Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.14 @ 22:22:46 Player: Jefffff Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (86) 430 Value Destroyed (3150) 3150 Prototype IDs (13) 260 Alien Tech Used (2) 400 Bonus (1100) 1100 TOTAL SCORE: 10040 Bonus ------- Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 15/100 System Corruption 0% Temperature Cool (4) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Encrypted Comm Array Target Analyzer Improved Power Shielding Focal Shield Advanced System Restoration Module > --- WEAPON ----------- Arc Projector Long-range Proton Cannon Heavy Phase Cannon Coil Gun Powered Hammer > --- INVENTORY -------- Armored Huge Wheel Advanced Signal Interpreter Kinecellerator Advanced System Shield Authchip [R/Combat] Authchip [Power] Authchip [Propulsion] System Restoration Module Advanced System Restoration Module [Rating: 78] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Armored Wheel Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Advanced System Shield Protection Medium Reflective Plating Weapon Powered Hammer Energy Gun Arc Projector Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 . 2 2 . . . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 4 | . . . 2 . . 1 1 . . . . Weapon 3 | . . . . 1 . 1 1 . . . . Parts Attached 135 | 6 14 6 4 2 13 54 11 4 4 4 13 Power 23 | 1 1 . . . 3 14 2 . . 2 . Engine 4 | 1 . . . . . 3 . . . . . Core 18 | . 1 . . . 3 11 2 . . 1 . Reactor 1 | . . . . . . . . . . 1 . Propulsion 32 | 2 5 4 . . 4 9 2 . 3 . 3 Treads . | . . . . . . . . . . . . Leg 16 | 2 3 . . . . 5 . . 3 . 3 Wheel 15 | . 2 4 . . 4 3 2 . . . . Hover 1 | . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . Utility 45 | 1 5 1 3 1 1 17 2 3 1 2 8 Device 26 | . 3 . . . 1 13 1 1 1 1 5 Storage 4 | 1 2 1 . . . . . . . . . Processor 4 | . . . . . . 3 . . . . 1 Hackware 2 | . . . . . . . . . . 1 1 Protection 9 | . . . 3 1 . 1 1 2 . . 1 Artifact . | . . . . . . . . . . . . Weapon 35 | 2 3 1 1 1 5 14 5 1 . . 2 Energy Gun 10 | 2 2 . . . 1 4 . 1 . . . Energy Cannon 5 | . 1 1 . . . . 2 . . . 1 Ballistic Gun 6 | . . . 1 . 2 1 2 . . . . Ballistic Cannon 7 | . . . . . 1 4 1 . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon 4 | . . . . . 1 3 . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . 4 . Parts Lost 50 | . . . . . 7 18 . 1 3 . 21 Power 10 | . . . . . 2 5 . . 1 . 2 Propulsion 10 | . . . . . 2 4 . . . . 4 Utility 16 | . . . . . 1 5 . . . . 10 Weapon 14 | . . . . . 2 4 . 1 2 . 5 Highest Loss Streak 14 | . . . . . 6 6 . 1 2 . 14 To Critical Strikes 2 | . . . . . . 2 . . . . . Average Slot Usage (%) 82 | . 100 100 100 92 87 82 84 85 82 79 26 Core 9 | . 5 11 9 7 7 11 9 11 8 6 1 Leg 9 | . 25 . . . . 11 2 . 14 17 4 Wheel 8 | . 2 44 36 30 28 2 9 11 1 . . Device 14 | . 22 11 9 7 12 13 15 17 17 13 4 Storage 5 | . 5 11 9 7 7 6 5 5 5 5 . Processor 3 | . . . . . . 8 7 2 . . 3 Protection 5 | . . . 18 15 8 2 2 7 11 11 1 Energy Gun 5 | . 23 11 3 . 4 5 5 5 3 . . Energy Cannon 3 | . 4 11 9 7 1 . 3 7 5 5 . Ballistic Gun 3 | . . . 5 7 5 1 4 5 5 5 . Impact Weapon 6 | . . . . . 5 11 5 5 5 5 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 12 17 22 28 29 36 51 71 71 69 69 65 Greatest Support 76 | 20 26 48 48 48 48 76 76 56 56 50 45 Greatest Overweight (x) 15 | . 1 . . . . 15 1 1 1 1 13 Average Overweight (x) . | . . . . . . 1 . 