Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 11:17:42 Player: YA-B01 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (143) 715 Value Destroyed (4724) 4724 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 11303 Bonus ------- High Alert Combat Kills 233 Follower Combat Kills 155 Friendly Fire -304 Cogmind --------- Core Integrity 0/1150 Matter 264/300 Energy 99/100 System Corruption 29% Temperature Cool (14) Movement Flying (37) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Nuclear Pulse Array (fused) Field Propulsion Array > --- UTILITY (6) ------ System Shield Advanced System Shield > --- WEAPON (6) ------- Advanced Datajack > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Sensor Array Improved Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Myomer-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Huge Storage Unit Hacking Suite > --- WEAPON ----------- Gatling Thermal Beam Construct/G Charged Construct/C EM Arc Construct/G Makeshift Spear > --- INVENTORY -------- Light Treads Light Treads Medium Treads Huge Storage Unit High-capacity Battery Improved Matter Compressor Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Heavy Armor Plating Improved Medium Armor Plating System Shield Advanced System Shield Advanced EMP Blaster Grenade Launcher Rocket Launcher Improved Datajack Improved Plasma Cutter [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Improved Fusion Compressor Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 . . 4 2 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . Utility 4 | . . . . . 2 . . 1 . 1 . . Weapon 4 | . . . . . . . . 2 1 1 . . Parts Attached 121 | 6 3 7 . 2 36 30 4 10 4 13 2 4 Power 9 | 1 . 1 . . 3 1 . . . 3 . . Engine 6 | 1 . 1 . . 3 1 . . . . . . Core 3 | . . . . . . . . . . 3 . . Reactor . | . . . . . . . . . . . . . Propulsion 28 | 2 1 2 . 1 11 3 1 1 . 3 2 1 Treads 22 | 2 1 2 . 1 11 3 1 1 . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 2 1 . Flight 3 | . . . . . . . . . . 1 1 1 Utility 37 | 1 2 . . . 11 10 2 3 3 3 . 2 Device 21 | . 1 . . . 8 7 2 1 1 1 . . Storage 5 | 1 1 . . . . . . 1 2 . . . Processor 1 | . . . . . . 1 . . . . . . Hackware 4 | . . . . . . . . 1 . 1 . 2 Protection 6 | . . . . . 3 2 . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 47 | 2 . 4 . 1 11 16 1 6 1 4 . 1 Energy Gun 17 | 1 . 1 . . 3 8 1 3 . . . . Energy Cannon 6 | . . . . . 2 2 . 1 . 1 . . Ballistic Gun 4 | 1 . 1 . . . 2 . . . . . . Ballistic Cannon 7 | . . 1 . . 3 3 . . . . . . Launcher 8 | . . 1 . 1 2 1 . . . 3 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . 1 . . 1 1 . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . 1 Unidentified Prototypes 10 | . . . . . 3 5 1 . 1 . . . Parts Lost 33 | . 1 4 . . 2 1 . 2 2 21 . . Power 7 | . . 1 . . 1 1 . . . 4 . . Propulsion 6 | . 1 . . . . . . . . 5 . . Utility 6 | . . 1 . . . . . 1 . 4 . . Weapon 14 | . . 2 . . 1 . . 1 2 8 . . Highest Loss Streak 6 | . 1 2 . . 1 1 . 1 1 6 . . To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 81 | . 100 90 85 84 99 91 90 60 57 29 15 23 Engine 8 | . 14 14 14 14 9 9 9 4 . 1 . . Treads 25 | . 28 27 28 27 36 36 36 10 1 1 . . Device 9 | . 14 11 . . 16 10 11 11 7 3 . . Storage 9 | . 14 14 14 14 9 9 9 6 8 3 . . Protection 3 | . . . . . 10 9 6 . . . . . Energy Gun 8 | . 14 11 . . 5 13 12 8 9 2 . . Energy Cannon 1 | . . . . . 1 1 5 3 . . . . Ballistic Gun 4 | . 14 7 14 14 . . . 2 3 . . . Ballistic Cannon 3 | . . 1 14 6 8 2 . . 