Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.04 @ 20:46:59 Player: Luigi Panache Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (362) 1810 Value Destroyed (20975) 20975 Prototype IDs (76) 1520 Alien Tech Used (4) 800 Bonus (13544) 13544 TOTAL SCORE: 49149 Bonus ------- High Alert Combat Kills 1724 Follower Combat Kills 342 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -422 Cogmind --------- Core Integrity 1469/1600 Matter 300/300 Energy 1085/1150 System Corruption 13% Temperature Cool (4) Movement Treading (210) Ox2 Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (2) --- Armored Heavy Treads > --- UTILITY (20) ----- Experimental Cooling System Experimental Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Quantum Capacitor Improved Utility Shielding Heavy Armor Plating Layered Heavy Armor Plating Improved Hacking Suite > --- WEAPON (2) ------- Heavy Phase Cannon Gamma Bomb Array > --- INVENTORY (26) --- Light Antimatter Reactor Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Power Amplifier Experimental Coolant Injector Experimental Matter Compressor (500) Quantum Capacitor Transdimensional Reconstructor Multirail Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Fusion Bomb Launcher Advanced Micro-nuke Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Quantum Capacitor Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Phase Redirector Improved Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Nova Cannon > --- INVENTORY -------- Quantum Reactor Improved Heavy Treads Armored Heavy Treads Advanced Heavy Treads Advanced Power Amplifier Experimental Coolant Injector Improved Energy Well Advanced Energy Well Improved Matter Compressor Long-range Tractor Beam Transdimensional Reconstructor Subatomic Replicator Heavy Phase Cannon Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Fusion Bomb Launcher Advanced Micro-nuke Launcher Sigix Containment Pod [Rating: 182] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Flak Gun Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 455 | 2 12 . 1 17 37 39 60 6 1 2 4 16 11 . . . 20 3 2 7 19 9 11 12 10 8 37 45 17 47 Power 20 | . . . . 1 2 2 2 . . . . 1 . . . . 3 . . . . . . . 1 . 2 5 . 1 Engine 10 | . . . . 1 2 2 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 5 . 1 Propulsion 47 | 2 2 . . 6 9 6 4 1 . . . 2 . . . . 1 . . . 3 1 . . . . 2 1 3 4 Treads 40 | 2 2 . . 1 9 4 4 1 . . . 2 . . . . 1 . . . 3 1 . . . . 2 1 3 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 209 | . 5 . 1 2 13 10 36 2 . . . 10 4 . . . 8 1 1 4 11 5 4 4 5 1 16 28 12 26 Device 73 | . 2 . . . 7 4 20 . . . . 3 3 . . . 1 . 1 1 5 . 1 1 3 1 6 6 1 7 Storage 15 | . 2 . 1 1 . . 2 . . . . . . . . . 2 . . . 1 . . . 1 . 2 1 1 1 Processor 12 | . . . . . 1 1 2 . . . . 1 . . . . 1 . . 2 1 . 1 . . . . . . 2 Hackware 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 2 . 1 Protection 100 | . 1 . . 1 5 5 10 2 . . . 6 1 . . . 4 1 . 1 4 5 2 3 1 . 5 18 10 15 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 179 | . 5 . . 8 13 21 18 3 1 2 4 3 7 . . . 8 2 1 3 5 3 7 8 4 7 17 11 2 16 Energy Gun 24 | . 2 . . 3 2 9 2 . . . . . . . . . 1 . . . . . . . 2 . 3 . . . Energy Cannon 40 | . . . . . . 4 7 . . . . . 2 . . . 1 1 . . . . 2 1 . . 3 7 1 11 Ballistic Gun 68 | . 1 . . 2 6 6 6 1 1 2 2 2 2 . . . 6 . 1 2 5 1 4 4 2 3 8 . . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Launcher 43 | . 2 . . 3 5 2 2 2 . . 2 1 3 . . . . 1 . 1 . 2 1 3 . 4 3 1 1 4 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . . 9 . . . . . . . . . . 3 . . 2 2 . . . 3 . . 8 1 1 Parts Lost 52 | . . . . 9 . 2 2 1 . . . 1 . . . . . . . . . 1 . . . 1 10 6 5 14 Power 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 6 | . . . . 3 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Utility 27 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 7 5 3 10 Weapon 15 | . . . . 5 . . 2 . . . . . . . . . . . . . . . . . . . 2 1 1 4 Highest Loss Streak 8 | . . . . 8 . 1 1 1 . . . 1 . . . . . . . . . 1 . . . 1 3 4 1 6 Average Slot Usage (%) 95 | . 98 100 100 84 98 97 98 100 100 84 100 98 100 100 100 100 96 100 100 100 99 97 93 94 85 93 89 87 82 82 Engine 5 | . 14 14 14 7 9 8 7 7 7 7 7 6 6 6 6 6 4 5 5 5 5 5 5 5 1 . . . . . Treads 12 | . 27 28 28 3 14 16 14 15 15 15 15 12 13 13 13 13 11 11 11 11 10 7 5 5 5 5 4 4 4 4 Device 10 | . 4 . . . 15 17 12 7 7 7 7 7 12 13 13 13 11 11 11 9 8 10 10 6 9 9 11 15 13 12 Storage 20 | . 21 28 28 21 18 18 22 23 23 23 23 20 20 20 20 20 17 23 23 20 20 21 21 21 21 21 19 14 13 15 Processor 15 | . . . . . 3 9 11 15 15 15 15 19 20 20 20 20 17 17 17 21 25 21 22 26 26 26 22 19 17 18 Hackware 1 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 5 3 3 Protection 12 | . 1 . . 6 16 9 8 14 15 15 15 17 13 13 13 13 18 17 17 16 13 20 19 18 15 15 10 11 17 18 Energy Gun 1 | . 11 . . . 4 12 3 . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 2 | . . . . . . 1 9 . . . . . 3 6 6 6 3 . . . . . . . . . . 8 5 4 Ballistic Gun 5 | . 5 . . 5 8 2 1 13 12 . 14 12 4 . . . 4 10 11 10 10 9 8 9 . 9 7 . . . Launcher 3 | . 11 28 28 21 5 . . . 2 . . . 3 6 6 6 2 . . . . . . . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 12 43 43 59 59 73 80 125 146 146 144 146 152 139 123 123 123 144 149 145 145 146 149 152 147 137 142 166 161 171 183 Greatest Support 80 | 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 48 48 48 48 48 75 75 75 75 75 75 80 80 80 Greatest Overweight (x) 24 | . 1 1 1 12 3 24 5 3 3 3 3 7 3 3 3 3 3 3 3 3 3 3 2 1 1 1 2 2 2 2 Average Overweight (x) 1 | . . 