1 1 . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 6 9 10 10 10 10 10 10 10 10 5 Most Carried 10 | 5 8 10 10 10 10 10 10 10 10 10 9 Average Carried 7 | 2 3 7 9 9 7 8 9 9 8 8 3 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 8 10 10 10 10 5 10 8 8 9 1 Class Distribution -------------------- 45% | Mutant 18% | Tank 17% | Scavenger-Mutant 10% | Hacker-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Gunner | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Matter Collected 1888 | 126 214 104 84 . 197 637 18 208 154 68 78 Remotely . | . . . . . . . . . . . . Salvage Created 4955 | 11 319 390 113 . 323 2126 18 785 326 415 129 Parts 155 | 3 14 27 5 . 10 64 . 13 14 . 5 Haulers Intercepted 3 | . . 1 . . . 1 . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 7 9 . 2 Prevented 10 | . . . . . . . . 5 5 . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 67 | . 7 7 2 . 8 26 . 8 7 . 2 Melee 12 | . . . . . 1 11 . . . . . Guns 24 | . 4 3 2 . 3 7 . 1 4 . . Cannons 12 | . 2 3 . . . . . 4 2 . 1 AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 14 | 1 2 2 1 . 2 6 . . . . . Worker 3 | . . . . . . 3 . . . . . Builder 2 | . . . . . . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 3 | . . 1 . . . 1 . 1 . . . Recycler 6 | . . . . . . 6 . . . . . Mechanic 1 | . . . . . . 1 . . . . . Watcher 3 | . 1 . . . . 1 1 . . . . Swarmer 18 | . . . . . 3 7 . 4 4 . . Grunt 34 | . 7 3 1 . 4 11 . 4 2 . 2 Duelist 2 | . . . . . . 2 . . . . . Sentry 5 | . . 4 . . . 1 . . . . . Hunter 3 | . . . 1 . . 1 . . 1 . . Programmer 3 | . . . . . . 3 . . . . . Heavy 2 | . . . . . 1 1 . . . . . Packrat 3 | . . . . . . . . 3 . . . Best Kill Streak 11 | 1 3 3 1 . 3 11 1 4 4 . 2 Combat Bots Only 7 | . 3 3 1 . 3 7 . 4 4 . 2 Max Kills in Single Turn 2 | 1 1 2 1 . 1 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 787 | . 36 17 25 . 114 271 . 59 49 . 216 Missed 218 | . 10 6 10 . 35 68 . 14 10 . 65 Damage Taken 8053 | . 269 135 187 . 1390 2734 54 608 370 . 2306 Core 1669 | . 63 39 . . 213 392 18 54 43 . 847 Absorbed by Shields 417 | . . . . . 15 402 . . . . . Redirected to Shielding 303 | . . . 18 . 7 80 22 70 88 . 18 Ignored by Resistances 2735 | . 83 37 53 . 390 859 15 210 250 . 838 Regen/Repaired (Parts) 218 | . . . . . . 218 . . . . . Core Remaining (%) 81 | 100 74 90 100 . 69 53 . . . . . Volleys Fired 128 | 1 27 11 12 . 14 32 . 9 13 2 7 Largest 4 | 2 2 2 2 . 3 2 . 4 4 2 2 Hottest 256 | 100 110 105 105 . 132 128 . 256 235 120 155 Shots Fired 265 | 2 54 22 24 . 28 47 . 31 41 4 12 Gun 172 | 2 47 11 12 . 13 35 . 18 28 2 4 Cannon 93 | . 7 11 12 . 15 12 . 13 13 2 8 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 82 | . . . 9 . 18 24 . 9 13 2 7 Thermal 138 | 2 54 11 12 . 10 20 . 9 13 2 5 Explosive . | . . . . . . . . . . . . Electromagnetic 45 | . . 11 3 . . 3 . 13 15 . . Robot Hit Streak 32 | 1 14 19 23 . 29 32 . 5 8 7 5 Robot Miss Streak 4 | . 2 . 2 . . 4 . 2 4 1 2 Penetration Max 2 | . . . 1 . . . . . 2 1 . Secondary Targets 2 | . 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Shots Hit Robots 312 | 1 42 18 16 . 42 104 1 37 31 8 12 Core Hits 109 | 1 14 11 5 . 8 40 . 9 13 3 5 Critical Kills 2 | . . 1 . . . 1 . . . . . Critical Parts Destroyed 16 | . . . . . 1 8 . 6 1 . . Critical Strikes 27 | . 2 2 . . 1 15 . 6 1 . . Burn 2 | . 2 . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . Blast 1 | . . . . . . 