Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.18 @ 14:42:14 Player: mr pogger Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1280) 1280 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5390 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Potential Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Spread Laser Spread Laser Spread Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Carbon-fiber Leg Advanced Weight Redist. System Electrolaser [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . . . 1 1 Weapon 2 | . . . . . . . 1 1 Parts Attached 56 | 6 3 7 10 2 2 2 19 5 Power 7 | 1 . . 1 1 . 1 2 1 Engine 7 | 1 . . 1 1 . 1 2 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 2 6 . 2 1 5 . Treads . | . . . . . . . . . Leg 18 | 2 . 2 6 . 2 1 5 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 8 | 1 1 1 1 . . . 3 1 Device 6 | . 1 1 1 . . . 2 1 Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 23 | 2 2 4 2 1 . . 9 3 Energy Gun 5 | . . . . . . . 4 1 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 12 | 2 2 3 2 1 . . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon 3 | . . . . . . . 3 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . Parts Lost 28 | . . 1 5 1 . . 6 15 Power 4 | . . . 1 1 . . . 2 Propulsion 5 | . . . 1 . . . . 4 Utility 5 | . . . 1 . . . 1 3 Weapon 14 | . . 1 2 . . . 5 6 Highest Loss Streak 8 | . . 1 5 1 . . 3 8 Average Slot Usage (%) 91 | . 90 100 82 100 99 100 95 61 Engine 10 | . 14 14 9 11 11 11 9 5 Leg 35 | . 28 28 30 44 43 44 36 14 Device 10 | . 5 14 9 11 11 11 9 12 Storage 10 | . 14 14 11 11 11 11 9 2 Processor 2 | . . . . . . . 6 7 Energy Gun 3 | . . . . . . . 11 10 Ballistic Gun 17 | . 28 26 21 22 22 22 9 . Naked Turns . | . . . . . . . . . Heaviest Build 26 | 11 12 12 15 15 12 12 21 26 Greatest Support 90 | 20 20 20 43 43 83 90 90 80 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 6 6 6 4 Most Carried 6 | 2 5 6 6 6 6 6 6 6 Average Carried 5 | 1 3 4 5 5 5 5 5 3 Final Capacity 6 | 6 6 6 6 6 6 6 6 4 Final Carried 6 | 2 5 5 6 6 6 6 6 1 Class Distribution -------------------- 49% | Scavenger-Mutant 36% | Mutant 10% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1053 | 163 95 86 222 89 . 22 335 41 Remotely . | . . . . . . . . . Salvage Created 1260 | . 95 101 353 87 . . 421 203 Parts 77 | . 9 7 20 10 . . 20 11 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 43 | . 6 5 8 4 . . 14 6 Guns 32 | . 6 2 8 4 . . 11 1 Cannons 6 | . . . . . . . 1 5 AOE 5 | . . 3 . . . . 2 . Classes Destroyed 6 | . 1 1 1 1 . . 2 . Worker 1 | . . . . 1 . . . . Recycler 1 | . . . . . . . 1 . Watcher 1 | . . . . . . . 1 . Swarmer 21 | . 6 3 . 4 . . 4 4 Grunt 16 | . . 2 5 . . . 7 2 Sentry 6 | . . . 3 . . . 3 . Best Kill Streak 5 | . 3 5 5 5 . . 5 5 Combat Bots Only 5 | . 3 5 5 4 . . 5 5 Max Kills in Single Turn 3 | . 1 3 1 2 . . 2 1 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . 3 . . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 4319 | . 191 329 619 253 . . 1341 1586 Core 1344 | . 62 67 135 18 . . 357 705 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 61 | 100 . 48 . . . 61 35 . Volleys Fired 114 | . 14 8 31 9 . . 42 10 Largest 3 | . 2 2 2 2 . . 3 3 Hottest 215 | . 40 50 43 43 . . 195 215 Shots Fired 238 | . 28 14 55 18 . . 100 23 Gun 203 | . 28 13 55 18 . . 82 7 Cannon 16 | . . . . . . . . 16 Launcher 1 | . . 1 . . . . . . Special 18 | . . . . . . . 18 . Kinetic 147 | . 28 13 55 18 . . 33 . Thermal 86 | . . . . . . . 67 19 Explosive 1 | . . 1 . . . . . . Electromagnetic 4 | . . . . . . . . 4 Robot Hit Streak 17 | . 5 3 9 4 . . 17 6 Robot Miss Streak 7 | . 3 2 2 2 . . 7 5 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 167 | . 13 8 43 10 . . 77 16 Core Hits 110 | . 7 7 19 5 . . 57 15 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2485 | . 92 221 416 143 . . 1207 406 Guns 1463 | . 92 49 416 143 . . 687 76 Cannons 330 | . . . . . . . . 330 Explosions 548 | . . 172 . . . . 376 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 994 | . 92 49 416 143 . . 294 . Thermal 911 | . . . . . . . 537 374 Explosive 548 | . . 172 . . . . 376 . Electromagnetic 32 | . . . . . . . . 