Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.08 @ 09:15:57

Player: Boris

Result: System corrupted

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (26)       5200
Robots Destroyed (266)     1330
Value Destroyed (16171)    16171
Prototype IDs (41)         820
Alien Tech Used (0)        0
Bonus (11702)              11702
              TOTAL SCORE: 38723

 Bonus
-------
High Alert Combat Kills    2704
Follower Combat Kills      4273
Entered Garrisons          1600
Used RIF Installer         4000
Aligned with FarCom        300
Friendly Fire              -1175

 Cogmind 
---------
Core Integrity             0/1300
Matter                     252/300
Energy                     240/240
System Corruption          107%
Temperature                Cool (0)
Movement                   Walking (118)
Location                   -3/Garrison

 Parts 
-------
>          --- POWER (3) --------
     Light Antimatter Reactor
     Light Antimatter Reactor
>          --- PROPULSION (5) ---
           Flexi-carbon Leg
           Flexi-carbon Leg
           Myomer Leg
           Myomer Leg
           Biometal Leg
>          --- UTILITY (10) -----
  Advanced Heat Sink
  Advanced Heat Sink
  Advanced Heat Sink
  Enhanced Optical Array
  Improved Target Analyzer
  Improved Armor Integrity Analyzer
  Advanced Hacking Suite
           Relay Coupler [Swarmer] (71)
           Relay Coupler [Specialist] (43)
           Relay Coupler [Heavy] (27)
>          --- WEAPON (3) -------
           Nova Cannon
           Nova Cannon
           Nova Cannon
>          --- INVENTORY (5) ----
           Relay Coupler [NC] (45)
           Relay Coupler [Swarmer] (62)
           Relay Coupler [Duelist] (25)
           Relay Coupler [Sentry] (39)
   Compact HERF Cannon

 Peak State 
------------
>               --- POWER ------------
          Light Antimatter Reactor
          Light Antimatter Reactor
          Micro Antimatter Reactor
>               --- PROPULSION -------
       Improved Treads
       Advanced Heavy Treads
                Centrium Heavy Treads
>               --- UTILITY ----------
       Advanced Heat Sink
          Large Storage Unit
       Enhanced Optical Array
       Advanced Targeting Computer
       Improved Armor Integrity Analyzer
       Improved Medium Armor Plating
       Advanced Hacking Suite
       Improved System Shield
                Relay Coupler [NC]
                Relay Coupler [Heavy]
>               --- WEAPON -----------
       Advanced Plasma Rifle
       Improved Matter Neutralizer
          Heavy Shock Bomb Launcher
>               --- INVENTORY --------
          Light Antimatter Reactor
  High-capacity Matter Pod
       Improved Target Analyzer
      Precision Matter Filter
       Improved Transmission Jammer
                Centrium Medium Armor Plating
       Improved Hacking Suite
                Relay Coupler [Swarmer]
                Relay Coupler [Swarmer]
        Compact HERF Cannon
                KE Penetrator
[Rating: 130]

 Favorites 
-----------
Power                      Light Antimatter Reactor
  Engine                   Light Ion Engine
  Power Core               Neutrino Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Cooled Gravmag System
  Flight Unit              Cooled VTOL Module
Utility                    Large Storage Unit
  Device                   Advanced Cooling System
  Storage                  Large Storage Unit
  Processor                Enhanced Optical Array
  Hackware                 Relay Coupler [NC]
  Protection               Improved Medium Armor Plating
Weapon                     KE Penetrator
  Energy Gun               Lightning Gun
  Energy Cannon            Improved Matter Neutralizer
  Ballistic Gun            KE Penetrator
  Ballistic Cannon         Light Cannon
  Launcher                 Rocket Launcher
  Special Weapon           Improved Remote Datajack
  Slashing Weapon          Mining Claw
  Special Melee Weapon     Advanced Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Res Gar 
Slots Evolved              14   | .   .   .   .   .   4   .   .   .   2   .   .   .   2   .   2   .   .   .   2   .   .   .   .   .   2   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Propulsion               3    | .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Utility                  8    | .   .   .   .   .   2   .   .   .   1   .   .   .   1   .   2   .   .   .   1   .   .   .   .   .   1   .   
  Weapon                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             427  | 7   12  9   1   3   6   25  14  30  7   1   17  25  7   33  3   19  4   31  9   52  20  9   5   39  15  24  
  Power                    37   | 1   1   1   .   .   .   2   1   1   2   .   1   1   1   3   .   4   .   .   1   7   2   .   1   2   2   3   
    Engine                 9    | 1   1   1   .   .   .   2   .   .   .   .   1   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   14   | .   .   .   .   .   .   .   1   1   2   .   .   .   .   1   .   4   .   .   1   2   2   .   .   .   .   .   
    Reactor                14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   5   .   .   1   2   2   3   
  Propulsion               89   | 2   6   .   .   .   2   5   3   3   2   1   3   4   .   7   .   1   2   9   4   14  7   2   1   2   3   6   
    Treads                 40   | .   6   .   .   .   2   3   3   3   2   1   1   2   .   .   .   .   .   .   .   6   5   2   1   2   1   .   
    Leg                    41   | 2   .   .   .   .   .   2   .   .   .   .   .   1   .   6   .   1   2   9   4   5   2   .   .   .   1   6   
    Wheel                  3    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Flight                 4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Utility                  133  | 2   1   2   1   3   2   4   1   10  2   .   5   10  5   13  2   6   2   15  1   14  6   2   1   12  3   8   
    Device                 53   | 1   .   .   .   1   1   1   .   6   2   .   2   4   3   6   2   3   1   5   .   2   3   .   .   5   1   4   
    Storage                9    | 1   1   .   1   1   .   1   .   .   .   .   .   2   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
    Processor              9    | .   .   .   .   .   .   1   .   .   .   .   1   1   2   .   .   1   .   .   .   2   .   .   .   .   1   .   
    Hackware               36   | .   .   .   .   .   1   .   .   .   .   .   2   2   .   5   .   2   1   9   1   4   1   1   .   4   .   3   
    Protection             26   | .   .   2   .   1   .   1   1   4   .   .   .   1   .   1   .   .   .   1   .   5   2   1   1   3   1   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   168  | 2   4   6   .   .   2   14  9   16  1   .   8   10  1   10  1   8   .   7   3   17  5   5   2   23  7   7   
    Energy Gun             51   | .   .   .   .   .   .   8   5   5   .   .   1   5   .   4   .   1   .   .   .   1   1   2   2   13  2   1   
    Energy Cannon          15   | .   .   .   .   .   .   1   .   3   .   .   .   1   .   .   1   .   .   1   1   1   .   .   .   .   2   4   
    Ballistic Gun          48   | 2   3   .   .   .   .   3   2   4   .   .   3   2   .   1   .   6   .   4   1   9   1   2   .   4   1   .   
    Ballistic Cannon       11   | .   .   3   .   .   2   1   .   2   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               13   | .   .   2   .   .   .   .   2   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   2   
    Special Weapon         12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   3   1   .   3   1   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   15   | .   .   .   .   .   .   .   .   .   .   .   2   2   1   1   .   1   .   2   1   5   .   .   .   .   .   .   
  Unidentified Prototypes  11   | .   .   .   .   1   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   3   .   1   3   .   
