Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.02 @ 15:44:15 Player: Jazzy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (2349) 2349 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5474 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 70/100 System Corruption 8% Temperature Warm (170) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Small Storage Unit Huge Storage Unit > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (25) --- Improved Heat Sink Improved Sensor Array Seismic Detector Light Assault Rifle Great Axe Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Experimental Sensor Array > --- WEAPON ----------- Improved EM Shotgun Beam Rifle Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Small Storage Unit Improved Sensor Array Seismic Detector Shock Rifle Small Laser Small Laser Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . 2 . . 1 Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 48 | 6 2 1 10 1 8 20 Power 4 | 1 . . 1 . . 2 Engine 3 | 1 . . 1 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 22 | 2 . . 5 . 5 10 Treads 5 | . . . 2 . 1 2 Leg 12 | 2 . . 3 . 4 3 Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight 2 | . . . . . . 2 Utility 6 | 1 1 . 1 1 1 1 Device 3 | . 1 . . 1 1 . Storage 3 | 1 . . 1 . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 1 1 3 . 2 7 Energy Gun 8 | 2 1 . 2 . 1 2 Energy Cannon 3 | . . . 1 . . 2 Ballistic Gun 4 | . . 1 . . 1 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 1 1 3 Parts Lost 34 | . 1 . 4 . 3 26 Power 4 | . . . 1 . . 3 Propulsion 18 | . . . 2 . 3 13 Utility 1 | . . . . . . 1 Weapon 11 | . 1 . 1 . . 9 Highest Loss Streak 13 | . 1 . 3 . 1 13 To Critical Strikes . | . . . . . . . Average Backups 11 | 4 7 7 16 8 7 11 Power 1 | . 1 2 2 . . . Propulsion 3 | 2 4 4 5 2 1 1 Utility 2 | . . . 3 1 1 3 Weapon 4 | . . . 4 4 3 6 Tool/Special . | . . . . . . . Unused Backups 29 | . 2 2 17 1 . 7 Power 4 | . . . 3 . . 1 Propulsion 14 | . 2 2 8 . . 2 Utility 7 | . . . 4 1 . 2 Weapon 4 | . . . 2 . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 88 100 92 100 98 88 Engine 8 | . 14 14 4 11 9 9 Treads 9 | . . . 17 11 6 4 Leg 27 | . 28 28 25 33 28 28 Device 12 | . 3 14 11 11 18 14 Storage 9 | . 14 14 10 11 9 7 Energy Gun 13 | . 28 22 9 22 18 10 Energy Cannon 1 | . . . 2 . . . Ballistic Gun 7 | . . 5 9 . 7 9 Peak Build Rating 39 | 6 7 7 14 19 27 39 Average Rating 19 | 4 6 7 10 15 25 30 On Entrance 11 | . 6 7 7 11 19 27 Avg Prop Armor Cover (%) 10 | . . . 14 9 8 9 Naked Turns . | . . . . . . . Heaviest Build 102 | 12 13 12 91 15 18 102 Greatest Support 71 | 20 20 20 30 30 45 71 Greatest Overweight (x) 30 | . . . 8 . . 30 Average Overweight (x) . | . . . 2 . . 1 Largest Inventory Capacity 25 | 8 8 8 25 8 8 25 Average Capacity 18 | 6 8 8 21 8 8 24 Most Carried 25 | 7 8 8 25 8 8 16 Average Carried 11 | 4 7 7 16 7 7 11 Final Capacity 25 | 8 8 8 8 8 8 25 Final Carried 8 | 6 7 8 8 8 8 5 Class Distribution -------------------- 44% | Scavenger-Skirmisher 29% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1228 | 187 80 10 207 10 171 563 Remotely . | . . . . . . . Salvage Created 2416 | . 132 124 574 75 446 1065 Parts 143 | . 6 10 32 6 26 63 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 3 | . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 51 | . 2 4 13 4 9 19 Guns 45 | . 2 4 11 4 9 15 Cannons 2 | . . . 1 . . 1 AOE 2 | . . . . . . 2 Classes Destroyed 14 | . 2 1 3 . 1 7 Builder 4 | . . . . . . 4 Hauler 1 | . . . . . . 1 Mechanic 2 | . . . . . . 2 Operator 1 | . . . . . . 1 Watcher 2 | . 1 . . . . 1 Swarmer 6 | . . 2 . 4 . . Grunt 22 | . 2 2 8 . 5 5 Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 7 | . . . 3 . 3 1 Specialist 4 | . . . . . . 4 Hunter 5 | . . . . . 1 4 Programmer 4 | . . . . . . 4 Heavy 1 | . . . . . . 1 Best Kill Streak 7 | . 2 2 3 4 2 7 Combat Bots Only 4 | . 2 2 3 4 2 2 Max Kills in Single Turn 5 | . 1 1 1 1 1 5 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 593 | . 29 31 117 15 37 364 Missed 197 | . 15 7 42 4 9 120 Hits 396 | . 14 24 75 11 28 244 Melee 1 | . . . 