2 . . . Piercing Weapon 1 | . . . . . 1 . . 4 5 1 . . Peak Build Rating 92 | 6 9 9 9 13 28 37 48 62 89 92 26 49 Average Rating 31 | 5 7 8 9 12 24 32 37 53 79 52 26 41 On Entrance 27 | . 6 8 9 9 13 26 34 48 58 89 26 26 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 134 | 13 89 90 89 89 107 117 113 109 134 125 . 1 Greatest Support 171 | 40 40 40 40 48 80 82 82 109 145 171 13 28 Greatest Overweight (x) 32 | 1 2 29 2 2 1 1 1 2 1 32 . . Average Overweight (x) . | . 1 2 2 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 7 21 25 25 25 25 25 25 25 25 19 5 5 Most Carried 25 | 5 18 24 23 25 25 25 25 25 21 21 5 5 Average Carried 20 | 2 10 20 22 24 24 24 24 22 18 14 5 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 5 17 22 23 25 25 25 25 19 20 5 5 4 Scrap Engine Consumption 129 | . . . . . . . 16 43 48 22 . . Constructs Created 11 | . . . . . . . . 4 4 3 . . Constructs Modified 36 | . . . . . . . . 16 15 5 . . Class Distribution -------------------- 80% | Mutant 12% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Matter Collected 3409 | 275 63 99 . 40 857 475 173 148 734 437 . 108 Remotely . | . . . . . . . . . . . . . Salvage Created 6106 | 186 482 155 . 74 793 917 970 836 1218 475 . . Parts 320 | 21 24 4 . 5 45 46 37 43 63 32 . . Haulers Intercepted 7 | . 1 . . . 3 3 . . . . . . Recyclers Shooed 13 | 1 2 . . . 3 1 4 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Combat Hostiles Destroyed 96 | . 10 3 . 1 17 14 7 12 17 15 . . Melee 6 | . . . . . . . . 4 1 1 . . Guns 44 | . 10 1 . . 2 7 5 4 11 4 . . Cannons 18 | . . . . . 10 1 1 1 4 1 . . AOE 22 | . . 2 . 1 5 5 . . . 9 . . Classes Destroyed 18 | 2 5 1 . . 2 3 2 3 . . . . Worker 8 | . 1 . . . . 4 . 2 1 . . . Builder 4 | . . . . . . 1 . 3 . . . . Tunneler 6 | 5 . . . . . . . 1 . . . . Hauler 7 | . 1 . . . 3 3 . . . . . . Recycler 16 | 1 2 1 . 1 2 . 7 . 2 . . . Operator 2 | . . . . . . 2 . . . . . . Drone 1 | . . . . . . 1 . . . . . . Watcher 5 | . 1 . . . 2 1 . 1 . . . . Swarmer 25 | . 6 . . 1 3 4 . . 4 7 . . Grunt 36 | . 4 1 . . 8 10 . 5 6 2 . . Brawler 2 | . . . . . 2 . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 11 | . . . . . 4 1 4 1 1 . . . Hunter 9 | . . . . . . . . 4 2 3 . . Programmer 8 | . . . . . . . . 1 4 3 . . Scientist 2 | . . . . . . . 2 . . . . . Scrapper 3 | . . . . . . . 3 . . . . . Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 9 | 2 4 2 . 2 8 9 4 7 6 4 . . Combat Bots Only 8 | . 3 2 . 1 8 4 2 2 6 4 . . Max Kills in Single Turn 5 | 1 1 2 . 1 3 5 1 5 1 1 . . Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 3 | . . 2 . 1 3 3 . . . 1 . . Melee 1 | . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Hostile Shots Fired 1131 | . 90 19 . 4 89 43 16 143 136 586 . 5 Missed 389 | . 28 3 . 1 27 18 2 51 44 213 . 2 Damage Taken 13710 | . 577 291 . 23 925 497 353 1489 1792 7697 . 66 Core 1731 | . 104 61 . . 40 42 . 177 138 1146 . 23 Absorbed by Shields 86 | . . . . . . . . 86 . . . . Ignored by Resistances 88 | . . . . . 88 . . . . . . . Regen/Repaired (Parts) 2796 | . . . . . . . 5 736 1011 1044 . . Core Remaining (%) 76 | 100 . . . 34 . . 85 79 86 . . . Volleys Fired 393 | 15 53 14 . 2 91 49 22 28 73 46 . . Largest 4 | 2 2 2 . 1 2 2 2 3 4 3 . . Hottest 234 | 70 70 80 . 30 117 118 118 147 234 150 . . Shots Fired 747 | 30 96 26 . 2 153 86 47 65 184 58 . . Gun 543 | 30 96 23 . . 45 68 38 54 159 30 . . Cannon 177 | . . . . . 106 15 9 11 25 11 . . Launcher 27 | . . 3 . 2 2 3 . . . 