Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 15:47:48 Player: Runagate Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (146) 730 Value Destroyed (5793) 5793 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 15043 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 24/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Gyrokinetic Inverter Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Hardened Medium Armor Plating Layered Light Armor Plating Thermal Shield > --- WEAPON ----------- Nova Cannon Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine Light Angular Momentum Engine Fission Core Antimatter Reactor Armored Treads Advanced Treads Improved Medium Treads Improved Medium Treads Spiked Medium Treads Advanced Heat Sink Hardened Medium Armor Plating Hammer [Rating: 118] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun High-powered Shotgun Ballistic Cannon Hardcell Cannon Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . 1 . 1 . . . . . . . . . . 2 . 2 Utility 9 | . . 1 1 1 . . 2 . . 1 . . 2 1 . . . Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . Parts Attached 134 | 9 2 32 13 8 1 1 12 1 2 9 5 1 5 28 1 1 3 Power 21 | 1 . 6 2 1 . . 2 . . 1 1 . 1 5 1 . . Engine 11 | 1 . 6 2 . . . 1 . . . 1 . . . . . . Core 3 | . . . . 1 . . 1 . . 1 . . . . . . . Reactor 7 | . . . . . . . . . . . . . 1 5 1 . . Propulsion 39 | 4 . 9 5 3 . . . . . 5 . 1 . 10 . 1 1 Treads 31 | 2 . 9 5 3 . . . . . 5 . 1 . 6 . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . Flight 5 | . . . . . . . . . . . . . . 4 . . 1 Utility 46 | 2 2 10 3 3 1 . 6 . 2 2 2 . 3 8 . . 2 Device 20 | 1 1 3 2 1 1 . 3 . . 1 1 . 1 4 . . 1 Storage 5 | 1 1 2 . . . . . . . . . . . 1 . . . Processor 8 | . . . 1 . . . . . 1 1 . . 2 2 . . 1 Hackware 1 | . . . . . . . 1 . . . . . . . . . . Protection 12 | . . 5 . 2 . . 2 . 1 . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 28 | 2 . 7 3 1 . 1 4 1 . 1 2 . 1 5 . . . Energy Gun 17 | 2 . 5 2 1 . . 3 1 . 1 2 . . . . . . Energy Cannon 3 | . . 1 . . . . . . . . . . 1 1 . . . Ballistic Gun 5 | . . . 1 . . 1 . . . . . . . 3 . . . Ballistic Cannon 2 | . . . . . . . 1 . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . . . 1 . . 1 . . 1 1 . . . Parts Lost 29 | . . . 3 1 . . . . 2 1 2 . 3 14 . 2 1 Power 3 | . . . . . . . . . . . . . . 2 . 1 . Propulsion 9 | . . . 1 . . . . . 1 . . . . 5 . 1 1 Utility 10 | . . . 1 1 . . . . . . 1 . 2 5 . . . Weapon 7 | . . . 1 . . . . . 1 1 1 . 1 2 . . . Highest Loss Streak 4 | . . . 1 1 . . . . 2 1 2 . 2 4 . 2 1 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . Average Backups 12 | 2 6 11 14 14 15 15 14 14 13 14 14 12 14 12 4 4 3 Power 2 | . 1 2 3 3 3 3 2 2 2 1 1 2 2 3 . . . Propulsion 3 | 1 2 3 4 2 2 2 2 2 1 3 4 4 5 4 1 1 1 Utility 4 | . 1 2 3 6 6 6 6 6 6 6 5 4 4 2 2 2 . Weapon 2 | . 2 3 2 3 4 4 4 4 3 3 2 2 2 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 16 | . . 2 3 2 . . 3 . . . 1 . . 2 . . 3 Power 4 | . . 1 . . . . 1 . . . . . . 1 . . 1 Propulsion 4 | . . . 1 1 . . . . . . . . . . . . 2 Utility 6 | . . . 2 1 . . 2 . . . 1 . . . . . . Weapon 2 | . . 1 . . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 96 95 98 100 100 93 100 97 93 95 100 96 88 15 14 6 Engine 5 | . 14 11 8 4 . . 