  Corrupted Parts          18   | .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   .   .   11  
    System Corruption      140  | .   .   .   .   .   .   18  .   .   .   .   .   12  .   .   .   .   .   .   .   17  .   .   .   .   .   93  
Parts Lost                 107  | .   1   2   .   .   1   5   2   3   .   3   .   7   .   4   .   3   .   3   1   30  5   1   2   7   8   19  
  Power                    18   | .   .   1   .   .   .   1   .   .   .   .   .   .   .   3   .   1   .   .   1   2   1   .   1   2   1   4   
  Propulsion               30   | .   1   .   .   .   .   2   1   1   .   2   .   2   .   1   .   .   .   1   .   11  2   .   .   3   1   2   
  Utility                  33   | .   .   1   .   .   .   1   .   1   .   1   .   2   .   .   .   .   .   2   .   11  2   1   1   1   1   8   
  Weapon                   26   | .   .   .   .   .   1   1   1   1   .   .   .   3   .   .   .   2   .   .   .   6   .   .   .   1   5   5   
  Highest Loss Streak      13   | .   1   2   .   .   1   4   2   3   .   2   .   3   .   2   .   2   .   2   1   13  3   1   1   3   4   9   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     93   | .   97  99  100 98  94  96  98  97  83  68  64  88  81  98  92  97  100 99  95  92  94  88  87  85  82  77  
  Engine                   4    | .   13  13  14  14  9   9   8   .   .   .   2   6   10  6   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   .   .   .   .   .   9   6   5   .   .   .   .   5   10  11  11  10  2   2   10  5   2   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   .   .   .   .   6   7   .   3   5   11  9   
  Treads                   15   | .   26  28  28  28  24  20  27  26  29  22  4   8   .   .   .   .   .   .   .   21  17  15  15  14  9   3   
  Leg                      5    | .   .   .   .   .   .   4   .   .   .   .   .   2   6   24  23  23  23  22  23  1   3   .   .   .   1   8   
  Wheel                    1    | .   .   .   .   .   .   .   .   .   .   .   4   10  13  1   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   7    | .   14  2   .   .   8   9   9   10  13  13  13  13  11  6   9   15  13  6   5   1   4   10  10  3   4   4   
  Storage                  6    | .   14  14  14  13  9   9   9   9   7   5   .   2   6   6   5   5   5   5   5   4   5   5   5   5   4   3   
  Processor                6    | .   .   .   .   .   .   3   .   .   .   .   .   4   9   6   5   5   5   5   5   12  15  15  15  15  15  14  
  Hackware                 12   | .   .   .   .   .   8   9   9   9   7   6   13  13  6   18  17  17  20  22  30  18  15  9   10  19  19  19  
  Protection               4    | .   .   11  14  12  9   4   9   7   7   2   .   .   .   .   .   .   .   3   .   6   5   5   5   1   1   .   
  Energy Gun               6    | .   .   .   .   .   .   19  21  11  .   .   3   9   6   10  3   .   .   .   .   .   1   3   5   10  4   .   
  Ballistic Gun            6    | .   26  .   .   .   .   5   3   9   .   .   4   7   6   2   5   10  11  12  11  12  8   9   10  3   1   .   
  Ballistic Cannon         2    | .   .   22  14  14  24  .   .   1   7   5   4   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Launcher                 1    | .   .   4   14  14  .   .   .   1   1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             91   | 12  28  33  33  33  40  67  68  84  91  91  18  51  43  57  62  63  50  74  66  75  72  80  77  77  85  82  
  Greatest Support         188  | 20  40  40  40  40  60  69  71  86  114 114 28  44  44  80  75  75  75  70  95  115 163 173 178 188 173 118 
  Greatest Overweight (x)  8    | .   8   .   .   .   .   2   1   1   .   .   2   1   .   1   .   .   .   1   1   2   1   .   .   .   .   2   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   15  15  15  15  15  20  20  20  20  20  5   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Capacity         15   | 6   14  15  15  14  15  17  20  20  20  16  5   8   15  15  15  15  15  15  15  14  15  15  15  15  15  13  
  Most Carried             20   | 4   15  15  15  15  15  20  20  20  20  19  5   7   11  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Carried          14   | 2   8   14  15  13  13  16  19  19  19  15  4   5   9   14  15  14  15  14  14  13  14  14  14  14  11  10  
  Final Capacity           20   | 8   15  15  15  15  15  20  20  20  20  5   5   15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   
  Final Carried            20   | 4   15  15  15  14  15  20  19  20  19  5   5   7   11  15  15  15  15  15  15  15  14  15  15  14  13  5   

 Class Distribution 
--------------------
 24% | Botlord-Mutant
 24% | Mutant
 16% | Scavenger-Mutant
 12% | Scavenger-Skirmisher
  4% | Botlord-Gunner

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -10/Exiles
               Mutant | -9/Mines
           Skirmisher | -8/Materials
 Scavenger-Skirmisher | -8/Garrison
 Scavenger-Skirmisher | -8/Materials
               Mutant | -8/Garrison
               Mutant | -7/Factory
               Mutant | -7/Waste
               Mutant | -7/Factory
     Scavenger-Mutant | -7/Garrison
 Scavenger-Skirmisher | -6/Factory
       Botlord-Mutant | -6/Garrison
       Botlord-Mutant | -5/Factory
       Botlord-Mutant | -5/Garrison
       Botlord-Mutant | -5/Factory
       Botlord-Mutant | -5/Garrison
       Botlord-Mutant | -4/Factory
       Botlord-Gunner | -4/Garrison
       Botlord-Mutant | -4/Extension
       Botlord-Gunner | -4/Cetus
       Botlord-Mutant | -4/Archives
       Botlord-Mutant | -4/Hub_04(d)
     Scavenger-Mutant | -3/Research
     Scavenger-Mutant | -3/Garrison

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Res  Gar  
Matter Collected           10150 | 229  366  383  10   95   122  468  348  940  265  8    63   795  96   511  .    226  74   940  110  1287 654  284  364  996  211  305  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            13212 | 118  468  107  .    122  38   980  790  1192 383  .    63   1298 148  644  .    215  .    702  .    1327 336  438  581  1909 358  995  
  Parts                    635   | 8    31   8    .    21   3    38   50   80   17   .    7    52   8    18   .    18   .    30   .    59   13   23   24   83   6    38   
Haulers Intercepted        5     | .    1    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Recyclers Shooed           4     | .    .    .    .    .    .    .    .    .    1    .    1    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Res Gar 
Combat Hostiles Destroyed  206  | .   8   6   .   4   1   16  16  29  4   .   .   22  .   7   .   7   .   12  .   19  3   7   4   21  5   15  
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Guns                     130  | .   8   .   .   .   .   11  9   18  .   .   .   16  .   6   .   4   .   12  .   17  3   7   4   15  .   .   
  Cannons                  25   | .   .   5   .   .   1   2   .   2   .   .   .   2   .   .   .   3   .   .   .   1   .   .   .   .   4   5   
  AOE                      28   | .   .   1   .   4   .   .   5   8   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   3   
Classes Destroyed          19   | 2   4   3   .   1   1   1   .   2   .   .   .   2   .   .   .   .   .   .   .   1   .   1   .   .   1   .   
  Worker                   12   | .   .   .   .   1   .   .   1   .   3   .   .   .   1   .   .   .   .   .   .   .   1   .   .   5   .   .   
  Builder                  7    | .   .   1   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   2   .   .   .   1   .   
  Tunneler                 4    | 1   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   5    | .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recycler                 8    | 1   .   .   .   1   .   .   .   .   3   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Operator                 7    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   
  Watcher                  12   | .   3   .   .   .   .   1   2   2   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   2   .   .   
  Swarmer                  37   | .   .   1   .   4   .   .   5   7   4   .   .   .   .   .   .   5   .   5   .   .   .   3   .   .   .   3   
  Cutter                   6    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Grunt                    76   | .   8   3   .   1   .   8   6   9   .   .   .   13  .   4   .   .   .   6   .   8   1   .   .   7   .   2   
  Brawler                  4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   1   .   .   .   .   .   .   
  Sentry                   34   | .   .   .   .   .   1   4   3   8   .   .   .   3   .   .   .   .   .   .   .   4   1   .   4   4   .   2   
  Demolisher               3    | .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   23   | .   .   .   .   .   .   4   1   1   .   .   .   2   .   2   .   .   .   .   .   1   .   .   .   4   2   6   
  Programmer               20   | .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   4   .   2   .   6   2   2   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Best Kill Streak           10   | 2   2   4   .   5   1   4   8   5   10  .   1   3   2   3   .   7   .   4   .   3   3   3   2   8   4   5   
  Combat Bots Only         7    | .   2   3   .   2   1   4   7   5   4   .   .   3   .   3   .   7   .   4   .   3   2   3   2   6   4   5   
Max Kills in Single Turn   4    | 1   1   1   .   4   1   1   3   3   4   .   1   1   1   1   .   2   .   2   .   2   1   1   1   2   1   2   
  Gunslinging              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   1   .   1   .   .   3   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Res  Gar  
Damage Taken               19792 | .    410  357  .    95   217  911  673  1305 63   176  32   1616 .    661  .    521  162  1106 529  3255 687  575  579  2280 1778 1804 
  Core                     2414  | .    37   27   .    8    45   104  48   218  16   56   10   177  .    44   .    41   21   137  103  613  58   35   .    182  178  256  
  Absorbed by Shields      735   | .    .    .    .    .    .    .    .    .    .    .    .    261  .    59   .    22   .    128  184  .    .    .    .    .    .    81   
  Reduced by Siege Mode    438   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    50   176  164  48   
  Regen/Repaired (Parts)   363   | .    .    .    .    .    .    .    120  .    64   .    .    .    .    .    .    .    .    .    .    .    179  .    .    .    .    .    