1 . . . . . Corrupt 1 | . . 1 . . . . . . . . . Smash 17 | . . . . . 1 10 . 5 1 . . Sever 4 | . . . . . . 4 . . . . . Melee Attacks 142 | . . . . . 25 81 1 22 4 6 3 Impact 126 | . . . . . 25 65 1 22 4 6 3 Slashing 16 | . . . . . . 16 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 9 . 4 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . 6 . . . . . Damage Inflicted 10879 | 13 549 315 349 . 1492 4206 43 1487 887 738 800 Guns 2225 | 13 460 156 191 . 201 553 . 106 400 78 67 Cannons 1599 | . 89 141 140 . 337 144 . 266 278 33 171 Explosions 427 | . . . . . . . . . . . 427 Melee 6578 | . . . . . 954 3501 43 1115 209 627 129 Ramming 50 | . . 18 18 . . 8 . . . . 6 Kinetic 1269 | . . . 158 . 374 301 . 37 185 78 136 Thermal 2414 | 13 549 141 140 . 164 358 . 209 278 33 529 Explosive . | . . . . . . . . . . . . Electromagnetic 568 | . . 156 33 . . 38 . 126 215 . . Impact 5882 | . . . . . 954 2805 43 1115 209 627 129 Slashing 696 | . . . . . . 696 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . 2 . . . 4 . . . . . Average Corruption 3 | . . 2 . . . 4 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . . 3 . . . 39 . . . . . Message Errors 8 | . . 1 . . . 7 . . . . . Matter Fused 11 | . . . . . . 11 . . . . . Heat Flow Errors 6 | . . 1 . . . 5 . . . . . Energy Discharges 3 | . . 1 . . . 2 . . . . . Parts Rejected 2 | . . . . . . 2 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . 7 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 2 | . . . . . . 2 . . . . . Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1924 | . . . . . 129 805 21 513 76 306 74 Projectiles 66 | . . . . . . 5 . 61 . . . Explosions 74 | . . . . . . . . . . . 74 Melee 1784 | . . . . . 129 800 21 452 76 306 . Knockbacks 28 | . . . . . 7 15 . 4 . 1 1 Impact 26 | . . . . . 7 14 . 4 . 1 . Kinetic 2 | . . . . . . 1 . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 115 | . . 8 9 . . 4 . . . . 94 Shots 1 | . . . . . . . . . . . 1 Rammed 7 | . . 2 1 . . 1 . . . . 3 Targets Rammed 7 | . . 2 1 . . 1 . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 668 | 39 439 222 12 . 282 264 . 668 561 48 343 Average Temperature 146 | 20 139 126 4 . 102 71 . 207 226 25 144 Received Heat Transfer 2649 | . 198 39 117 . 429 645 . 288 18 . 915 Effects 31 | . 5 . . . . . . 9 16 . 1 Shutdowns 11 | . 2 . . . . . . 3 5 . 1 Energy Bleed 3 | . 2 . . . . . . . 1 . . Matter Decay 2 | . . . . . . . . . 2 . . Short Circuit 3 | . 1 . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . . 2 . . Damage (major) 10 | . . . . . . . . 6 4 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 38 | . . . . . 3 28 . 3 2 2 . Impact Corruptions 66 | . . . . . 7 32 1 12 4 10 . Robots Melted 2 | . 1 1 . . . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . . Parts Melted 6 | . 4 1 . . . . . . . . 1 Heat Transferred 4468 | 37 1702 296 296 . 333 658 . 222 296 37 591 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Peak Influence 384 | 5 236 312 203 88 309 384 132 . . . . Initial 140 | . 2 84 112 78 54 140 113 . . . . Average 165 | 2 112 186 162 80 151 189 128 . . . . Maximum Alert Level 1 | . 1 1 1 . 1 1 . . . . . Low Security (%) 65 | 100 77 42 81 100 62 55 100 . . . . Level 1 34 | . 22 57 18 . 37 44 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . Squads Dispatched 12 | . 1 1 2 . 