5 6 6 5 5 5 1 . . . . Core 1 | . . . . 2 7 7 . . . 4 5 5 5 1 . . . Treads 23 | . . 27 26 29 30 30 26 26 25 23 23 23 21 16 . . . Leg 1 | . 28 3 . . . . . . . . . . . . . . . Device 19 | . 14 16 17 22 28 30 26 26 23 16 18 23 19 16 . . 1 Storage 6 | . 14 11 9 7 7 7 6 6 6 5 5 5 5 3 . . . Processor 6 | . . . 6 6 . . . . . 10 11 11 18 17 . . 1 Hackware 1 | . . . . . . . 5 6 6 . . . . . . . . Protection 3 | . . 3 . . 1 . 1 6 6 5 4 5 5 6 . . . Energy Gun 15 | . 28 18 23 15 15 15 8 17 20 16 16 17 11 2 . . . Energy Cannon 1 | . . 3 . . . . . . . . . . 3 4 . . . Ballistic Gun 2 | . . . 2 7 7 7 6 2 . . . . . 7 . . . Peak Build Rating 118 | 7 7 15 29 42 42 42 54 54 58 76 83 75 91 118 28 28 19 Average Rating 46 | 5 7 12 22 34 40 41 47 53 54 71 78 75 85 97 26 18 10 On Entrance 40 | . 7 7 15 28 42 41 42 54 53 58 76 75 75 85 21 28 13 Avg Prop Armor Cover (%) 12 | 13 . 6 . 7 . . . . . . . . 5 17 9 13 13 Naked Turns 120 | . . . . . . . . . . . . . . 5 . . 115 Heaviest Build 102 | 14 19 37 40 49 49 41 49 48 59 70 69 62 75 102 8 8 2 Greatest Support 127 | 40 20 66 66 88 88 88 88 88 88 120 117 117 115 127 14 14 12 Greatest Overweight (x) 3 | . . . . . . . . . . . . . . 3 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 9 12 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 Most Carried 15 | 4 8 15 15 15 15 15 15 15 15 15 15 13 15 15 5 5 5 Average Carried 13 | 2 7 11 14 14 15 15 14 15 13 14 14 12 14 12 4 4 3 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 8 15 14 15 15 15 15 15 13 14 12 13 15 5 4 5 2 Class Distribution -------------------- 28% | Gunner 20% | Scavenger-Gunner 16% | Mutant 14% | Tank 8% | Scavenger-Mutant 7% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Scavenger-Gunner | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Matter Collected 2598 | 282 28 370 170 185 45 55 101 132 40 185 173 10 32 790 . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6477 | 143 51 1347 576 387 55 38 158 107 305 450 664 . 419 1777 . . . Parts 275 | 12 8 67 29 20 2 4 6 5 5 16 15 . 5 81 . . . Haulers Intercepted 4 | . . 2 . . . . . . . . . . 1 1 . . . Recyclers Shooed 3 | . . . . 1 . . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . 2 4 . 12 10 . 10 . . . . . . Prevented 5 | . . . . . . 2 . . . . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Combat Hostiles Destroyed 110 | . . 26 15 10 1 1 3 2 6 8 10 . 6 22 . . . Guns 81 | . . 22 14 10 1 1 2 2 3 7 8 . 1 10 . . . Cannons 12 | . . 2 . . . . 1 . . . . . 3 6 . . . AOE 2 | . . . . . . . . . . . . . . 2 . . . Classes Destroyed 14 | 2 1 6 3 2 . . . . . . . . . . . . . Worker 5 | . . 1 . 1 . . . . . . . . . 3 . . . Builder 6 | . . 2 . 1 . . . . . . . . . 3 . . . Tunneler 9 | 4 2 . . . . . 1 . . . . . . 2 . . . Hauler 4 | . . 2 . . . . . . . . . . 1 1 . . . Recycler 5 | 1 . . . . . . . . . 1 . . . 3 . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 6 | . 1 . 2 2 . . . . . 1 . . . . . . . Swarmer 24 | . . . 6 2 . . . . 1 4 1 . . 10 . . . Grunt 36 | . . 16 5 2 . . . . 1 . 6 . 2 4 . . . Brawler 3 | . . . . 1 . . . . . . 1 . . 1 . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . Sentry 22 | . . 9 3 2 1 . 3 . 1 . 1 . . 2 . . . Hunter 8 | . . . 1 . . . . 2 2 . 1 . 2 . . . . Programmer 16 | . . . . 3 . 1 . . 1 4 . . 