1 . . . Projectile 395 | . 14 24 74 11 28 244 Critical Strikes 17 | . . 2 4 1 2 8 Damage Taken 4294 | . 141 222 733 65 356 2777 Core 987 | . 52 40 158 11 24 702 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1269 | . 41 67 225 22 101 813 Core Remaining (%) 78 | 100 . 63 . 57 95 . Volleys Fired 189 | . 11 12 44 7 26 89 Largest 3 | . 2 2 2 2 3 3 Hottest 136 | . 80 80 96 96 136 126 Shots Fired 369 | . 22 21 74 14 78 160 Gun 346 | . 22 21 72 14 78 139 Cannon 19 | . . . 2 . . 17 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 153 | . . . 33 . 25 95 Thermal 162 | . . 12 41 14 53 42 Explosive 4 | . . . . . . 4 Electromagnetic 50 | . 22 9 . . . 19 Robot Hit Streak 33 | . 17 11 33 8 22 33 Robot Miss Streak 6 | . 2 2 2 1 1 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 295 | . 17 17 61 11 61 128 Core Hits 144 | . 6 7 29 4 28 70 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . 1 3 . 1 2 Burn 4 | . . . 2 . 1 1 Meltdown 2 | . . . 1 . . 1 Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4870 | . 241 202 672 141 866 2748 Guns 3776 | . 237 202 614 137 861 1725 Cannons 432 | . . . 41 . . 391 Explosions 604 | . . . . . . 604 Melee . | . . . . . . . Ramming 58 | . 4 . 17 4 5 28 Kinetic 1814 | . . . 209 . 331 1274 Thermal 1918 | . . 122 446 137 530 683 Explosive 604 | . . . . . . 604 Electromagnetic 476 | . 237 80 . . . 159 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . . . . . 40 Message Errors 11 | . . . . . . 11 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 7 | . . . . . . 7 Energy Discharges 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 2 | . . . . . . 2 Misfires 2 | . . . . . . 2 Alerts 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 24 | . . . . . . 24 Projectiles . | . . . . . . . Explosions 17 | . . . . . . 17 Melee 7 | . . . . . . 7 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 27 | . . . . . . 27 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 10 | . 1 1 2 1 3 2 Kicked 10 | . 1 1 2 1 3 2 Crushed . | . . . . . . . Highest Temperature 346 | . 135 174 183 189 316 346 Average Temperature 75 | . 57 65 38 94 98 83 Received Heat Transfer 1917 | . 105 159 519 . 216 918 Effects 3 | . . . . . 1 2 Energy Bleed 2 | . . . . . 1 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 5 | . 2 . . . . 3 Impact Corruptions 1 | . . . . . . 1 Robots Melted 2 | . . . 1 . . 1 Combat Hostiles 2 | . . . 1 . . 1 Parts Melted 11 | . . . 5 1 3 2 Heat Transferred 4536 | . . 275 1192 335 1363 1371 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 87 | . 50 40 64 80 78 87 Initial 26 | . . . . 7 26 2 Average 11 | . 9 11 8 5 30 9 Influence Increases 1453 | . 57 90 354 90 248 614 Destroy 0b10 Robot/C 1020 | . 40 80 260 80 180 380 Destroy 0b10 Robot/NC 50 | . 5 . . . . 45 Destroy Leader 286 | . 12 10 70 10 50 134 Successful Hack 4 | . . . . . . 4 Disable Machine 27 | . . . 9 . . 18 Destroy Structure 36 | . . . . . 3 33 Lose Combat Pursuer 30 | . . . 15 . 15 . Influence Decreases 1453 | . 57 90 330 34 320 622 Entered New Map 77 | . . . . 17 54 6 Time Decay 1131 | . 47 90 300 17 236 441 Lost Part 245 | . 10 . 30 . 30 175 Squads Dispatched 14 | . . . 1 . 3 10 Investigation 1 | . . . 1 . . . Extermination 4 | . . . . . . 4 Reinforcement 9 | . . . . . 3 6 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 9 | . 1 . 3 . 2 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 6 5 29 4 15 39 Peak Tracking Total 6 | . 4 3 4 4 4 6 Tactical Retreats 2 | . . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 3 | . . . 1 . . 2 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 3 | . 1 . . . 1 1 Terminals 2 | . . . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 2 . . . 3 2 Successful 6 | . 1 . . . 3 2 Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . . . . . 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . . . 3 2 Record 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Dispatch Records 1 | . . . . . . 1 Zone Layout 2 | . . . . . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 1 | . . . . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 4932 | . 