Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 06:49:06 Player: Sweaty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1472) 1472 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3617 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 174/300 Energy 32/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Signal Interpreter Power Shielding Hardened Light Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Signal Interpreter Core Shielding High-powered Shotgun High-powered Shotgun [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Power Shielding Device Sensor Array Processor Improved Signal Interpreter Protection Power Shielding Weapon Flak Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 59 | 6 15 20 5 13 Power 7 | 1 2 4 . . Engine 7 | 1 2 4 . . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 3 4 6 3 2 Treads 7 | . . 5 2 . Leg 4 | . . 1 1 2 Wheel 3 | 3 . . . . Hover . | . . . . . Flight 4 | . 4 . . . Utility 12 | . 3 4 1 4 Device 2 | . 2 . . . Storage . | . . . . . Processor 4 | . 1 1 . 2 Hackware . | . . . . . Protection 6 | . . 3 1 2 Artifact . | . . . . . Weapon 22 | 2 6 6 1 7 Energy Gun 5 | . 1 . . 4 Energy Cannon 2 | . . . . 2 Ballistic Gun 8 | 2 3 2 . 1 Ballistic Cannon 3 | . . 2 1 . Launcher 3 | . 1 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 22 | . 5 1 . 16 Power 4 | . 2 . . 2 Propulsion 6 | . 2 . . 4 Utility 5 | . 1 1 . 3 Weapon 7 | . . . . 7 Highest Loss Streak 9 | . 3 1 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 86 90 99 69 Engine 17 | . 12 22 22 11 Treads 11 | . . 13 21 10 Wheel 2 | . 7 . . . Flight 5 | . 16 3 . . Device 3 | . 11 1 . . Processor 11 | . 9 11 11 20 Protection 14 | . . 20 22 12 Ballistic Gun 11 | . 26 1 13 3 Ballistic Cannon 7 | . . 15 7 4 Naked Turns . | . . . . . Heaviest Build 33 | 6 8 33 26 25 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 3 | . 2 2 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 3 | . 2 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 5 5 5 1 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1337 | 288 220 510 212 107 Remotely . | . . . . . Salvage Created 1639 | 61 447 495 180 456 Parts 119 | 6 38 35 14 26 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 48 | 1 16 13 8 10 Melee 1 | . . . . 1 Guns 21 | 1 14 . 5 1 Cannons 19 | . . 10 3 6 AOE 7 | . 2 3 . 2 Classes Destroyed 9 | 2 2 4 . 1 Tunneler 1 | 1 . . . . Hauler 1 | . . 1 . . Recycler 2 | . . 1 . 1 Mechanic 1 | . . 1 . . Watcher 4 | . 2 1 . 1 Swarmer 18 | . 9 3 4 2 Grunt 23 | 1 7 7 2 6 Sentry 6 | . . 3 2 1 Hunter 1 | . . . . 1 Best Kill Streak 7 | 2 6 3 4 7 Combat Bots Only 6 | 1 6 3 4 6 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 1 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 386 | 8 58 78 44 198 Missed 104 | 2 15 21 12 54 Damage Taken 3404 | 69 410 656 408 1861 Core 825 | 12 56 143 64 550 Absorbed by Shields . | . . . . . Redirected to Shielding 124 | . . 32 8 84 Regen/Repaired (Parts) 145 | . . 145 . . Core Remaining (%) 71 | 95 72 . 48 . Volleys Fired 144 | 7 38 40 16 43 Largest 2 | 2 2 2 2 2 Hottest 107 | 40 60 88 69 107 Shots Fired 241 | 14 74 66 30 57 Gun 127 | 14 72 . 21 20 Cannon 98 | . . 52 9 37 Launcher 16 | . 2 14 . . Special . | . . . . . Kinetic 189 | 14 67 52 30 26 Thermal 19 | . 5 . . 14 Explosive 16 | . 2 14 . . Electromagnetic 17 | . . . . 17 Robot Hit Streak 15 | 4 15 6 6 8 Robot Miss Streak 15 | 2 4 15 5 10 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 159 | 8 45 41 23 42 Core Hits 141 | 3 31 59 17 31 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . . 2 Destroy 1 | . 1 . . . Corrupt 2 | . . . . 2 Melee Attacks 3 | . 3 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3195 | 108 601 964 406 1116 Guns 1012 | 108 476 . 268 160 Cannons 1460 | . . 652 138 670 Explosions 679 | . 125 305 . 249 Melee . | . . . . . Ramming 44 | . . 7 . 37 Kinetic 1866 | 108 433 652 406 267 Thermal 533 | . 43 . . 490 Explosive 430 | . 125 305 . . Electromagnetic 322 | . . . . 322 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles 11 | . . . . 11 Explosions . | . . . . . Melee . | . . . . . Knockbacks 27 | . . 12 6 9 Impact . | . . . . . Kinetic 24 | . . 10 6 8 Secondary 3 | . . 2 . 1 Self-Inflicted Damage 31 | . . 14 . 17 Shots 1 | . . 1 . . Rammed 9 | . . . . 9 Targets Rammed 10 | . . 1 . 9 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 387 | 6 20 284 195 387 Average Temperature 97 | 6 6 99 60 141 Received Heat Transfer 858 | 36 90 162 117 453 Effects 4 | . . . . 4 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 757 | . 100 . . 657 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 331 | 25 247 331 210 197 Initial 92 | . 16 92 70 25 Average 132 | 5 109 194 114 96 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 74 | 100 77 57 76 100 Level 1 25 | . 