Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 01:27:17 Player: jumpy Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (291) 1455 Value Destroyed (15279) 15279 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (8362) 8362 TOTAL SCORE: 35016 Bonus ------- High Alert Combat Kills 790 Follower Combat Kills 1296 Entered Garrisons 1800 Used RIF Installer 4500 Friendly Fire -24 Cogmind --------- Core Integrity 0/1600 Matter 5/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Relay Coupler [Sentry] (27) Core Reset Matrix Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Improved Kinecellerator Advanced Force Field Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Experimental Optical Array Advanced Transmission Jammer Advanced Force Field Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Light Antimatter Cannon Light Antimatter Cannon Heavy Proton Missile Launcher Improved Remote Datajack Plasma Cutter Plasma Sword [Rating: 119] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Tes Res Qua Acc Gar Slots Evolved 18 | . . 2 . . 2 . . . 2 . 2 . 2 . . 2 . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . 1 . . 1 . . . . . . . 1 . . . . . . . . 2 . 1 . Utility 9 | . . 1 . . 1 . . . 2 . 1 . . . . 2 . . . 1 . . . 1 . Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Parts Attached 259 | 7 1 7 9 4 20 2 11 . 2 6 10 24 20 35 15 6 22 6 23 17 10 . 1 . 1 Power 35 | 1 . 1 2 . 4 . 1 . . . 1 3 2 5 2 1 4 1 3 4 . . . . . Engine 16 | 1 . 1 2 . 2 . 1 . . . 1 1 1 4 1 1 . . . . . . . . . Core 9 | . . . . . 2 . . . . . . 2 1 1 1 . 2 . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . 2 1 3 4 . . . . . Propulsion 74 | 2 . 2 6 2 7 . 4 . . . 4 5 8 11 2 1 8 . 7 2 1 . 1 . 1 Treads 9 | . . . 3 2 4 . . . . . . . . . . . . . . . . . . . . Leg 62 | 2 . 2 3 . 3 . 4 . . . 4 5 8 11 2 1 8 . 7 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 83 | 2 . 2 1 . 2 2 3 . 1 4 3 10 8 10 7 3 6 3 7 6 3 . . . . Device 42 | 1 . 1 1 . 1 2 1 . 1 1 2 7 4 6 2 1 2 1 3 4 1 . . . . Storage 3 | 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Processor 11 | . . . . . . . 1 . . . 1 . 1 2 2 2 . 1 . 1 . . . . . Hackware 16 | . . . . . . . . . . 2 . 2 1 2 2 . 2 . 2 1 2 . . . . Protection 11 | . . . . . 1 . 1 . . 1 . 1 1 . 1 . 2 1 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 1 2 . 2 7 . 3 . 1 2 2 6 2 9 4 1 4 2 6 5 6 . . . . Energy Gun 18 | . 1 . . . . . . . . . . 4 1 5 1 1 1 . 4 . . . . . . Energy Cannon 14 | . . 2 . 2 1 . 3 . 1 . 2 . 1 . . . 1 . . 1 . . . . . Ballistic Gun 12 | 2 . . . . . . . . . . . . . 3 1 . 1 . 2 3 . . . . . Ballistic Cannon 15 | . . . . . 5 . . . . . . 1 . . . . 1 2 . . 6 . . . . Launcher 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 1 . . . . . . . 1 . 3 . 3 1 . 2 . 1 2 . . . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 2 2 . . . . . System Corruption 23 | . . . . . . . . . . . . . . . . . . . 12 11 . . . . . Parts Lost 110 | . . 1 1 2 13 . 3 . . 1 13 3 4 16 5 2 9 1 16 10 8 . . 1 1 Power 16 | . . . . . 3 . . . . . 2 . 1 2 2 . 2 . 3 1 . . . . . Propulsion 41 | . . . 1 . 6 . 2 . . . 4 1 1 6 2 . 2 . 7 3 4 . . 1 1 Utility 28 | . . 1 . . 2 . 1 . . 1 4 2 1 3 1 . 2 . 4 2 4 . . . . Weapon 25 | . . . . 2 2 . . . . . 3 . 1 5 . 2 3 1 2 4 . . . . . Highest Loss Streak 12 | . . 1 1 1 5 . 3 . . 1 12 2 3 11 4 1 7 1 5 5 6 . . 1 1 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 17 | 3 7 9 13 19 15 13 18 19 20 18 18 16 18 19 19 17 18 20 18 17 18 5 4 4 3 Power 1 | . 1 1 1 2 1 1 2 2 2 2 2 1 . . 1 . 1 2 1 2 3 1 1 1 1 Propulsion 3 | 1 2 3 6 7 1 . 3 5 5 5 6 2 2 4 4 2 3 4 3 . . 1 1 1 . Utility 6 | . 2 1 1 3 6 6 6 6 7 5 5 5 6 7 7 7 8 9 8 9 8 1 1 1 1 Weapon 4 | . 