17 . . Special . | . . . . . . . . . . . . . Kinetic 249 | 15 44 11 . . 91 4 . 12 60 12 . . Thermal 254 | 15 52 12 . . 43 12 9 11 90 10 . . Explosive 26 | . . 3 . 2 2 3 . . . 16 . . Electromagnetic 218 | . . . . . 17 67 38 42 34 20 . . Robot Hit Streak 24 | 6 18 7 . . 15 15 16 24 11 5 . . Robot Miss Streak 6 | 2 3 2 . . 4 4 3 2 4 6 . . Penetration Max 1 | . . . . . 1 . . . 1 . . . Secondary Targets 7 | . 4 . . . . 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 . . . Shots Hit Robots 510 | 17 60 15 . . 89 63 37 72 124 32 . 1 Core Hits 313 | 9 27 9 . 2 35 51 25 41 61 53 . . Critical Kills 2 | . . . . . . . . . 1 1 . . Critical Parts Destroyed 4 | . . . . . . . . 1 3 . . . Critical Strikes 30 | . 3 . . . 17 . . 3 5 2 . . Burn 7 | . 3 . . . 4 . . . . . . . Destroy 7 | . . . . . . . . 1 5 1 . . Blast 13 | . . . . . 13 . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . Impale 2 | . . . . . . . . 2 . . . . Melee Attacks 54 | . . . . . . . . 38 9 6 . 1 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 51 | . . . . . . . . 36 9 6 . . Sneak Attacks 6 | . . . . . . . . 3 2 . . 1 Combat Hostiles 2 | . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14422 | 196 685 305 . 132 2539 1931 964 2487 3029 2154 . . Guns 6930 | 195 645 158 . . 376 1201 597 916 2397 445 . . Cannons 2579 | . . . . . 1676 122 144 184 336 117 . . Explosions 3873 | . . 120 . 126 438 599 93 919 141 1437 . . Melee 596 | . . . . . . . . 441 155 . . . Ramming 444 | 1 40 27 . 6 49 9 130 27 . 155 . . Kinetic 3042 | 56 170 60 . . 1404 . . 214 906 232 . . Thermal 4589 | 139 475 98 . . 481 345 237 1103 1585 126 . . Explosive 2187 | . . 120 . 126 319 376 . . . 1246 . . Electromagnetic 3564 | . . . . . 286 1201 597 702 383 395 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 596 | . . . . . . . . 441 155 . . . Highest Corruption 29 | . . . . . 5 5 5 . 2 22 29 29 Average Corruption 7 | . . . . . 5 5 5 . 1 14 27 29 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 154 | . . . . . 5 35 59 . 1 38 8 8 Message Errors 32 | . . . . . . 6 14 . . 11 . 1 Matter Fused 38 | . . . . . 2 7 20 . . 5 . 4 Heat Flow Errors 13 | . . . . . 1 6 3 . . 3 . . Energy Discharges 16 | . . . . . 2 1 7 . . 5 . 1 Parts Rejected 4 | . . . . . . . . . . 2 2 . Parts Fused 3 | . . . . . . . 2 . . . 1 . Data Loss (minor) 16 | . . . . . . 9 5 . 1 1 . . Data Loss (major) 7 | . . . . . . 3 2 . . . 1 1 Misfires 6 | . . . . . . 1 4 . . 1 . . Alerts 6 | . . . . . . 1 2 . . 3 . . Misdirections 11 | . . . . . . . . . . 6 4 1 Weapon Failures 2 | . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 457 | . . . . 4 41 13 . 340 . 59 . . Projectiles 46 | . . . . . 41 5 . . . . . . Explosions 378 | . . . . 4 . 8 . 320 . 46 . . Melee 33 | . . . . . . . . 20 . 13 . . Knockbacks 20 | . . . . . 16 . 2 . . 2 . . Impact 4 | . . . . . . . 2 . . 2 . . Kinetic 13 | . . . . . 13 . . . . . . . Secondary 3 | . . . . . 3 . . . . . . . Self-Inflicted Damage 355 | . . . . . . 126 17 104 . 108 . . Shots 11 | . . . . . . 3 2 2 . 4 . . Rammed 39 | 1 9 5 . 1 6 2 12 2 . 1 . . Targets Rammed 53 | 1 10 5 . 1 7 3 15 3 . 8 . . Kicked 7 | . . . . . . . . . . 7 . . Crushed 7 | . 1 . . . 1 1 3 1 . . . . Highest Temperature 417 | 80 254 115 . . 417 345 189 245 411 217 . . Average Temperature 102 | 32 74 47 . . 155 96 64 127 138 53 . . Received Heat Transfer 2489 | . 120 84 . . 513 189 168 294 432 677 . 12 Effects 11 | . . . . . 4 3 . . 4 . . . Shutdowns 3 | . . . . . 1 1 . . 1 . . . Energy Bleed 2 | . . . . . 