Core Remaining (%)         63    | 100  .    .    .    71   .    .    .    24   .    .    .    63   .    94   .    .    .    80   .    .    .    .    .    13   .    .    
Volleys Fired              948   | 3    47   16   .    7    5    58   42   123  4    5    8    90   6    67   2    25   1    47   3    83   40   22   76   88   26   54   
  Largest                  3     | 2    2    2    .    1    3    3    3    3    1    1    2    3    2    3    2    3    1    3    3    3    3    3    3    3    3    2    
  Hottest                  264   | 40   40   70   .    35   118  165  165  195  75   75   109  190  93   146  143  124  35   158  113  148  147  147  240  264  234  169  
Shots Fired                1804  | 6    93   30   .    7    13   163  110  218  4    5    16   171  12   99   3    33   1    111  7    176  75   53   131  163  44   60   
  Gun                      1524  | 6    93   .    .    .    .    156  105  188  .    .    15   145  12   73   1    22   1    110  6    171  57   52   131  145  28   7    
  Cannon                   178   | .    .    28   .    1    13   7    .    25   1    4    1    26   .    5    2    11   .    1    1    3    .    .    .    .    16   33   
  Launcher                 52    | .    .    2    .    6    .    .    5    5    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    20   
  Special                  50    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   .    .    .    .    .    2    18   1    .    8    .    .    
  Kinetic                  938   | 6    93   28   .    1    13   59   11   110  1    4    8    53   6    11   1    18   1    110  6    168  44   41   69   62   13   1    
  Thermal                  526   | .    .    .    .    .    .    49   .    57   .    .    8    92   6    67   2    15   .    .    1    6    13   11   62   83   31   23   
  Explosive                22    | .    .    2    .    6    .    .    5    5    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          268   | .    .    .    .    .    .    55   94   46   .    .    .    26   .    .    .    .    .    1    .    .    .    .    .    10   .    36   
  Robot Hit Streak         44    | 2    11   5    .    4    2    18   8    16   2    3    9    27   8    27   .    13   3    7    8    11   20   9    19   44   20   39   
  Robot Miss Streak        8     | 1    5    2    .    4    1    4    5    4    .    3    1    3    1    4    .    8    .    4    1    3    3    3    3    3    1    3    
  Penetration Max          2     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    2    1    1    1    1    .    .    
  Secondary Targets        15    | .    .    .    .    .    .    1    4    3    .    .    .    .    .    1    .    1    .    4    .    .    .    .    .    1    .    .    
    Max Gunslinging Chain  2     | .    .    .    .    .    .    1    2    1    .    .    .    .    .    1    .    1    .    1    .    .    .    .    .    1    .    .    
  Capacitor                11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1268  | 4    62   18   .    3    6    109  63   122  1    2    11   129  15   77   .    18   7    83   11   129  55   38   101  126  36   42   
  Core Hits                529   | 3    29   12   .    10   3    38   33   55   21   .    2    43   5    20   .    10   1    29   1    44   20   14   35   64   13   24   
  Critical Kills           7     | .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    1    .    3    .    .    .    .    1    .    
  Critical Parts Destroyed 17    | .    1    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    1    .    7    1    1    1    1    1    .    
  Critical Strikes         53    | .    1    1    .    1    .    5    2    7    .    .    .    4    1    2    .    1    .    2    .    10   1    2    3    4    3    3    
    Burn                   17    | .    .    .    .    .    .    2    .    2    .    .    .    2    1    2    .    1    .    .    .    .    .    1    2    3    1    .    
    Meltdown               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Destroy                24    | .    1    .    .    .    .    2    1    2    .    .    .    1    .    .    .    .    .    2    .    10   1    1    1    1    1    .    
    Blast                  2     | .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                9     | .    .    .    .    .    .    1    1    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Melee Attacks              126   | .    3    4    .    .    .    14   .    .    .    .    1    7    7    2    .    13   6    39   6    24   .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 21    | .    3    4    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            58    | .    .    .    .    .    .    .    .    .    .    .    .    6    7    .    .    7    5    20   4    9    .    .    .    .    .    .    
    Combat Hostiles        9     | .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    1    .    1    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           31685 | 50   666  471  .    554  134  1912 1757 3601 567  242  213  2966 135  1115 .    327  27   1485 90   3098 1087 1028 2430 4159 1089 2482 
  Guns                     23295 | 50   647  .    .    .    .    1815 1292 2721 .    .    213  2118 135  1090 .    122  27   1485 70   3004 1028 1028 2420 3174 667  189  
  Cannons                  3814  | .    .    290  .    16   129  97   .    210  82   158  .    781  .    25   .    205  .    .    .    87   .    .    .    .    402  1332 
  Explosions               4247  | .    .    132  .    537  .    .    446  670  485  84   .    .    .    .    .    .    .    .    .    .    .    .    .    932  .    961  
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  329   | .    19   49   .    1    5    .    19   .    .    .    .    67   .    .    .    .    .    .    20   7    59   .    10   53   20   .    
  Kinetic                  14133 | 50   647  290  .    16   129  575  113  1528 82   158  116  781  58   109  .    84   27   1485 70   2933 808  795  1486 1492 269  32   
  Thermal                  10107 | .    .    .    .    .    .    561  108  1219 23   .    97   1337 77   1006 .    243  .    .    .    158  220  233  934  1902 800  1189 
  Explosive                1425  | .    .    132  .    537  .    .    338  134  200  84   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          5691  | .    .    .    .    .    .    776  1179 720  262  .    .    781  .    .    .    .    .    .    .    .    .    .    .    712  .    1261 
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         107   | .    .    .    .    .    .    18   18   31   .    10   10   27   .    1    .    .    .    6    3    45   46   47   47   55   5    107  
  Average Corruption       26    | .    .    .    .    .    .    10   18   24   .    5    10   15   .    1    .    .    .    3    2    40   45   46   47   52   4    29   
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  671   | .    .    .    .    .    .    22   59   118  .    3    15   67   .    .    .    .    .    36   1    124  73   17   27   80   9    20   
    Message Errors         148   | .    .    .    .    .    .    5    14   30   .    .    2    15   .    .    .    .    .    9    .    26   13   3    4    19   1    7    
    Matter Fused           157   | .    .    .    .    .    .    3    18   32   .    1    4    17   .    .    .    .    .    9    1    26   20   2    5    14   2    3    
    Heat Flow Errors       56    | .    .    .    .    .    .    1    8    12   .    .    4    3    .    .    .    .    .    5    .    10   5    1    2    2    2    1    
    Energy Discharges      66    | .    .    .    .    .    .    3    7    7    .    1    3    8    .    .    .    .    .    3    .    8    9    3    1    11   1    1    
    Parts Rejected         12    | .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    4    .    .    
    Data Loss (minor)      76    | .    .    .    .    .    .    5    5    11   .    .    1    10   .    .    .    .    .    6    .    8    9    3    6    7    1    4    
    Data Loss (major)      27    | .    .    .    .    .    .    1    2    3    .    1    .    4    .    .    .    .    .    .    .    8    3    1    .    2    1    1    
    Misfires               25    | .    .    .    .    .    .    1    1    4    .    .    1    5    .    .    .    .    .    2    .    2    5    1    .    1    .    2    
    Alerts                 18    | .    .    .    .    .    .    1    .    3    .    .    .    .    .    .    .    .    .    1    .    4    2    .    1    5    1    .    
    Misdirections          15    | .    .    .    .    .    .    .    1    1    .    .    .    1    .    .    .    .    .    .    .    4    4    1    1    2    .    .    
