 | . . 10 3 5 6 8 10 13 10 . 4 Ballistic Cannon 3 | . 4 5 . . 5 2 9 6 . 4 1 Special Weapon 2 | . . . . . . . . . 6 4 3 Peak Build Rating 136 | 7 9 18 37 35 38 38 52 50 81 136 113 Average Rating 62 | 6 8 13 32 32 35 36 48 49 50 110 103 On Entrance 37 | . 7 9 18 35 28 38 37 49 50 81 96 Naked Turns . | . . . . . . . . . . . . Heaviest Build 77 | 9 13 15 33 33 43 44 55 53 52 77 37 Greatest Support 153 | 40 40 40 63 63 62 62 62 62 62 153 122 Greatest Overweight (x) 12 | . . . . 1 . 1 2 . 4 12 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 10 10 15 15 15 15 15 5 5 Average Capacity 8 | 5 5 5 7 10 10 15 15 15 13 5 5 Most Carried 15 | 2 5 5 10 10 10 14 15 15 15 5 5 Average Carried 7 | 1 3 4 7 9 9 12 14 14 12 3 4 Final Capacity 15 | 5 5 5 10 10 15 15 15 15 5 5 5 Final Carried 15 | 2 5 5 10 10 10 13 15 15 5 5 3 Scrap Engine Consumption 243 | . . . . . . . . . 25 167 51 Constructs Created 14 | . . . . . . . . . 4 3 7 Constructs Modified 92 | . . . . . . . . . 5 74 13 Class Distribution -------------------- 41% | Hacker-Mutant 19% | Hacker-Skirmisher 14% | Hacker-Scout 12% | Hacker-Construct 10% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Hacker-Tank | -7/Recycling Hacker-Construct | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Matter Collected 9604 | 270 103 614 550 199 766 655 809 . 854 4395 389 Remotely . | . . . . . . . . . . . . Salvage Created 16256 | 78 370 525 1739 1052 1223 745 617 12 1298 7448 1149 Parts 781 | 3 21 40 89 45 49 55 31 1 51 327 69 Haulers Intercepted 18 | . 1 . 6 . 1 . 1 . . 8 1 Recyclers Shooed 8 | . . . . . 1 . . . 2 5 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Combat Hostiles Destroyed 271 | . 8 18 25 23 24 21 15 . 13 101 23 Guns 127 | . 7 14 25 22 10 7 6 . 7 11 18 Cannons 128 | . . 4 . . 11 14 9 . 6 81 3 AOE 8 | . . . . . 1 . . . . 5 2 Classes Destroyed 19 | 1 4 2 5 . 1 2 . . 1 2 1 Worker 6 | . . . 1 . 1 . . . . 4 . Builder 9 | . . . . . 1 . . . 1 5 2 Hauler 18 | . 1 . 6 . 1 . 1 . . 8 1 Recycler 14 | 1 . . 2 . 1 . . . 1 9 . Mechanic 1 | . . . . . . . . . . 1 . Operator 10 | . . . 3 . 1 . 2 . . 2 2 Watcher 29 | . 3 . 4 . 5 . 2 1 . 10 4 Swarmer 56 | . 2 6 5 3 2 4 6 . . 24 4 Cutter 6 | . . . . . . 2 . . . . 4 Grunt 84 | . 6 . 8 14 12 8 2 . 4 30 . Brawler 2 | . . . . . . . . . . 2 . Duelist 7 | . . . 1 . 2 1 . . . 3 . Sentry 44 | . . . 10 3 7 4 3 . 2 10 5 Demolisher 1 | . . . . . . . . . 1 . . Hunter 12 | . . . 1 3 1 . . . 1 5 1 Programmer 43 | . . . . . . 2 4 . 1 28 8 Behemoth 1 | . . . . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . . . . Subdweller 16 | . . 12 . . . . . . 4 . . Best Kill Streak 15 | 1 3 3 5 3 5 8 4 1 3 15 6 Combat Bots Only 8 | . 2 3 4 3 4 8 3 . 3 5 4 Max Kills in Single Turn 2 | 1 1 2 2 2 2 2 1 1 2 2 2 Gunslinging 1 | . . 1 1 1 . . . . . . 1 Exploded 2 | . . . . . 1 . . . . 2 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Hostile Shots Fired 1886 | . 43 85 89 191 117 81 97 . 109 513 561 Missed 625 | . 9 29 31 57 31 21 31 . 29 146 241 Hits 1261 | . 34 56 58 134 86 60 66 . 80 367 320 Melee 34 | . . . 1 . . 6 . . . 10 17 Projectile 1227 | . 34 56 57 134 86 54 66 . 80 357 303 AOE 14 | . . . . . . 1 . . 4 2 7 Critical Strikes 65 | . 1 4 2 6 2 8 . . 1 19 22 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 13651 | . 240 632 558 1196 838 549 473 . 587 3985 4593 Core 1815 | . 24 68 57 231 104 33 62 . 28 498 710 Absorbed by Shields 897 | . . . . . . . . . . 897 . Reduced by Siege Mode 7 | . . . . . . . . . . 7 . Ignored by Resistances 8522 | . 154 384 343 733 516 328 298 . 383 2725 2658 Regen/Repaired (Parts) 3803 | . 54 . 24 . 115 . . 97 25 2717 771 Core Remaining (%) 64 | 100 . 63 . . . 22 . . 87 50 . Volleys Fired 1011 | 2 34 98 77 74 72 67 42 7 85 335 118 Largest 3 | 2 2 2 2 2 2 2 3 3 3 2 3 Hottest 291 | 90 115 95 122 122 112 100 102 90 123 291 192 Shots Fired 1893 | 4 68 171 154 146 143 131 122 17 129 600 208 Gun 1117 | 4 66 128 154 146 104 63 68 12 82 131 159 Cannon 764 | . 