1 1 2 1 1 2 2 3 3 3 3 2 3 3 3 2 2 3 2 2 2 1 1 1 1 1 1 1 1 Largest Inventory Capacity 26 | 6 16 16 18 18 18 18 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Average Capacity 23 | 6 11 16 17 15 18 18 24 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Most Carried 26 | 6 16 16 17 18 18 18 26 26 24 24 24 26 26 26 26 26 26 25 25 26 26 26 26 26 26 26 26 26 26 26 Average Carried 22 | 6 10 16 16 13 17 17 23 24 24 24 24 25 25 26 26 26 25 25 25 25 25 25 25 25 25 25 24 25 24 25 Final Capacity 26 | 6 16 16 18 18 18 18 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Final Carried 26 | 6 16 16 17 18 17 18 26 24 24 24 24 26 26 26 26 26 25 25 25 26 26 25 26 26 26 26 26 26 26 22 Class Distribution -------------------- 61% | Hauler-Mutant 20% | Mutant 10% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 10304 | 220 209 20 20 573 553 689 704 221 17 . 148 399 204 29 37 . 423 30 . 60 825 410 364 587 116 282 1028 685 474 977 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19912 | . 393 . . 250 830 1482 1503 240 . . 132 543 145 29 . . 708 . . . 932 612 292 416 358 406 3693 1705 506 4737 Parts 861 | . 17 . . 11 42 65 56 4 . . 8 25 4 2 . . 36 . . . 41 34 11 11 4 11 179 93 17 190 Haulers Intercepted 9 | . 1 . . . 1 5 . . . . . . . . . . 1 . . . 1 . . . . . . . . . Recyclers Shooed 10 | . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 3 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 145 | . . . . . . . . 3 . . 16 . 1 2 3 . . . . 57 38 . 7 9 . 9 . . . . Prevented 12 | . . . . . . . . . . . . . . . . . . . . 4 3 . . . 4 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 330 | . 6 . . 23 21 23 31 8 . . 4 12 7 . . . 12 . . . 10 10 7 11 . 11 46 26 9 53 Guns 110 | . 2 . . 2 10 17 5 2 . . 2 9 . . . . 5 . . . 10 5 3 2 . 3 33 . . . Cannons 71 | . . . . . . 1 18 . . . . . 1 . . . 1 . . . . . . . . . 4 10 5 31 AOE 106 | . 3 . . 21 11 5 7 6 . . 2 3 6 . . . 3 . . . . 5 4 9 . 8 6 2 3 2 Classes Destroyed 21 | . 4 . . 3 3 1 2 . . . . 1 1 1 . . 1 . . . . . . . . . 1 . 1 2 Worker 9 | . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . 3 . . 2 Builder 7 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 2 Hauler 9 | . 1 . . . 1 5 . . . . . . . . . . 1 . . . 1 . . . . . . . . . Recycler 6 | . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Watcher 13 | . 1 . . . 2 1 1 . . . . . . . . . . . . . . 2 . . . . 3 . 1 2 Swarmer 60 | . . . . . 3 7 8 1 . . 2 3 3 . . . 3 . . . . 5 5 5 . 5 5 . . 5 Grunt 117 | . 6 . . 1 13 6 6 5 . . 1 7 . . . . 2 . . . 8 4 . 3 . 3 16 7 4 25 Brawler 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . . 2 Duelist 9 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . 2 . 1 1 1 . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 34 | . . . . . 4 7 5 1 . . . . . . . . 1 . . . 1 . . 1 . 1 6 . 3 4 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 24 | . . . . . 1 3 4 . . . . . . . . . 4 . . . . . 2 . . . 4 2 . 4 Programmer 35 | . . . . . . . 6 1 . . 1 2 . . . . 2 . . . . 1 . . . . 11 1 . 10 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 19 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fireman 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 4 . . 16 3 3 5 4 . . 2 5 4 1 . . 3 . . . 5 6 7 5 . 5 8 7 5 8 Combat Bots Only 16 | . 3 . . 16 3 3 5 4 . . 2 3 4 . . . 3 . . . 4 5 7 5 . 5 6 7 5 7 Max Kills in Single Turn 4 | . 4 . . 4 3 3 3 2 . . 2 3 2 1 . . 1 . . . 1 3 4 3 . 2 3 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . . 3 3 3 3 2 . . 2 2 2 . . . 1 . . . . 3 4 3 . 2 2 2 1 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Damage Taken 20789 | . 291 . . 1006 803 818 1988 207 . . 40 543 194 . . . 744 . . 90 168 371 178 378 . 331 2723 3138 1947 4831 Core 1544 | . 24 . . 128 120 135 242 5 . . 6 38 14 . . . 86 . . . . 10 18 22 . 44 107 277 137 131 Absorbed by Shields 3981 | . . . . . 153 144 . . . . . . . . . . . . . 12 138 320 187 348 . 345 2237 . . 97 Reduced by Siege Mode 431 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 117 89 38 176 Redirected to Core 291 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 83 . Core Remaining (%) 78 | 100 . . . 39 . 53 . . . . 63 . . . . 93 . . . . 91 . . . . 91 . 70 90 91 Volleys Fired 1096 | . 25 . 1 27 53 71 96 11 . . 5 26 30 6 . . 38 13 . 1 30 33 27 25 10 25 191 90 47 215 Largest 2 | . 2 . 2 2 2 2 2 2 . . 2 2 2 1 . . 2 1 . 2 2 2 2 2 2 2 2 2 1 2 Hottest 207 | . 60 . 60 80 78 135 180 64 . . 56 64 90 90 . . 111 90 . 74 70 74 98 98 105 70 113 207 120 178 Shots Fired 1650 | . 50 . 2 52 99 130 187 15 . . 8 50 31 6 . . 68 13 . 2 60 63 35 42 20 32 330 92 47 216 Gun 902 | . 46 . . 21 76 118 42 7 . . 6 47 . . . . 53 . . 1 60 59 16 33 20 17 280 . . . Cannon 584 | . . . . . . 10 142 . . . . . 21 6 . . 11 13 . . . . 15 1 . . 41 85 42 197 Launcher 164 | . 4 . 2 31 23 2 3 8 . . 2 3 10 . . . 4 . . 1 . 4 4 8 . 15 9 7 5 19 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 676 | . 23 . . 12 51 21 12 7 . . 6 47 . . . . 46 . . 1 60 59 16 33 . 17 265 . . . Thermal 385 | . . . . . . 2 128 . . . . . 21 6 . . . 13 . . . . 15 1 . . 16 22 35 126 Explosive 145 | . 4 . 2 31 23 2 3 8 . . 2 3 10 . . . 4 . . 1 . 4 4 8 . 15 9 7 5 . Electromagnetic 444 | . 23 . . 9 25 105 44 . . . . . . . . . 18 . . . . . . . 20 . 40 63 7 90 Robot Hit Streak 80 | . 11 . . 15 25 47 80 15 . . 8 26 24 30 . . 43 . . . 26 42 52 16 10 19 45 29 18 51 Robot Miss Streak 3 | . 1 . . 2 1 2 2 2 . . 2 3 . . . . 2 . . . 2 2 1 1 1 1 3 1 1 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 2 . . . Secondary Targets 11 | . . . . 