2 5 . . . Best Kill Streak 11 | 2 1 5 6 3 1 1 2 2 3 6 3 . 7 11 . . . Combat Bots Only 7 | . . 3 6 3 1 1 1 2 3 6 3 . 5 7 . . . Max Kills in Single Turn 3 | 1 1 1 2 2 1 1 1 1 2 2 1 . 1 3 . . . Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Hostile Shots Fired 1011 | . . 140 52 75 9 8 81 33 90 38 65 . 59 250 . 1 110 Missed 345 | . . 34 15 32 6 4 28 12 32 14 19 . 11 87 . . 51 Hits 666 | . . 106 37 43 3 4 53 21 58 24 46 . 48 163 . 1 59 Melee 11 | . . 3 . 1 . . . . . . . . . . . . 7 Projectile 655 | . . 103 37 42 3 4 53 21 58 24 46 . 48 163 . 1 52 AOE 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 25 | . . 5 2 1 . . . . 1 . 1 . 2 9 . . 4 Part Disruptions 2 | . . . . 1 . . . . . . . . 1 . . . . Damage Taken 11988 | . . 1426 489 498 23 59 400 271 791 432 956 . 1116 3753 . 91 1683 Core 3112 | . . 250 57 35 6 . 31 . 89 . 94 . 130 801 . 4 1615 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 23 | . . . . . . . . . . . . . . 23 . . . Ignored by Resistances 187 | . . . . . . . . . . . . . 46 141 . . . Regen/Repaired (Parts) 196 | . . . 196 . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 100 37 89 . . 94 . . 85 . . 90 88 38 . 99 . Volleys Fired 353 | 12 5 95 39 28 2 3 12 7 13 16 29 . 35 57 . . . Largest 4 | 2 2 2 3 3 3 2 3 3 3 3 3 . 3 4 . . . Hottest 326 | 90 90 124 175 153 153 88 155 207 224 224 211 . 251 326 . . . Shots Fired 967 | 24 10 189 108 84 6 6 36 21 39 47 81 . 103 213 . . . Gun 827 | 24 10 163 108 84 6 6 24 21 39 47 81 . 68 146 . . . Cannon 140 | . . 26 . . . . 12 . . . . . 35 67 . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 198 | . . . 3 28 2 3 24 . . . . . . 138 . . . Thermal 745 | 24 10 189 105 56 4 3 12 21 39 47 57 . 103 75 . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . . . 24 . . . . . . Robot Hit Streak 38 | 8 2 21 12 14 8 4 35 38 8 18 12 . 16 17 . . . Robot Miss Streak 8 | 3 3 2 6 8 3 2 . 1 2 3 2 . 2 3 . . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . Secondary Targets 11 | . . 1 . . . . . . 2 3 5 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 1 1 . . . . . . Shots Hit Robots 666 | 17 4 149 63 67 5 4 34 15 30 34 60 . 51 132 . . 1 Core Hits 300 | 6 4 57 32 60 7 2 8 5 10 22 22 . 15 48 . . 2 Critical Kills 3 | . . . . . . . . . . . . . 1 2 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 . . . Critical Strikes 44 | 2 . 6 5 1 . . 1 2 2 6 7 . 6 6 . . . Burn 39 | 2 . 6 5 1 . . 1 2 2 6 7 . 5 2 . . . Meltdown 2 | . . . . . . . . . . . . . 1 1 . . . Destroy 3 | . . . . . . . . . . . . . . 3 . . . Melee Attacks 12 | . . 3 . . . . . . . . 7 . . . . . 2 Impact 12 | . . 3 . . . . . . . . 7 . . . . . 2 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15150 | 198 46 1964 1032 1226 87 76 739 289 744 910 1331 . 1317 5047 . . 144 Guns 11300 | 198 46 1641 1003 1181 87 76 488 289 744 862 1176 . 696 2813 . . . Cannons 3104 | . . 305 . . . . 249 . . . . . 617 1933 . . . Explosions 427 | . . . . . . . . . . . 155 . . 272 . . . Melee 44 | . . . . . . . . . . . . . . . . . 44 Ramming 275 | . . 18 29 45 . . 2 . . 48 . . 4 29 . . 100 Kinetic 3837 | . . . 68 346 27 12 516 . . . . . . 2868 . . . Thermal 10316 | 198 46 1946 935 835 60 64 221 289 744 862 925 . 1313 1878 . . . Explosive 272 | . . . . . . . . . . . . . . 272 . . . Electromagnetic 406 | . . . . . . . . . . . 