2 43 . . 39 68 54 5 37 467 49 Launcher . | . . . . . . . . . . . . Special 12 | . . . . . . . . . 10 2 . Kinetic 1208 | . 2 137 40 46 111 92 122 17 81 395 165 Thermal 539 | 4 66 34 114 100 32 39 . . 38 94 18 Explosive . | . . . . . . . . . . . . Electromagnetic 134 | . . . . . . . . . . 109 25 Robot Hit Streak 86 | 3 20 17 86 40 46 66 19 9 72 32 25 Robot Miss Streak 8 | . 1 1 2 3 3 2 4 5 1 8 2 Penetration Max 1 | . . . . . 1 . . . . 1 . Secondary Targets 19 | . 1 1 3 8 1 . . . . . 5 Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . 1 Shots Hit Robots 1411 | 3 54 91 129 120 120 78 87 11 120 472 126 Core Hits 773 | 2 22 29 57 46 90 57 54 3 112 244 57 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 4 | . . . 1 1 . 1 1 . . . . Critical Strikes 60 | 1 2 2 11 13 4 1 2 . . 17 7 Burn 29 | 1 2 . 10 12 4 . . . . . . Destroy 5 | . . . 1 1 . 1 2 . . . . Blast 26 | . . 2 . . . . . . . 17 7 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 39186 | 37 644 1388 2598 2237 2493 1757 1729 70 2301 19344 4588 Guns 16915 | 37 644 933 2598 2237 1567 640 923 44 1498 2133 3661 Cannons 20685 | . . 455 . . 895 1117 806 26 803 16086 497 Explosions 1586 | . . . . . 31 . . . . 1125 430 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 25966 | . . 1151 641 616 2034 1146 1729 70 1675 13085 3819 Thermal 11139 | 37 644 237 1957 1621 428 611 . . 626 4375 603 Explosive 31 | . . . . . 31 . . . . . . Electromagnetic 2050 | . . . . . . . . . . 1884 166 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 1 1 . . 8 18 Average Corruption 2 | . . . . . 1 1 1 . . 3 5 Corruption Purged 22 | . . . . . . . 2 . . 18 2 Corruption Blocked . | . . . . . . . . . . . . Effects 111 | . . . . . 1 5 5 . . 67 33 Message Errors 22 | . . . . . . . . . . 16 6 Matter Fused 29 | . . . . . . 1 3 . . 21 4 Heat Flow Errors 14 | . . . . . . . 1 . . 8 5 Energy Discharges 12 | . . . . . . . 1 . . 9 2 Parts Rejected 3 | . . . . . . . . . . 1 2 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . 1 1 . . . 7 3 Data Loss (major) 6 | . . . . . . . . . . 2 4 Misfires 2 | . . . . . . 2 . . . . . Alerts 1 | . . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . 6 Weapon Failures 3 | . . . . . . 1 . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1151 | . . . . . . . 7 . . 1144 . Projectiles 1110 | . . . . . . . 7 . . 1103 . Explosions 41 | . . . . . . . . . . 41 . Melee . | . . . . . . . . . . . . Knockbacks 153 | . . 4 . . 17 19 14 . 5 86 8 Impact . | . . . . . . . . . . . . Kinetic 143 | . . 3 . . 16 18 14 . 5 80 7 Secondary 10 | . . 1 . . 1 1 . . . 6 1 Self-Inflicted Damage 55 | . . . . . 55 . . . . . . Shots 1 | . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 586 | 60 405 . 479 565 486 42 240 85 196 586 430 Average Temperature 129 | 31 108 . 86 184 111 13 60 41 69 159 129 Received Heat Transfer 4197 | . 201 192 324 927 513 333 24 . 303 927 453 Effects 73 | . 2 . 2 6 2 . 1 . . 54 6 Shutdowns 18 | . . . 1 1 . . . . . 15 1 Energy Bleed 11 | . 1 . . 1 1 . 1 . . 5 2 Interference 17 | . . . . . . . . . . 14 3 Matter Decay 5 | . . . 1 . . . . . . 4 . Short Circuit 3 | . . . . . . . . . . 3 . Damage (minor) 5 | . 1 . . 1 1 . . . . 2 . Damage (major) 12 | . . . . 3 . . . . . 9 . Damage (core) 2 | . . . . . . . . . . 2 . Siege Activations 4 | . . . . . . . . . . 4 . Total Turns 25 | . . . . . . . . . . 25 . Longest Duration 10 | . . . . . . . . . . 10 . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Robots Corrupted 4 | . . . . . . . . . . 4 . Combat Hostiles 3 | . . . . . . . . . . 3 . Parts Fried 7 | . . . . . . . . . . 7 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . 1 . . 1 2 . . . . 2 . Combat Hostiles 5 | . 1 . . 1 2 . . . . 1 . Parts Melted 49 | . 4 1 14 8 8 . . . 6 8 . Heat Transferred 20974 | 173 1847 592 4292 3881 1332 731 . . 2035 5741 350 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Maximum Alert Level 3 | . . . . 2 1 3 1 . . 2 2 Low Security (%) 83 | 100 100 . 