1 . 1 . . . . . 4 . . . . . . . . 1 1 . . . . 3 . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . Capacitor 360 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 79 42 197 Shots Hit Robots 1331 | . 39 . . 40 80 109 148 13 . . 4 47 11 6 . . 59 . . . 53 50 14 32 18 29 270 74 40 195 Core Hits 984 | . 18 2 . 54 53 61 63 24 . . 11 72 14 2 . . 57 . . 5 26 24 9 31 12 33 216 42 25 130 Critical Hits 197 | . . . . 1 . 2 2 . . . . . . . . . 2 . . . 14 24 7 11 1 7 81 10 5 30 Critical Kills 74 | . . . . . . 2 1 . . . . . . . . . . . . . 10 9 4 1 . 3 24 6 1 13 Critical Parts Destroyed 112 | . . . . . . . 1 . . . . . . . . . 2 . . . 4 15 3 10 . 4 52 4 4 13 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48073 | . 761 19 . 1371 2475 2952 4421 899 . . 238 1745 944 194 . . 1804 . . 65 482 977 678 1551 273 1945 7686 4116 3030 9447 Guns 12977 | . 525 . . 156 906 1909 798 198 . . 96 1369 . . . . 1235 . . . 482 391 84 245 179 127 4277 . . . Cannons 15423 | . . . . . . 157 2881 . . . . . 64 194 . . 259 . . . . . . . . . 1062 2499 1441 6866 Explosions 19429 | . 230 . . 1215 1569 842 732 695 . . 142 376 880 . . . 276 . . 65 . 555 594 1306 94 1818 2269 1617 1589 2565 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 244 | . 6 19 . . . 44 10 6 . . . . . . . . 34 . . . . 31 . . . . 78 . . 16 Kinetic 9501 | . 212 . . 90 480 294 284 198 . . 96 1369 . . . . 1089 . . . 482 391 84 245 . 127 4060 . . . Thermal 11905 | . 32 . . . . 483 2831 . . . . . 64 194 . . . . . . . . . . 94 . 771 812 1262 5362 Explosive 15679 | . 198 . . 1215 1569 359 594 695 . . 142 376 880 . . . 276 . . 65 . 555 594 1306 . 1818 1930 1518 1589 . Electromagnetic 10744 | . 313 . . 66 426 1772 702 . . . . . . . . . 405 . . . . . . . 179 . 847 1786 179 4069 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 2 2 2 2 . 3 4 4 4 4 4 1 1 1 1 . 2 2 2 2 . 2 2 2 2 2 17 20 . 13 Average Corruption 4 | . 1 2 2 2 . 2 2 4 4 4 4 1 1 1 1 . 1 2 2 2 . 2 2 2 2 2 10 17 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 517 | . 5 16 13 11 . 41 37 22 8 2 22 2 15 3 2 . 2 10 3 1 . . 10 9 6 6 89 140 . 42 Message Errors 129 | . 3 7 3 5 . 14 9 6 2 . 6 1 6 . 2 . 1 7 . . . . 5 4 2 2 18 21 . 5 Matter Fused 58 | . . . . . . 4 5 5 3 1 . . . . . . . . . . . . . . . . 11 23 . 6 Heat Flow Errors 59 | . . 3 3 1 . 3 7 3 1 1 6 . . . . . . . 1 . . . 3 2 1 . 9 14 . 1 Energy Discharges 66 | . 1 1 2 1 . 8 7 5 1 . 1 1 4 1 . . . 1 1 . . . . 1 . 1 10 11 . 8 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 75 | . 1 5 5 2 . 7 2 3 1 . 9 . 2 2 . . . 2 1 1 . . 2 2 2 2 9 13 . 2 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 3 Misfires 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Misdirections 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 21 . . Targeting Errors 72 | . . . . 1 . 5 5 . . . . . 3 . . . 1 . . . . . . . 1 . 23 19 . 14 Weapon Failures 13 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 1 7 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1309 | . . . . 55 16 66 42 36 . . . 25 42 48 . . . . . . . 47 44 52 . 143 248 175 70 200 Projectiles 481 | . . . . . . . 42 . . . . . . 48 . . . . . . . . . . . . 51 110 39 191 Explosions 821 | . . . . 55 16 66 . 36 . . . 25 42 . . . . . . . . 40 44 52 . 143 197 65 31 9 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Knockbacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Impact 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1440 | . 56 . . 115 54 147 32 . . . . . 17 . . . . . . 24 . 30 . 10 . 3 226 339 209 178 Shots 56 | . 2 . . 6 3 6 1 . . . . . 3 . . . . . . 1 . 2 . 1 . 1 3 7 5 15 Rammed 19 | . 1 3 . . . 8 1 . . . . . . . . . . . . . . 1 . . . . 4 . . 1 Targets Rammed 22 | . 1 3 . . . 8 1 1 . . . . . . . . 1 . . . . 1 . . . . 5 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . Highest Temperature 442 | . 66 277 227 104 62 217 442 223 86 94 285 153 135 . . . . . 136 18 135 55 324 265 240 84 399 255 186 198 Average Temperature 69 | . 30 116 108 34 19 41 91 71 46 47 101 60 79 . . . . . 70 9 40 10 129 45 117 35 63 87 86 90 Received Heat Transfer 3156 | . 132 . . 60 381 243 465 114 . . . 198 65 . . . 90 . . 9 55 75 . 100 . 47 390 117 189 426 Effects 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 4 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Interference 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Siege Activations 40 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 13 6 3 14 Total Turns 590 | . . . . . . . . . . . . . . . . . . . . . . . . 62 . 14 244 62 36 172 Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . . . . . 38 . 9 60 27 19 36 Robots Corrupted 44 | . 1 . . . . 1 1 . . . . . . . . . 3 . . . . . . . 1 . 3 12 1 21 Combat Hostiles 42 | . 1 . . . . . 1 . . . . . . . . . 3 . . . . . . . 1 . 3 12 1 20 Parts Fried 123 | . . . . . 6 20 9 . . . . . . . . . 5 . . . 1 2 . . 1 . 7 32 . 40 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Melted 33 | . . . . 1 . . 9 . . . . . 1 . . . . . . . . . . . . . 1 10 1 10 Heat Transferred 11915 | . 50 . . . . 750 3628 . . . . . 100 300 . . . . . . . . . . 62 . 657 679 1147 4542 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . 1 . . . . 10 3 . . . . . . . . . . . . . . . . . 1 . 1 1 . 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 1124 | . 156 16 . 98 496 283 255 . . . . 150 . . . . 340 . . . . 331 . . . . 619 644 344 1124 Initial 303 | . . 1 . . . 178 3 . . . . . . . . . . . . . . . . . . . 59 303 14 174 Average 166 | . 32 4 . 42 140 99 84 . . . . 65 . . . . 117 . . . . 45 . . . . 