1 . . . 1 . . . Interference 5 | . . . . . 1 2 . . 2 . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 1 3 1 . . . Combat Hostiles 6 | . . . . . . 1 1 3 1 . . . Parts Fried 20 | . . . . . . 7 5 7 1 . . . Impact Corruptions 2 | . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | 2 3 . . . 2 . 4 . . . . . Heat Transferred 5468 | 407 1628 296 . . 1569 422 409 587 150 . . . Parts Sabotaged 2 | . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 2 3 2 1 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Peak Influence 942 | 30 178 153 . 50 430 405 123 554 460 942 359 281 Initial 500 | . 19 21 . . 2 127 117 500 190 225 329 251 Average 183 | 13 61 18 . 12 229 230 40 366 338 488 355 260 Maximum Alert Level 3 | . . . . . 2 2 . 2 2 3 1 1 Low Security (%) 56 | 100 100 100 . 100 29 41 100 . 2 . . . Level 1 31 | . . . . . 65 53 . 57 74 36 100 100 Level 2 11 | . . . . . 4 4 . 42 22 51 . . Level 3 . | . . . . . . . . . . 11 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . 1 1 2 . 9 4 7 . . Investigation 5 | . . . . 1 . . . . 3 1 . . Extermination 5 | . . . . . . . . 2 1 2 . . Reinforcement 9 | . 1 . . . 1 2 . 3 . 2 . . Assault 2 | . . . . . . . . . . 2 . . Garrison 4 | . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Distress Signals 13 | . 3 . . . 4 1 . 1 2 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 231 | . 19 21 . 2 36 23 6 16 22 75 6 5 Peak Tracking Total 17 | . 4 17 . 2 7 4 4 6 3 13 6 5 Tactical Retreats 29 | . 2 2 . . 6 2 . 1 . 16 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Traps Triggered 6 | . . 2 . . . . . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Machines Disabled 30 | . . 5 . . 4 6 . 6 5 4 . . Max in Single Turn 6 | . . . . . 2 2 . 6 1 3 . . Garrison Access 2 | . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Machines Accessed 50 | . 4 1 2 2 11 2 13 4 7 3 . 1 Terminals 27 | . 3 . . 1 7 2 6 1 4 3 . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . 1 . . 1 1 . . . Recycling Units 9 | . 1 . . . 1 . 6 . 1 . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . Garrison Access 3 | . . . . . 1 . . . 1 . . 1 Total Hacks 186 | . 9 1 32 7 45 5 41 17 21 6 . 2 Successful 110 | . 3 1 32 3 32 2 17 8 10 1 . 1 Failed 76 | . 6 . . 4 13 3 24 9 11 5 . 1 Catastrophic 18 | . 2 . . 1 2 1 6 2 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 57 | . 3 . . 5 10 1 19 8 7 4 . . Terminals 91 | . 8 . . 6 21 5 24 6 15 6 . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 10 | . . . . . 5 . . 2 3 . . . Recycling Units 19 | . 1 . . . 2 . 15 . 1 . . . Scanalyzers 23 | . . . . . 16 . . 7 . . . . Garrison Access 5 | . . . . . 1 . . . 2 . . 2 Terminal Hacks 65 | . 3 1 32 3 10 2 10 . 3 1 . . Record 33 | . . . 32 . . . . . . 1 . . Part Schematic 6 | . . . . 1 . . 5 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open Door 4 | . . 1 . 1 . 2 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . . . Alert Level 3 | . . . . . 1 . 1 . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 5 | . 2 . . . 2 . . . 1 . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 4 | . . . . 1 2 . . . 1 . . . Release Object 2 | . . . . . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . 2 . . . 1 . . . Scan Component 2 | . . . . . 1 . . . 1 . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . . . . . 1 . 3 . 1 . . . Retrieve Components 5 | . . . . . 1 . 3 . 1 . . . Scanalyzer 20 | . . . . . 16 . . 4 . . . . Insert Component 10 | . . . . . 8 . . 