    Weapon Failures        71    | .    .    .    .    .    .    2    2    12   .    .    .    4    .    .    .    .    .    1    .    25   2    2    7    13   .    1    
Overload Shots             2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
Overflow Damage            121   | .    .    6    .    6    .    .    .    18   .    .    .    36   .    .    .    .    .    .    .    .    .    .    .    .    .    55   
  Projectiles              79    | .    .    6    .    .    .    .    .    .    .    .    .    36   .    .    .    .    .    .    .    .    .    .    .    .    .    37   
  Explosions               42    | .    .    .    .    6    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 6     | .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Impact                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Kinetic                  5     | .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      470   | .    .    .    .    48   .    .    31   28   .    .    .    27   .    .    .    .    .    .    .    .    .    .    .    32   .    304  
  Shots                    22    | .    .    .    .    1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    15   
  Rammed                   49    | .    4    10   .    1    2    .    3    .    .    .    .    14   .    .    .    .    .    .    .    .    5    .    1    8    1    .    
Targets Rammed             57    | .    5    11   .    1    2    .    3    .    .    .    .    14   .    .    .    .    .    .    4    1    5    .    1    9    1    .    
  Kicked                   5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    1    .    .    .    .    .    .    
  Crushed                  3     | .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Highest Temperature        463   | .    18   114  .    .    15   139  421  234  .    .    149  463  12   300  32   391  25   273  54   265  245  189  226  264  338  243  
  Average Temperature      77    | .    7    39   .    .    9    61   102  80   .    .    49   72   5    107  12   148  13   89   17   74   85   89   38   79   110  73   
  Received Heat Transfer   3299  | .    228  69   .    .    63   315  252  582  .    .    12   512  .    108  .    49   82   212  79   177  129  18   72   280  30   30   
  Effects                  4     | .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Shutdowns              2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    5    1    2    
  Total Turns              349   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    89   177  36   42   
  Longest Duration         73    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    39   73   36   31   
Robots Corrupted           21    | .    .    .    .    .    .    3    3    1    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    2    .    7    
  Combat Hostiles          19    | .    .    .    .    .    .    3    2    1    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    2    .    7    
  Parts Fried              46    | .    .    .    .    .    .    10   7    3    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    7    .    11   
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    1    .    
  Combat Hostiles          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    .    
  Parts Melted             40    | .    .    .    .    .    .    2    .    1    .    .    .    5    .    8    .    3    .    .    .    .    1    1    1    10   8    .    
  Heat Transferred         15317 | .    .    .    .    .    .    1554 100  1089 50   .    148  2442 259  2035 .    333  .    .    .    185  333  370  1591 3066 1133 629  
Parts Sabotaged            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      10    | .    .    .    .    .    .    .    2    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Latent Energy Used         689   | .    .    .    .    .    .    .    .    689  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  LE Corruption            13    | .    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Res  Gar  
Peak Influence             1950 | 10   169  232  .    332  182  801  678  1657 881  327  260  1219 648  1181 647  1511 861  1321 1047 1950 1072 158  255  603  265  424  
  Initial                  1023 | .    6    65   .    .    51   85   390  222  869  303  218  182  623  453  619  452  793  382  693  732  1023 8    63   88   265  37   
  Average                  613  | 3    90   101  .    157  132  404  509  906  861  313  232  798  635  876  632  1042 657  778  931  1244 512  96   189  368  192  178  
Maximum Alert Level        5    | .    .    1    .    1    .    3    2    5    3    1    1    4    2    4    2    4    3    4    3    5    3    .    1    2    1    2    
  Low Security (%)         20   | 100  100  91   .    76   100  15   .    .    .    .    .    1    .    .    .    .    .    .    .    .    12   100  41   20   50   58   
  Level 1                  18   | .    .    8    .    23   .    35   33   16   .    100  100  13   .    .    .    .    .    6    .    .    28   .    58   23   49   40   
  Level 2                  22   | .    .    .    .    .    .    36   66   19   6    .    .    19   100  24   100  14   51   38   4    .    28   .    .    56   .    1    
  Level 3                  25   | .    .    .    .    .    .    12   .    19   93   .    .    44   .    71   .    52   48   45   95   40   30   .    .    .    .    .    
  Level 4                  11   | .    .    .    .    .    .    .    .    41   .    .    .    20   .    4    .    33   .    9    .    38   .    .    .    .    .    .    
  Level 5                  1    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    19   .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          38   | .    2    .    .    .    3    .    4    .    2    .    3    .    1    .    .    .    2    .    6    .    3    .    .    6    6    .    
  Investigation            12   | .    .    .    .    .    1    .    2    .    2    .    1    .    1    .    .    .    1    .    2    .    .    .    .    .    2    .    
  Extermination            6    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    2    2    .    
  Reinforcement            13   | .    2    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    1    .    1    .    1    .    .    4    2    .    
  Assault                  5    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    .    
  Garrison                 2    | .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    4    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Alert ID Control Effect    5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    1    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
---------                  Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Res Gar 
Distress Signals           14   | .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   3   4   1   .   3   .   .   
Communications Jammed      10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   9   .   .   
  Distress Signals         9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   
Times Spotted              462  | .   16  11  .   6   5   20  29  38  4   6   1   42  1   27  .   18  5   41  14  63  25  13  20  32  9   16  
  Peak Tracking Total      15   | .   4   3   .   3   5   5   6   7   4   6   2   6   1   4   .   4   4   7   15  12  8   5   1   6   5   5   
  Tactical Retreats        32   | .   .   .   .   .   .   3   1   6   .   .   .   8   .   1   .   1   .   2   .   6   .   .   .   2   .   2   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Res Gar 
Traps Triggered            36   | .   3   .   .   .   .   2   .   4   2   .   .   7   .   4   .   2   .   3   2   1   2   .   .   .   1   3   
  Indirectly               4    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
----------                 Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Res Gar 
Machines Disabled          60   | .   .   .   .   .   1   3   3   5   4   .   1   5   .   6   .   6   .   4   1   7   1   .   4   7   .   2   
  Max in Single Turn       3    | .   .   .   .   .   1   1   1   1   2   .   1   1   .   1   .   1   .   1   1   2   .   .   1   3   .   1   
  Garrison Relay           25   | .   .   .   .   .   .   3   .   3   .   .   .   1   .   5   .   3   .   5   .   4   .   .   .   .   .   1   
  Phase Generator          2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
---------                  Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Res Gar 
Machines Accessed          72   | .   6   1   2   1   2   4   7   3   5   .   5   4   2   2   2   4   1   3   2   5   2   .   .   5   4   .   
  Terminals                51   | .   5   1   .   .   1   4   4   3   2   .   2   4   .   2   .   4   .   3   1   5   2   .   .   5   3   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          7    | .   1   .   .   .   .   .   2   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   1   .   1   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   1   .   
Total Hacks                172  | .   21  2   2   1   9   7   21  5   14  .   10  6   4   4   5   8   3   6   4   13  3   .   .   9   15  .   
  Successful               71   | .   8   1   2   1   4   4   11  2   4   .   1   3   2   1   3   2   1   2   2   3   1   .   .   4   9   .   
  Failed                   101  | .   13  1   .   .   5   3   10  3   10  .   9   3   2   3   2   6   2   4   2   10  2   .   .   5   6   .   
    Catastrophic           19   | .   .   .   .   .   .   .   1   .   2   .   4   2   .   .   1   .   2   .   .   2   2   .   .   2   1   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   56   | .   3   2   1   .   6   .   10  .   7   .   2   1   2   .   1   .   2   .   .   2   3   .   .   2   12  .   
  Terminals                121  | .   19  2   .   .   4   7   13  5   5   .   4   6   .   4   .   8   .   6   2   13  3   .   .   9   11  .   
  Fabricators              6    | .   .   .   .   .   .   .   .   .   5   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          15   | .   2   .   .   .   .   .   4   .   4   .   2   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          27   | .   .   .   .   .   5   .   4   .   .   .   3   .   3   .   3   .   3   .   2   .   .   .   .   .   4   .   
Terminal Hacks             38   | .   7   1   2   1   1   4   3   2   .   .   .   2   .   1   .   2   .   2   .   2   1   .   .   3   4   .   