261 331 262 485 Maximum Alert Level 4 | . . . . . 2 1 1 . . . . . . . . . 1 . . . . 1 . . . . 2 2 1 4 Low Security (%) 67 | 100 100 100 . 100 70 90 96 . . . . 100 . . . . 80 . . . . 97 . . . . 39 7 13 8 Level 1 21 | . . . . . 23 9 3 . . . . . . . . . 19 . . . . 2 . . . . 41 61 86 43 Level 2 8 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 19 31 . 27 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 2 1 . . 3 6 13 . . . . 6 . . . . 4 . . . . 6 . . . . 11 3 . 12 Investigation 13 | . 2 . . . 1 2 3 . . . . . . . . . 1 . . . . . . . . . 2 2 . . Extermination 19 | . . . . . . . 6 . . . . 3 . . . . 1 . . . . 1 . . . . 5 . . 3 Reinforcement 22 | . . . . . 2 4 1 . . . . 3 . . . . 1 . . . . 3 . . . . 3 . . 5 Assault 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Garrison 8 | . . . . . . . 3 . . . . . . . . . 1 . . . . 2 . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 23 | . . . . . 5 3 1 . . . . . . . . . . . . 2 . 1 . . . . 3 . 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 454 | . 16 2 . 24 29 41 42 7 . . 5 13 7 . . . 18 . . 6 6 23 4 13 . 14 67 28 19 70 Peak Tracking Total 11 | . 3 2 9 11 5 5 4 4 . . 3 4 4 . . . 5 . . 5 3 7 5 5 . 5 6 5 6 7 Tactical Retreats 37 | . 3 . . 1 1 4 2 . . . . . . . . . 1 . . . 1 2 . 3 . 3 7 . 3 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 20 | . 2 . . . 1 4 2 . . . . 2 . . . . . . . . . . . . . . 2 3 . 4 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . . 1 7 1 . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 46 | . 3 . 1 3 6 5 3 . . . . . . . . . 2 . . . . . . . 2 . 4 11 2 4 Max in Single Turn 3 | . 2 . 1 3 1 1 1 . . . . . . . . . . . . . . . . . 2 . 2 1 1 1 Garrison Access 7 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 2 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 90 | . 8 . 2 . 3 9 8 . . 4 . 3 . . . . 6 . 1 4 . 2 1 . 4 1 11 18 . 5 Terminals 46 | . 6 . . . 2 6 4 . . . . 1 . . . . 2 . 1 . . 2 . . . 1 6 14 . 1 Fabricators 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Repair Stations 16 | . 1 . . . 1 1 2 . . . . 2 . . . . 3 . . . . . . . . . 2 2 . 2 Recycling Units 4 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Total Hacks 246 | . 29 . 2 . 7 24 22 . . 23 . 9 . . . . 15 . 1 15 . 4 1 . 17 1 28 41 . 7 Successful 164 | . 17 . 2 . 6 16 13 . . 23 . 6 . . . . 7 . 1 15 . 3 1 . 17 1 15 19 . 2 Failed 82 | . 12 . . . 1 8 9 . . . . 3 . . . . 8 . . . . 1 . . . . 13 22 . 5 Catastrophic 15 | . 1 . . . 1 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 5 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 19 . 1 . 4 14 9 . . . . 1 . . . . 6 . . 1 . 2 . . . . 10 10 . 1 Terminals 110 | . 21 . . . 5 15 9 . . . . 3 . . . . 6 . 1 . . 4 . . . 1 13 31 . 1 Fabricators 11 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 5 . . 2 Repair Stations 45 | . 4 . . . 2 4 7 . . . . 6 . . . . 7 . . . . . . . . . 7 5 . 3 Recycling Units 11 | . 4 . . . . 3 2 . . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Garrison Access 6 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 Terminal Hacks 99 | . 10 . 2 . 2 7 2 . . 23 . 1 . . . . 1 . 1 15 . 2 1 . 17 1 2 12 . . Record 30 | . . . 1 . . . . . . 11 . . . . . . . . 1 8 . . . . 5 1 . 3 . . Part Schematic 12 | . 2 . . . . . . . . 4 . . . . . . . . . . . 1 . . 4 . . 1 . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . . . . . . . . . . 3 . . . . . . . . . 6 . . . . 4 . . . . . Open Door 5 | . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Branch Access Points 6 | . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . Unreport Threat 8 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 3 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . 2 Load Schematic 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Build 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 Repair Station Hacks 31 | . 4 . . . 2 4 6 . . . . 4 . . . . 4 . . . . . . . . . 3 4 . . Scan Component 16 | . 2 . . . 1 2 3 . . . . 2 . . . . 2 . . . . . . . . . 2 2 . . Repair 15 | . 2 . . . 1 2 3 . . . . 2 . . . . 2 . . . . . . . . . 1 2 . . Recycling Unit Hacks 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 19 | . 2 . . . 2 3 3 . . . . 1 . . . . 2 . . . . 1 . . . . 5 . . . Terminals 13 | . 2 . . . 2 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 3 . . . Botnet 13 | . 2 . . . 2 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 3 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 62 | . 8 . . . 3 6 7 . . . . 3 . . . . 6 . . . . 2 . . . . 7 15 . 5 Full Trace Events 8 | . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . 2 2 . . Feedback Events 4 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 4 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Matter 351 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 351 . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Part Schematics Acquired 12 | . 2 . . . . . . . . 4 . . . . . . . . . . . 1 . . 4 . . 1 . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Matter 636 | . . . . . . . 102 . . . . . . . . . . . . . . . . . . . 256 . . 278 Time 214 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . 128 . . 69 Total Part Build Rating 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 15 | . 2 . . . 1 2 3 . . . . 2 . . . . 2 . . . . . . . . . 1 2 . . Time 493 | . 52 . . . 26 111 95 . . . . 60 . . . . 72 . . . . . . . . . 19 58 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 10 . . . . 9 . . . . . . . . . . . . . . . . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 15 | . . 