100 30 99 42 93 100 100 73 63 Level 1 9 | . . . . 17 . 9 6 . . 21 16 Level 2 6 | . . . . 52 . 33 . . . 5 20 Level 3 . | . . . . . . 14 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 781 | 5 63 . 92 595 212 781 314 25 60 568 618 Initial 550 | . . . . . 212 . 304 . . 550 . Average 88 | . 5 . 8 339 50 392 40 2 3 118 181 Influence Increases 10877 | 5 283 175 798 655 739 781 572 35 470 4455 1909 Destroy 0b10 Robot/C 5200 | . 160 120 500 460 480 440 360 . 200 2020 460 Destroy 0b10 Robot/NC 520 | 5 20 . 75 . 50 . 30 5 95 195 45 Destroy Leader 1114 | . 38 10 170 20 152 30 106 2 . 456 130 Allied During Kill 19 | . . . . . . 2 4 . 3 10 . Successful Hack 400 | . 30 . 44 . 8 14 37 24 21 177 45 Select Force Hacks 150 | . . . . . . . . . 150 . . Disable Machine 212 | . 4 . 8 . 12 . 12 4 . 112 60 Anti-Garrison Action 500 | . . . . 100 . 100 . . . 300 . Destroy Structure 937 | . 1 . 1 15 37 60 8 . 1 500 314 Advance Influence 550 | . . . . . . . . . . 550 . Partial Spotted 150 | . . . . . . . . . . 15 135 Lose Combat Pursuer 1125 | . 30 45 . 60 . 135 15 . . 120 720 Influence Decreases 10472 | 5 283 175 798 60 1334 . 1353 35 470 4455 1504 Entered New Map 860 | . . . . . 383 . 477 . . . . Time Decay 8537 | 5 273 175 798 . 951 . 876 35 455 3815 1154 Search Patrol Dispatched 150 | . . . . . . . . . . 150 . Lost Part 355 | . 10 . . 60 . . . . 15 70 200 Lost Ally 120 | . . . . . . . . . . 120 . Purge Threat 450 | . . . . . . . . . . 300 150 Squads Dispatched 53 | . . . . . 2 . 8 . . 28 15 Investigation 10 | . . . . . 1 . . . . 8 1 Extermination 24 | . . . . . . . 4 . . 13 7 Reinforcement 11 | . . . . . . . 1 . . 4 6 Assault 2 | . . . . . . . . . . 2 . Garrison 6 | . . . . . 1 . 3 . . 1 1 Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Distress Signals 11 | . 2 . 2 . 3 . . . 1 1 2 Communications Jammed 22 | . . . . . . . . . . 3 19 Distress Signals 22 | . . . . . . . . . . 3 19 Times Spotted 416 | . 14 24 35 26 31 25 22 3 13 120 103 Peak Tracking Total 13 | . 3 6 3 6 4 7 3 2 4 6 13 Tactical Retreats 39 | . 1 1 . 4 . 4 1 . . 9 19 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Traps Triggered 10 | . . . 2 1 3 . . . . 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 12 | . . . . . 12 . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Machines Disabled 60 | . 1 1 2 1 3 2 3 1 . 30 16 Max in Single Turn 6 | . 1 1 1 1 2 1 1 1 . 6 5 Garrison Access 2 | . . . . . . . . . . 2 . Garrison Relay 3 | . . . . 1 . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Machines Accessed 121 | . 10 2 18 1 11 2 13 4 13 33 14 Terminals 66 | . 7 . 12 1 6 2 9 2 6 14 7 Fabricators 9 | . . . . . . . 1 . . 6 2 Repair Stations 11 | . 1 . 1 . 2 . . 1 . 5 1 Recycling Units 22 | . 2 . 2 . 1 . 2 1 5 7 2 Scanalyzers 7 | . . . 2 . 1 . 1 . . 1 2 Garrison Access 2 | . . . 1 . 1 . . . . . . Total Hacks 453 | . 27 4 102 2 53 4 40 11 75 95 40 Successful 343 | . 25 4 74 . 45 2 23 8 64 72 26 Failed 110 | . 2 . 28 2 8 2 17 3 11 23 14 Catastrophic 12 | . . . . 2 1 1 . . 3 3 2 Database Lockouts . | . . . . . . . . . . . . Manual 309 | . 20 . 86 2 34 3 28 12 50 49 25 Terminals 283 | . 20 . 87 2 35 4 27 6 29 48 25 Fabricators 15 | . . . . . . . 3 . . 9 3 Repair Stations 34 | . 2 . 4 . 9 . . 2 . 14 3 Recycling Units 65 | . 5 . 6 . 2 . 4 3 19 21 5 Scanalyzers 23 | . . . 4 . 6 . 6 . . 3 4 Garrison Access 2 | . . . 1 . 1 . . . . . . Terminal Hacks 116 | . 4 4 40 . 17 2 4 1 33 8 3 Record 28 | . . 3 . . . . . . 25 . . Part Schematic 1 | . . . . . . . . . . 1 . Robot Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 20 | . . . 13 . 1 . . . 6 . . Prototype ID Bank 10 | . . . 7 . 3 . . . . . . Open Door 2 | . . . . . . 1 . 1 . . . Open DSF 2 | . . . . . . . 1 . . . 1 Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 3 | . . . 2 . 1 . . . . . . Emergency Access Points 6 | . . . 4 . 2 . . . . . . Terminal Index 3 | . . . 1 . . . 1 . . 1 . Repair Station Index 1 | . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . Garrison Index 2 | . . . 1 . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . . . . . 2 1 Locate Traps 7 | . 1 . 4 . 2 . . . . . . Reprogram Traps 2 | . . . . . 2 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 Hauler Manifests 6 | . 1 . 2 . 1 . . . . 2 . Registered Components 2 | . . . . . 1 . . . . 1 . Registered Prototypes 2 | . . . . . 1 . . . . 1 . Zone Layout 7 | . 2 . 3 . 1 . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . Fabricator Hacks 10 | . . . . . . . 1 . . 7 2 Load Schematic 3 | . . . . . . . . . . 2 1 Build 7 | . . . . . . . 1 . . 5 1 Repair Station Hacks 29 | . 2 . 4 . 6 . . 2 . 13 2 Scan Component 15 | . 1 . 2 . 3 . . 1 . 7 1 Repair 14 | . 1 . 2 . 3 . . 1 . 6 1 Recycling Unit Hacks 20 | . 2 . 2 . 2 . . 1 1 10 2 Retrieve Matter 2 | . . . . . 1 . . . . 1 . Retrieve Components 18 | . 2 . 2 . 1 . . 1 1 9 2 Scanalyzer 19 | . . . 3 . 6 . 4 . . 2 4 Insert Component 10 | . . . 2 . 3 . 2 . . 1 2 Analyze 9 | . . . 1 . 3 . 2 . . 1 2 Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . Unauthorized Hacks 147 | . 17 . 24 . 13 . 14 4 30 32 13 Terminals 112 | . 14 . 20 . 13 . 12 2 14 25 12 Assimilate 2 | . . . 1 . . . . . . 1 . Botnet 56 | . 7 . 11 . 6 . 6 1 6 13 6 Disrupt 1 | . . . 1 . . . . . . . . Operators 7 | . 1 . 1 . 1 . 1 1 1 1 . Skim 45 | . 6 . 6 . 6 . 5 . 6 10 6 Search 1 | . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . 1 . . . . Haulers 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 33 | . 3 . 3 . . . 1 2 16 7 1 Reject 12 | . 2 . 2 . . . . 1 5 2 . Recyclers 7 | . 1 . 1 . . . 1 1 1 1 1 Mask 9 | . . . . . . . . . 5 4 . Tunnel 5 | . . . . . . . . . 5 . . Scanalyzers 1 | . . . 1 . . . . . . . . Researchers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 6 | . . . 2 . 1 . 2 . . 1 . Used 4 | . . . 1 . . . 2 . . 1 . Hacking Detections 96 | . 7 . 14 1 10 1 12 3 9 28 11 Full Trace Events 17 | . . . 1 1 1 . . . 5 8 1 Feedback Events 2 | . . . . . . . . . . 2 . Corruption 2 | . . . . . . . . . . 2 . Feedback Blocked 1 | . . . . . . . . . 1 . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 210 | . . . . . . . . . . 210 . Total Robot Build Rating 5 | . . . . . . . . . . 5 . Part Schematics Acquired 10 | . . . 1 . 3 . 2 . . 2 2 Parts Built 8 | . . . . . . . 2 . . 4 2 Authchips . | . . . . . . . . . . . . Time 327 | . . . . . . . 53 . . 205 69 Total Part Build Rating 44 | . . . . . . . 12 . . 14 18 Parts Repaired 14 | . 1 . 2 . 3 . . 1 . 6 1 Time 397 | . 26 . 82 . 60 . . 19 . 182 28 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 111 | . 12 . 19 . . . . 1 5 63 11 Parts Scanalyzed 9 | . . . 1 . 3 . 2 . . 1 2 Part Schematics Acquired 9 | . . . 1 . 3 . 2 . . 1 2 Parts Damaged 2 | . . . . . 1 . . . . . 1 Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 2 | . . . . . . . . . 1 1 . Non-combat . | . . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 1 . Robot Hacks Applied 2 | . . . . . . . . . 1 1 . parse_system 2 | . . . . . . . . . 1 1 . Relay Couplers Released 17 | . . . . 3 . 9 . . . 5 . Machine Destruction 17 | . . . . 3 . 9 . . . 5 . Attached 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 2 . . 11 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Total Allies 15 | . . . 1 . . 2 . . 11 1 . Largest Group 8 | . . . 1 . . 2 2 . 8 7 . Highest-Rated Group 162 | . . . 10 . . 62 62 . 162 156 . Highest-Rated Ally 34 | . . . 10 . . 31 31 . 34 34 . Initial Warlord ECA Mod 2 | . . . . . 1 1 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 44 | . . . . . . 5 15 . 6 18 . Total Damage 723 | . . . . . . 87 248 . 61 327 . Kills 7 | . . . . . . 1 5 . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Active Infowar (turns) 21884 | 112 1456 1512 2493 334 1938 26 2480 217 2526 6624 2166 Optics 8597 | . . 19 486 . . . . . . 5941 2151 Sensors 16637 | 112 1308 1493 1991 334 1938 26 2480 217 43 4689 2006 Terrain 4522 | . 101 . . . . . . . 2483 457 1481 Structural 652 | . 