406 . . . . . . Impact 44 | . . . . . . . . . . . . . . . . . 44 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 6 6 7 . . 3 2 2 2 3 15 . . 2 Average Corruption 3 | . . . . 1 6 6 . . 2 1 2 2 2 7 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 49 | . . . . 3 9 2 . . 6 . 11 1 1 16 . . . Message Errors 13 | . . . . . 1 . . . 3 . 3 1 1 4 . . . Matter Fused 16 | . . . . . 4 2 . . 2 . 2 . . 6 . . . Heat Flow Errors 6 | . . . . 1 2 . . . . . 3 . . . . . . Energy Discharges 4 | . . . . 1 1 . . . . . . . . 2 . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . 1 . . . Data Loss (minor) 4 | . . . . 1 1 . . . . . 1 . . 1 . . . Misfires 2 | . . . . . . . . . 1 . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 171 | . . . . . . . . . . . . . 34 133 . . 4 Projectiles 125 | . . . . . . . . . . . . . 34 91 . . . Explosions 42 | . . . . . . . . . . . . . . 42 . . . Melee 4 | . . . . . . . . . . . . . . . . . 4 Knockbacks 1 | . . . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 268 | . . . . . . . . . . . 85 . . 127 . . 56 Shots 2 | . . . . . . . . . . . 1 . . 1 . . . Rammed 43 | . . 2 6 6 . . 1 . . 3 . . 2 3 . . 20 Targets Rammed 47 | . . 5 6 7 . . 1 . . 3 . . 2 3 . . 20 Kicked 2 | . . 2 . . . . . . . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . . . . . . . . . . Highest Temperature 524 | 120 30 171 307 131 140 . . . 24 372 437 . 524 423 . . . Average Temperature 92 | 46 18 44 89 38 76 . . . 13 151 127 . 188 97 . . . Received Heat Transfer 1904 | . . 654 135 60 6 . 126 . 60 . 327 . 33 386 . . 117 Effects 15 | . . . . . . . . . . . 1 . 9 5 . . . Shutdowns 4 | . . . . . . . . . . . 1 . 2 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . Damage (major) 5 | . . . . . . . . . . . . . 5 . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . . . Total Turns 8 | . . . . . . . . . . . . . . 8 . . . Longest Duration 8 | . . . . . . . . . . . . . . 8 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted 16 | . . 2 1 . . . . . 3 1 2 . 3 4 . . . Combat Hostiles 15 | . . 2 1 . . . . . 3 1 2 . 2 4 . . . Parts Melted 93 | 2 . 18 7 2 . 1 1 3 18 7 11 . 10 13 . . . Heat Transferred 23556 | 681 124 5370 2701 1476 109 111 700 794 1704 2229 2649 . 2669 2239 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Maximum Alert Level 2 | . . 1 . . . . . . . . . . . 2 1 . . Low Security (%) 90 | 100 100 79 100 100 . . 100 . . 100 . . 100 62 . 100 100 Level 1 9 | . . 20 . . . . . . . . . . . 31 100 . . Level 2 . | . . . . . . . . . . . . . . 5 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 492 | 10 7 322 132 78 . . 56 . . 161 . . 113 492 264 190 111 Initial 264 | . . . 132 35 . . . . . . . . . 50 264 190 101 Average 64 | 1 1 114 70 12 . . 11 . . 16 . . 10 139 260 177 79 Influence Increases 3590 | 25 24 799 421 295 20 30 117 50 120 249 230 . 186 904 . . 120 Destroy 0b10 Robot/C 2200 | . . 520 300 200 20 20 60 40 120 160 200 . 120 440 . . . Destroy 0b10 Robot/NC 180 | 25 15 25 15 20 . . 5 . . 10 . . 5 60 . . . Destroy Leader 530 | . 2 144 84 74 . 10 30 10 . 32 30 . 32 82 . . . Successful Hack 82 | . 7 33 21 . . . 21 . . . . . . . . . . Disable Machine 105 | . . 15 . . . . . . . . . . 15 60 . . 15 Destroy Structure 133 | . . 2 1 1 . . 1 . . 2 . . 