2 . 2 . . . . . . 1 . . . 4 . . . . 5 . . . . . . 1 . . . Largest Group 5 | . . 1 1 2 2 . . . . . 1 1 . . 4 4 4 . . 5 1 . . . . . 1 . . . Highest-Rated Group 240 | . . 31 31 45 45 . . . . . 94 94 . . 74 74 74 . . 240 55 . . . . . 32 . . . Highest-Rated Ally 94 | . . 31 31 31 31 . . . . . 94 94 . . 20 20 20 . . 60 55 . . . . . 32 . . . Total Orders 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . 2 AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . . . 2 17 . . . . . 18 2 . . . . 17 . . 13 . . . . . . . . . . Total Damage 2281 | . . . . 42 337 . . . . . 520 47 . . . . 692 . . 643 . . . . . . . . . . Kills 18 | . . . . . 4 . . . . . 4 . . . . . 5 . . 5 . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . . . . . 3 . . 2 2 . . 2 . . 1 . . 1 . . . . . . Drone Launches 21 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 37610 | 15 1689 1285 1197 652 1116 2517 3317 940 499 265 1019 1299 2018 659 1485 320 1531 921 442 1788 1422 819 648 1299 490 531 2733 2204 562 1928 Spaces Moved 15729 | 9 890 574 660 389 514 885 1214 379 222 117 427 435 773 288 661 143 557 435 196 808 585 334 285 665 220 238 906 969 231 720 Core 19 | . . . . 13 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Treads 15202 | 6 890 574 660 10 375 879 1214 379 222 117 427 435 773 288 661 143 557 435 196 808 585 334 285 665 220 238 906 969 231 720 Legs 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 396 | . . . . 257 139 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 109 | . . . . 109 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 160 180 180 90 100 180 190 210 225 225 225 205 205 225 225 225 205 205 225 205 205 180 180 180 180 180 180 180 180 165 Average Speed 200 | 146 169 180 180 134 161 198 212 228 225 225 225 226 219 225 225 225 220 205 225 215 205 206 181 180 180 180 196 198 198 198 Slowest Speed 1250 | 160 180 180 180 650 220 1250 270 230 225 225 225 300 225 225 225 225 225 225 225 225 225 225 200 180 180 180 210 210 200 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 96 89 70 73 46 94 26 54 49 75 50 8 71 48 77 35 11 63 38 86 80 10 47 75 60 51 25 93 8 26 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 12 | . . 2 1 . . . . . . 1 1 . . . 3 . . 1 . . . . . . 3 . . . . . Known Exits Taken 24 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 12 | . . . . 2 . . . 2 . . 2 . . . 2 . . . . . 1 . 1 1 . 1 . . . . Spaces Dug 76 | . . . . . . 2 . . . . . . 19 . . . . 11 . 17 . . 15 1 . . 4 1 2 4 Terrain Destroyed 1199 | . 22 . 10 123 114 53 39 32 . . 12 7 96 . . . 23 13 . 17 . 51 66 100 1 78 164 35 68 75 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 86 | . . . . . 2 4 9 . . . . . 19 . . . 2 13 . . . . 15 1 . . 6 1 4 10 AOE 1113 | . 22 . 10 123 112 49 30 32 . . 12 7 77 . . . 21 . . 17 . 51 51 99 1 78 158 34 64 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 20534 | 10 1017 825 669 465 713 1512 1748 433 222 120 476 697 1055 294 660 142 796 450 197 871 744 398 375 720 296 301 1564 1237 333 1194 Wait 2756 | . 70 247 . 18 65 460 323 37 . . 41 205 240 1 . . 154 . . 3 95 14 52 13 40 30 387 72 20 169 Move 15692 | 8 889 573 659 388 513 884 1213 378 221 116 426 434 772 287 660 142 556 434 195 807 584 333 284 664 219 237 899 968 230 719 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Pick Up 181 | . 13 1 4 11 17 12 22 . . . . 9 1 . . . 10 . . 11 6 3 . 3 4 1 16 20 4 13 Fast Attach 158 | . 4 . . 3 12 20 19 . . 2 . 6 . . . . 7 . . 3 5 1 1 . 7 . 8 27 9 24 Attach 77 | . . . . 7 4 2 4 1 . . . 3 1 . . . 1 . . . 2 3 . 2 2 1 14 9 6 15 Detach 25 | . 1 . . . . 2 2 . . . . . . . . . 1 . . . . . . . 2 . 6 2 4 5 Swap 222 | 2 8 . 1 7 21 17 37 5 1 . 4 7 10 . . . 12 3 2 4 12 5 10 10 2 7 15 9 2 9 Drop 260 | . 6 1 4 4 28 29 29 . . 2 . 7 1 . . . 16 . . 13 10 5 1 3 10 . 16 40 11 24 Fire 1096 | . 25 . 1 27 53 71 96 11 . . 5 26 30 6 . . 38 13 . 1 30 33 27 25 10 25 191 90 47 215 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . 1 3 . . . 8 1 1 . . . . . . . . 1 . . . . 1 . . . . 5 . . 1 Escape Stasis 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . Rewire 29 | . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Identified exit to Mines 127 | -10/Materials | Met 8R-AWN 308 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 13) 685 | -10/Materials | Discovered new exit (range 15) 1532 | -10/Materials | Repaired Lgt. Treads 1560 | -10/Materials | Repaired Lgt. Treads 1565 | -10/Materials | Discovered new exit (range 9) 1705 | -10/Materials | Entered Mines 1707 | -10/Mines | Followed 8R-AWN into the Mines 1742 | -10/Mines | Discovered new exit (range 3) 1864 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1969 | -10/Mines | Learned location of Mines (-9) 2001 | -10/Mines | Received a Mining Laser from a helpful Derelict 2003 | -10/Mines | Discovered new exit (range 11) 2307 | -10/Mines | Met a Derelict testing a Signal Generator 2437 | -10/Mines | Learned location of Storage (-8) 2990 | -10/Mines | Entered Exiles 2990 | -10/Exiles | Accompanied by 1 ally 3071 | -10/Exiles | Welcomed by 8R-AWN 3100 | -10/Exiles | Met EX-HEX 3199 | -10/Exiles | Met EX-DEC 3231 | -10/Exiles | Learned location of Zion (-6) 3348 | -10/Exiles | Discovered new exit (range 11) 3825 | -10/Exiles | Met EX-BIN 3847 | -10/Exiles | Aligned with FarCom system 3849 | -10/Exiles | Given EX-Vault access code 3890 | -10/Exiles | Opened EX-Vault 3942 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4150 | -10/Exiles | Attacked by the Exiles 4187 | -10/Exiles | Entered Mines 4187 | -9/Mines | Accompanied