66 327 1911 377 657 1594 Sensors 2454 | . . . . 203 657 1594 Seismic 2478 | . 66 327 1911 174 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 5698 | 95 240 327 1911 377 657 2091 Spaces Moved 2453 | 71 158 232 563 291 401 737 Core 14 | 11 . . . . . 3 Treads 171 | . . . 163 . . 8 Legs 2263 | 60 158 232 400 291 401 721 Wheels . | . . . . . . . Hover 5 | . . . . . . 5 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 189 | 109 120 120 286 120 120 226 Slowest Speed 1550 | 120 120 120 680 120 120 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 24 41 34 68 37 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 41 | . . . . . . 41 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 41 | . . . . . . 41 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3204 | 88 187 260 794 305 528 1042 Wait 386 | . 9 8 131 2 80 156 Move 2447 | 70 157 231 562 290 400 737 Hop . | . . . . . . . Pick Up 86 | 12 5 4 33 2 8 22 Fast Attach . | . . . . . . . Attach 44 | 6 2 . 9 . 6 21 Detach . | . . . . . . . Swap 17 | . . 1 4 1 2 9 Drop 25 | . 2 3 9 2 3 6 Fire 189 | . 11 12 44 7 26 89 Melee . | . . . . . . . Ram . | . . . . . . . Kick 10 | . 1 1 2 1 3 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 15) 336 | -10/Materials | Entered Mines 433 | -10/Mines | Learned location of Storage (-9) 598 | -10/Mines | Learned location of Zion (-7) 646 | -10/Mines | Discovered new exit (range 11) 663 | -10/Mines | Entered Materials 663 | -9/Materials | Evolved 2 slots: Propulsion x2 1129 | -9/Materials | Lost 3 parts (2n1w) 1416 | -9/Materials | Build established: Scavenger-Mutant 2239 | -9/Materials | Build established: Mutant 2535 | -9/Materials | Discovered new exit (range 14) 2574 | -9/Materials | Entered Mines 2628 | -9/Mines | Build established: Scavenger-Mutant 2742 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2747 | -9/Mines | Found Prototype Device 2748 | -9/Mines | Identified Exp. Sensor Array 2909 | -9/Mines | Discovered new exit (range 6) 2951 | -9/Mines | Entered Materials 2951 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3273 | -8/Materials | Build established: Scavenger-Skirmisher 3585 | -8/Materials | Discovered new exit (range 10) 3608 | -8/Materials | Entered Factory 3608 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4696 | -7/Factory | Discovered new exit (range 16) 4713 | -7/Factory | Cargo convoy interrupted 5364 | -7/Factory | Lost 3 parts (2n1w) 5481 | -7/Factory | Lost 5 parts (1p3n1w) 5667 | -7/Factory | Core integrity fell below 50% 5685 | -7/Factory | Core integrity fell below 20% 5699 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05665_ M-28 Smith repairs W-25 Informer. 05667_ M-28 Smith repairs W-25 Informer Imp. Hover Unit. 05667_ K-01 Serf collects debris. 05671_ G-47 Trooper destroyed. 05672_ The unstable cave ceiling collapses. 05672_ K-01 Serf collects debris. 05676_ Imp. EM Shotgun destroyed. 05678_ K-01 Serf collects debris. 05680_ M-28 Smith destroyed. 05681_ R-06 Scavenger collects Exp. Sensor Array. 05682_ K-01 Serf collects debris. 05682_ R-06 Scavenger destroyed. 05685_ K-01 Serf collects debris. [Achievement: Hydra] 05689_ K-01 Serf collects debris. 05691_ System corrupted: Heat flow error (+221). 05691_ K-01 Serf collects debris. 05692_ Backup Propulsion I destroyed. 05693_ The unstable cave ceiling collapses. 05694_ K-01 Serf collects debris. 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""" " | | # ??#?# "Y" ## " | | "" """ ############ """ """ " " ## " | | "" """????# # """ """ ## | | "" """ #?#= """" # """ """ """"" ## " | | #?# """" # """"" " | | "" """ #?# """" + """ """ """ " | | "" """ ???# """" # """ """ | | "" """????# """"%# """ """ """"" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Ghost 'Em Hydra Challenges ------------ None Game ------ Seed BorgZipLance Manual? 0 Play Time 00:37:05 Cumulative 6.0 hours Start 2026.02.26 @ 10:34:30 End 2026.03.02 @ 15:44:15 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 1 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9bde6c2-8127-4a41-bff4-13264a4d82a1