14 112 . . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 345 | . . 60 . . . . . . . 45 . . . 135 . . 105 Influence Decreases 3559 | 25 24 485 656 304 90 30 79 88 120 96 383 . 89 531 216 84 259 Entered New Map 710 | . . . 182 44 26 . . 15 . . 57 . . 47 206 64 69 Time Decay 2579 | 25 24 485 444 250 64 30 79 73 120 86 306 . 59 344 10 . 180 Lost Part 270 | . . . 30 10 . . . . . 10 20 . 30 140 . 20 10 Squads Dispatched 27 | . 3 4 3 4 . . . . . 1 . . 3 5 . . 4 Investigation 4 | . 1 1 1 . . . . . . . . . . . . . 1 Extermination 10 | . . . . 3 . . . . . 1 . . 2 2 . . 2 Reinforcement 11 | . 2 3 2 1 . . . . . . . . 1 1 . . 1 Assault 1 | . . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Distress Signals 4 | . . 1 . 2 . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 185 | . 4 39 20 18 1 1 3 2 6 9 10 . 9 41 . 1 21 Peak Tracking Total 14 | . 2 5 3 4 1 1 2 2 3 4 3 . 4 10 . 1 14 Tactical Retreats 13 | . . 3 . . . . . . . 1 . . . 4 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Traps Triggered 8 | . 1 1 1 . . . . . . . . . . 2 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Machines Disabled 7 | . . 1 . . . . . . . . . . 1 4 . . 1 Max in Single Turn 2 | . . 1 . . . . . . . . . . 1 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Machines Accessed 20 | . 4 6 4 1 . . 2 1 . . . . . . 1 . 1 Terminals 16 | . 4 6 2 . . . 2 . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 59 | . 13 20 16 2 . . 5 1 . . . . . . 1 . 1 Successful 32 | . 9 8 11 . . . 2 1 . . . . . . 1 . . Failed 27 | . 4 12 5 2 . . 3 . . . . . . . . . 1 Catastrophic 2 | . . . 1 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 49 | . 13 20 10 . . . 5 . . . . . . . . . 1 Terminals 50 | . 13 20 10 . . . 5 . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 6 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 5 | . 1 1 1 . . . . 1 . . . . . . 1 . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . 1 1 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . . . . . Repair 3 | . . . 3 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 8 7 4 . . . 2 . . . . . . . . . . Terminals 21 | . 8 7 4 . . . 2 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Botnet 4 | . 2 1 1 . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . Skim 14 | . 4 6 2 . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 6 3 1 . . 2 . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . . . . . Time 102 | . . . 102 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Active Infowar (turns) 8680 | 93 289 1015 1136 1246 420 173 411 782 859 584 987 38 500 . . . 147 Sensors 4739 | . . . . . 345 173 381 782 859 584 949 38 481 . . . 147 Seismic 7778 | 93 289 1015 1136 1246 420 173 411 782 530 475 670 38 500 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 1 . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Turns Passed 10848 | 169 289 1598 1209 1301 424 173 411 782 859 584 987 38 570 1043 30 17 364 Spaces Moved 6266 | 90 220 762 542 691 193 89 189 381 478 300 526 23 270 690 78 36 708 Core 210 | 4 . . . . . . . . . . . . . 12 2 6 186 Treads 4741 | 16 . 625 542 691 193 89 189 381 478 300 526 23 270 418 . . . Legs 427 | 70 220 137 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 1 3 Flight 884 | . . . . . . . . . . . . . . 