by 1 ally 4188 | -9/Mines | Assembled infested the area 4256 | -9/Mines | Destroyed 16 combat bots 4271 | -9/Mines | Core integrity fell below 50% 4301 | -9/Mines | Lost 8 parts (1p3n4w) 4504 | -9/Mines | Found a hidden stash of uninstalled traps 4612 | -9/Mines | Discovered new exit (range 9) 4725 | -9/Mines | Discovered new exit (range 10) 4839 | -9/Mines | Entered Materials 4839 | -8/Materials | Accompanied by 2 allies 4839 | -8/Materials | Evolved 4 slots: Utility x4 4840 | -8/Materials | Identified exit to Storage 4844 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5133 | -8/Materials | Repaired Lgt. Treads 5461 | -8/Materials | Discovered new exit (range 16) 5773 | -8/Materials | Discovered new exit (range 3) 5844 | -8/Materials | Identified exit to Factory 5859 | -8/Materials | Build established: Scavenger-Mutant 5955 | -8/Materials | Entered Storage 6813 | -8/Storage | Build established: Mutant 7081 | -8/Storage | Discovered exit to Factory (range 16) 7292 | -8/Storage | Repaired Imp. EM Shotgun 7354 | -8/Storage | Repaired Hvy. EM Shotgun 7761 | -8/Storage | Used back door to open Recycling access 7761 | -8/Storage | Discovered new exit (range 5) 7767 | -8/Storage | Identified exit to Recycling 8472 | -8/Storage | Entered Factory 8472 | -7/Factory | Evolved 2 slots: Utility x2 8560 | -7/Factory | Repaired Arm. Treads 8745 | -7/Factory | Discovered new exit (range 15) 8785 | -7/Factory | Identified exit to Lower Caves 8961 | -7/Factory | Build established: Hacker-Mutant 8985 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 9306 | -7/Factory | Build established: Hauler-Mutant 9691 | -7/Factory | Repaired Imp. Light Armor Plating 9730 | -7/Factory | Repaired Arm. Treads 10605 | -7/Factory | Garrison activated, responded to threat 10832 | -7/Factory | Discovered new exit (range 15) 10865 | -7/Factory | Identified exit to Factory 11789 | -7/Factory | Entered Lower Caves 12599 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12684 | -7/Lower Caves | Discovered new exit (range 5) 12690 | -7/Lower Caves | Identified exit to Lower Caves 12707 | -7/Lower Caves | Encountered a Warlord checkpoint 12729 | -7/Lower Caves | Entered another Lower Caves area 12763 | -7/Lower Caves | Discovered exit to Factory (range 8) 13197 | -7/Lower Caves | Discovered new exit (range 14) 13226 | -7/Lower Caves | Identified exit to Data Miner 13228 | -7/Lower Caves | Entered Data Miner 13229 | -7/Data Miner | Discovered new exit (range 6) 13272 | -7/Data Miner | Met Data Miner 13355 | -7/Data Miner | Learned location of Section 7 (-2) 13355 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13394 | -7/Data Miner | Received God Mode back door access code from Data Miner 13491 | -7/Data Miner | Identified exit to Proximity Caves 13493 | -7/Data Miner | Entered Proximity Caves 13532 | -6/Proximity Caves | Escorted by Enhanced Grunt 13874 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14488 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 14512 | -6/Proximity Caves | Entered Factory 14512 | -6/Factory | Accompanied by 1 ally 14512 | -6/Factory | Evolved 2 slots: Utility x2 14555 | -6/Factory | Repaired Flak Gun 14906 | -6/Factory | Identified exit to Lower Caves 14906 | -6/Factory | Identified exit to Extension 14978 | -6/Factory | Repaired Arm. Treads 15811 | -6/Factory | Entered Lower Caves 16157 | -6/Lower Caves | Ambushed by wild Derelicts 16389 | -6/Lower Caves | Encountered a Warlord checkpoint 17809 | -6/Lower Caves | Discovered new exit (range 10) 17827 | -6/Lower Caves | Identified exit to Lower Caves 17829 | -6/Lower Caves | Entered another Lower Caves area 17841 | -6/Lower Caves | Learned Factory garrison access intel 18321 | -6/Lower Caves | Discovered new exit (range 13) 18345 | -6/Lower Caves | Identified exit to Zion 18488 | -6/Lower Caves | Entered Zion 18536 | -6/Zion | Given A8's code to call for help 18576 | -6/Zion | Discovered new exit (range 16) 18608 | -6/Zion | Identified exit to Proximity Caves 18682 | -6/Zion | Learned location of Warlord (-5) 18736 | -6/Zion | System corruption cleaned by Quarantine Array 18869 | -6/Zion | Received a visual enhancement algorithm 19456 | -6/Zion | Learned Factory trap positions 19706 | -6/Zion | Gained Derelict followers 19973 | -6/Zion | Entered Proximity Caves 19973 | -5/Proximity Caves | Accompanied by 4 allies 19974 | -5/Proximity Caves | Identified exit to Factory 20293 | -5/Proximity Caves | Entered Factory 20293 | -5/Factory | Accompanied by 4 allies 20293 | -5/Factory | Evolved 2 slots: Utility x2 20294 | -5/Factory | Loaded intel: 100 trap records 20295 | -5/Factory | Loaded intel: 4 garrison access locations 20338 | -5/Factory | Repaired Rnf. Deuterium Engine 20545 | -5/Factory | Repaired Lyr. Medium Armor Plating 20648 | -5/Factory | Identified exit to Upper Caves 20930 | -5/Factory | Garrison activated, responded to threat 20993 | -5/Factory | Incoming investigation squad redirected 21466 | -5/Factory | Found Exp. Terrain Scan Processor 21824 | -5/Factory | Entered Upper Caves 21937 | -5/Upper Caves | Learned Factory trap positions 21961 | -5/Upper Caves | Encountered a Warlord checkpoint 22727 | -5/Upper Caves | Discovered new exit (range 10) 22740 | -5/Upper Caves | Identified exit to Upper Caves 22745 | -5/Upper Caves | Entered another Upper Caves area 22764 | -5/Upper Caves | Discovered new exit (range 13) 23174 | -5/Upper Caves | Discovered new exit (range 7) 23185 | -5/Upper Caves | Identified