1 2 3 6 4 4 4 4 4 4 3 4 6 5 4 5 3 3 2 3 4 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | 1 2 . . 2 2 . 6 2 . . 2 2 1 5 . . 2 . 1 . 6 3 . . 2 Power 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Propulsion 10 | . 1 . . 2 . . 1 1 . . 1 . 1 . . . 1 . . . . 2 . . . Utility 9 | . . . . . . . 2 . . . . . . 3 . . . . . . 3 . . . 1 Weapon 14 | 1 1 . . . 2 . 3 1 . . . . . 2 . . 1 . . . 2 1 . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Average Slot Usage (%) 88 | . 100 84 96 99 70 81 86 100 86 100 92 88 98 96 99 88 96 97 91 91 77 . . 2 3 Engine 5 | . 14 11 11 11 5 9 9 9 7 7 5 . 3 5 10 10 2 . . . . . . . . Core 1 | . . . . . 1 . . . . . . 5 7 4 . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 5 10 8 8 7 . . . . Treads 5 | . . . 15 33 13 27 13 . . . . . . . . . . . . . . . . . . Leg 21 | . 28 29 17 . 11 . 17 36 30 30 25 25 28 28 28 25 25 26 24 21 9 . . . . Device 13 | . 14 11 18 22 10 9 10 9 9 15 16 13 22 16 15 11 8 10 8 7 11 . . . . Storage 6 | . 14 11 11 11 9 9 9 9 7 7 6 6 5 5 5 5 5 5 5 4 3 . . . . Processor 8 | . . . . . . . . 9 7 7 8 13 10 11 13 20 21 21 16 14 12 . . . . Hackware 2 | . . . . . . . . . . 6 2 . . 1 . . 6 5 7 13 13 . . . . Protection 3 | . . . . . . 9 8 9 7 7 5 3 . 1 3 . 3 5 4 2 . . . . . Energy Gun 4 | . 3 2 . . . . . . . . . 13 17 9 9 9 2 2 6 2 . . . . . Energy Cannon 5 | . . 16 22 21 5 9 12 9 6 13 18 . . . . . 3 2 . 1 . . . . . Ballistic Gun 2 | . 24 2 . . . . . . . . . . . 7 6 5 3 . . 10 . . . . . Ballistic Cannon 3 | . . . . . 12 9 5 9 7 1 . 1 . . . . 3 7 4 1 16 . . . . Peak Build Rating 119 | 7 8 14 18 18 25 30 47 47 52 55 68 76 95 96 88 102 105 109 109 106 119 3 15 15 10 Average Rating 61 | 5 7 11 14 17 19 25 36 47 48 52 60 64 87 85 84 87 97 103 89 99 96 2 3 11 8 On Entrance 45 | . 7 8 14 18 18 24 28 47 47 52 54 14 76 95 80 72 102 105 109 96 100 3 3 15 3 Avg Prop Armor Cover (%) 5 | . . . 6 . 6 . . . . . . . . . . . . . . 3 . . . . . Naked Turns 404 | . . . . . . . . . . . . . . . . . . . . . 27 138 165 53 21 Heaviest Build 116 | 14 15 56 58 58 65 66 69 68 70 73 81 80 89 88 88 75 100 116 116 102 113 . . . . Greatest Support 105 | 20 20 30 60 60 80 64 80 80 80 80 80 74 89 98 103 103 105 105 105 100 88 3 13 13 8 Greatest Overweight (x) 35 | . . 1 2 . 5 1 1 . . . 1 1 1 1 . . 1 1 1 1 35 . . . . Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 19 | 7 8 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 5 5 5 5 Most Carried 20 | 7 8 11 20 20 20 15 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 5 5 4 4 Average Carried 17 | 3 7 9 13 19 15 13 18 19 20 19 19 16 19 19 19 17 18 19 18 17 18 4 4 4 3 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 8 11 20 20 12 15 20 20 20 20 20 20 20 20 19 17 20 20 16 19 5 5 4 4 3 Class Distribution -------------------- 27% | Mutant 18% | Bothacker-Gunner 15% | Botlord-Gunner 11% | Bothacker-Tank 8% | Bothacker-Mutant 6% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Commander-Mutant | -7/Garrison Scavenger-Skirmisher | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Tank | -5/Factory Bothacker-Gunner | -5/Garrison Bothacker-Gunner | -5/Factory Bothacker-Gunner | -4/Factory Bothacker-Gunner | -4/Garrison Botlord-Gunner | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Gunner | -3/Research Botlord-Gunner | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Mutant | -1/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Tes Res Qua Acc Gar Matter Collected 6879 | 269 45 82 100 61 698 226 254 130 . 275 184 592 247 713 370 175 669 78 916 680 115 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12163 | 172 82 255 756 634 874 262 510 244 17 396 361 632 798 1779 656 175 1215 228 779 1338 . . . . . Parts 601 | 10 5 21 52 38 59 22 18 16 2 12 16 29 23 71 33 14 57 9 32 62 . . . . . Haulers Intercepted 7 | . . 