32 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . Average Corruption 1 | . . . . . . . 1 . Corruption Purged . | . . . . . . . . . Effects 2 | . . . . . . . 2 . Message Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 37 | . . . . . . . 32 5 Projectiles 5 | . . . . . . . . 5 Explosions 32 | . . . . . . . 32 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 118 | . . 23 . . . . 95 . Shots 2 | . . 1 . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 564 | . . 19 6 . . . 564 450 Average Temperature 188 | . . 12 2 . . . 222 168 Received Heat Transfer 1353 | . . 81 228 . . . 342 702 Effects 12 | . . . . . . . 12 . Shutdowns 3 | . . . . . . . 3 . Interference 2 | . . . . . . . 2 . Matter Decay 2 | . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Damage (core) 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1507 | . . . . . . . 802 705 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 287 | . 155 185 175 109 . 5 287 251 Initial 130 | . . 60 72 24 . . 1 130 Average 82 | . 96 155 66 81 . . 112 170 Maximum Alert Level 1 | . . . . . . . 1 1 Low Security (%) 95 | 100 100 100 100 100 . 100 93 69 Level 1 4 | . . . . . . . 6 30 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . 1 . . . 3 1 Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . 10 7 15 4 . . 19 12 Peak Tracking Total 8 | . 4 5 8 4 . . 5 8 Tactical Retreats 2 | . . . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 15 | . 1 . 4 . 2 1 7 . Terminals 10 | . 1 . 3 . . 1 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 61 | . 3 . 14 . 24 2 18 . Successful 49 | . 1 . 10 . 24 2 12 . Failed 12 | . 2 . 4 . . . 6 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 30 | . 3 . 12 . . 2 13 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers 3 | . . . . . . . 3 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 43 | . 1 . 9 . 24 2 7 . Record 25 | . 1 . . . 23 . 1 . Robot Analysis 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . Alert Level 6 | . . . 3 . . . 3 . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 2 | . . . 1 . . . 1 . Dispatch Records 3 | . . . 2 . . 1 . . Investigation Status 1 | . . . . . . 1 . . Recall Investigation 1 | . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer 3 | . . . . . . . 3 . Insert Component 2 | . . . . . . . 2 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 2 . Unlock Access 1 | . . . . . . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . 4 . . 1 5 . Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 3155 | 60 274 99 529 198 535 494 714 252 Spaces Moved 2157 | 45 175 55 276 140 453 439 411 163 Core 6 | 6 . . . . . . . . Treads . | . . . . . . . . . Legs 2151 | 39 175 55 276 140 453 439 411 163 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 105 105 90 Average Speed 112 | 110 120 120 120 120 116 106 105 100 Slowest Speed 120 | 120 120 120 120 120 120 107 112 112 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 34 14 22 37 81 75 36 5 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 . 1 . . Spaces Dug 6 | . . . . . . . 6 . Terrain Destroyed 45 | . . 10 . . . . 35 . Melee . | . . . . . . . . . Projectile 9 | . . . . . . . 9 . AOE 36 | . . 10 . . . . 26 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 2649 | 52 215 75 424 152 462 466 573 230 Wait 282 | . 21 2 100 . . 20 87 52 Move 2149 | 44 174 54 275 139 452 438 410 163 Hop . | . . . . . . . . . Pick Up 24 | 2 2 1 4 1 4 2 8 . Fast Attach 17 | 6 1 . 5 . . . 4 1 Attach 16 | . . 1 2 1 2 . 6 4 Detach 1 | . . . . . . . 1 . Swap 23 | . 2 6 3 1 . 2 9 . Drop 23 | . 1 3 4 1 4 4 6 . Fire 114 | . 14 8 31 9 . . 