exit to Warlord 23187 | -5/Upper Caves | Entered Warlord 23250 | -5/Warlord | Discovered new exit (range 9) 23365 | -5/Warlord | System corruption cleaned by Quarantine Array 24487 | -5/Warlord | Warlord's base attacked by MAIN.C 24544 | -5/Warlord | Met Warlord 24563 | -5/Warlord | Opened Warlord's prototype stash 24579 | -5/Warlord | Found Prototype Processor 24579 | -5/Warlord | Identified Exp. Target Analyzer 24837 | -5/Warlord | Warlord forces counterattacked 24916 | -5/Warlord | Opened side exit 24945 | -5/Warlord | Spotted Executioner 24959 | -5/Warlord | Spotted Striker 24973 | -5/Warlord | Identified exit to Proximity Caves 24975 | -5/Warlord | Entered Proximity Caves 24975 | -4/Proximity Caves | Accompanied by 1 ally 25989 | -4/Proximity Caves | Learned 4 Research zone layouts 26387 | -4/Proximity Caves | Discovered new exit (range 5) 26395 | -4/Proximity Caves | Identified exit to Factory 26397 | -4/Proximity Caves | Entered Factory 26397 | -4/Factory | Evolved 2 slots: Utility x2 26398 | -4/Factory | Loaded intel: 92 trap records 26594 | -4/Factory | Identified exit to Upper Caves 26594 | -4/Factory | Identified exit to Armory 27086 | -4/Factory | Garrison activated, responded to threat 27216 | -4/Factory | Entered Upper Caves 27747 | -4/Upper Caves | Destroyed 7 combat bots 27855 | -4/Upper Caves | Discovered new exit (range 5) 27863 | -4/Upper Caves | Identified exit to Upper Caves 27864 | -4/Upper Caves | Entered another Upper Caves area 28097 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 28929 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29091 | -4/Upper Caves | Discovered new exit (range 8) 29102 | -4/Upper Caves | Identified exit to Zhirov 29163 | -4/Upper Caves | Entered Zhirov 29164 | -4/Zhirov | Discovered new exit (range 3) 29197 | -4/Zhirov | Met Zhirov 29236 | -4/Zhirov | Learned location of Quarantine (-3) 29236 | -4/Zhirov | Learned location of Testing (-2) 29236 | -4/Zhirov | Learned location of Command (-1) 29247 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29295 | -4/Zhirov | Found Alien Artifact 29295 | -4/Zhirov | Identified Integrated Reactor 29295 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29570 | -4/Zhirov | Found Alien Artifact 29651 | -4/Zhirov | Identified exit to Proximity Caves 29653 | -4/Zhirov | Entered Proximity Caves 29654 | -3/Proximity Caves | Identified exit to Research 30104 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30184 | -3/Proximity Caves | Entered Research 30184 | -3/Research | Evolved 2 slots: Utility x2 30225 | -3/Research | Repaired Hrd. Medium Armor Plating 30522 | -3/Research | Build established: Hacker-Mutant 30724 | -3/Research | Garrison activated, responded to threat 30727 | -3/Research | Fabricated M-36 Artificer (x1) 31118 | -3/Research | Spotted B-86 Titan 31600 | -3/Research | System corruption reached 10% 31818 | -3/Research | Build established: Hauler-Mutant 32091 | -3/Research | Found Adv. Micro-nuke Launcher 32135 | -3/Research | Incoming investigation squad redirected 32469 | -3/Research | Identified exit to Quarantine 32492 | -3/Research | Incoming investigation squad redirected 32683 | -3/Research | Found Quantum Capacitor 32735 | -3/Research | Lost 3 parts (3u) 32757 | -3/Research | Spotted B-90 Cyclops 32798 | -3/Research | Destroyed B-90 Cyclops 32917 | -3/Research | Entered Quarantine 32930 | -3/Quarantine | Found Alien Artifact 32975 | -3/Quarantine | Cryocooling Duct disabled 32976 | -3/Quarantine | Cryocooling Duct disabled 32990 | -3/Quarantine | Ambient heat levels rising (+20) 32990 | -3/Quarantine | Non-combat units ordered to evacuate 32991 | -3/Quarantine | Ambient heat levels rising (+20) 32991 | -3/Quarantine | Combat units ordered to evacuate 33091 | -3/Quarantine | Quarantine Guard activated 33144 | -3/Quarantine | Spotted Quarantine Guard 33150 | -3/Quarantine | Spotted Quarantine Guard 33151 | -3/Quarantine | Destroyed Quarantine Guard 33155 | -3/Quarantine | Destroyed Quarantine Guard 33197 | -3/Quarantine | Repaired Com. HERF Cannon 33199 | -3/Quarantine | Spotted Quarantine Guard 33209 | -3/Quarantine | Destroyed Quarantine Guard 33289 | -3/Quarantine | Spotted Quarantine Guard 33298 | -3/Quarantine | Destroyed Quarantine Guard 33364 | -3/Quarantine | Found Alien Slashing Weapon 33364 | -3/Quarantine | Identified Sigix Broadsword 33382 | -3/Quarantine | Spotted Quarantine Guard 33388 | -3/Quarantine | Destroyed Quarantine Guard 33417 | -3/Quarantine | Spotted Quarantine Guard 33420 | -3/Quarantine | Destroyed Quarantine Guard 33429 | -3/Quarantine | Spotted Quarantine Guard 33441 | -3/Quarantine | Destroyed Quarantine Guard 33535 | -3/Quarantine | Incoming investigation squad redirected 33562 | -3/Quarantine | Found Fusion Bomb Launcher 33625 | -3/Quarantine | Met incapacitated Sigix Warrior 33625 | -3/Quarantine | Lockdown squad dispatched 33633 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 33637 | -3/Quarantine | Unlocked Sigix quarantine chamber 33661 | -3/Quarantine | Spotted Quarantine Guard 33672 | -3/Quarantine | Spotted Lightning 33681 | -3/Quarantine | Spotted Lightning 33681 | -3/Quarantine | Spotted Lightning 33700 | -3/Quarantine | Destroyed Lightning 33700 | -3/Quarantine | Destroyed Lightning 33707 | -3/Quarantine | Destroyed Lightning 33714 | -3/Quarantine | Destroyed Quarantine Guard 33730 | -3/Quarantine | Build established: Scavenger-Mutant 33734 | -3/Quarantine | Lost 4 parts (3u1w) 33836 | -3/Quarantine | Found