  Record                   3    | .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           5    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Prototype ID Bank        2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                4    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Branch Access Points     1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  8    | .   1   .   .   .   .   1   .   1   .   .   .   1   .   1   .   1   .   .   .   1   .   .   .   1   .   .   
  Terminal Index           2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Unreport Threat          3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Zone Layout              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Registry        1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Navigation        4    | .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Security Stations        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       9    | .   1   .   .   .   .   .   4   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           6    | .   1   .   .   .   .   .   2   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   3    | .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      11   | .   .   .   .   .   1   .   1   .   .   .   1   .   1   .   2   .   1   .   2   .   .   .   .   .   2   .   
  Unlock Access            8    | .   .   .   .   .   1   .   1   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   1   .   
  Coupler Status           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   
Unauthorized Hacks         13   | .   .   .   .   .   2   .   3   .   1   .   .   1   1   .   .   .   .   .   .   1   .   .   .   1   3   .   
  Terminals                7    | .   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   1   1   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Botnet                 6    | .   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Fabnet                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Reprogram              4    | .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Eject                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         56   | .   5   1   .   .   1   1   5   1   5   .   5   4   2   2   2   3   1   3   2   4   2   .   .   4   3   .   
  Full Trace Events        18   | .   1   .   .   .   .   1   2   1   2   .   1   1   1   1   .   2   1   .   1   3   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             3    | .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     195  | .   .   .   .   .   .   .   139 .   56  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
------------               Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Res Gar 
Used RIF Installer         8    | .   .   .   .   .   .   1   .   1   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   1   
  Coupler Efficiency       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Hotswap                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Code Merge               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Watcher Feeds            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Structural Interface     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              61   | .   .   .   .   .   .   .   .   .   .   .   1   1   .   13  .   5   2   14  2   9   9   1   .   4   .   .   
  Non-combat               8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   3   .   .   3   .   .   
  Combat                   53   | .   .   .   .   .   .   .   .   .   .   .   1   1   .   13  .   5   1   14  1   9   6   1   .   1   .   .   
Robot Hacks Applied        72   | .   .   .   .   .   .   .   .   .   .   .   1   1   .   13  .   4   5   14  5   11  12  1   .   5   .   .   
  find_fabricator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  drop_inventory           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   2   .   .   
  locate_stockpiles        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  purge_threat             8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   4   .   .   .   .   .   
  map_route                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  find_shortcuts           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  find_garrison            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  spike_heat               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  amplify_resonance        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   
  overwrite_iff            23   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   5   .   .   1   6   .   7   2   1   .   .   .   .   
  formatsys_low            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  formatsys_high           25   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   5   .   4   .   8   1   4   1   .   .   1   .   .   
Relay Couplers Released    105  | .   .   .   .   .   .   9   .   12  .   .   .   4   .   20  .   12  .   21  .   17  .   .   .   3   4   3   
  Ejected                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Machine Destruction      98   | .   .   .   .   .   .   9   .   12  .   .   .   4   .   20  .   12  .   21  .   17  .   .   .   .   .   3   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Attached                 33   | .   .   .   .   .   .   .   .   .   .   .   2   2   .   5   .   2   1   9   1   4   1   1   .   2   .   3   
  Merged Code Value        183  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   79  .   77  .   11  .   .   16  .   
Fabnet Peak Effective %    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   1   1   1   1   .   .   .   .   .   .   .   .   
  Autooverrided            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             47   | .   .   .   .   .   .   4   .   .   .   .   .   4   3   2   .   4   .   9   .   11  10  .   .   .   .   .   
Allies Hacked              12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   10  .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Res  Gar  
Total Allies               109   | .    .    3    .    .    2    4    .    .    .    .    1    5    3    12   .    12   1    25   1    21   17   1    .    1    .    .    
  Largest Group            10    | .    .    3    3    3    3    4    4    .    .    .    1    4    3    5    3    9    8    10   8    4    8    7    .    1    .    .    
  Highest-Rated Group      396   | .    .    40   40   40   24   102  102  .    .    .    32   115  83   360  276  316  304  396  372  194  322  302  .    49   .    .    
  Highest-Rated Ally       148   | .    .    16   16   16   16   31   31   .    .    .    32   39   32   148  148  148  88   81   49   56   51   51   .    49   .    .    
Total Orders               2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    
  ROAM                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  AID                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Ally Attacks               710   | .    .    24   .    5    8    1    47   .    .    .    .    27   1    82   .    80   49   132  37   126  56   30   .    5    .    .    
  Total Damage             17561 | .    .    229  .    49   71   9    804  .    .    .    .    482  50   2436 .    1905 876  3146 1074 4236 1518 509  .    167  .    .    
  Kills                    131   | .    .    4    .    3    1    .    5    .    .    .    .    8    .    15   .    22   6    19   14   22   9    3    .    .    .    .    
Allies Corrupted           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    2    .    .    .    .    .    .    
Allies Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Cet Arc Hub Res Gar 
Robot Analysis Total       5    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
Derelict Logs Recovered    2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Res  Gar  
Turns Passed               21369 | 75   710  997  376  784  209  1371 1298 2154 613  138  370  1506 371  1253 118  872  156  1308 365  1821 1322 251  393  1243 819  476  
Spaces Moved               11089 | 46   299  534  234  470  106  582  628  949  319  114  338  833  343  797  87   614  110  725  256  872  672  96   97   430  345  193  
  Core                     123   | 4    1    .    .    .    .    .    .    .    .    56   50   .    .    .    .    .    .    .    .    12   .    .    .    .    .    .    
  Treads                   6683  | .    287  534  234  470  106  557  628  949  319  58   .    24   .    .    .    .    .    .    .    764  672  96   97   430  345  113  
  Legs                     2773  | 42   11   .    .    .    .    25   .    .    .    .    .    .    .    737  87   614  110  725  256  86   .    .    .    .    .    80   
  Wheels                   1373  | .    .    .    .    .    .    .    .    .    .    .    161  809  343  60   .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   137   | .    .    .    .    .    .    .    .    .    .    .    127  .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    
  Fastest Speed            32    | 50   120  160  160  160  160  160  160  160  160  50   35   95   95   95   120  120  120  120  120  32   160  160  160  160  152  116  
  Average Speed            143   | 113  160  160  160  160  160  175  164  162  160  105  83   106  95   119  120  120  120  139  120  154  160  160  160  160  157  154  
  Slowest Speed            450   | 120  450  160  160  160  160  260  240  240  160  160  165  240  95   190  120  120  120  190  190  260  240  160  160  160  160  250  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       53    | 4    54   86   61   93   13   78   53   87   12   93   12   85   9    98   3    94   5    93   12   91   83   63   81   50   8    23   
  Regions Visited          26
    Branch Regions         7
  Pre-discovered Areas     3     | .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        9     | .    1    .    .    .    1    .    1    .    .    .    1    .    1    .    1    .    1    .    1    .    .    .    .    .    1    .    
  Unknown Exits Taken      8     | 1    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    .    .    
Scrap Searched             4     | .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 20    | .    1    2    .    .    1    .    .    1    .    .    .    .    .    .    2    .    .    4    .    1    .    .    1    1    6    .    