1 2 . 1 . 2 . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . . . . 1 . 2 . . . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Tes Res Qua Acc Gar Combat Hostiles Destroyed 251 | . 2 6 12 18 24 11 9 6 . 11 7 14 11 30 12 3 24 9 20 21 1 . . . . Melee 5 | . . . . . . 1 . . . . . 3 . . . . . . 1 . . . . . . Guns 100 | . 2 . . . . . . . . . . 8 11 30 10 3 14 2 5 15 . . . . . Cannons 116 | . . 6 11 17 18 10 9 6 . 9 3 3 . . . . 6 4 10 3 1 . . . . AOE 27 | . . . . . 6 . . . . 2 3 . . . 2 . 4 3 4 3 . . . . . Classes Destroyed 19 | 2 1 3 1 1 5 . 1 . 1 . . 1 . 2 . . . . 1 . . . . . . Worker 7 | . . . . . . . 1 . . . 2 . . . 2 . . . . 2 . . . . . Builder 7 | . . . . . 3 . . . . . 2 . . . . 1 . . . 1 . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . 1 2 . 1 . 2 . . . . . 1 . . . . . . . . . . . . Recycler 8 | 1 . . 2 . 4 . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 5 | . . . 2 . 1 . . . . . . . 1 . 1 . . . . . . . . . . Swarmer 68 | . . 3 3 6 4 6 . . . 4 2 1 . 4 3 . 12 7 4 9 . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Saboteur 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Grunt 91 | . 2 2 3 8 11 4 6 3 . 4 2 7 7 18 . . 5 . 6 3 . . . . . Brawler 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Duelist 4 | . . . . . 1 . . . . . 1 . . 1 . . . . . 1 . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 38 | . . 1 6 3 5 1 2 1 . 2 . 3 1 . . . 6 2 3 2 . . . . . Specialist 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Hunter 7 | . . . . . 1 . 1 . . . 2 . . 1 2 . . . . . . . . . . Programmer 27 | . . . . 1 . . . 2 . 1 . . 3 4 6 3 . . 4 3 . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | 3 2 6 6 4 10 3 4 2 1 3 5 3 4 4 3 2 6 4 6 5 1 . . . . Combat Bots Only 6 | . 2 6 4 4 4 3 2 2 . 3 3 3 4 4 3 1 6 4 6 5 1 . . . . Max Kills in Single Turn 3 | 1 1 1 1 2 3 1 1 1 1 2 2 1 1 2 2 2 3 3 2 2 1 . . . . Gunslinging 1 | . . . . . . . . . . . . . . 1 1 . 1 . . 1 . . . . . Exploded 3 | . . . . . 3 . . . . 2 2 . . . 1 . 3 3 2 1 . . . . . Melee 1 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Tes Res Qua Acc Gar Hostile Shots Fired 2331 | . 6 21 38 87 147 46 59 31 . 160 225 147 93 212 70 10 146 27 253 120 170 99 12 125 27 Missed 726 | . 1 2 9 21 34 17 21 8 . 67 53 41 21 50 29 2 52 6 80 43 52 51 6 51 9 Hits 1605 | . 5 19 29 66 113 29 38 23 . 93 172 106 72 162 41 8 94 21 173 77 118 48 6 74 18 Melee 22 | . . . . . 5 . . . . . 3 2 . 1 . . . . 7 4 . . . . . Projectile 1583 | . 5 19 29 66 108 29 38 23 . 93 169 104 72 161 41 8 94 21 166 73 118 48 6 74 18 AOE 4 | . . . . . . . . . . 1 . . . . 1 . . . 2 . . . . . . Critical Strikes 68 | . 1 . 1 . 2 1 3 . . 1 1 3 2 14 4 3 4 1 14 3 5 2 . 2 1 Part Disruptions 5 | . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . Damage Taken 25495 | . 66 205 368 751 1819 371 589 352 . 981 1966 1044 1186 2781 1244 166 1865 251 2640 2052 1752 1130 139 1500 277 Core 6049 | . 15 71 33 56 229 46 76 61 . 109 423 130 93 279 37 19 183 . 316 209 781 1130 139 1390 224 Absorbed by Shields 2670 | . . . . . . . . . . . . 40 258 741 . . 62 123 917 . 453 . . . 76 Regen/Repaired (Parts) 1416 | . . . . . . . . . . 477 264 . 331 64 62 149 . . . 69 . . . . . Core Remaining (%) 54 | 100 94 . . 60 . . . 25 . 84 . 34 . . 59 . . . 54 . 23 . 12 . . Volleys Fired 705 | 5 8 13 33 48 59 28 34 17 2 41 29 47 34 86 38 5 49 16 54 48 11 . . . . Largest 4 | 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 2 3 4 4 . . . . Hottest 243 | 40 40 136 136 136 100 100 160 105 105 145 230 243 243 243 171 132 203 122 201 176 204 . . . . Shots Fired 1593 | 10 16 26 66 98 109 51 69 33 4 76 73 79 102 244 95 12 108 31 108 151 32 . . . . Gun 800 | 10 16 6 . . . . . . . . . 