148 . . . . . . . . 1 503 Jamming 2911 | . . . . . . . . . . 1763 1148 ECM 915 | . . . 25 . . . . . . 872 18 Robot Analysis Total 20 | . . . 13 . 1 . . . 6 . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Turns Passed 26354 | 116 1542 2419 2920 769 2043 731 2483 217 3231 7652 2231 Spaces Moved 16653 | 66 793 1328 1539 316 886 323 1281 109 1420 5998 2594 Core 34 | 7 . . . . . . . . 22 5 . Treads 9441 | 59 793 1328 1539 304 886 323 1279 109 1036 1785 . Legs 140 | . . . . 12 . . . . . 128 . Wheels 1201 | . . . . . . . 2 . 316 883 . Hover 1729 | . . . . . . . . . . 641 1088 Flight 4108 | . . . . . . . . . 46 2556 1506 Fastest Speed 36 | 50 160 160 160 160 157 152 115 158 50 36 37 Average Speed 114 | 148 160 160 161 167 159 157 159 158 189 74 49 Slowest Speed 650 | 160 160 160 163 240 163 232 330 158 250 650 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . 8 14 Potential Cave-ins 3 | . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 5 94 71 98 44 80 39 31 24 99 89 56 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 11 | . . 1 1 . 2 . 1 . 5 1 . Known Exits Taken 9 | 1 1 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . Spaces Dug 67 | . . . . . . . . . 1 15 51 Terrain Destroyed 486 | . . . . . 33 . 5 . 1 269 178 Melee . | . . . . . . . . . . . . Projectile 181 | . . . . . . . 5 . 1 103 72 AOE 305 | . . . . . 33 . . . . 166 106 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Total 22145 | 77 1000 1462 1822 422 1390 435 1645 143 1858 8567 3324 Wait 3920 | . 143 3 122 7 394 8 267 21 302 2070 583 Move 16601 | 65 792 1327 1539 314 885 322 1280 108 1419 5982 2568 Hop 19 | . . . . . . . . . . 7 12 Pick Up 69 | 3 8 6 11 1 3 5 12 . 2 17 1 Fast Attach 143 | 6 6 7 25 8 10 6 10 3 5 43 14 Attach 37 | 1 1 . 1 2 2 . 4 1 2 18 5 Detach 25 | . 1 1 4 2 3 . 2 1 . 6 5 Swap 77 | . 4 5 10 7 9 9 6 . 3 20 4 Drop 193 | . 11 15 33 7 12 7 22 2 20 51 13 Fire 1011 | 2 34 98 77 74 72 67 42 7 85 335 118 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . Rewire 32 | . . . . . . 11 . . 20 . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 3 exits: *Res / *Upp / *Arm) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 117 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 490 | -10/Materials | Identified exit to Mines 490 | -10/Materials | Discovered exit to Mines (range 17) 768 | -10/Materials | Identified exit to Materials 768 | -10/Materials | Discovered exit to Materials (range 16) 1020 | -10/Materials | Identified exit to Subcaves 1082 | -10/Materials | Learned location of 2 exits from Subcaves 1134 | -10/Materials | Loaded intel: 8 trap records 1195 | -10/Materials | Learned Storage trap positions 1431 | -10/Materials | Repaired Lgt. Treads 1659 | -10/Materials | Entered Subcaves 1660 | -10/Subcaves | Approached by a straggling Scientist 1660 | -10/Subcaves | Identified exit to Materials 1661 | -10/Subcaves | Identified exit to Recycling 2304 | -10/Subcaves | Learned location of Zion (-6) 2304 | -10/Subcaves | Met a Zionite searching for "candidates" 2563 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2607 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 3071 | -10/Subcaves | Visited 4L-MR0's lab 3093 | -10/Subcaves | Found Power Bank 3142 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3443 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3451 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3559 | -10/Subcaves | Visited Clippyterm 3564 | -10/Subcaves | Learned Factory trap positions 3748 | -10/Subcaves | A Subdweller sparked back to life 3748 | -10/Subcaves | A Subdweller sparked back to life 3748 | -10/Subcaves | A Subdweller sparked back to life 3766 | -10/Subcaves | Found Meta Core 4078 | -10/Subcaves | Entered Materials 4078 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4481 | -8/Materials | Identified exit to Factory 4481 | -8/Materials | Discovered exit to Factory (range 7) 4909 | -8/Materials | Repaired Imp. Heat Sink 4954 | -8/Materials | Repaired Adv. ECM Suite 5768 | -8/Materials | Learned 2 Storage zone layouts 5874 | -8/Materials | Learned 8 Factory zone layouts 5912 | -8/Materials | Learned Factory security intel 5957 | -8/Materials | Learned 12 Factory zone layouts 5974 | -8/Materials | Learned Factory trap positions 5999 | -8/Materials | Learned location of 1 exit from Recycling 6998 | -8/Materials | Identified exit to Garrison 6998 | -8/Materials | Entered Garrison 7052 | -8/Garrison | Triggered checkpoint 7063 | -8/Garrison | Triggered checkpoint 7304 | -8/Garrison | Triggered checkpoint 7319 | -8/Garrison | Identified exit to Materials 7319 | -8/Garrison | Discovered exit to Materials (range 15) 7349 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7418 | -8/Garrison | Triggered checkpoint 7438 | -8/Garrison | Garrison Relay disabled 7526 | -8/Garrison | Triggered checkpoint 7660 | -8/Garrison | Triggered checkpoint 7664 | -8/Garrison | Core integrity fell below 50% 7756 | -8/Garrison | Discovered exit to Materials (range 8) 7767 | -8/Garrison | Entered Materials 8017 | -8/Materials | Repaired Imp. Sensor Array 8387 | -8/Materials | Repaired Gauss Rifle 8408 | -8/Materials | Repaired Imp. Sensor Array 9233 | -8/Materials | Garrison activated, responded to threat 9355 | -8/Materials | Identified exit to Garrison 9481 | -8/Materials | Learned location of Recycling (-7) 9544 | -8/Materials | Learned Storage non-interactive machine intel 9599 | -8/Materials | Learned 2 Lower Caves zone layouts 9646 | -8/Materials | Learned Storage stockpile data 9694 | -8/Materials | Discovered exit to Factory (range 4) 9705 | -8/Materials | Learned 2 Storage zone layouts 9781 | -8/Materials | Learned Storage trap positions 9810 | -8/Materials | Entered Garrison 9836 | -8/Garrison | Discovered exit to Factory (range 40) 9836 | -8/Garrison | Discovered exit to Factory (range 69) 9836 | -8/Garrison | Discovered exit to Factory (range 48) 9892 | -8/Garrison | Triggered checkpoint 9914 | -8/Garrison | Garrison Relay disabled 10056 | -8/Garrison | Triggered checkpoint 10282 | -8/Garrison | Destroyed 8 combat bots 10412 | -8/Garrison | Installed Relay Interface Framework 10424 | -8/Garrison | Triggered checkpoint 10463 | -8/Garrison | Garrison Relay disabled 10541 | -8/Garrison | Entered Factory 10541 | -7/Factory | Accompanied by 2 allies 10541 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10542 | -7/Factory | Identified exit to Storage 10542 | -7/Factory | Identified exit to Lower Caves 10543 | -7/Factory | Identified exit to Factory 10544 | -7/Factory | Loaded intel: 108 trap records 10684 | -7/Factory | Fabricated Adv. Shield Generator (x2) 10832 | -7/Factory | Build established: Hacker-Skirmisher 10974 | -7/Factory | Discovered exit to Factory (range 13) 11279 | -7/Factory | Garrison activated, responded to threat 12283 | -7/Factory | Learned Extension security intel 12323 | -7/Factory | Loaded intel: 51 interactive machine locations 12353 | -7/Factory | Learned 4 Extension zone layouts 12372 | -7/Factory | Learned location of Lower Caves (-7) 12405 | -7/Factory | Learned 2 Lower Caves zone layouts 12436 | -7/Factory | Learned Hub_04(d) terminal intel 13024 | -7/Factory | Entered Storage 13026 | -7/Storage | Loaded intel: 26 trap records 13027 | -7/Storage | Loaded intel: 23 non-interactive machine locations 13081 | -7/Storage | Repaired Flak Cannon 13237 | -7/Storage | Used back door to open Recycling access 13237 | -7/Storage | Discovered exit to Recycling (range 4) 13241 | -7/Storage | Entered Recycling 13242 | -7/Recycling | Met a Zionite searching for Scraptown 13242 | -7/Recycling | Identified exit to Factory 13514 | -7/Recycling | Lost 3 allies 13575 | -7/Recycling | Build established: Hacker-Tank 15828 | -7/Recycling | Found Prototype Device 15828 | -7/Recycling | Identified Scrap Engine 15845 | -7/Recycling | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 15846 | -7/Recycling | Attached Power Bank, gained temporary slots: Power x3 16040 | -7/Recycling | Entered Scraplab 16113 | -7/Recycling | Build established: Hacker-Mutant 16472 | -7/Recycling | Entered Factory 16472 | -5/Factory | Accompanied by 7 allies 16472 | -5/Factory | Evolved 4 slots: Utility x4 16473 | -5/Factory | Loaded intel: 91 trap records 16772 | -5/Factory | Search patrols dispatched 16896 | -5/Factory | Build established: Hacker-Skirmisher 16954 | -5/Factory | Lost 4 allies 17151 | -5/Factory | Lost 3 allies 17481 | -5/Factory | Fabricated M-22 Extractor? 17508 | -5/Factory | Repaired Adv. Shield Generator 17548 | -5/Factory | Repaired Imp. Heat Sink 17898 | -5/Factory | Build established: Hacker-Construct 18656 | -5/Factory | Identified exit to Factory 18656 | -5/Factory | Discovered exit to Factory (range 11) 18888 | -5/Factory | Identified exit to Upper Caves 18888 | -5/Factory | Discovered exit to Upper Caves (range 19) 18948 | -5/Factory | Fabricated Surge Thruster (x2) 19053 | -5/Factory | Garrison activated, responded to threat 19068 | -5/Factory | Discovered exit to Factory (range 19) 20062 | -5/Factory | Repaired Adv. Heat Sink 20290 | -5/Factory | Discovered exit to Upper Caves (range 8) 20550 | -5/Factory | Fabricated Gauss Rifle (x2) 21323 | -5/Factory | Build established: Hacker-Skirmisher 21913 | -5/Factory | Build established: Hacker-Scout 21919 | -5/Factory | Repaired Imp. Cooling System 21986 | -5/Factory | Repaired Lyr. Light Armor Plating 22014 | -5/Factory | Repaired Imp. Transmission Jammer 22066 | -5/Factory | Spotted B-75 Beast 22127 | -5/Factory | Learned Research recycling unit intel 22205 | -5/Factory | Learned location of 2 exits from Research 22335 | -5/Factory | Learned Armory repair station intel 22477 | -5/Factory | Learned Quarantine terminal intel 22541 | -5/Factory | Learned Research stockpile data 22997 | -5/Factory | Discovered exit to Factory (range 18) 23569 | -5/Factory | Build established: Hacker-Skirmisher 24038 | -5/Factory | Build established: Hacker-Scout 24124 | -5/Factory | Entered another Factory area 24124 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 24128 | -4/Factory | Identified exit to DSF 24208 | -4/Factory | Fabricated Enh. Hardcell Cannon (x2) 24220 | -4/Factory | Repaired Imp. Remote Datajack? 24907 | -4/Factory | Cargo convoy interrupted 25591 | -4/Factory | Spotted B-86 Titan 25615 | -4/Factory | Destroyed B-86 Titan 25694 | -4/Factory | Found Quantum Capacitor 25737 | -4/Factory | Identified exit to Armory 25737 | -4/Factory | Discovered exit to Armory (range 9) 25784 | -4/Factory | Garrison activated, responded to threat 25904 | -4/Factory | Lost 4 parts (1p1n2w) 25991 | -4/Factory | Lost 5 parts (1n2u2w) 26033 | -4/Factory | System corruption reached 10% 26101 | -4/Factory | Lost 3 parts (1n2u) 26137 | -4/Factory | Identified exit to Upper Caves 26137 | -4/Factory | Discovered exit to Upper Caves (range 4) 26331 | -4/Factory | Identified exit to Research 26331 | -4/Factory | Discovered exit to Research (range 6) 26334 | -4/Factory | Core integrity fell below 50% 26355 | -4/Factory | Self-destructed Last Messages --------------- 26334_ Construction Platform disabled. 26335_ Flying FPA Exoskeleton destroyed. 26335_ Arm. Scrap Engine damaged due to network destabilization (-5). 26336_ P-70 Sage resets C-35 Carver, system corruption cleaned. 26336_ Matter Pump disabled. 26336_ Discarded Multi-Antimatter Reactor. 26336_ Arm. Scrap Engine damaged due to network destabilization (-7). 26337_ Penetrated by Slug. 26337_ Knocked back. 26339_ Penetrated by Slug. 26339_ Adv. Cooling System destroyed. 26339_ Arm. Scrap Engine destroyed. 26339_ Scrap Engine core remains intact and functional. 26341_ Penetrated by Slug. 26345_ AN=XD7 J3Y,JR/UMBWFX|BV2Z 26349_ Scrap Engine constructs EM Disruptor Construct/C. 26349_ Lrn. Sensor Array severed. 