260 76 29 519 Fastest Speed 31 | 50 120 120 160 163 167 167 167 167 163 156 162 162 162 31 37 37 40 Average Speed 139 | 124 120 152 162 167 167 167 167 167 165 159 162 162 162 112 37 41 42 Slowest Speed 240 | 160 120 160 170 170 167 167 167 167 170 163 162 162 163 240 50 70 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . 10 . 1 10 Potential Cave-ins 8 | . . . . . . . . . . . . . 8 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 30 | 4 44 64 42 20 40 14 5 60 65 10 69 9 7 28 3 36 26 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . . 1 . . . . 1 1 . 1 . . Unknown Exits Taken 10 | 1 1 . . 1 1 1 . 1 1 1 1 . . 1 . . . Scrap Searched 13 | . . . . . 1 1 . 2 3 . 5 1 . . . . . Spaces Dug 12 | . . 2 . . . . . . . . 3 . 2 5 . . . Terrain Destroyed 87 | . . 2 . . . . . . . . 12 . 16 57 . . . Melee 5 | . . 2 . . . . . . . . 3 . . . . . . Projectile 61 | . . . . . . . . . . . . . 16 45 . . . AOE 21 | . . . . . . . . . . . 9 . . 12 . . . Terrain Rammed 3 | . . . . . . . . . . . . . . . . . 3 Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Res Res DSF Acc Total 7564 | 120 234 1004 789 771 291 108 262 512 515 363 582 23 321 795 78 36 760 Wait 580 | 6 6 72 154 32 91 15 33 121 14 17 2 . 9 8 . . . Move 6210 | 89 219 761 541 690 192 88 188 380 477 299 525 22 269 672 77 33 688 Hop 19 | . . . . . . . . . . . . . . 8 . 1 10 Pick Up 48 | 2 2 9 11 2 2 . 3 . 1 3 . . 1 4 . . 8 Fast Attach 42 | 9 . 1 5 2 . . 6 1 1 1 1 . 3 11 . 1 . Attach 31 | . . 3 3 1 . . 1 . 3 4 3 . . 7 1 . 5 Detach 9 | 2 . 1 . . . . 1 . 1 2 . . . . . 1 1 Swap 110 | . 2 33 11 5 2 1 5 1 . 14 13 1 2 20 . . . Drop 84 | . . 21 19 4 2 1 12 2 2 4 2 . . 6 . . 9 Fire 353 | 12 5 95 39 28 2 3 12 7 13 16 29 . 35 57 . . . Melee 12 | . . 3 . . . . . . . . 7 . . . . . 2 Ram 22 | . . . . . . . . . . . . . . . . . 22 Kick 2 | . . 2 . . . . . . . . . . . . . . . Crush 23 | . . 3 6 7 . . 1 . . 3 . . 1 2 . . . Escape Stasis 16 | . . . . . . . . . . . . . 1 . . . 15 Rewire 3 | . . . . . . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / [*Upp] / Ext) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 3) 440 | -10/Materials | Discovered new exit (range 16) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 879 | -9/Materials | Discovered new exit (range 3) 1056 | -9/Materials | Build established: Scavenger-Mutant 1360 | -9/Materials | Discovered new exit (range 12) 1467 | -9/Materials | Discovered new exit (range 4) 1508 | -9/Materials | Discovered new exit (range 10) 1694 | -9/Materials | Learned location of 1 exit from Storage 1726 | -9/Materials | Identified exit to Materials 1726 | -9/Materials | Identified exit to Storage 1726 | -9/Materials | Learned location of 1 exit from Materials 1736 | -9/Materials | Build established: Mutant 1746 | -9/Materials | Learned Storage garrison access intel 1757 | -9/Materials | Learned 2 Materials zone layouts 1967 | -9/Materials | Core integrity fell below 50% 2057 | -9/Materials | Entered another Materials area 2057 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2058 | -8/Materials | Identified exit to Factory 2253 | -8/Materials | Repaired Imp. Treads 2447 | -8/Materials | Build established: Scavenger-Gunner 3051 | -8/Materials | Discovered exit to Factory (range 13) 3150 | -8/Materials | Repaired Beam Rifle 3189 | -8/Materials | Repaired Deuterium Engine 3266 | -8/Materials | Entered Factory 3266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4294 | -7/Factory | Discovered new exit (range 8) 4567 | -7/Factory | Entered Lower Caves 4726 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4933 | -7/Lower Caves | Build established: Skirmisher 4967 | -7/Lower Caves | Encountered a Warlord checkpoint 4979 | -7/Lower Caves | Discovered new exit (range 7) 4991 | -7/Lower Caves | Entered another Lower Caves area 5154 | -7/Lower Caves | Discovered new exit (range 5) 5164 | -7/Lower Caves | Entered Factory 5164 | -6/Factory | Evolved 2 slots: Utility x2 5165 | -6/Factory | Identified exit to Lower Caves 5423 | -6/Factory | Discovered exit to Lower Caves (range 13) 5575 | -6/Factory | Entered Lower Caves 5845 | -6/Lower Caves | Build established: Scavenger-Tank 6194 | -6/Lower Caves | Build established: Tank 6341 | -6/Lower Caves | Discovered new exit (range 5) 6357 | -6/Lower Caves | Entered another Lower Caves area 6582 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6654 | -6/Lower Caves | Learned 4 Factory zone layouts 6922 | -6/Lower Caves | Ambushed by research squad 7143 | -6/Lower Caves | Learned Factory trap positions 7183 | -6/Lower Caves | Discovered new exit (range 10) 7216 | -6/Lower Caves | Entered Factory 7216 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7217 | -5/Factory | Identified exit to Extension 7218 | -5/Factory | Identified exit to Factory 7219 | -5/Factory | Loaded intel: 106 trap records 7507 | -5/Factory | Build established: Gunner 7741 | -5/Factory | Discovered new exit (range 16) 7800 | -5/Factory | Entered Upper Caves 7968 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8016 | -5/Upper Caves | Learned 8 Factory zone layouts 8174 | -5/Upper Caves | Learned Factory stockpile data 8302 | -5/Upper Caves | Spotted B-75 Beast 8781 | -5/Upper Caves | Discovered new exit (range 5) 8787 | -5/Upper Caves | Entered another Upper Caves area 8805 | -5/Upper Caves | Discovered exit to Factory (range 5) 8825 | -5/Upper Caves | Entered Factory 8825 | -4/Factory | Evolved 2 slots: Utility x2 8826 | -4/Factory | Identified exit to Research 8826 | -4/Factory | Identified exit to Upper Caves 8826 | -4/Factory | Identified exit to Armory 9019 | -4/Factory | Found Prototype Processor 9019 | -4/Factory | Identified Exp. Signal Interpreter 9246 | -4/Factory | Crushed by falling debris 9395 | -4/Factory | Entered Research 9395 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9526 | -3/Research | Lost 4 parts (1n1u2w) 10036 | -3/Research | Destroyed 7 combat bots 10220 | -3/Research | Build established: Scavenger-Gunner 10290 | -3/Research | Garrison activated, responded to threat 10293 | -3/Research | Lost 3 parts (1n2u) 10311 | -3/Research | System corruption reached 10% 10322 | -3/Research | Released all parts (16) 10363 | -3/Research | Spotted B-86 Titan 10393 | -3/Research | Lost 4 parts (2p1n1u) 10395 | -3/Research | First assault squad dispatched 10400 | -3/Research | Core integrity fell below 50% 10435 | -3/Research | Discovered new exit (range 7) 10438 | -3/Research | Entered another Research