56 102 240 92 12 78 9 52 127 . . . . . Cannon 740 | . . 20 66 98 101 51 69 33 4 71 70 14 . . . . 28 21 47 19 28 . . . . Launcher 25 | . . . . . 8 . . . . 3 1 . . . 3 . 2 1 3 4 . . . . . Special 28 | . . . . . . . . . . 2 2 9 . 4 . . . . 6 1 4 . . . . Kinetic 599 | 10 16 3 . . 83 25 20 16 2 11 . 14 . 77 32 7 69 21 47 118 28 . . . . Thermal 916 | . . 23 66 98 18 26 49 17 2 60 70 56 102 163 60 5 21 9 43 28 . . . . . Explosive 21 | . . . . . 8 . . . . 3 1 . . . 3 . 2 1 3 . . . . . . Electromagnetic 29 | . . . . . . . . . . . . . . . . . 16 . 9 4 . . . . . Robot Hit Streak 20 | 6 5 5 13 9 12 10 10 5 4 10 7 13 10 12 13 4 19 8 20 20 6 . . . . Robot Miss Streak 6 | 1 2 3 3 3 4 2 3 1 . 4 3 4 4 3 5 1 2 4 2 6 3 . . . . Penetration Max 1 | . . . . . 1 . 1 . . . . . . 1 1 1 1 . . 1 . . . . . Secondary Targets 27 | . . . . . . . . . . . . 1 2 13 2 . 3 . 1 5 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 1 1 1 . 1 . 1 1 . . . . . Shots Hit Robots 1017 | 6 9 13 36 48 77 24 49 22 3 39 32 52 65 164 59 9 75 19 88 110 18 . . . . Core Hits 505 | 5 4 8 17 18 63 11 19 6 1 18 15 19 28 67 31 6 46 18 43 58 4 . . . . Critical Kills 6 | . . . 1 . . . . . . . . . . . . 1 2 . . 2 . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . 1 . . 2 . . 4 . . . . . Critical Strikes 60 | . . . 1 . 5 2 1 2 1 1 . 1 1 7 1 1 10 5 8 10 3 . . . . Burn 18 | . . . . . . . . . . . . . 1 6 1 . 1 4 3 2 . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 14 | . . . . . . . . . . . . . . 1 . 1 5 . . 7 . . . . . Blast 23 | . . . . . 5 2 1 2 1 1 . . . . . . 3 1 3 1 3 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sever 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Melee Attacks 10 | . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30400 | 66 95 242 803 1076 2793 623 1247 615 82 1368 1311 1756 1774 4160 1594 319 2317 816 2910 3699 723 . 11 . . Guns 13794 | 66 95 37 . . . . . . . . . 799 1774 4158 1252 319 1571 156 854 2713 . . . . . Cannons 13165 | . . 205 802 1069 1992 621 1244 615 82 1192 991 770 . . . . 478 341 1333 707 723 . . . . Explosions 2824 | . . . . . 789 . . . . 176 275 . . . 342 . 268 319 376 279 . . . . . Melee 410 | . . . . . . . . . . . . 187 . . . . . . 223 . . . . . . Ramming 207 | . . . 1 7 12 2 3 . . . 45 . . 2 . . . . 124 . . . 11 . . Kinetic 12903 | 66 95 12 . . 1667 342 394 318 29 312 . 770 . 1544 512 271 1415 341 1333 2759 723 . . . . Thermal 13649 | . . 230 802 1069 325 279 850 297 53 880 1097 799 1774 2614 740 48 256 156 719 661 . . . . . Explosive 2392 | . . . . . 789 . . . . 176 169 . . . 342 . 268 272 376 . . . . . . Electromagnetic 839 | . . . . . . . . . . . . . . . . . 378 47 135 279 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 410 | . . . . . . . . . . . . 187 . . . . . . 223 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . 2 4 1 1 1 2 . 1 5 5 4 6 10 . . . 15 18 22 . . . . Average Corruption 4 | . . . 2 2 1 1 1 1 . 1 3 5 2 4 6 . . . 2 10 18 . . . . Corruption Purged 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 194 | . . . . 14 5 8 3 6 . 1 . 29 14 38 31 . . . 9 17 19 . . . . Message Errors 42 | . . . . . . 4 1 1 . . . 6 3 8 8 . . . 1 4 6 . . . . Matter Fused 46 | . . . . 4 1 1 1 2 . 1 . 4 3 7 10 . . . 4 3 5 . . . . Heat Flow Errors 27 | . . . . 1 1 2 . 1 . . . 3 1 8 6 . . . 1 1 2 . . . . Energy Discharges 19 | . . . . 4 . 1 . 1 . . . 2 2 4 1 . . . 2 2 . . . . . Parts Rejected 3 | . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 21 | . . . . 2 1 . . . . . . 6 3 2 2 . . . . 3 2 . . . . Data Loss (major) 8 | . . . . . 1 . . . . . . 2 . 2 2 . . . . . 1 . . . . Misfires 13 | . . . . 3 1 . 1 . . . . 1 1 4 . . . . . 2 . . . . . Alerts 4 | . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 8 | . . . . . . . . 1 . . . 2 . 1 1 . . . 1 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 516 | . . . 10 30 18 3 10 9 12 . 62 177 . . 7 . 52 . 51 75 . . . . . Projectiles 410 | . . . 10 30 . 3 10 9 12 . 48 177 . . . . . . 39 72 . . . . . Explosions 106 | . . . . . 18 . . . . . 14 . . . 7 . 52 . 12 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 62 | . . . . . 27 2 6 4 . 2 . 2 . . . . 1 1 12 1 3 . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 58 | . . . . . 24 2 6 4 . 2 . 2 . . . . 1 1 12 1 3 . . . . Secondary 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 366 | . . . . . 60 . . . . 44 . . . . 69 . . . 126 62 . . 5 . . Shots 10 | . . . . . 4 . . . . 1 . . . . 1 . . . 2 2 . . . . . Rammed 11 | . . . 1 3 . . 1 . . . 2 . . . . . . . . . . . 4 . . Targets Rammed 39 | . . . 1 3 5 1 1 . . . 13 . . 1 . . . . 10 . . . 4 . . Kicked 27 | . . . . . 5 . . . . . 11 . . 1 . . . . 10 . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | . 27 350 286 324 224 211 225 214 . 17 259 368 263 306 190 . 150 72 183 165 231 . . . . Average Temperature 81 | . 13 166 92 108 21 55 77 162 . 6 78 96 64 66 102 . 67 31 28 56 94 . . . . Received Heat Transfer 5424 | . 54 33 129 204 837 144 297 90 . 294 279 367 303 1332 12 . 285 12 602 39 30 9 27 36 9 Effects 6 | . . . 1 1 . . . . . . 1 2 . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Interference 4 | . . . 1 . . . . . . . 1 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 65 | . . 1 4 4 . 1 4 2 . 4 5 . 10 9 5 . 2 4 7 3 . . . . . Heat Transferred 23699 | . . 444 1443 1850 518 444 1583 370 74 1391 1729 1221 2627 4477 1369 74 633 750 1469 1233 . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Tes Res Qua Acc Gar Maximum Alert Level 3 | . . . . 2 2 3 1 1 . 3 2 2 1 2 1 . 2 1 2 1 . . . . . Low Security (%) 32 | 100 100 100 100 13 . . . 10 100 45 . . 71 35 19 100 37 . . 9 100 100 100 100 100 Level 1 38 | . . . . 55 13 10 100 89 . 17 10 42 28 35 80 . 51 100 27 90 . . . . . Level 2 27 | . . . . 31 86 82 . . . 21 89 56 . 29 . . 11 . 72 . . . . . . Level 3 1 | . . . . . . 7 . . . 14 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 748 | 15 50 112 162 699 627 710 349 361 189 748 576 606 328 640 354 95 491 314 518 346 169 100 117 81 58 Initial 392 | . . . 42 99 340 349 345 196 189 45 392 204 317 39 336 95 31 257 212 291 169 . 69 57 58 Average 296 | 2 14 40 89 371 505 577 313 318 132 304 481 411 164 295 258 35 274 262 417 272 76 20 81 49 57 Influence Increases 8429 | 20 85 160 391 620 750 381 281 165 26 753 408 592 231 791 475 97 590 217 506 509 21 156 108 96 . Destroy 0b10 Robot/C 4730 | . 40 120 240 360 460 240 180 120 . 375 195 360 165 495 195 45 360 135 315 315 15 . . . . Destroy 0b10 Robot/NC 189 | 20 . 5 30 . 55 . 15 . 4 4 16 . 8 . 12 4 . . . 16 . . . . . Destroy Leader 682 | . 10 32 98 10 104 20 54 20 . 24 24 . 36 32 42 24 32 32 24 64 . . . . . Allied During Kill 381 | . . . . . . 5 . . . 146 65 96 . 47 16 . 3 . 3 . . . . . . Successful Hack 115 | . 5 . 7 . . 21 5 . 22 11 . 6 18 . . 2 6 . . . . 12 . . . Disable Machine 357 | . . . 15 . 60 . 15 15 . . 60 . . 12 108 12 . 24 12 24 . . . . . Anti-Garrison Action 893 | . . . . 200 . 50 . . . 114 . 113 . 189 . . 151 . 76 . . . . . . Destroy Structure 530 | . . 3 1 50 56 30 12 10 . 79 36 17 4 4 90 10 26 26 64 6 6 . . . . Partial Spotted 24 | . . . . . . . . . . . 12 . . . . . . . 12 . . . . . . Lose Combat Pursuer 528 | . 30 . . . 15 15 . . . . . . . 12 12 . 12 . . 84 . 144 108 96 . Influence Decreases 8381 | 20 85 58 340 74 911 209 689 106 322 70 864 278 781 207 920 247 144 404 292 725 323 32 135 120 25 Entered New Map 3289 | . . . 60 54 359 189 365 106 172 20 356 88 289 17 304 100 14 234 92 227 133 . 