26352_ Adv. Cryofiber Web severed. 26353_ C-35 Carver destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ??????# ##### # #??????# / """"""" ! ## | | ??????# #???? # ???????# # """"""" ## | | ??????# #?????####+???????# # """"""" ## | | ??????# #?????????????????# # """"""" / ## | | ??????# #?????????????????# # ## | | #?????# #?????????????????# #####/######### | | # ????# #?????????????????# ## ### | | # ##### #?????????????????# ## ### | | # #?????????????????+ ## ### | | # #?????????????????# ## """ """ # | | + #?????????????????# ## """ """ # | | # #?????????????????# ## """ """ # | | ### #?????????????????# ## # | | ??# ###?????????????????# ## """ !# | | ??# #???????????????????# ## "" """ # | | ??###### #??????############## ## "Y """ # | | ???????# #??????# # ## "" # | | ???????# #??????# # ## # | | ???????# #??????# # ? ##########+#### | | ???????# #??????# * # | | ???????# #??????# # | | ???????# #??????# + | | ???????# #??????# # | | ???????# #??????# # | | ???????# #??????# # ###+######+#### | | ???????# #??????# !@ # ? # # | | ???????# #??????# %c # ??????????????????? | | ???????# #??????# = # ?? #?????????????? | | ???????# ################/####?? #?????????????? | | ???????# # #?#m#????? #?????????????? | | ???????# # #?# #???? #?????????????? | | ???????# # #?# #??? #?????????????? | | ???????# # ###p#### #?????????????? | | ???????# # # h #?????????????? | | ???????# # # p #?????????????? | | ???????# # + """" #?????????????? | | ???????# # ! # p """" #?????????????? | | ???????# # / """" #?????????????? | | ???????# # ##p #?????????????? | | ???????# # ## k """" #?????????????? | | ???????# # = ! ## """" #?????????????? | | ???????# ############### """" #?????????????? | | ???????# #?????????????# #?????????????? | | ???????# #?????????????# % """ +?????????????? | | ???????# #?????????????# """ #?????????????? | | ???????# #?????###????## """ #?????????????? | | ???????# #???### ######" #?????????????? | | ??######+##### # % """ +?????????????? | | ??# """ #?????????????? | | ??# %"" #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 49 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 12 Base Temperature (-) 200 EM Shielding 3 Corruption Block 8 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 62 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 32 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- Adv. ECM Suite | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Surge Thruster | -7/Factory | Scanalyzed Adv. Shield Generator | -7/Factory | Scanalyzed Shield Leg | -5/Factory | Hacked Adv. Cooling System | -5/Factory | Scanalyzed Imp. Dynamic Insulation System | -4/Factory | Scanalyzed Quantum Capacitor | -4/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -8/Materials | Hacked Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory | Preloaded M-22 Extractor | x1 | -5/Factory | Preloaded Surge Thruster | x2 | -5/Factory Gauss Rifle | x2 | -5/Factory Enh. Hardcell Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 61% | -10/Materials Imp. Heat Sink | 62% | -8/Materials Adv. ECM Suite | 70% | -8/Materials Imp. Sensor Array | 9% | -8/Materials Gauss Rifle | 38% | -8/Materials Imp. Sensor Array | 59% | -8/Materials Flak Cannon | 35% | -7/Storage Adv. Shield Generator | 36% | -5/Factory Imp. Heat Sink | 72% | -5/Factory Adv. Heat Sink | 12% | -5/Factory Imp. Cooling System | 67% | -5/Factory Lyr. Light Armor Plating | 79% | -5/Factory Imp. Transmission Jammer | 48% | -5/Factory Imp. Remote Datajack | 15% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Hey, That's Mine! I Spy Infiltrator Slippery One Total Silence \\IAMDERELICT Challenges ------------ None Game ------ Seed ShiftNavigationMinigun Manual? 0 Play Time 10:09:45 Cumulative 37.3 hours Start 2025.08.15 @ 15:33:58 End 2025.08.17 @ 17:47:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47559d9f-6ab3-468a-8755-69dba5602d1a