Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.01 @ 18:17:20 Player: TheSlyFawkes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2141) 2141 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 5328 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 434/550 Matter 62/300 Energy 340/340 System Corruption 2% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (3) -------- Heavy Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Minigun > --- INVENTORY (15) --- Nuclear Core Light Treads Improved Treads Improved Heat Sink Large Matter Pod (150) Faulty Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer YOLO Cannon Shock Bomb Launcher Grenade Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Cloak of Protection > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Improved Heat Sink Large Matter Pod Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Light Armor Plating Particle Gun Grenade Launcher Mini Grenade Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 2 | . . . 1 . . . 1 Propulsion . | . . . . . . . . Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 76 | 7 7 9 32 4 5 3 9 Power 20 | 1 2 2 10 1 2 . 2 Engine 15 | 1 2 1 8 1 1 . 1 Core 5 | . . 1 2 . 1 . 1 Reactor . | . . . . . . . . Propulsion 25 | 4 2 5 9 . . 1 4 Treads 23 | 2 2 5 9 . . 1 4 Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 2 . 4 . 2 . 2 Device 3 | . 1 . 1 . 1 . . Storage 3 | 1 1 . . . 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . 3 . . . 2 Artifact . | . . . . . . . . Weapon 20 | 1 1 2 9 3 1 2 1 Energy Gun 7 | 1 . . 6 . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 5 | . . . 1 3 . . 1 Ballistic Cannon 2 | . . 1 1 . . . . Launcher 5 | . 1 1 1 . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 Parts Lost 15 | . 1 1 9 1 . . 3 Power 6 | . 1 . 4 . . . 1 Propulsion 4 | . . 1 3 . . . . Utility 3 | . . . 1 . . . 2 Weapon 2 | . . . 1 1 . . . Highest Loss Streak 3 | . 1 1 3 1 . . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 87 99 94 99 97 91 92 Engine 16 | . 13 8 15 13 22 22 14 Core 3 | . . 5 3 8 . . 9 Treads 22 | . 28 27 21 22 22 22 18 Device 13 | . 13 14 11 11 13 22 14 Storage 11 | . 14 14 11 11 11 11 9 Protection 7 | . . . 10 11 8 . 12 Energy Gun 4 | . 14 6 11 8 . . . Energy Cannon 1 | . . . . . 2 7 . Ballistic Gun 8 | . . . 4 13 16 . 3 Ballistic Cannon 1 | . . 13 . . . . . Launcher 3 | . 3 7 4 . . 7 11 Naked Turns . | . . . . . . . . Heaviest Build 59 | 12 31 32 46 41 59 59 54 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 3 | 3 . 1 2 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 Most Carried 15 | 7 14 15 15 15 15 15 15 Average Carried 13 | 3 8 14 12 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 7 13 15 12 15 15 15 15 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1390 | 245 142 256 419 103 76 67 82 Remotely . | . . . . . . . . Salvage Created 2063 | . 251 193 941 135 . 223 320 Parts 126 | . 13 17 47 14 . 8 27 Haulers Intercepted 2 | . . . 1 . . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 56 | . 5 6 21 5 . 6 13 Guns 25 | . 4 2 14 5 . . . Cannons 7 | . . 4 1 . . 2 . AOE 23 | . . . 6 . . 4 13 Classes Destroyed 12 | . 2 3 4 . . 1 2 Worker 2 | . . . . . . 1 1 Builder 3 | . . 1 1 . . . 1 Tunneler 6 | . . 3 1 1 . 1 . Hauler 2 | . . . 1 . . . 1 Recycler 1 | . . . . . . . 1 Mechanic 1 | . . . 1 . . . . Watcher 5 | . 2 . 3 . . . . Swarmer 11 | . . 2 3 3 . . 3 Cutter 3 | . . . . . . . 3 Grunt 31 | . 5 4 9 2 . 6 5 Duelist 1 | . . . 1 . . . . Sentry 10 | . . . 8 . . . 2 Best Kill Streak 5 | . 2 4 5 3 . 4 4 Combat Bots Only 4 | . 2 2 4 3 . 3 3 Max Kills in Single Turn 3 | . 1 1 3 1 . 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 314 | . 32 34 156 26 . 26 40 Missed 65 | . 6 7 30 4 . 7 11 Damage Taken 3743 | . 330 321 1691 222 . 485 694 Core 564 | . 58 35 267 48 . 40 116 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 215 | . . . 215 . . . . Core Remaining (%) 57 | 100 . 62 . . . 11 . Volleys Fired 192 | . 39 31 82 13 . 9 18 Largest 2 | . 1 2 2 2 . 1 2 Hottest 113 | . 50 85 113 86 . 100 60 Shots Fired 262 | . 39 42 118 26 . 9 28 Gun 202 | . 39 20 109 26 . . 8 Cannon 31 | . . 22 4 . . 5 . Launcher 29 | . . . 5 . . 4 20 Special . | . . . . . . . . Kinetic 75 | . . 22 27 18 . . 8 Thermal 146 | . 39 20 74 8 . 5 . Explosive 29 | . . . 5 . . 4 20 Electromagnetic 12 | . . . 12 . . . . Robot Hit Streak 17 | . 6 13 17 5 . 3 10 Robot Miss Streak 4 | . 4 2 3 3 . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . 4 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 193 | . 26 28 99 16 . 5 19 Core Hits 117 | . 11 11 43 7 . 10 35 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 12 | . 