Terrain Destroyed          321   | .    1    15   .    58   3    .    14   64   7    11   .    .    .    .    2    5    .    16   1    20   8    4    7    37   7    41   
  Melee                    3     | .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               94    | .    .    .    .    .    3    .    .    8    .    3    .    .    .    .    2    5    .    16   1    11   8    4    7    18   7    1    
  AOE                      223   | .    .    13   .    58   .    .    14   56   7    8    .    .    .    .    .    .    .    .    .    8    .    .    .    19   .    40   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Ext  Cet  Arc  Hub  Res  Gar  
Total                      15020 | 60   436  630  237  496  135  784  813  1383 416  125  410  1310 378  1025 96   744  136  947  307  1194 860  154  229  834  574  307  
  Wait                     1749  | .    49   52   .    .    10   45   102  241  85   1    32   279  9    65   5    47   12   63   24   85   30   10   45   250  181  27   
  Move                     11058 | 45   298  533  233  469  105  580  627  947  319  113  338  831  342  795  86   612  110  723  256  868  671  95   96   429  344  193  
  Hop                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Pick Up                  201   | 5    16   3    1    11   5    20   10   15   1    1    6    8    5    19   .    7    .    11   1    26   5    7    3    7    3    5    
  Fast Attach              197   | 6    8    1    .    2    1    11   6    11   5    .    11   14   5    11   2    10   1    11   2    29   11   3    2    12   8    14   
  Attach                   79    | 1    4    1    .    1    3    3    1    6    2    1    3    5    2    5    .    2    .    3    1    11   3    2    1    5    5    8    
  Detach                   42    | .    1    .    .    .    .    1    1    4    .    .    .    5    1    7    .    3    .    4    .    4    .    2    .    5    1    3    
  Swap                     152   | .    .    7    1    .    2    11   7    13   .    .    3    6    .    17   1    7    3    17   6    12   6    4    2    22   3    2    
  Drop                     201   | .    5    2    2    5    2    21   14   20   .    4    7    13   1    20   .    14   3    18   3    15   10   9    3    7    2    1    
  Fire                     948   | 3    47   16   .    7    5    58   42   123  4    5    8    90   6    67   2    25   1    47   3    83   40   22   76   88   26   54   
  Melee                    126   | .    3    4    .    .    .    14   .    .    .    .    1    7    7    2    .    13   6    39   6    24   .    .    .    .    .    .    
  Ram                      8     | .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    1    .    .    .    .    .    .    
  Crush                    44    | .    5    11   .    1    2    .    3    .    .    .    .    6    .    .    .    .    .    .    .    .    5    .    1    9    1    .    
  Escape Stasis            68    | .    .    .    .    .    .    .    .    3    .    .    .    38   .    17   .    2    .    8    .    .    .    .    .    .    .    .    
  Rewire                   141   | .    .    .    .    .    .    20   .    .    .    .    1    .    .    .    .    2    .    3    1    35   79   .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / *Min)
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Waste
-7/Factory
-7/Garrison (discovered 3 exits: *Fac x3)
-6/Factory
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory
-5/Garrison (discovered 3 exits: *Fac x3)
-5/Factory
-5/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-4/Garrison (discovered 3 exits: *Ext x3)
-4/Extension (discovered 3 exits: *Res x2 / [*Cet])
-4/Cetus
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d) (discovered 2 exits: *Res x2)
-3/Research
-3/Garrison

 History 
---------
  Turn | Location      | Event
     9 | -11/Scrapyard | Discovered new exit (range 16)
    76 | -11/Scrapyard | Entered Materials
   310 | -10/Materials | Build established: Mutant
   335 | -10/Materials | Discovered new exit (range 14)
   558 | -10/Materials | Discovered new exit (range 8)
   681 | -10/Materials | Identified exit to Mines
   786 | -10/Materials | Entered Mines
   793 | -10/Mines     | Assembled infested the area
   798 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
   932 | -10/Mines     | Learned location of Zion (-6)
  1084 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  1180 | -10/Mines     | Discovered new exit (range 9)
  1357 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  1359 | -10/Mines     | Discovered new exit (range 5)
  1477 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  1635 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  1783 | -10/Mines     | Entered Exiles
  1783 | -10/Exiles    | Accompanied by 3 allies
  1823 | -10/Exiles    | Met 8R-AWN
  1849 | -10/Exiles    | Met EX-HEX
  1894 | -10/Exiles    | Met EX-BIN
  1913 | -10/Exiles    | Aligned with FarCom system
  1915 | -10/Exiles    | Given EX-Vault access code
  1951 | -10/Exiles    | Opened EX-Vault
  1966 | -10/Exiles    | Found Latent Energy Streamer
  2001 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
  2047 | -10/Exiles    | Met EX-DEC
  2145 | -10/Exiles    | Discovered new exit (range 10)
  2159 | -10/Exiles    | Left Exiles lab with Latent Energy Streamer
  2159 | -10/Exiles    | Entered Mines
  2159 | -9/Mines      | Accompanied by 3 allies
  2175 | -9/Mines      | Discovered new exit (range 12)
  2197 | -9/Mines      | Found the Drone Emporium
  2208 | -9/Mines      | Found Prototype Device
  2208 | -9/Mines      | Identified Decoy Drone Bay
  2809 | -9/Mines      | Discovered new exit (range 10)
  2842 | -9/Mines      | Learned Materials emergency access door positions
  2862 | -9/Mines      | Learned location of Storage (-7)
  2943 | -9/Mines      | Entered Materials
  2943 | -8/Materials  | Accompanied by 2 allies
  2943 | -8/Materials  | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
  3128 | -8/Materials  | Identified exit to Garrison
  3148 | -8/Materials  | Garrison activated, responded to threat
  3152 | -8/Materials  | Entered Garrison
  3152 | -8/Garrison   | Accompanied by 1 ally
  3244 | -8/Garrison   | Triggered checkpoint
  3289 | -8/Garrison   | Installed Relay Interface Framework
  3369 | -8/Garrison   | Lost 4 parts (1p1n1u1w)
  3387 | -8/Garrison   | Garrison Relay disabled
  3604 | -8/Garrison   | Triggered checkpoint
  3815 | -8/Garrison   | Phase Generator disabled
  3819 | -8/Garrison   | Build established: Scavenger-Skirmisher
  3848 | -8/Garrison   | Triggered checkpoint
  3865 | -8/Garrison   | Met a derelict Sapper fleeing the area
  3881 | -8/Garrison   | Triggered checkpoint
  3897 | -8/Garrison   | Garrison Relay disabled
  4039 | -8/Garrison   | Discovered new exit (range 13)
  4180 | -8/Garrison   | Discovered new exit (range 13)
  4250 | -8/Garrison   | Triggered checkpoint
  4254 | -8/Garrison   | Discovered new exit (range 7)
  4254 | -8/Garrison   | Discovered new exit (range 52)
  4254 | -8/Garrison   | Discovered new exit (range 48)
  4368 | -8/Garrison   | System corruption reached 10%
  4417 | -8/Garrison   | Garrison Relay disabled
  4523 | -8/Garrison   | Entered Materials
  4523 | -8/Materials  | Accompanied by 4 allies
  4624 | -8/Materials  | Repaired Corrupted KE Penetrator
  4923 | -8/Materials  | First assault squad dispatched
  5100 | -8/Materials  | Destroyed 7 combat bots
  5109 | -8/Materials  | Discovered new exit (range 3)
  5155 | -8/Materials  | Repaired Broken Lightning Gun?