42 10 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered Mines 343 | -10/Mines | Discovered new exit (range 8) 369 | -10/Mines | Core integrity fell below 50% 392 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 394 | -10/Mines | Found Prototype Device 395 | -10/Mines | Identified Exp. Sensor Array 411 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 434 | -10/Mines | Entered Materials 434 | -9/Materials | Evolved 2 slots: Propulsion x2 691 | -9/Materials | Lost 5 parts (1p1n1u2w) 929 | -9/Materials | Discovered new exit (range 16) 945 | -9/Materials | Build established: Scavenger-Mutant 963 | -9/Materials | Entered Mines 981 | -9/Mines | Learned Materials machine intel 1060 | -9/Mines | Discovered new exit (range 7) 1088 | -9/Mines | Learned Materials security intel 1156 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1156 | -9/Mines | Discovered new exit (range 5) 1161 | -9/Mines | Entered Exiles 1179 | -9/Exiles | Discovered new exit (range 15) 1194 | -9/Exiles | Met 8R-AWN 1213 | -9/Exiles | Met EX-HEX 1263 | -9/Exiles | Met EX-DEC 1316 | -9/Exiles | Visited The Gauntlet 1458 | -9/Exiles | Learned location of Zion (-6) 1495 | -9/Exiles | Met EX-BIN 1509 | -9/Exiles | Aligned with FarCom system 1511 | -9/Exiles | Given EX-Vault access code 1569 | -9/Exiles | Opened EX-Vault 1579 | -9/Exiles | Found Prototype Leg 1581 | -9/Exiles | Found Prototype Leg 1582 | -9/Exiles | Identified Potential Leg (x2) 1613 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1696 | -9/Exiles | Left Exiles lab with Potential Leg 1696 | -9/Exiles | Entered Mines 2177 | -8/Mines | Discovered new exit (range 6) 2190 | -8/Mines | Entered Materials 2190 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2192 | -8/Materials | Loaded intel: 66 machine locations 2351 | -8/Materials | Identified exit to Garrison 2606 | -8/Materials | Lost 3 parts (3w) 2717 | -8/Materials | Lost 3 parts (1u2w) 2835 | -8/Materials | Discovered new exit (range 9) 2879 | -8/Materials | Core integrity fell below 50% 2904 | -8/Materials | Entered Factory 2904 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3035 | -7/Factory | Lost 7 parts (3n1u3w) 3133 | -7/Factory | Core integrity fell below 50% 3144 | -7/Factory | Core integrity fell below 20% 3156 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03075_ Triggered Proton Bomb Trap. 03075_ A bubble of electromagnetic force engulfs the area. 03075_ Emergency Access malfunctions. 03075_ Door malfunctions. 03075_ Megafabricator disabled. 03096_ G-47 Trooper destroyed. 03096_ Imp. Ion Engine destroyed. 03104_ Plasma Cannon destroyed. 03104_ G-50 Soldier misfires. 03106_ G-50 Soldier IFF system glitched. 03108_ Plasma Cannon destroyed. 03108_ Arc Projector destroyed. 03112_ Adv. Weight Redist. System destroyed. 03112_ Lgt. Ion Engine destroyed. 03114_ Terminal unresponsive. 03116_ Heat Sink destroyed. 03120_ Terminal disabled. 03122_ G-50 Soldier misfires. 03134_ Potential Leg destroyed. 03146_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | # """"" #??????????????? | | # """"" #??????????????? | | # #??????????????? | | #= """ #??????????????? | | # """"" #??????????????? | | # = """"" #??????????????? | | # ** #??????????????? | | #%%% #??????????????? | | ##/###########??????????????? | | = % #????????????????? | | #????????????????? | | #????????????????? | | #????????????????? | | #????????????????? | | #### #????????????????? | | ???# #????????????????? | | ???# #????????????????? | | ???# #????????????????? | | ???# +????????????????? | | ???# % #????????????????? | | ???# #????????????????? | | ???### #????????????????? | | ?????# #????????????????? | | ?????# ##+#???########### | | ?????# #???# # | | ?????# #???# @ # | | ?????# #???# # | | ###### #???# g%! # | | # #???# %= ! # | | [ # ##### g # | | # # """"""# | | + # """"""# | | " " # + """"""# | | "R" # # """"""# | | """ # # """""# | | #########+##/# """"""# | | ###### / """""?? | | ?????#""" # """"?? | | ?????#""" # """""?? | | ?????#"S # ?? | | ?????#""" """ ##########? | | ?????# "" """ #?????????? | | ?????# """ #?????????? | | ?????# #?????????? | | ?????# """?""" #?????????? | | ?????# ""??""" #?????????? | | ?????#??????"" #?????????? | | ????????????? #?????????? | | ?????????????######?????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 42 Targeting Accuracy 8 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Librarian Challenges ------------ None Game ------ Seed PlasmaFlakScythe Manual? 0 Play Time 00:51:16 Cumulative 7.5 hours Start 2022.01.16 @ 23:54:31 End 2022.01.18 @ 14:42:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20a9eb59-1098-46fd-aa9a-db02393708c6