2 . . . . Analyze 10 | . . . . . 8 . . 2 . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . 1 Unauthorized Hacks 14 | . . . . . 2 . 4 3 5 . . . Terminals 9 | . . . . . 1 . . 3 5 . . . Track 2 | . . . . . . . . 1 1 . . . Assimilate 1 | . . . . . . . . . 1 . . . Botnet 3 | . . . . . 1 . . 1 1 . . . Operators 2 | . . . . . . . . 1 1 . . . Skim 1 | . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 . 4 . . . . . Recyclers 1 | . . . . . 1 . . . . . . . Mask 1 | . . . . . . . 1 . . . . . Tunnel 3 | . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 40 | . 4 . . 1 9 1 10 4 7 3 . 1 Full Trace Events 13 | . . . . 1 1 . 7 . 3 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 8 . 2 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 61 | . . . . . 61 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 22 | . . . . . 9 . 6 . 7 . . . Parts Scanalyzed 10 | . . . . . 8 . . 2 . . . . Part Schematics Acquired 9 | . . . . . 8 . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Total Allies 4 | . . 2 . . . 1 . 1 . . . . Largest Group 2 | . . 2 . . . 1 . 1 . . . . Highest-Rated Group 40 | . . 39 . . . 16 . 40 . . . . Highest-Rated Ally 40 | . . 31 . . . 16 . 40 . . . . Total Orders 4 | . . . . . . 3 . 1 . . . . ROAM 1 | . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . 3 . . . . . . Ally Attacks 32 | . . 19 . . . 13 . . . . . . Total Damage 352 | . . 230 . . . 122 . . . . . . Kills 5 | . . 3 . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches 4 | . . . . . . 4 . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Turns Passed 13723 | 220 1280 1349 1166 571 1842 1351 2482 1287 986 993 78 118 Spaces Moved 5782 | 89 367 390 365 228 587 440 973 469 543 940 149 242 Core 238 | 5 . 2 . . . . . . . 158 62 11 Treads 3997 | 84 367 388 365 228 587 440 973 213 146 206 . . Legs 650 | . . . . . . . . 256 88 306 . . Wheels . | . . . . . . . . . . . . . Hover 385 | . . . . . . . . . 201 184 . . Flight 512 | . . . . . . . . . 108 86 87 231 Fastest Speed 37 | 50 160 320 320 240 240 238 238 101 56 50 50 37 Average Speed 199 | 154 285 326 320 243 240 238 238 215 122 76 50 37 Slowest Speed 1650 | 160 320 1500 320 320 240 242 238 317 242 1650 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 46 84 65 50 60 56 99 11 19 23 92 8 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 6 | . . 1 1 1 . . 3 . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 60 | . . 19 . . 9 17 . 9 3 3 . . Terrain Destroyed 342 | . . 30 . 22 94 33 9 34 24 96 . . Melee 14 | . . . . . . . . 9 2 3 . . Projectile 54 | . . . . . 45 . . . 9 . . . AOE 274 | . . 30 . 22 49 33 9 25 13 93 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Total 7191 | 141 501 430 365 242 862 652 1076 651 702 1153 150 266 Wait 641 | 26 54 6 . 4 105 91 59 87 62 131 . 16 Move 5767 | 88 366 389 364 227 586 439 972 468 542 940 148 238 Hop 2 | . . . . . . . . . . . . 2 Pick Up 60 | 5 14 8 1 3 14 7 1 . 5 2 . . Fast Attach 43 | 6 . 2 . 1 6 11 1 . 2 9 2 3 Attach 28 | . 2 4 . . 6 2 . 8 1 4 . 1 Detach 20 | . . 1 . 1 . 3 . 9 2 3 . 1 Swap 52 | . 1 1 . 1 25 18 3 2 1 . . . Drop 67 | . 1 . . 2 22 22 3 8 5 4 . . Fire 393 | 15 53 14 . 2 91 49 22 28 73 46 . . Melee 54 | . . . . . . . . 38 9 6 . 1 Ram 1 | . . . . . . . . . . 1 . . Kick 7 | . . . . . . . . . . 7 . . Crush 45 | 1 10 5 . 1 7 3 15 3 . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 Rewire 7 | . . . . . . 