Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 01:45:04 Player: Beangussy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (1088) 1088 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2848 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 144/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Improved Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Improved Aluminum Leg Hardened Light Armor Plating [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 23 | 8 2 8 5 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 4 . 4 1 Treads 2 | 2 . . . Leg 7 | 2 . 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 1 3 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 7 11 Power 2 | . . 1 1 Propulsion 7 | . . 3 4 Utility 3 | . . . 3 Weapon 6 | . . 3 3 Highest Loss Streak 11 | . . 6 11 To Critical Strikes . | . . . . Average Backups 8 | 1 7 9 8 Power 1 | . 1 2 2 Propulsion 3 | 1 2 4 5 Utility . | . . . 1 Weapon 1 | . 2 2 . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 92 84 84 Engine 10 | . 14 9 7 Leg 27 | . 28 31 22 Storage 21 | . 22 22 18 Protection 6 | . . 4 16 Ballistic Gun 15 | . 16 13 15 Launcher 5 | . 9 2 4 Peak Build Rating 13 | 6 9 10 13 Average Rating 8 | 4 7 8 11 On Entrance 5 | . 6 7 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 41 | 13 35 35 41 Greatest Support 40 | 40 20 30 30 Greatest Overweight (x) 10 | . 1 1 10 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 12 | 4 10 12 10 Average Carried 8 | 2 7 9 8 Final Capacity 15 | 8 15 15 15 Final Carried 10 | 3 10 9 7 Class Distribution -------------------- 62% | Mutant 22% | Scavenger-Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 677 | 211 166 119 181 Remotely . | . . . . Salvage Created 979 | . 219 420 340 Parts 54 | . 11 24 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 5 11 9 Guns 13 | . 5 5 3 AOE 12 | . . 6 6 Classes Destroyed 9 | . 5 2 2 Worker 2 | . . . 2 Builder 1 | . . . 1 Recycler 2 | . 1 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 15 | . 2 4 9 Duelist 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 7 | . 5 5 7 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 264 | . 22 85 157 Missed 69 | . 6 26 37 Hits 195 | . 16 59 120 Projectile 195 | . 16 59 120 Critical Strikes 10 | . . 6 4 Damage Taken 2713 | . 174 869 1670 Core 741 | . 56 125 560 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 22 | . 22 . . Core Remaining (%) 81 | 100 77 68 . Volleys Fired 84 | 1 18 42 23 Largest 3 | 2 2 2 3 Hottest 73 | 40 53 53 73 Shots Fired 141 | 2 25 63 51 Gun 114 | 2 21 49 42 Cannon . | . . . . Launcher 27 | . 4 14 9 Special . | . . . . Kinetic 114 | 2 21 49 42 Thermal . | . . . . Explosive 27 | . 4 14 9 Electromagnetic . | . . . . Robot Hit Streak 10 | 2 7 7 10 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 85 | 2 14 35 34 Core Hits 76 | 1 11 33 31 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2253 | 21 304 753 1175 Guns 674 | 21 119 228 306 Cannons . | . . . . Explosions 1579 | . 185 525 869 Melee . | . . . . Ramming . | . . . . Kinetic 674 | 21 119 228 306 Thermal 160 | . . . 160 Explosive 1419 | . 185 525 709 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles . | . . . . Explosions 38 | . . . 38 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 66 | . 19 44 3 Shots 4 | . 1 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 162 | . 12 39 162 Average Temperature 30 | . 7 11 45 Received Heat Transfer 1209 | . 60 393 756 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 89 65 Level 1 13 | . . 10 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 291 | . 83 216 291 Initial 65 | . . 10 65 Average 105 | . 48 134 155 Influence Increases 927 | . 175 406 346 Destroy 0b10 Robot/C 500 | . 100 220 180 Destroy 0b10 Robot/NC 35 | . 15 5 15 Destroy Leader 142 | . 22 80 40 Successful Hack 2 | . 2 . . Disable Machine 90 | . . 30 60 Destroy Structure 143 | . 36 71 36 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 796 | . 150 277 369 Entered New Map 104 | . . 15 89 Time Decay 512 | . 150 192 170 Lost Part 180 | . . 70 110 Squads Dispatched 6 | . 1 1 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 9 17 17 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 2 4 Max in Single Turn 3 | . . 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 3 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 7 | . 4 3 . Successful 4 | . 2 2 . Failed 3 | . 2 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1261 | 105 342 474 340 Spaces Moved 559 | 67 165 197 130 Core 11 | 5 . . 6 Treads 20 | 20 . . . Legs 528 | 42 165 197 124 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 174 | 126 158 180 210 Slowest Speed 550 | 160 190 190 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 29 28 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 177 | . 38 96 43 Melee . | . . . . Projectile . | . . . . AOE 177 | . 38 96 43 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 732 | 86 224 261 161 Wait 36 | . 32 4 . Move 556 | 66 164 196 130 Hop . | . . . . Pick Up 29 | 9 8 9 3 Fast Attach . | . . . . Attach 24 | 8 1 10 5 Detach 2 | 2 . . . Swap 1 | . 1 . . Drop . | . . . . Fire 84 | 1 18 42 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 433 | -10/Materials | Repaired Rocket Launcher 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 663 | -9/Materials | Discovered new exit (range 15) 721 | -9/Materials | Lost 6 parts (1p3n2w) 894 | -9/Materials | Discovered new exit (range 5) 922 | -9/Materials | Entered another Materials area 922 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1198 | -8/Materials | Garrison activated, responded to threat 1219 | -8/Materials | Core integrity fell below 50% 1245 | -8/Materials | Core integrity fell below 20% 1262 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Rocket Launcher destroyed. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. [Achievement: Troublemaker] K-01 Serf collects debris. Assault Rifle destroyed. K-01 Serf collects debris. Lgt. Armor Plating destroyed. Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. Extracted 50 matter. Critical hit (Burn: +37). U-05 Engineer lays Concrete. S-10 Pest suffers critical hit (Burn). S-10 Pest destroyed. U-05 Engineer lays Concrete. Aluminum Leg destroyed. U-05 Engineer lays Concrete. Hrd. Light Armor Plating destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????########+##????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #?? #???????????? | | ????????# #? #???????????? | | ????????# #? ????????????? | | ????????# #? #????????????? | | ????????+ g # #????????????? | | ????????# @ s # #????????????? | | ????????##g###+#### #????????????? | | ?????????# #????????????? | | ?????##### #????????????? | | ???# #????????????? | | ?######## %# ##???????????? | | ?# ####?# # ##???????????? | | # ## ###[%= ##???????????? | | # """ +* = ! ##???????????? | | # "G #% ! ##???????????? | | # """ ?# ##???????????? | | # # ##??########?? | | # """ # ##??# #?? | | # """ / #???# #?? | | # """ # " #???# #?? | | # # " #???# " #?? | | # """ ?# "" #####[ """ #?? | | # """ ?# " # "" #?? | | # """??# + """ #?? | | ? ??# # "" #?? | | ??##???###+## """##### = "" #?? | | ?????????? ?# ####?### %* " #?? | | ?????????? ?# #????# # " #?? | | ?????????? ?# ###### # #?? | | ?????????? ?# # [[ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 68% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Troublemaker You Again Challenges ------------ None Game ------ Seed StealthActiveBoregun Manual? 0 Play Time 00:14:22 Cumulative 3.1 hours Start 2026.08.14 @ 01:33:17 End 2026.08.14 @ 01:45:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 3 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6fe7d01b-df7c-4c4d-a4e7-d9593912e1a0