1 7 . . . . . Investigation 5 | . 1 1 . . . 3 . . . . . Extermination 3 | . . . . . . 3 . . . . . Reinforcement 4 | . . . 2 . 1 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Distress Signals 4 | . 1 . 2 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 108 | . 10 7 6 . 16 33 1 9 9 . 17 Peak Tracking Total 8 | . 3 3 3 . 4 7 2 5 4 . 8 Tactical Retreats 13 | . . . . . 6 3 . . 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Traps Triggered 6 | . 1 . . . 2 2 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Machines Disabled 4 | . . . . . . 1 . 1 . 1 1 Max in Single Turn 1 | . . . . . . 1 . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Machines Accessed 20 | . 1 1 1 2 . 5 1 . . 9 . Terminals 6 | . 1 . 1 2 . 1 1 . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 73 | . 1 5 2 3 . 13 1 . . 48 . Successful 68 | . 1 5 2 3 . 8 1 . . 48 . Failed 5 | . . . . . . 5 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 8 | . . . 2 1 . 3 1 . 1 . . Terminals 8 | . 1 . 2 3 . 1 1 . . . . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 7 | . . . . . . 7 . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers 5 | . . 5 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 52 | . 1 . 1 2 . . . . . 48 . Record 37 | . . . . 1 . . . . . 36 . Part Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . 4 . Open DSF 1 | . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . . . . . Scan Component 3 | . . . . . . 3 . . . . . Repair 3 | . . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 1 1 . 2 1 . . . . Terminals 4 | . . . 1 1 . 1 1 . . . . Botnet 4 | . . . 1 1 . 1 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . Download 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 1 1 . 1 . 3 . . . . . Full Trace Events 3 | . . 1 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . Time 96 | . . . . . . 96 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . 4 . Derelict Logs Recovered 2 | . . . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Turns Passed 6168 | 50 367 207 267 73 316 1977 379 802 908 496 326 Spaces Moved 3583 | 37 200 157 229 70 193 820 304 578 456 242 297 Core 232 | 14 . . . . . 9 . . . . 209 Treads . | . . . . . . . . . . . . Legs 1594 | 23 172 . . . . 654 29 . 386 242 88 Wheels 1658 | . 28 157 229 70 193 58 275 578 70 . . Hover 99 | . . . . . . 99 . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 100 115 115 120 50 Average Speed 135 | 93 117 90 90 90 90 176 114 115 178 189 89 Slowest Speed 800 | 120 190 90 90 90 90 800 120 115 190 190 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . Exploration Rate (%) 35 | 3 41 14 25 2 95 21 8 78 39 62 33 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . 1 . 3 . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . 4 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 20 | . . . . . . 1 . 3 5 . 11 Melee . | . . . . . . . . . . . . Projectile 10 | . . . . . . 1 . 3 5 . 1 AOE 10 | . . . . . . . . . . . 10 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Total 4444 | 50 280 203 266 78 270 1182 336 657 515 265 342 Wait 262 | . 16 10 12 . 1 141 . 35 31 4 12 Move 3573 | 36 199 156 228 70 192 819 303 577 455 241 297 Hop . | . . . . . . . . . . . . Pick Up 111 | 7 11 10 5 3 11 36 9 3 5 5 6 Fast Attach 25 | 1 2 . 1 . 1 12 5 3 . . . Attach 69 | 5 1 2 2 1 11 26 3 . 3 3 12 Detach 4 | . 