Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 15:25:06 Player: Nika Jay Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (32) 160 Value Destroyed (798) 798 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (611) 611 TOTAL SCORE: 6269 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 786/850 Matter 300/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (6) --- VTOL Module Improved Flight Unit Flying Fortress v7 > --- UTILITY (6) ------ High-capacity Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Greatsword > --- INVENTORY (20) --- Ion Engine Light Angular Momentum Engine Flight Unit Improved VTOL Module Microactuators Microactuators Advanced ECM Suite Advanced ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Drone Bay Heavy Missile Launcher Maul Maul Maul Chainsword CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- VTOL Module Improved Flight Unit Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Ion Engine Ion Engine Flight Unit Improved VTOL Module Microactuators Microactuators Advanced ECM Suite Advanced ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Drone Bay Heavy Missile Launcher Maul Maul Maul Chainsword CR-A16's Pointy Stick [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 1 . . . . Utility 4 | . . . . . 2 1 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 46 | 7 4 . . 1 6 10 2 8 2 6 . Power 7 | 1 2 . . . . 1 . 2 . 1 . Engine 7 | 1 2 . . . . 1 . 2 . 1 . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 6 | 2 . . . . 1 2 1 . . . . Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . 1 2 1 . . . . Utility 23 | 2 2 . . . 3 5 1 3 2 5 . Device 9 | 1 . . . . 1 2 . 1 1 3 . Storage 4 | 1 2 . . . . 1 . . . . . Processor 6 | . . . . . 2 1 . 1 1 1 . Hackware 1 | . . . . . . 1 . . . . . Protection 3 | . . . . . . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 10 | 2 . . . 1 2 2 . 3 . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . Slashing Weapon 3 | . . . . . . 1 . 2 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 11 | . . . . . 11 . . . . . . Parts Lost 6 | . 1 . . . . 1 . 4 . . . Power 2 | . 1 . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . . . . . . 4 . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . . . . 1 . 3 . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 98 100 100 100 71 69 71 68 62 73 73 Engine 9 | . 13 14 14 14 9 6 6 6 6 6 6 Treads 9 | . 28 28 28 28 . . . . . . . Flight 10 | . . . . . 9 15 20 20 20 20 20 Device 12 | . 14 14 14 14 12 14 13 7 8 8 6 Storage 9 | . 13 14 14 14 9 7 6 6 6 6 6 Processor 6 | . . . . . 13 7 6 8 6 13 13 Hackware 2 | . . . . . . 4 6 6 6 6 6 Protection 1 | . . . . . . . 4 4 . 4 6 Ballistic Gun 11 | . 28 28 28 28 10 4 . . . . . Impact Weapon 1 | . . . . . 7 3 . . . . . Slashing Weapon 2 | . . . . . . 2 6 5 6 6 6 Peak Build Rating 73 | 7 7 7 10 12 44 63 67 70 70 73 73 Average Rating 39 | 5 6 7 8 10 43 55 66 65 65 70 73 On Entrance 34 | . 7 7 7 10 11 41 63 67 63 70 73 Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 14 29 29 29 31 34 53 55 57 53 59 58 Greatest Support 59 | 40 40 40 40 40 50 55 59 59 59 59 59 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 19 20 20 20 20 20 Most Carried 20 | 1 9 7 11 12 15 20 19 19 19 20 20 Average Carried 12 | . 3 7 8 11 13 17 17 17 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 1 7 7 11 11 14 20 17 19 19 19 20 Class Distribution -------------------- 64% | Mutant 35% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Matter Collected 839 | 358 95 . . 10 50 52 73 121 20 60 . Remotely . | . . . . . . . . . . . . Salvage Created 1492 | 195 403 . . . 257 52 116 338 . . 131 Parts 50 | 13 21 . . . 4 . 2 6 . . 4 Haulers Intercepted 3 | . 2 . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 4 . . 4 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 13 | . . . . . 5 . . 6 . . 2 Melee 8 | . . . . . 3 . . 3 . . 2 AOE 3 | . . . . . . . . 3 . . . Classes Destroyed 11 | 2 4 . . . 3 . . 2 . . . Worker 3 | . 2 . . . 1 . . . . . . Tunneler 6 | 5 . . . . . 1 . . . . . Hauler 3 | . 2 . . . . . 1 . . . . Recycler 4 | 1 3 . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . Swarmer 3 | . . . . . . . . 3 . . . Grunt 5 | . . . . . 1 . . 2 . . 2 Brawler 1 | . . . . . . . . 