area 10438 | -2/Research | Evolved 2 slots: Propulsion x2 10468 | -2/Research | Identified exit to DSF 10468 | -2/Research | Entered DSF 10474 | -2/DSF | Discovered new exit (range 15) 10485 | -2/DSF | Entered Access 10485 | -1/Access | Evolved 2 slots: Propulsion x2 10625 | -1/Access | Build established: Mutant 10782 | -1/Access | Core integrity fell below 50% 10836 | -1/Access | Core integrity fell below 20% 10849 | -1/Access | Core destroyed Last Messages --------------- 10813_ Slug penetrates Wall. 10814_ Adv. Sensor Array severed. 10816_ Penetrated by Slug. 10820_ Q-thruster destroyed. 10821_ Slug penetrates C-57 Dissector. 10822_ Adv. Signal Interpreter severed. 10830_ Slammed into K-01 Serf. 10839_ Triggered Alarm Trap. 10839_ An alarm sounds. 10839_ ALERT: Alarm triggered, dispatching investigation squad. 10844_ Slammed into K-01 Serf. 10845_ Slammed into H-88 Terminator. 10845_ Penetrated by Slug. 10846_ Slammed into H-88 Terminator. 10847_ Slammed into Wall. 10848_ Penetrated by Slug. 10848_ C-57 Dissector destroyed. 10849_ Slammed into Wall. 10849_ Destabilizing: Core damaged (-32). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ? +??????????????????????????????????????? | | ?? #??????????????????????????????????????? | | ??? #??????????????????????????????????????? | | ???? ??????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ?????? ???????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????k???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#A#??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????### #??????????????????????? | | ???????????????????????h h#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#%#???????????#??????????? | | ??????????????#########?#!#????????? #??????????? | | ??????????????# ?# #??????? #??????????? | | ??????????????# # #????? #??????????? | | ????????????????? # ##?? [! #??????????? | | ????????????????????? + # [! #??????????? | | ????????????????????????# + [! #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????# #?? #??????????? | | ????????????????????????#k #???? #??????????? | | ????????????????????????# #?##########??????????? | | ????????????????????????# #?# * ##########+#### | | ????????????????????????#k #?# | | ????????????????????????# #?# " | | ????????????????????????# #?# | | ????????????????????????+ #?# ###/########### | | ????????????????????????# #?## ## #?? """ | | ????????????????????????# #??# !## #?? ""Y | | ??????????????########### #??# ## #?? | | ??????????? #??# ## #? | | ??????????? #??# ## ## | | ??????????????########### #??# ## ## | | ????????????????????????# #??# ## ## | | ????????????????????????# #??# ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 20 Evasion (%) 63 Targeting Accuracy 24 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 30% | -8/Materials Beam Rifle | 26% | -8/Materials Deuterium Engine | 56% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusAdvancedFlightbrick Manual? 0 Play Time 01:07:04 Cumulative 269.4 hours Start 2026.09.02 @ 14:44:18 End 2026.09.02 @ 15:47:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 403 Adventurer 0 Explorer 2 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7f5eac7-1110-44e0-abaf-d44e72416fe3