2 . . . . 1 . . . . 1 Swap 43 | . 11 4 1 1 1 16 3 1 1 3 1 Drop 79 | . 11 8 4 2 2 29 12 7 3 1 . Fire 128 | 1 27 11 12 . 14 32 . 9 13 2 7 Melee 130 | . . . . . 25 69 1 22 4 6 3 Ram 7 | . . 2 1 . . 1 . . . . 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 12 | . . . . . 12 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 407 | -10/Materials | Discovered new exit (range 7) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x2 523 | -9/Materials | Discovered new exit (range 9) 625 | -9/Materials | Entered another Materials area 625 | -8/Materials | Evolved 2 slots: Utility x2 794 | -8/Materials | Met 7R-MNS 868 | -8/Materials | Discovered new exit (range 16) 892 | -8/Materials | Entered Factory 892 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 965 | -7/Factory | Identified exit to DSF 965 | -7/Factory | Entered DSF 995 | -7/DSF | Additional patrols routed to DSF 1069 | -7/DSF | Lost 6 parts (1p2n1u2w) 1154 | -7/DSF | Discovered new exit (range 15) 1174 | -7/DSF | Sterilization system engaged 1194 | -7/DSF | Ambient heat levels rising (+10) 1209 | -7/DSF | Ambient heat levels rising (+10) 1224 | -7/DSF | Ambient heat levels rising (+10) 1239 | -7/DSF | Ambient heat levels rising (+10) 1254 | -7/DSF | Ambient heat levels rising (+10) 1269 | -7/DSF | Ambient heat levels rising (+10) 1281 | -7/DSF | Entered Factory 1281 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1353 | -6/Factory | Repaired Arm. Wheel 1386 | -6/Factory | Repaired Arm. Wheel 1420 | -6/Factory | Repaired Arm. Wheel 1516 | -6/Factory | Destroyed 7 combat bots 1522 | -6/Factory | Lost 5 parts (2p2n1w) 1612 | -6/Factory | Build established: Mutant 1618 | -6/Factory | Lost 6 parts (1p2n2u1w) 1642 | -6/Factory | Discovered new exit (range 16) 1928 | -6/Factory | Build established: Scavenger-Mutant 2568 | -6/Factory | Build established: Mutant 3060 | -6/Factory | Discovered new exit (range 12) 3169 | -6/Factory | Lost 4 parts (1p1u2w) 3258 | -6/Factory | Entered another Factory area 3258 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3552 | -5/Factory | Build established: Gunner 3609 | -5/Factory | Discovered new exit (range 9) 3637 | -5/Factory | Entered Upper Caves 3643 | -5/Upper Caves | Met a Warlord Commander 3644 | -5/Upper Caves | Learned location of Warlord (-4) 3645 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 3647 | -5/Upper Caves | Found Encrypted Comm Array 3935 | -5/Upper Caves | Build established: Tank 4357 | -5/Upper Caves | Discovered new exit (range 11) 4439 | -5/Upper Caves | Entered another Upper Caves area 5013 | -5/Upper Caves | Learned Factory stockpile data 5034 | -5/Upper Caves | Build established: Mutant 5264 | -5/Upper Caves | Discovered new exit (range 10) 5347 | -5/Upper Caves | Entered Zhirov 5347 | -5/Zhirov | Discovered new exit (range 3) 5382 | -5/Zhirov | Met Zhirov 5418 | -5/Zhirov | Learned location of Quarantine (-2) 5418 | -5/Zhirov | Learned location of Testing (-3) 5418 | -5/Zhirov | Learned location of Command (-1) 5435 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5526 | -5/Zhirov | Found Alien Artifact 5527 | -5/Zhirov | Identified Integrated Dissipator 5527 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5557 | -5/Zhirov | Found Alien Artifact 5562 | -5/Zhirov | Identified Transdimensional Reconstructor 5562 | -5/Zhirov | Warped through subspace 5814 | -5/Zhirov | Build established: Hacker-Mutant 5843 | -5/Zhirov | Entered Proximity Caves 5916 | -4/Proximity Caves | Core integrity fell below 50% 5943 | -4/Proximity Caves | Lost 14 parts (2p3n6u3w) 6048 | -4/Proximity Caves | Identified exit to Factory 6057 | -4/Proximity Caves | Lost 3 parts (3u) 6078 | -4/Proximity Caves | Spotter reported a threat 6079 | -4/Proximity Caves | Core integrity fell below 20% 6121 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 6169 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06074_ Destroyed Flexi-carbon Leg. 06074_ G-67 Veteran knocked back. 06075_ Imp. Heat Sink destroyed. 06076_ N-01 Spotter is scanning... 06078_ Adv. Plasma Cannon destroyed. 06078_ Critical hit (Burn: +37). 06078_ N-01 Spotter sends a signal. 06078_ ALERT: Unidentified potential threat approaching Complex 0b10. 06081_ Acquired Flexi-carbon Leg. 06083_ G-73 Enforcer destroyed. 06085_ Acquired 78 matter. 06087_ Lgt. Quantum Reactor fries itself beyond repair. 06087_ Adv. Heat Sink fries itself beyond repair. 06087_ Flexi-carbon Leg destroyed. 06090_ Acquired Myomer Leg. 06090_ Mass Driver destroyed. 06093_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????######################????????????????? | | ???????????# #????????????????? | | ???????????# #????????????????? | | ???????????# ### g####### #????????????????? | | ???????????# #" #" ""# #????????????????? | | ???????????# #" ; #g #????????????????? | | ???????????# #; ; #g #????????????????? | | ???????????# # ; ; #????????????????? | | ???????????# #" ;g #????????????????? | | ???????????# + ; ; #????????????????? | | ???????????# + ; ; #????????????????? | | ???????????# ; % % ; #????????????????? | | ###???###### # % #????????????????? | | # ###?# # g #????????????????? | | ### " #""" # #????????????????? | | ## ### " #### @ ""# #????????????????? | | #?# #"" # # #????????????????? | | # #?# #" # # ????????????????? | | #### #?# #######++####### #???????????????? | | ???## #?# #???????????????? | | ????## ###?# #???????????????? | | ?????# ######## ####### ### #???????????????? | | ?????# ##?# #?????#### ?????????????? | | ?????### ### ########?? ???????????????? | | ???????# #??? ?????????????? | | ???????# ##### #????# #??????????????? | | ##???????????# ##??????????????? | | ##?????????????? #???????????????? | | ######## ###???????????????? #??????????????? | | # ##??### ##???????????????????????????????????? | | ##???####????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ###?????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 36 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Armor Coverage 300 Resistance: KI 40 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Target Analysis 7 Core Analysis 6 Energy Filtering 50 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 28 Authchip Count 4 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Alien Tech Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed PlasmaMetafieldWell Manual? 0 Play Time 01:13:44 Cumulative 25.1 hours Start 2024.07.14 @ 21:08:15 End 2024.07.14 @ 22:22:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 0 Adventurer 40 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 83% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30644235-e593-41df-8ff8-645eee172e5b