22 42 23 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 1 . 1 Investigation 5 | . 3 1 . 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 3 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | 1 18 17 9 18 Peak Tracking Total 5 | 1 5 4 4 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 11 | . 8 1 . 2 Terminals 7 | . 6 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 37 | . 25 7 . 5 Successful 22 | . 14 6 . 2 Failed 15 | . 11 1 . 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 18 . . 2 Fabricators . | . . . . . Repair Stations 7 | . . 7 . . Recycling Units 7 | . 7 . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 9 | . 9 . . . Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Investigation Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 6 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Recycling Unit Hacks 5 | . 5 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Retrieve Matter 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 7 1 . 2 Full Trace Events 6 | . 4 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 78 | . . 78 . . Parts Recycled 1 | . 1 . . . Recycled Matter 66 | . 66 . . . Retrieved Matter 66 | . 66 . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat 1 | . 1 . . . Combat . | . . . . . Robot Hacks Applied 1 | . 1 . . . parse_system 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2682 | 77 687 834 744 340 Spaces Moved 1470 | 62 584 321 348 155 Core 84 | 20 18 . . 46 Treads 668 | . . 240 338 90 Legs 42 | . . 13 10 19 Wheels 211 | 42 169 . . . Hover . | . . . . . Flight 465 | . 397 68 . . Fastest Speed 37 | 50 37 117 160 50 Average Speed 122 | 70 51 179 191 134 Slowest Speed 260 | 80 150 260 260 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . 2 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 66 25 52 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 82 | . 6 67 . 9 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 81 | . 6 67 . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2121 | 82 898 513 396 232 Wait 368 | . 238 107 22 1 Move 1462 | 61 579 320 347 155 Hop 2 | . 2 . . . Pick Up 46 | 7 15 12 3 9 Fast Attach 10 | . 3 6 1 . Attach 31 | 5 6 7 1 12 Detach 3 | . 1 2 . . Swap 18 | 1 6 7 3 1 Drop 24 | 1 7 11 3 2 Fire 144 | 7 38 40 16 43 Melee 3 | . 3 . . . Ram 9 | . . . . 9 Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 8) 78 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 7) 293 | -10/Materials | Lost 3 parts (1p1n1u) 390 | -10/Materials | Identified exit to Mines 420 | -10/Materials | Discovered new exit (range 5) 592 | -10/Materials | Build established: Scavenger-Mutant 734 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1170 | -9/Materials | Build established: Mutant 1408 | -9/Materials | Repaired Lgt. Treads 1435 | -9/Materials | Repaired Lgt. Treads 1463 | -9/Materials | Repaired Power Shielding 1511 | -9/Materials | Discovered new exit (range 16) 1575 | -9/Materials | Discovered new exit (range 15) 1597 | -9/Materials | Identified exit to Mines 1599 | -9/Materials | Entered Mines 1599 | -9/Mines | Discovered new exit (range 8) 1655 | -9/Mines | Discovered new exit (range 11) 1706 | -9/Mines | Identified exit to Materials 1825 | -9/Mines | Core integrity fell below 50% 2129 | -9/Mines | Learned location of 1 exit from Lower Caves 2343 | -9/Mines | Entered Materials 2343 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2572 | -8/Materials | Core integrity fell below 50% 2595 | -8/Materials | Lost 9 parts (2p2n2u3w) 2652 | -8/Materials | Core integrity fell below 20% 2683 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Momentum Engine. 02648_ Slammed into G-47 Trooper. 02648_ Destabilizing: System interference. 02648_ Imp. Signal Interpreter temporarily disabled. 02649_ Slammed into G-47 Trooper. 02650_ Shock Rifle destroyed. 02650_ Slammed into G-47 Trooper. 02660_ K-01 Serf collects debris. 02662_ Acquired Hrd. Light Armor Plating. 02665_ K-01 Serf collects debris. 02673_ Fusion Modulator explodes. 02673_ K-01 Serf destroyed. 02676_ Shock Rifle destroyed. 02676_ Critical hit (Burn: +37). 02677_ G-47 Trooper destroyed. 02679_ Shock Rifle destroyed. 02680_ G-47 Trooper IFF system glitched. 02680_ G-50 Soldier suffers critical hit (Burn). 02681_ G-50 Soldier IFF system glitched. 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Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight More Dakka Please Risk Taker Shopping List Challenges ------------ None Game ------ Seed CooledRefineryEdition Manual? 0 Play Time 00:41:08 Cumulative 1.4 hours Start 2024.04.19 @ 00:01:04 End 2024.04.19 @ 06:49:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7990bf5-a050-4547-8833-21ebdad96b2d