1 . . . Sentry 2 | . . . . . 2 . . . . . . Hunter 2 | . . . . . 2 . . . . . . Best Kill Streak 5 | 4 5 . . . 2 1 1 3 . . 2 Combat Bots Only 3 | . . . . . 2 . . 3 . . 2 Max Kills in Single Turn 4 | 1 4 . . . 1 1 1 2 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . Melee 1 | . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 105 | . . . . . 46 . . 51 . . 8 Missed 35 | . . . . . 14 . . 19 . . 2 Damage Taken 1865 | . 212 . . . 416 441 . 665 . . 131 Core 241 | . 31 . . . 73 73 . 64 . . . Absorbed by Shields 125 | . . . . . 125 . . . . . . Redirected to Shielding 170 | . . . . . . . . 170 . . . Regen/Repaired (Parts) 319 | . 226 . . . . 59 . . . 34 . Core Remaining (%) 90 | 100 . . . 87 86 89 . . . . . Volleys Fired 41 | 22 15 . . . . . . 4 . . . Largest 2 | 2 2 . . . . . . 1 . . . Hottest 40 | 40 40 . . . . . . 39 . . . Shots Fired 78 | 44 30 . . . . . . 4 . . . Gun 74 | 44 30 . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . . . . 4 . . . Special . | . . . . . . . . . . . . Kinetic 74 | 44 30 . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 4 | . . . . . . . . 4 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 8 | 8 8 . . . . . . 1 . . . Robot Miss Streak 3 | 3 1 . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 88 | 28 21 . . . 15 2 2 17 . . 3 Core Hits 38 | 9 13 . . . 3 . 1 10 . . 2 Critical Kills 2 | 1 . . . . 1 . . . . . . Critical Parts Destroyed 7 | . . . . . 7 . . . . . . Critical Strikes 14 | 1 . . . . 8 . . 4 . . 1 Destroy 1 | 1 . . . . . . . . . . . Smash 8 | . . . . . 8 . . . . . . Sever 5 | . . . . . . . . 4 . . 1 Melee Attacks 79 | . . . . . 28 24 2 20 . 2 3 Impact 33 | . . . . . 28 5 . . . . . Slashing 46 | . . . . . . 19 2 20 . 2 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3012 | 327 620 . . . 539 129 157 1051 . . 189 Guns 557 | 327 230 . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 655 | . 382 . . . . . . 273 . . . Melee 1792 | . . . . . 539 129 157 778 . . 189 Ramming 8 | . 8 . . . . . . . . . . Kinetic 557 | 327 230 . . . . . . . . . . Thermal 382 | . 382 . . . . . . . . . . Explosive 273 | . . . . . . . . 273 . . . Electromagnetic . | . . . . . . . . . . . . Impact 668 | . . . . . 539 129 . . . . . Slashing 1124 | . . . . . . . 157 778 . . 189 Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . 11 . . 4 4 4 . Average Corruption 4 | . . . . . 11 . . 4 4 4 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . . . 2 2 . . Energy Discharges 3 | . . . . . . . . 1 2 . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 504 | . 83 . . . 239 67 41 74 . . . Projectiles . | . . . . . . . . . . . . Explosions 96 | . 83 . . . . . . 13 . . . Melee 408 | . . . . . 239 67 41 61 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 240 | . 212 . . . . . . 28 . . . Shots 4 | . 3 . . . . . . 1 . . . Rammed 2 | . 2 . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 26 | . 13 . . . . 26 . 6 . . 15 Average Temperature 7 | . 13 . . . . 16 . 5 . . 5 Received Heat Transfer 312 | . . . . . 51 . . 207 . . 54 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 1 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Parts Fried 11 | . . . . . 7 4 . . . . . Impact Corruptions 11 | . . . . . 9 2 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 300 | . 300 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Peak Influence 449 | 30 198 4 . . 449 258 61 . . . . Initial 203 | . 19 4 . . . 203 44 . . . . Average 117 | 12 89 4 . . 154 168 53 . . . . Maximum Alert Level 2 | . . . . . 2 1 . . . . . Low Security (%) 71 | 100 100 100 . 100 62 41 100 . . . . Level 1 26 | . . . . . 30 58 . . . . . Level 2 1 | . . . . . 6 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 3 | . . . . . 3 . . . . . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . . . 3 . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Distress Signals 3 | . . . . . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 41 | . 4 . . . 23 3 . 5 . . 6 Peak Tracking Total 8 | . 2 . . . 8 2 . 3 . . 3 Tactical Retreats 8 | . . . . . 5 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Traps Triggered 1 | . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Disabled 8 | . 8 . . . . . . . . . . Max in Single Turn 8 | . 