55 40 15 Time Decay 3482 | 20 85 48 270 . 422 . 294 . 150 . 238 . 452 . 506 137 . 160 . 368 150 32 80 70 . Lost Part 1050 | . . 10 10 20 130 . 30 . . 10 130 30 40 160 50 10 90 10 160 100 40 . . 10 10 Lost Ally 560 | . . . . . . 20 . . . 40 140 160 . 30 60 . 40 . 40 30 . . . . . Squads Dispatched 32 | . . 1 3 . 2 . 3 . . . 1 . 6 . 5 1 . . . 7 1 . 2 . . Investigation 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . Extermination 9 | . . . . . . . . . . . . . 2 . 3 1 . . . 1 1 . 1 . . Reinforcement 16 | . . 1 3 . 1 . 2 . . . 1 . 3 . 1 . . . . 3 . . 1 . . Assault 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Tes Res Qua Acc Gar Distress Signals 17 | . 1 . 1 . 8 . 2 . . . 1 . . . . . . . . 3 . . . 1 . Communications Jammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 434 | . 6 6 17 18 39 13 14 5 2 25 16 26 14 38 21 3 26 9 26 31 11 25 10 24 9 Peak Tracking Total 16 | . 3 3 4 4 8 4 4 2 1 4 6 4 4 5 4 1 6 4 6 5 6 16 4 15 12 Tactical Retreats 20 | . 1 . . . 1 1 . . . . . . . 1 1 . 1 . . 6 . 2 3 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Tes Res Qua Acc Gar Traps Triggered 33 | . . 1 3 . . 6 1 . 1 . . 3 1 5 2 . 5 . 2 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Tes Res Qua Acc Gar Machines Disabled 46 | . . . 1 5 4 1 1 1 . 3 5 1 . 4 9 1 2 2 3 2 1 . . . . Max in Single Turn 4 | . . . 1 2 1 1 1 1 . 2 4 1 . 1 2 1 1 1 1 1 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Relay 13 | . . . . 3 . 1 . . . 1 . 1 . 3 . . 2 . 2 . . . . . . Phase Generator 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Tes Res Qua Acc Gar Machines Accessed 40 | . 2 . 5 1 2 4 2 . 3 2 1 2 6 . 2 2 1 2 . 1 . 1 . 1 . Terminals 25 | . 2 . 4 1 1 4 1 . 1 2 . 2 3 . . . 1 1 . 1 . 1 . . . Fabricators 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . . . . 1 . Total Hacks 66 | . 5 . 6 3 3 4 5 . 4 4 1 2 13 . 6 3 1 3 . 1 . 1 . 1 . Successful 41 | . 2 . 4 1 1 3 3 . 3 2 1 1 9 . 4 3 1 1 . . . 1 . 1 . Failed 24 | . 2 . 2 2 2 1 2 . 1 2 . 1 4 . 2 . . 2 . 1 . . . . . Catastrophic 6 | . . . 1 . . 1 1 . . 1 . . 2 . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 6 | . 2 . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . Terminals 40 | . 5 . 5 3 2 4 4 . 2 4 . 2 4 . . . 1 2 . 1 . 1 . . . Fabricators 5 | . . . . . . . . . 1 . . . 2 . 2 . . . . . . . . . . Repair Stations 12 | . . . . . . . . . . . . . 6 . 4 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . . . . 1 . Terminal Hacks 18 | . 2 . 3 1 . 3 2 . 1 2 . 1 1 . . . 1 . . . . 1 . . . Robot Schematic 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Open Door 7 | . . . 3 . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 1 . . . 2 . 2 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Build 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . . 4 . 2 2 . . . . . . . . . Scan Component 4 | . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . . Repair 4 | . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . . . . 1 . Unlock Access 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . 1 1 1 2 1 . . 1 1 1 4 . 1 1 1 2 . 1 . . . . . Full Trace Events 3 | . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Time 67 | . . . . . . . . . . . . . 27 . 40 . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . 47 . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Time 218 | . . . . . . . . . . . . . 94 . 56 68 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Tes Res Qua Acc Gar Used RIF Installer 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 2 . 1 . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Command Fork 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 23 | . . . . . . . . . . 2 2 6 . 2 . . 