5 2 5 . . . . Burn 9 | . 5 1 3 . . . . Destroy 2 | . . . 2 . . . . Blast 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5466 | . 328 499 2117 222 . 890 1410 Guns 2340 | . 326 175 1533 218 . . 88 Cannons 594 | . . 275 27 . . 292 . Explosions 2475 | . . . 557 . . 598 1320 Melee . | . . . . . . . . Ramming 57 | . 2 49 . 4 . . 2 Kinetic 767 | . . 275 307 97 . . 88 Thermal 2301 | . 326 175 1087 121 . 592 . Explosive 2175 | . . . 557 . . 298 1320 Electromagnetic 166 | . . . 166 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 1 1 1 1 2 Average Corruption 1 | . . . 1 1 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 44 | . . . 7 7 19 7 4 Message Errors 9 | . . . 3 1 2 2 1 Matter Fused 8 | . . . 1 2 3 . 2 Heat Flow Errors 5 | . . . 1 1 2 1 . Energy Discharges 9 | . . . 1 1 5 2 . Data Loss (minor) 7 | . . . 1 . 4 1 1 Data Loss (major) 3 | . . . . 1 1 1 . Misfires 1 | . . . . 1 . . . Alerts 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 148 | . . . 26 . . 64 58 Projectiles 50 | . . . . . . 50 . Explosions 98 | . . . 26 . . 14 58 Melee . | . . . . . . . . Knockbacks 2 | . . 2 . . . . . Impact . | . . . . . . . . Kinetic 2 | . . 2 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 364 | . . . . . . 180 184 Shots 9 | . . . . . . 5 4 Rammed 12 | . 2 6 2 1 . . 1 Targets Rammed 15 | . 2 8 2 2 . . 1 Kicked . | . . . . . . . . Crushed 3 | . . 2 . 1 . . . Highest Temperature 463 | . 215 306 463 89 208 108 17 Average Temperature 112 | . 85 105 141 51 102 32 10 Received Heat Transfer 1398 | . 183 159 663 78 . 207 108 Effects 15 | . . 1 13 . 1 . . Shutdowns 6 | . . . 6 . . . . Energy Bleed 2 | . . . 2 . . . . Interference 3 | . . 1 1 . 1 . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 9 | . 5 1 2 . . 1 . Heat Transferred 5450 | . 1332 592 2627 259 . 640 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 350 | . 179 100 257 100 . 106 350 Initial 45 | . . . . 45 . . 36 Average 96 | . 67 32 123 42 . 76 222 Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 87 | 100 100 100 96 100 . 100 27 Level 1 12 | . . . 3 . . . 72 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 1 2 . . . 3 Investigation 3 | . . 1 2 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . . 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 11 7 35 10 . 6 26 Peak Tracking Total 10 | . 3 3 6 4 . 3 10 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . . 1 3 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . 1 . . . 4 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 15 | . . 3 7 . 4 . 1 Terminals 5 | . . 1 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 77 | . . 3 23 . 49 . 2 Successful 69 | . . 3 17 . 49 . . Failed 8 | . . . 6 . . . 2 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 2 . . Terminals 13 | . . 1 10 . . . 2 Fabricators . | . . . . . . . . Repair Stations 8 | . . . 8 . . . . Recycling Units 3 | . . . 3 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 57 | . . 3 5 . 49 . . Record 49 | . . . . . 49 . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 2 | . . 2 . . . . . Branch Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Investigation Status 2 | . . . 2 . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . 7 . . . . Scan Component 4 | . . . 4 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks 3 | . . . 3 . . . . Process 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . 6 . . . 1 Full Trace Events 2 | . . . 2 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 90 | . . . 90 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 343 | . . . 343 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 40 | . . . . 40 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . 17 . . . Total Damage 171 | . . . . 171 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 9372 | 91 407 1223 1680 1099 3059 792 1021 Spaces Moved 3662 | 52 189 690 635 437 1138 139 382 Core 15 | 15 . . . . . . . Treads 3631 | 25 185 690 635 437 1138 139 382 Legs 16 | 12 4 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 240 240 160 Average Speed 213 | 139 159 160 206 239 240 240 239 Slowest Speed 320 | 200 160 240 320 240 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 6 32 87 51 96 92 39 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 249 | . . . 37 . . 75 137 Melee . | . . . . . . . . Projectile 5 | . . . 3 . . 2 . AOE 244 | . . . 34 . . 73 137 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4933 | 67 255 759 881 462 1467 580 462 Wait 888 | 1 4 6 98 . 312 425 42 Move 3655 | 51 188 689 634 436 1137 138 382 Hop . | . . . . . . . . Pick Up 60 | 8 11 8 21 4 3 2 3 Fast Attach 15 | 4 1 1 3 2 2 . 