8 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Accessed 14 | . 2 . 1 . 2 8 1 . . . . Terminals 9 | . 1 . . . 2 5 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 33 | . 5 . 1 . 10 15 2 . . . . Successful 13 | . 2 . 1 . 4 5 1 . . . . Failed 20 | . 3 . . . 6 10 1 . . . . Catastrophic 3 | . . . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 2 . 1 . 9 7 2 . . . . Terminals 25 | . 2 . . . 10 11 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 5 | . 3 . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 5 | . . . 1 . 2 2 . . . . . Robot Analysis 2 | . . . . . 1 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . Repair 2 | . 1 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 2 1 1 . . . . Terminals 4 | . . . . . 2 1 1 . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 3 | . . . . . 2 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 2 7 1 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . Time 58 | . 26 . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 1 1 . . . Highest-Rated Group 10 | . . . . . . 10 10 10 . . . Highest-Rated Ally 10 | . . . . . . 10 10 10 . . . Total Orders 2 | . . . . . . 2 . . . . . STAY 1 | . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Robot Analysis Total 2 | . . . . . 1 1 . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Turns Passed 3205 | 195 533 52 395 49 389 678 45 212 79 417 161 Spaces Moved 4418 | 77 273 33 246 30 476 1174 84 397 216 1012 400 Core 2 | 2 . . . . . . . . . . . Treads 657 | 75 273 33 246 30 . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3759 | . . . . . 476 1174 84 397 216 1012 400 Fastest Speed 35 | 50 160 160 160 160 50 42 35 35 35 35 35 Average Speed 57 | 157 160 160 160 160 50 42 35 35 35 35 35 Slowest Speed 160 | 160 160 160 160 160 50 42 35 35 35 35 35 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 10 | . . . . . 3 7 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 7 44 19 61 13 34 21 3 55 38 85 31 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . . . 1 . . . 2 2 4 . Spaces Dug 31 | . . . . . 9 22 . . . . . Terrain Destroyed 105 | . 33 . . . 9 22 . 41 . . . Melee 31 | . . . . . 9 22 . . . . . Projectile . | . . . . . . . . . . . . AOE 74 | . 33 . . . . . . 41 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total 4884 | 108 341 32 248 31 566 1324 97 437 217 1069 414 Wait 243 | 2 38 . . . 52 90 6 4 . 41 10 Move 4387 | 76 272 32 245 29 469 1159 83 396 215 1011 400 Hop 10 | . . . . . 3 7 . . . . . Pick Up 41 | 1 7 . 2 . 6 18 1 1 . 4 1 Fast Attach 21 | 7 2 . . . 2 5 1 2 2 . . Attach 9 | . . . . . 2 2 1 4 . . . Detach 8 | . . . . . 2 2 . 4 . . . Swap 16 | . 2 . . 1 2 3 . 2 . 6 . Drop 27 | . 3 . 1 1 . 14 3 . . 5 . Fire 41 | 22 15 . . . . . . 4 . . . Melee 79 | . . . . . 28 24 2 20 . 2 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 15) 540 | -10/Materials | Repaired Lrg. Storage Unit 710 | -10/Materials | Discovered new exit (range 7) 729 | -10/Materials | Entered Mines 732 | -10/Mines | Assembled infested the area 774 | -10/Mines | Discovered new exit (range 5) 781 | -10/Mines | Entered Exiles 821 | -10/Exiles | Met 8R-AWN 849 | -10/Exiles | Met EX-HEX 909 | -10/Exiles | Met EX-BIN 935 | -10/Exiles | Aligned with FarCom system 937 | -10/Exiles | Given EX-Vault access code 975 | -10/Exiles | Opened EX-Vault 981 | -10/Exiles | Found Deploy-a-Sentry 986 | -10/Exiles | Found Flying Fortress v7 1018 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1067 | -10/Exiles | Met EX-DEC 1152 | -10/Exiles | Discovered new exit (range 15) 1176 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1176 | -10/Exiles | Entered Mines 1192 | -9/Mines | Met a Derelict bent on vengeance 1207 | -9/Mines | Discovered new exit (range 10) 1225 | -9/Mines | Entered Materials 1225 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1605 | -8/Materials | Discovered new exit (range 16) 1614 | -8/Materials | System corruption reached 10% 1614 | -8/Materials | Entered Factory 1614 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1734 | -7/Factory | Repaired Maul 2085 | -7/Factory | Discovered new exit (range 5) 2127 | -7/Factory | Discovered new exit (range 16) 2292 | -7/Factory | Entered another Factory area 2292 | -6/Factory | Accompanied by 1 ally 2292 