1 . 6 2 2 . . . . Non-combat 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Combat 20 | . . . . . . . . . . . 2 6 . 2 . . 1 . 6 1 2 . . . . Autoassimilated 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Robot Hacks Applied 20 | . . . . . . . . . . 2 2 6 . 2 . . . . 5 1 2 . . . . overload_power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . overwrite_iff 10 | . . . . . . . . . . . . 4 . . . . . . 4 . 2 . . . . formatsys_low 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . formatsys_high 6 | . . . . . . . . . . . 1 2 . 2 . . . . 1 . . . . . . Relay Couplers Released 55 | . . . . 13 . 5 . . . 5 . 5 . 12 . . 6 . 8 1 . . . . . Machine Destruction 55 | . . . . 13 . 5 . . . 5 . 5 . 12 . . 6 . 8 1 . . . . . Attached 13 | . . . . . . . . . . 2 . 2 . 2 . . 2 . 2 1 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 5 1 3 . 3 . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . 1 3 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Tes Res Qua Acc Gar Total Allies 41 | . . . . . . 1 . . . 9 2 9 1 6 1 . 2 . 6 2 2 . . . . Largest Group 7 | . . . . . . 1 . . . 7 7 5 1 5 4 . 1 . 3 1 2 . . . . Highest-Rated Group 239 | . . . . . . 31 . . . 239 194 206 14 148 119 . 47 . 152 47 112 . . . . Highest-Rated Ally 62 | . . . . . . 31 . . . 62 59 47 14 41 30 . 47 . 58 47 56 . . . . Total Orders 8 | . . . . . . . . . . 2 2 . 1 1 1 . . . . 1 . . . . . AID 8 | . . . . . . . . . . 2 2 . 1 1 1 . . . . 1 . . . . . Ally Attacks 170 | . . . . . . 11 . . . 49 18 47 . 12 10 . 1 . 15 . 7 . . . . Total Damage 4492 | . . . . . . 125 . . . 1666 437 1157 . 234 112 . 40 . 471 . 250 . . . . Kills 38 | . . . . . . 1 . . . 15 6 10 . 3 1 . . . 1 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Tes Res Qua Acc Gar Active Infowar (turns) 7229 | 42 242 172 582 974 300 . 177 504 312 939 445 1297 966 . . 252 25 . . . . . . . . Optics 4806 | . . . . . . . 66 504 312 939 445 1297 966 . . 252 25 . . . . . . . . Sensors 192 | . . . . . . . . . . . 192 . . . . . . . . . . . . . . Terrain 111 | . . . . . . . 111 . . . . . . . . . . . . . . . . . . Seismic 2312 | 42 242 172 582 974 300 . . . . . . . . . . . . . . . . . . . . Jamming 122 | . . . . . . . . . . . . . . . . 104 18 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Tes Res Qua Acc Gar Turns Passed 16705 | 114 242 178 592 974 1031 843 653 504 312 939 505 1297 1129 1622 1366 395 943 339 900 853 385 138 168 159 124 Spaces Moved 8917 | 64 172 71 239 500 315 325 305 341 194 499 178 685 570 838 675 260 532 201 495 418 160 264 282 270 64 Core 707 | 5 . . . . . . . . . . . . . . . . . . . . 52 264 278 97 11 Treads 1260 | . . . 117 500 215 325 103 . . . . . . . . . . . . . . . . . . Legs 6720 | 59 172 71 122 . 100 . 202 341 194 499 178 685 570 838 675 260 532 201 495 418 108 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 230 | . . . . . . . . . . . . . . . . . . . . . . . 4 173 53 Fastest Speed 40 | 50 120 120 160 160 150 230 130 130 130 130 120 120 96 102 117 114 106 120 120 117 50 50 40 40 40 Average Speed 137 | 114 120 158 176 160 242 230 163 130 130 130 175 152 137 128 118 114 138 135 130 146 197 50 49 43 41 Slowest Speed 1800 | 120 120 190 320 160 470 230 232 130 130 130 195 192 188 185 120 114 188 190 190 190 1800 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 43 11 59 59 44 65 34 48 8 70 7 66 16 82 20 7 50 7 46 15 18 13 36 12 14 Regions Visited 25 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 27 | . . . . . 5 . . . . . 2 . . . 1 . . . 19 . . . . . . Terrain Destroyed 432 | . . . . 75 56 . 12 . . 88 50 1 . 4 46 6 24 13 47 7 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 101 | . . . . . 25 . 12 . . . 5 1 . 4 10 6 12 8 8 7 3 . . . . AOE 331 | . . . . 