  5653 | -8/Materials  | Discovered new exit (range 16)
  5688 | -8/Materials  | Identified exit to Garrison
  5821 | -8/Materials  | Entered Garrison
  6142 | -8/Garrison   | Triggered checkpoint
  6176 | -8/Garrison   | Expanded RIF knowledge: Patrol Navigation
  6252 | -8/Garrison   | Triggered checkpoint
  6401 | -8/Garrison   | Discovered new exit (range 10)
  6528 | -8/Garrison   | Triggered checkpoint
  6575 | -8/Garrison   | Core integrity fell below 50%
  6610 | -8/Garrison   | Lost 3 parts (1n1u1w)
  6699 | -8/Garrison   | Garrison Relay disabled
  6754 | -8/Garrison   | Triggered checkpoint
  6838 | -8/Garrison   | Discovered new exit (range 12)
  6874 | -8/Garrison   | Triggered checkpoint
  6896 | -8/Garrison   | Triggered checkpoint
  6911 | -8/Garrison   | Garrison Relay disabled
  7060 | -8/Garrison   | Build established: Mutant
  7406 | -8/Garrison   | Triggered checkpoint
  7606 | -8/Garrison   | Spotted B-75 Beast
  7609 | -8/Garrison   | System corruption reached 30%
  7680 | -8/Garrison   | Destroyed B-75 Beast
  7825 | -8/Garrison   | Discovered new exit (range 10)
  7899 | -8/Garrison   | Garrison Relay disabled
  7975 | -8/Garrison   | Entered Factory
  7975 | -7/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
  8327 | -7/Factory    | Repaired Neutrino Core
  8588 | -7/Factory    | Sucked down chute
  8588 | -7/Factory    | Entered Waste
  8603 | -7/Waste      | EMP discharged
  8614 | -7/Waste      | Spotted C-40 Crusher
  8629 | -7/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
  8647 | -7/Waste      | Spotted C-40 Crusher
  8653 | -7/Waste      | Crushed by Compactor (0 parts destroyed, 1 dropped)
  8693 | -7/Waste      | Spotted C-40 Crusher
  8693 | -7/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
  8699 | -7/Waste      | Spotted C-40 Crusher
  8703 | -7/Waste      | EMP discharged
  8703 | -7/Waste      | System corruption reached 10%
  8704 | -7/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
  8704 | -7/Waste      | Spotted C-40 Crusher
  8709 | -7/Waste      | Spotted C-40 Crusher
  8720 | -7/Waste      | Discovered new exit (range 12)
  8726 | -7/Waste      | Entered Factory
  9024 | -7/Factory    | Garrison activated, responded to threat
  9086 | -7/Factory    | Identified exit to Garrison
  9096 | -7/Factory    | Entered Garrison
  9096 | -7/Garrison   | Accompanied by 1 ally
  9375 | -7/Garrison   | Triggered checkpoint
  9430 | -7/Garrison   | Garrison Relay disabled
  9691 | -7/Garrison   | Expanded RIF knowledge: Structural Interface
  9716 | -7/Garrison   | Discovered new exit (range 17)
  9752 | -7/Garrison   | Triggered checkpoint
  9954 | -7/Garrison   | Found Quantum Capacitor
 10237 | -7/Garrison   | Build established: Scavenger-Mutant
 10264 | -7/Garrison   | Discovered new exit (range 10)
 10286 | -7/Garrison   | Triggered checkpoint
 10340 | -7/Garrison   | Triggered checkpoint
 10380 | -7/Garrison   | Triggered checkpoint
 10455 | -7/Garrison   | Lost 3 parts (1u2w)
 10594 | -7/Garrison   | Discovered new exit (range 8)
 10602 | -7/Garrison   | Entered Factory
 10602 | -6/Factory    | Evolved 2 slots: Power x1, Utility x1
 10931 | -6/Factory    | Identified exit to Garrison
 10973 | -6/Factory    | Entered Garrison
 10973 | -6/Garrison   | Accompanied by 3 allies
 11062 | -6/Garrison   | Triggered checkpoint
 11122 | -6/Garrison   | Garrison Relay disabled
 11139 | -6/Garrison   | Garrison Relay disabled
 11256 | -6/Garrison   | Triggered checkpoint
 11261 | -6/Garrison   | Triggered checkpoint
 11270 | -6/Garrison   | Triggered checkpoint
 11358 | -6/Garrison   | Triggered checkpoint
 11431 | -6/Garrison   | Discovered new exit (range 12)
 11440 | -6/Garrison   | Expanded RIF knowledge: Hotswap
 11458 | -6/Garrison   | Triggered checkpoint
 11496 | -6/Garrison   | Garrison Relay disabled
 11648 | -6/Garrison   | Discovered new exit (range 9)
 11682 | -6/Garrison   | Triggered checkpoint
 11683 | -6/Garrison   | Garrison Relay disabled
 11704 | -6/Garrison   | Spotted B-86 Titan
 11707 | -6/Garrison   | Rewired B-90 Cyclops
 11711 | -6/Garrison   | Rewired B-86 Titan
 11930 | -6/Garrison   | Discovered new exit (range 10)
 12029 | -6/Garrison   | Build established: Botlord-Mutant
 12090 | -6/Garrison   | Triggered checkpoint
 12124 | -6/Garrison   | Garrison Relay disabled
 12226 | -6/Garrison   | Entered Factory
 12226 | -5/Factory    | Accompanied by 3 allies
 12226 | -5/Factory    | Evolved 2 slots: Utility x2
 12333 | -5/Factory    | Identified exit to Garrison
 12344 | -5/Factory    | Entered Garrison
 12344 | -5/Garrison   | Accompanied by 3 allies
 12390 | -5/Garrison   | Triggered checkpoint
 12419 | -5/Garrison   | Rescued a captive Derelict
 12453 | -5/Garrison   | Spotted B-75 Beast
 12462 | -5/Garrison   | Triggered checkpoint
 12494 | -5/Garrison   | Allies destroyed B-75 Beast
 12557 | -5/Garrison   | Destroyed 7 combat bots
 12626 | -5/Garrison   | Found embedded Infiltrators
 12694 | -5/Garrison   | Discovered new exit (range 13)
 12750 | -5/Garrison   | Triggered checkpoint
 12761 | -5/Garrison   | Garrison Relay disabled
 12869 | -5/Garrison   | Expanded RIF knowledge: Coupler Efficiency
 12881 | -5/Garrison   | Discovered new exit (range 16)
 12941 | -5/Garrison   | Garrison Relay disabled
 12970 | -5/Garrison   | Triggered checkpoint
 13040 | -5/Garrison   | Triggered checkpoint
 13044 | -5/Garrison   | Learned Factory security intel
 13055 | -5/Garrison   | Garrison Relay disabled
 13110 | -5/Garrison   | Discovered new exit (range 13)
 13216 | -5/Garrison   | Entered Factory
 13216 | -5/Factory    | Accompanied by 8 allies
 13372 | -5/Factory    | Identified exit to Garrison
 13372 | -5/Factory    | Entered Garrison
 13372 | -5/Garrison   | Accompanied by 6 allies
 13401 | -5/Garrison   | Expanded RIF knowledge: Code Merge
 13480 | -5/Garrison   | Triggered checkpoint
 13508 | -5/Garrison   | Garrison Relay disabled
 13538 | -5/Garrison   | Triggered checkpoint
 13631 | -5/Garrison   | Spotted B-75 Beast
 13638 | -5/Garrison   | Triggered checkpoint
 13641 | -5/Garrison   | Assimilated Beast 6a with formatsys_high
 13644 | -5/Garrison   | Triggered checkpoint
 13708 | -5/Garrison   | Triggered checkpoint
 13898 | -5/Garrison   | Discovered new exit (range 11)
 13958 | -5/Garrison   | Triggered checkpoint
 13963 | -5/Garrison   | Garrison Relay disabled
 14167 | -5/Garrison   | Garrison Relay disabled
 14206 | -5/Garrison   | Triggered checkpoint
 14230 | -5/Garrison   | Discovered new exit (range 11)
 14287 | -5/Garrison   | Found Antimissile System
 14302 | -5/Garrison   | Rescued a captive Derelict
 14303 | -5/Garrison   | Rescued a captive Derelict
 14352 | -5/Garrison   | Garrison Relay disabled
 14530 | -5/Garrison   | Garrison Relay disabled
 14548 | -5/Garrison   | Triggered checkpoint
 14598 | -5/Garrison   | Spotted Executioner
 14598 | -5/Garrison   | Spotted Executioner
 14647 | -5/Garrison   | Discovered new exit (range 2)
 14680 | -5/Garrison   | Entered Factory
 14680 | -4/Factory    | Accompanied by 8 allies
 14680 | -4/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 14977 | -4/Factory    | First assault squad dispatched
 15029 | -4/Factory    | P-70 Sage assimilated allied Chaingunner 6a
 15045 | -4/Factory    | Identified exit to Garrison
 15045 | -4/Factory    | Entered Garrison
 15103 | -4/Garrison   | System corruption reached 10%
 15156 | -4/Garrison   | Phase Generator disabled
 15172 | -4/Garrison   | Lost 12 parts (1p3n5u3w)
 15178 | -4/Garrison   | System corruption reached 30%
 15223 | -4/Garrison   | P-70 Sage assimilated allied Swordsman 7a
 15297 | -4/Garrison   | Core integrity fell below 50%
 15300 | -4/Garrison   | Lost 13 parts (5n5u3w)