Antimissile System 33998 | -3/Quarantine | Found Alien Artifact 34016 | -3/Quarantine | Identified Phase Redirector 34036 | -3/Quarantine | Spotted Quarantine Guard 34062 | -3/Quarantine | Destroyed Quarantine Guard 34076 | -3/Quarantine | Spotted Quarantine Guard 34081 | -3/Quarantine | Destroyed Quarantine Guard 34119 | -3/Quarantine | Destroyed 7 combat bots 34262 | -3/Quarantine | Found Exp. Hacking Suite 34307 | -3/Quarantine | Discovered new exit (range 10) 34307 | -3/Quarantine | Spotted Quarantine Guard 34366 | -3/Quarantine | Spotted Quarantine Guard 34376 | -3/Quarantine | Destroyed Quarantine Guard 34424 | -3/Quarantine | Found Alien Artifact 34467 | -3/Quarantine | Identified Transdimensional Reconstructor 34467 | -3/Quarantine | Identified Core Reset Matrix 34474 | -3/Quarantine | Identified Subatomic Replicator 34559 | -3/Quarantine | Build established: Hacker-Mutant 34905 | -3/Quarantine | Destroyed Quarantine Guard 34951 | -3/Quarantine | Incoming investigation squad redirected 34970 | -3/Quarantine | Repaired Centrium Medium Armor Plating 35010 | -3/Quarantine | Found Gamma Bomb Array 35014 | -3/Quarantine | Found Gamma Bomb Array 35017 | -3/Quarantine | Found Gamma Bomb Array 35022 | -3/Quarantine | Found Gamma Bomb Array 35121 | -3/Quarantine | Entered Research 35121 | -2/Research | Warlord forces began assault on 0b10 35121 | -2/Research | Evolved 2 slots: Utility x2 35231 | -2/Research | Research machine network offline 35240 | -2/Research | Spotted B-90 Cyclops 35507 | -2/Research | Discovered new exit (range 12) 35522 | -2/Research | Spotted Striker 35523 | -2/Research | Spotted Striker 35537 | -2/Research | Destroyed Striker 35544 | -2/Research | Destroyed Striker 35622 | -2/Research | Found Quantum Capacitor 35670 | -2/Research | Build established: Scavenger-Mutant 35674 | -2/Research | Spotted Executioner 35674 | -2/Research | Spotted Executioner 35683 | -2/Research | Entered Access 35683 | -1/Access | Evolved 2 slots: Utility x2 35707 | -1/Access | Found Quantum Capacitor 35724 | -1/Access | Garrison activated, responded to threat 35826 | -1/Access | Incoming assault squad redirected 36159 | -1/Access | Energy Cycler disabled 36658 | -1/Access | Used Subatomic Replicator to replicate HERF Cannon 37077 | -1/Access | Spotted B-99 Colossus 37107 | -1/Access | Destroyed B-99 Colossus 37124 | -1/Access | Lost 6 parts (4u2w) 37141 | -1/Access | Found Hvy. Insulated Plating 37162 | -1/Access | Found Unknown Protection 37162 | -1/Access | Identified Hvy. Reflective Plating 37167 | -1/Access | Found Prototype Ballistic Gun 37167 | -1/Access | Identified Multirail 37183 | -1/Access | First assault squad dispatched 37204 | -1/Access | Incoming assault squad redirected 37368 | -1/Access | System corruption reached 10% 37429 | -1/Access | Destroyed 7 combat bots 37487 | -1/Access | Destroyed 7 combat bots 37600 | -1/Access | Discovered new exit (range 6) 37611 | *** | Destroyed 0B10! Last Messages --------------- 37540_ U-05 Engineer lays Concrete. 37540_ U-05 Engineer builds a Wall. 37543_ K-01 Serf collects debris. 37545_ U-05 Engineer lays Concrete. 37545_ U-05 Engineer builds a Wall. 37546_ K-01 Serf collects debris. 37546_ U-05 Engineer lays Concrete. 37546_ K-01 Serf collects debris. 37552_ W|VFP<44&,REY,8&WTXODA93NHG 37553_ R-10 Processor collects Myomer Leg. 37556_ R-10 Processor collects Flexi-carbon Leg. 37558_ K-01 Serf collects debris. 37560_ R-10 Processor collects Phase Gun. 37562_ U-05 Engineer builds a Wall. 37573_ System corrupted: Component data lost. 37596_ System corrupted: Energy discharge (-414). 37600_ The Access Shell folds into the floor. 37600_ EXIT=FOUND [Achievement: Payload Armed] [Achievement: Inspector Gadget] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????#R "??????????????????? | | ??????????# A "??????????????????? | | ??????????#R "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | #####?????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | ##????# #???????????????????????????????????? | | #????# #???????????????????????????????????? | | #????# #???????????????????????????????????? | | #????# #???????????????????????????????????? | | % %##????# #???????????????????????????????????? | | = ###### #???????????????????????????????????? | | = ### #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 220 Energy Generation 41 Energy Capacity 1725 Matter Stores 411 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Power Amplification 30 Armor Coverage 4050 Resistance: KI 50 Resistance: TH 45 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 32 Melee Accuracy 8 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 50 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 38 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Arm. Heavy Treads | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Nova Cannon | -3/Quarantine | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory M-36 Artificer | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Phase Redirector Subatomic Replicator Achievements -------------- Inspector Gadget Payload Armed Challenges ------------ None Game ------ Seed CloakCannonMace Manual? 0 Play Time 06:10:01 Cumulative 224.3 hours Start 2021.01.04 @ 13:57:26 End 2021.01.04 @ 20:46:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 181 Rogue 54 Adventurer 61 Explorer 66 Win Type 3 Total 12 Types 11/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80f45019-8af0-4851-82d1-986f1841f9c6