2 Attach 31 | 1 2 4 19 1 . 2 2 Detach 5 | . . 2 2 . . 1 . Swap 30 | 2 4 4 10 1 3 1 5 Drop 38 | . 4 6 10 3 6 2 7 Fire 192 | . 39 31 82 13 . 9 18 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 15 | . 2 8 2 2 . . 1 Escape Stasis . | . . . . . . . . Rewire 4 | . . . . . 4 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 8) 499 | -10/Materials | Entered Mines 577 | -10/Mines | Met a Derelict bent on vengeance 791 | -10/Mines | Learned Materials stockpile data 969 | -10/Mines | Discovered new exit (range 8) 1086 | -10/Mines | Learned Materials emergency access door positions 1093 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1140 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1373 | -10/Mines | Met a Derelict shopkeep closing up shop 1452 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1722 | -10/Mines | Entered Materials 1722 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2029 | -9/Materials | Repaired Pulse Rifle 2057 | -9/Materials | Repaired Lgt. Treads 2086 | -9/Materials | Repaired Lgt. Treads 2657 | -9/Materials | Lost 3 parts (2p1u) 2843 | -9/Materials | Discovered new exit (range 12) 2846 | -9/Materials | Identified exit to Mines 2957 | -9/Materials | Core integrity fell below 50% 2998 | -9/Materials | Lost 3 parts (1p2n) 3277 | -9/Materials | Build established: Scavenger-Mutant 3402 | -9/Materials | Entered Mines 3523 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3590 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3595 | -9/Mines | Found Prototype Device 3634 | -9/Mines | Learned location of 1 exit from Materials 3868 | -9/Mines | Assembled infested the area 3975 | -9/Mines | Discovered new exit (range 6) 4491 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4491 | -9/Mines | Discovered new exit (range 5) 4501 | -9/Mines | Entered Exiles 4547 | -9/Exiles | Discovered new exit (range 14) 4569 | -9/Exiles | Build established: Mutant 4585 | -9/Exiles | Met 8R-AWN 4624 | -9/Exiles | Met EX-HEX 4783 | -9/Exiles | Met EX-DEC 4902 | -9/Exiles | Visited The Gauntlet 5225 | -9/Exiles | Learned location of Zion (-6) 5331 | -9/Exiles | Discovered new exit (range 14) 5468 | -9/Exiles | Met EX-BIN 6733 | -9/Exiles | Aligned with FarCom system 6735 | -9/Exiles | Given EX-Vault access code 6793 | -9/Exiles | Opened EX-Vault 6806 | -9/Exiles | Found Prototype Energy Cannon 6806 | -9/Exiles | Identified YOLO Cannon 6823 | -9/Exiles | Found Prototype Device 6823 | -9/Exiles | Identified Cloak of Protection 6832 | -9/Exiles | Found Deploy-a-Sentry 6836 | -9/Exiles | Found Deploy-a-Sentry 6841 | -9/Exiles | Found Deploy-a-Sentry 6917 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7560 | -9/Exiles | Stole three prototypes: YOLO Cannon, Cloak of Protection, Deploy-a-Sentry 7560 | -9/Exiles | Entered Mines 7583 | -8/Mines | Core integrity fell below 20% 8163 | -8/Mines | Discovered new exit (range 11) 8352 | -8/Mines | Entered Materials 8352 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 8353 | -8/Materials | Identified exit to Factory 8642 | -8/Materials | Build established: Scavenger-Mutant 9373 | -8/Materials | Self-destructed Last Messages --------------- Acquired 10 matter. Acquired 45 matter. Acquired 23 matter. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. System corrupted: Matter fused (-6). O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. System corrupted: Component data lost. W-25 Informer sends out distress signal. Penetrated by Slug. Lgt. Armor Plating destroyed. Penetrated by Slug. Lgt. Armor Plating destroyed. Penetrated by Slug. W-25 Informer sends out distress signal. Penetrated by Slug. K-01 Serf cleans the Terminal. 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"???????????????????????""" ## | | ???????????????# ????????????????????????""" # | | ?????????????????????????????????????? ## | | ????????????????????????????????????? # | | ????????????????????????????????????? ! ## | | ?????????????????????????????????????? ## # | | ??????????????????????????????????????####+###? | | ?????????????????????????g????????????????????# "" | | ??????????????????????????g???????????????????+ "" | | ??????????????????????????????????????????????# ?" | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????##/# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 300 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormSurgeFrame Manual? 0 Play Time 00:59:02 Cumulative 31.5 hours Start 2024.03.01 @ 17:20:07 End 2024.03.01 @ 18:17:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 45 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3184eb3e-d673-429c-bca9-10cd391a2c56