 15660 | -4/Garrison   | Triggered checkpoint
 15858 | -4/Garrison   | Triggered checkpoint
 15898 | -4/Garrison   | Rescued a captive Derelict
 15977 | -4/Garrison   | Discovered new exit (range 11)
 16103 | -4/Garrison   | Build established: Scavenger-Gunner
 16203 | -4/Garrison   | Triggered checkpoint
 16221 | -4/Garrison   | Garrison Relay disabled
 16349 | -4/Garrison   | Triggered checkpoint
 16506 | -4/Garrison   | Triggered checkpoint
 16535 | -4/Garrison   | Garrison Relay disabled
 16584 | -4/Garrison   | Discovered new exit (range 13)
 16610 | -4/Garrison   | Expanded RIF knowledge: Alert ID Control
 16775 | -4/Garrison   | Discovered new exit (range 8)
 16795 | -4/Garrison   | Build established: Botlord-Gunner
 16807 | -4/Garrison   | Garrison Relay disabled
 16866 | -4/Garrison   | Entered Extension
 17116 | -4/Extension  | First assault squad dispatched
 17199 | -4/Extension  | Build established: Botlord-Mutant
 17229 | -4/Extension  | Energy Cycler disabled
 17229 | -4/Extension  | Rescued a captive Derelict
 17229 | -4/Extension  | Rescued a captive Derelict
 17229 | -4/Extension  | Rescued a captive Derelict
 17229 | -4/Extension  | Rescued a captive Derelict
 17229 | -4/Extension  | Rescued a captive Derelict
 17230 | -4/Extension  | Rescued a captive Derelict
 17230 | -4/Extension  | Rescued a captive Derelict
 17237 | -4/Extension  | Rescued a captive Derelict
 17241 | -4/Extension  | Rescued a captive Derelict
 17242 | -4/Extension  | Rescued a captive Derelict
 17247 | -4/Extension  | Rescued a captive Derelict
 17699 | -4/Extension  | Spotted B-86 Titan
 17713 | -4/Extension  | Allies destroyed B-86 Titan
 17720 | -4/Extension  | Spotted B-86 Titan
 17732 | -4/Extension  | Discovered new exit (range 15)
 17758 | -4/Extension  | Destroyed B-86 Titan
 17798 | -4/Extension  | Lost 3 parts (1p1n1u)
 17820 | -4/Extension  | Extracted ID and sensor layout for unrecognized location from A7's data core
 18161 | -4/Extension  | Discovered new exit (range 10)
 18163 | -4/Extension  | Discovered new exit (range 6)
 18188 | -4/Extension  | Entered Cetus
 18188 | -4/Cetus      | Accompanied by 7 allies
 18203 | -4/Cetus      | Spotted Cetus Guard
 18206 | -4/Cetus      | Spotted Cetus Guard
 18207 | -4/Cetus      | Spotted Cetus Guard
 18211 | -4/Cetus      | Spotted Cetus Guard
 18213 | -4/Cetus      | Allies destroyed Cetus Guard
 18229 | -4/Cetus      | Destroyed Cetus Guard
 18231 | -4/Cetus      | Allies destroyed Cetus Guard
 18232 | -4/Cetus      | Destroyed Cetus Guard
 18334 | -4/Cetus      | Cetus Manufacturing Module disabled
 18406 | -4/Cetus      | Discovered new exit (range 21)
 18439 | -4/Cetus      | Entered Archives
 18676 | -4/Archives   | Discovered new exit (range 21)
 18678 | -4/Archives   | Discovered new exit (range 17)
 18693 | -4/Archives   | Discovered new exit (range 18)
 18832 | -4/Archives   | Entered Hub_04(d)
 18945 | -4/Hub_04(d)  | Discovered new exit (range 6)
 19377 | -4/Hub_04(d)  | Core integrity fell below 20%
 19404 | -4/Hub_04(d)  | Lost 3 parts (1p1n1u)
 19440 | -4/Hub_04(d)  | Discovered new exit (range 11)
 20075 | -4/Hub_04(d)  | Entered Research
 20075 | -3/Research   | Evolved 2 slots: Power x1, Utility x1
 20295 | -3/Research   | Lost 4 parts (4w)
 20545 | -3/Research   | Build established: Scavenger-Mutant
 20645 | -3/Research   | Lost 4 parts (1p1n1u1w)
 20869 | -3/Research   | Identified exit to Garrison
 20894 | -3/Research   | Entered Garrison
 20981 | -3/Garrison   | System corruption reached 10%
 21026 | -3/Garrison   | Lost 3 parts (1p1n1u)
 21106 | -3/Garrison   | Spotted B-86 Titan
 21176 | -3/Garrison   | Triggered checkpoint
 21201 | -3/Garrison   | Lost 3 parts (1p2u)
 21222 | -3/Garrison   | System corruption reached 30%
 21321 | -3/Garrison   | Expanded RIF knowledge: Watcher Feeds
 21327 | -3/Garrison   | Lost 9 parts (1p4u4w)
 21371 | -3/Garrison   | System corrupted

 Last Messages 
---------------
21321_ Expanded RIF knowledge: Watcher Feeds.
21330_ DITF BV1GSJOFZX&H2RTUEGTQDE
21338_ Acquired Corrupted Nova Cannon.
21338_ Integrated Corrupted Nova Cannon (+2).
21338_ Complication: Flexi-carbon Leg rejected.
21338_ Complication: Myomer Leg rejected.
21342_ Acquired Corrupted Nova Cannon.
21342_ Integrated Corrupted Nova Cannon (+10).
21345_ Acquired Corrupted Nova Cannon.
21345_ Integrated Corrupted Nova Cannon (+10).
21352_ Acquired Myomer Leg.
21356_ Acquired Flexi-carbon Leg.
21362_ System corrupted: Component data lost.
21362_ Acquired 86 matter.
21364_ Acquired Corrupted Adv. Heat Sink.
21364_ Integrated Corrupted Adv. Heat Sink (+10).
21366_ Discarded Relay Coupler [Duelist].
21370_ Acquired Corrupted Adv. Heat Sink.
21370_ Integrated Corrupted Adv. Heat Sink (+10).
21371_ Cogmind system terminally corrupted.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????##??????????????? |
| ???????#######???????######???###"#??????????????? |
| ???????#"""" #########!!!!#####*% #??????????????? |
| ???????#"            ![% @[  *%!%=#??????????????? |
| ???????#"""" ######### ]  #####[! #??????????????? |
| ???????#######???????######???# #"#??????????????? |
| ??????????????????????????????# #?#??????????????? |
| ??????????????????????????????# #????????????????? |
| ??????????????????????????????# #????????????????? |
| ???????????????????????#####??# #????????????????? |
| ??????????????????????##   #### #????????????????? |
| ??????????????????????# """"#   ##???????????????? |
| ?????????????????????## "[  "   "##??????????????? |
| ?????????????????????#  " ""#   " #??????????????? |
| ?????????????????????## " " ###   #??????????????? |
| ????????????#####?????# " " # " " #??????????????? |
| ????????????#   #?????### =##%[="[######?????????? |
| ????????????#   #########=[[%!!   %[   #?????????? |
| ????????????#             [###!"" #### #?????????? |
| ????????????#              #?######??????????????? |
| ????????????########+####  #?????????????????????? |
| ???????????????????# #??#  #?????????????????????? |
| #######?????????#### ####  #######???????????????? |
| #  #  #?????????#       +  "     #???????????????? |
| #  +  #??######## #######  ##### #???????????????? |
| #+##+#####         #????#  #???# #???????????????? |
| #! !     +         #????# =#???# #???????????????? |
| #+##+#####         #????#[=#???# #?????????????#   |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           93
Energy Generation          53
Energy Capacity            555
Matter Stores              481
Matter Capacity            500
Sight Range                22
Terrain Scan Density       10
Jamming Range              14
Corruption Containment     12
Armor Coverage             450
Resistance: TH             15
Weapon Cycling             15
Melee Speed Boost          20
Phase Shifting             10
Evasion (%)                63
Targeting Accuracy         8
Target Analysis            6
Armor Integrity Analysis   40
Recoil Reduction           6
Kinecelleration            30
Offensive Hacking          14
Defensive Hacking          12
Relay Coupler Types        6
Relay Coupler Value        215

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ShadingGodBoosters
  Manual?         0
Play Time         03:23:16
  Cumulative      319.6 hours
  Start           2022.07.08 @ 05:46:33
  End             2022.07.08 @ 09:15:57
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          113
  Rogue           98
  Adventurer      15
  Explorer        0
Win Type          -
  Total           15
  Types           4/0/6/1/2/0/2/0/0
Lore%             91
Gallery%          91
Achievement%      80
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a64af906-b340-4ca6-b5dc-480b0a706a29