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2325 | -6/Factory | Discovered new exit (range 3) 2333 | -6/Factory | Build established: Gladiator 2337 | -6/Factory | Entered Lower Caves 2337 | -6/Lower Caves | Accompanied by 1 ally 2423 | -6/Lower Caves | Identified exit to Lower Caves 2520 | -6/Lower Caves | Lost 3 parts (3u) 2549 | -6/Lower Caves | Entered another Lower Caves area 2616 | -6/Lower Caves | Discovered new exit (range 15) 2628 | -6/Lower Caves | Entered Zion 2641 | -6/Zion | Found CR-A16's Pointy Stick 2642 | -6/Zion | Discovered new exit (range 11) 2648 | -6/Zion | Received a visual enhancement algorithm 2679 | -6/Zion | Given the Hacking Drone Bay 2680 | -6/Zion | Found Prototype Device 2690 | -6/Zion | System corruption cleaned by Quarantine Array 2748 | -6/Zion | Learned location of Armory (-3) 2777 | -6/Zion | Rebuked by Imprinter 2801 | -6/Zion | Given A8's code to call for help 2932 | -6/Zion | Found Prototype Device 2932 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 2944 | -6/Zion | Learned Factory security intel 3045 | -6/Zion | Entered Proximity Caves 3152 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3206 | -5/Proximity Caves | Self-destructed Last Messages --------------- Wheel, Imp. Trap Scanner. 03052_ M-22 Extractor heat damages Imp. Trap Scanner, Imp. Trap Extractor, Wheel. 03053_ M-22 Extractor heat damages Imp. Datajack. 03054_ M-22 Extractor heat damages core (-11). 03054_ G-50 Soldier Hvy. Laser severed. 03056_ M-22 Extractor heat damages Wheel. 03058_ M-22 Extractor heat damages Imp. Trap Scanner. 03058_ G-50 Soldier destroyed. 03059_ Critical hit (Burn: +37). 03062_ G-50 Soldier destroyed. 03067_ Acquired Lgt. Angular Momentum Engine. 03152_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 03160_ Penetrated by Slug. 03167_ Slug penetrates Wall. 03169_ Penetrated by Slug. 03195_ M-22 Extractor reprogrammed Dirty Bomb Trap. 03197_ M-22 Extractor extracts Dirty Bomb Trap. 03198_ M-22 Extractor reprogrammed Dirty Bomb Trap. 03200_ M-22 Extractor extracts Dirty Bomb Trap. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????####???????????????? | | ?????????????????????????????## ##??????????????? | | ##???????????????????????##### ^#??????????????? | | ##???????????????????#### #??????????????? | | #######???#####????## ##??????????????? | | ##### ###### ####???????????????? | | ## ## #####???????????????? | | ## ##?# ##??????????????? | | # ## ###### ##?????????????? | | ##### ## #?????????????? | | ????# ##?????????????? | | ?#### ### #??????????????? | | ## ##?# ### #??????????????? | | # #??###?## ##### #??????????????? | | # ##???????# ###### ## #?????????????? | | # ##????????##### @ ### ##?????????????? | | # #???????????## #?# #??????????????? | | # ##???????????# ### #??????????????? | | ### #????????????# ## #??????????????? | | #?# #????????????# ### #??????????????? | | ####?# #####????????## ##?###??????????????? | | ?????# #?????????# #???????????????????? | | ?????#### #?????????# #???????????????????? | | ??????#?# #####?????# #???????????????????? | | ??????# # #????# ##???????????????????? | | ??????# ##????## ##????????????????????? | | ?????## #####??## ##?????????????????????? | | ?????# ##??####???????????????????????? | | ##??# ##????####????????????????????? | | ##?# ## ###??# ##???????????????????? | | ### #### ##?# ##??????????????????? | | ## ##??# ### #??????????????????? | | ##???# ## #??????????????????? | | ##????# ## ##??????????????????? | | ## #??????###### ####???????????????????? | | ###???????????# ####??????????????????????? | | #?????????????####?????????????????????????? | | ##?????????????????????????????????????????? | | ##????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 135 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Core Shielding | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Fission Core | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyMultitargetingFlakker Manual? 0 Play Time 00:52:03 Cumulative 90.5 hours Start 2025.01.02 @ 12:22:23 End 2025.01.02 @ 15:25:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 45 Adventurer 2 Explorer 2 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0fba17a-dad2-47a2-9f3f-3b9258ed80f0