7 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [Fac] / *Rec) -8/Recycling -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 221 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 1008 | -10/Materials | Discovered new exit (range 15) 1153 | -10/Materials | Identified exit to Mines 1211 | -10/Materials | Discovered new exit (range 4) 1501 | -10/Materials | Entered Mines 1564 | -10/Mines | Discovered new exit (range 5) 1881 | -10/Mines | Core integrity fell below 50% 1913 | -10/Mines | Found DCF Scrap (15 items) 1976 | -10/Mines | Discovered new exit (range 12) 2046 | -10/Mines | Learned location of Storage (-8) 2062 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2131 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2573 | -10/Mines | Assembled infested the area 2837 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2837 | -10/Mines | Discovered new exit (range 5) 2850 | -10/Mines | Entered Exiles 2892 | -10/Exiles | Discovered new exit (range 15) 2927 | -10/Exiles | Met 8R-AWN 2982 | -10/Exiles | Met EX-HEX 3081 | -10/Exiles | Met EX-BIN 3164 | -10/Exiles | Met EX-DEC 3177 | -10/Exiles | Learned location of Zion (-6) 3623 | -10/Exiles | Discovered new exit (range 14) 4016 | -10/Exiles | Entered Mines 4024 | -9/Mines | Met a Derelict shopkeep closing up shop 4053 | -9/Mines | Met a Derelict bent on vengeance 4503 | -9/Mines | Discovered new exit (range 5) 4587 | -9/Mines | Entered Materials 4587 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5194 | -8/Materials | Destroyed 8 combat bots 5357 | -8/Materials | Discovered new exit (range 15) 5756 | -8/Materials | Repaired Broken Mic. Nuclear Core 5896 | -8/Materials | Identified exit to Storage 6429 | -8/Materials | Entered Storage 6617 | -8/Storage | Build established: Scavenger-Mutant 6753 | -8/Storage | Used back door to open Recycling access 6753 | -8/Storage | Discovered new exit (range 5) 6972 | -8/Storage | Build established: Mutant 7434 | -8/Storage | Discovered new exit (range 9) 7780 | -8/Storage | Entered Recycling 7781 | -8/Recycling | Met a Zionite searching for Scraptown 8172 | -8/Recycling | Scanned before Scraplab entrance 9208 | -8/Recycling | Discovered new exit (range 15) 9413 | -8/Recycling | Entered Scraplab 9434 | -8/Recycling | Discovered new exit (range 2) 9484 | -8/Recycling | Angered Scraplab inhabitants 9596 | -8/Recycling | Found Prototype Device 9596 | -8/Recycling | Identified Scrap Engine 10262 | -8/Recycling | Entered Factory 10262 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 10392 | -6/Factory | Garrison activated, responded to threat 10547 | -6/Factory | Garrison activated, responded to threat 10612 | -6/Factory | Search patrols dispatched 10676 | -6/Factory | Build established: Gunner 11228 | -6/Factory | Build established: Construct 11432 | -6/Factory | Discovered new exit (range 6) 11549 | -6/Factory | Entered another Factory area 11549 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12042 | -5/Factory | Spotted B-75 Beast 12495 | -5/Factory | Discovered new exit (range 5) 12535 | -5/Factory | Entered another Factory area 12535 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12630 | -4/Factory | Lost 3 parts (1p2w) 12879 | -4/Factory | System corruption reached 10% 12954 | -4/Factory | Core integrity fell below 50% 12994 | -4/Factory | Lost 6 parts (1p1n3u1w) 13008 | -4/Factory | Build established: Mutant 13035 | -4/Factory | First assault squad dispatched 13229 | -4/Factory | Lost 4 parts (1p1n1u1w) 13289 | -4/Factory | Core integrity fell below 20% 13452 | -4/Factory | Lost 4 parts (2n2w) 13470 | -4/Factory | Spotted B-86 Titan 13528 | -4/Factory | Sucked down chute 13528 | -4/Factory | Entered Waste 13532 | -4/Waste | Spotted C-40 Crusher 13534 | -4/Waste | Spotted C-40 Crusher 13536 | -4/Waste | Spotted C-40 Crusher 13543 | -4/Waste | EMP discharged 13551 | -4/Waste | Spotted C-40 Crusher 13551 | -4/Waste | Spotted C-40 Crusher 13562 | -4/Waste | Spotted C-40 Crusher 13601 | -4/Waste | Discovered new exit (range 10) 13606 | -4/Waste | Entered Factory 13724 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- >>find_chute No applicable chute records found in memory. 13715_ Triggered Stasis Trap. 13715_ A bubble of rippling energy engulfs the area. 13715_ Field strength at 73. 13715_ Field strength at 46. 13716_ Field strength at 19. 13717_ Stasis field depleted. 13719_ Penetrated by Slug. 13719_ Slug penetrates Wall. 13719_ Penetrated by Slug. 13721_ System corrupted: Matter fused (-6). 13721_ Triggered Stasis Trap. 13721_ A bubble of rippling energy engulfs the area. 13721_ Field strength at 73. 13722_ Field strength at 46. 13723_ Field strength at 19. 13724_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????????#####/########?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????? # ] #?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# # ! #?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# # #?????????????????? | | ??????????????+ # #?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# # #?????????????????? | | ??????????????# #########+####?????????????????? | | ??????????????# #???????# #????????????????????? | | ??????????# #???????# #????????????????????? | | ??????????# #???????# #????????????????????? | | ##????????# ######### #####????????????????? | | ???????# k @ #????????????????? | | ????????# A #????????????????? | | ????????# +????????????????? | | ""???????# """" ^ #????????????????? | | ""???????# """" ! #????????????????? | | """"?????# """" l ###### #????????????????? | | """" ##?# """" #????? #????????????????? | | """" ""?# """" g#??????#????????????????? | | """" ???# """" g#???????????????????????? | | ?????# #???????????????????????? | | ???????# """ #??? ?????????????????? | | ?????????# """ #??"" ""????????????????? | | ##+###????????# """ #??"" ""????????????????? | | #???? #### #?""" ""????????????????? | | """"#?? #? ????????????????? | | """"#?? # """ ""????????????????? | | """"#?? # """ ""????????????????? | | """"#?? + """ ""????????????????? | | """"#??? [ # ????????????? | | """"############### # ???????????? | | ## # #? ! ??????????? | | ##"" # ###############?????????? | | S ##"" # # #??????????? | | "" ! ##G """" # # #??????????? | | "" ##"" """" / # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 824 Matter Stores 500 Matter Capacity 600 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Evasion (%) 62 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -9/Mines | Hacked Seismic Detector | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Recycling | Hacked Lrg. Storage Unit | -8/Recycling | Hacked Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombAntigravProjector Manual? 0 Play Time 01:59:33 Cumulative 198.3 hours Start 2025.04.15 @ 22:45:18 End 2025.04.19 @ 11:17:42 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 111 Adventurer 3 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 132316c9-650a-401d-b694-6e886c47a3d9