75 31 . . . . 88 45 . . . 36 . 12 5 39 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Tes Res Qua Acc Gar Total 11968 | 92 194 109 340 579 461 372 396 369 249 709 294 870 862 1229 1161 345 643 241 648 544 213 271 308 308 161 Wait 1418 | 9 8 13 33 17 42 6 11 9 49 99 48 22 197 135 405 72 3 11 22 43 9 1 20 41 93 Move 8880 | 63 171 70 238 498 314 322 304 339 193 497 178 683 569 836 674 259 530 200 493 417 159 263 281 265 64 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Pick Up 135 | 7 4 4 11 5 2 3 20 2 . 2 3 15 13 9 5 1 10 . 6 2 7 3 1 . . Fast Attach 115 | 7 . 1 1 . 9 1 2 . 3 1 4 12 7 16 7 5 6 4 14 7 7 . 1 . . Attach 76 | . . 2 1 2 10 . 4 . . 1 2 12 5 4 4 3 6 1 13 5 . . . . 1 Detach 12 | . . . . . 2 . . . . . . . . . . . 1 1 5 3 . . . . . Swap 164 | . 1 4 8 2 10 1 6 . 1 9 9 14 17 22 15 . 16 3 11 9 6 . . . . Drop 154 | 1 2 2 4 4 8 2 14 2 1 1 8 13 20 18 9 . 11 5 10 . 14 4 1 . . Fire 705 | 5 8 13 33 48 59 28 34 17 2 41 29 47 34 86 38 5 49 16 54 48 11 . . . . Melee 10 | . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . Ram 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . Kick 27 | . . . . . 5 . . . . . 11 . . 1 . . . . 10 . . . . . . Crush 6 | . . . 1 3 . 1 1 . . . . . . . . . . . . . . . . . . Escape Stasis 78 | . . . 10 . . 8 . . . . . 15 . 17 . . 11 . 4 10 . . . . 3 Rewire 181 | . . . . . . . . . . 58 1 33 . 85 4 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac / [*Fac]) -5/Factory (discovered 3 exits: *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 34 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 336 | -10/Materials | Central database locked down 349 | -10/Materials | Discovered new exit (range 6) 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 500 | -9/Materials | Discovered new exit (range 15) 535 | -9/Materials | Entered Storage 1126 | -9/Storage | Identified exit to Garrison 1127 | -9/Storage | Entered Garrison 1207 | -9/Garrison | Triggered checkpoint 1254 | -9/Garrison | Garrison Relay disabled 1265 | -9/Garrison | Triggered checkpoint 1292 | -9/Garrison | Learned Materials security intel 1492 | -9/Garrison | Discovered new exit (range 15) 1589 | -9/Garrison | Triggered checkpoint 1638 | -9/Garrison | Garrison Relay disabled 1819 | -9/Garrison | Triggered checkpoint 1869 | -9/Garrison | Phase Generator disabled 1892 | -9/Garrison | Build established: Scavenger-Mutant 1967 | -9/Garrison | Installed Relay Interface Framework 1985 | -9/Garrison | Garrison Relay disabled 2032 | -9/Garrison | Discovered new exit (range 7) 2101 | -9/Garrison | Entered Materials 2101 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2458 | -8/Materials | Lost 4 parts (1p1n2u) 2501 | -8/Materials | First assault squad dispatched 2558 | -8/Materials | Discovered new exit (range 8) 2660 | -8/Materials | Lost 5 parts (1p3n1w) 2694 | -8/Materials | Build established: Mutant 2792 | -8/Materials | Lost 3 parts (1p1n1w) 3129 | -8/Materials | Identified exit to Garrison 3132 | -8/Materials | Entered Garrison 3208 | -8/Garrison | Triggered checkpoint 3261 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 3298 | -8/Garrison | Garrison Relay disabled 3436 | -8/Garrison | Triggered checkpoint 3497 | -8/Garrison | Discovered new exit (range 13) 3540 | -8/Garrison | Rescued a captive Derelict 3842 | -8/Garrison | Triggered checkpoint 3914 | -8/Garrison | Discovered new exit (range 32) 3914 | -8/Garrison | Discovered new exit (range 20) 3914 | -8/Garrison | Discovered new exit (range 41) 3975 | -8/Garrison | Entered Materials 4274 | -8/Materials | Core integrity fell below 50% 4329 | -8/Materials | Lost 3 parts (2n1u) 4517 | -8/Materials | Discovered new exit (range 5) 4606 | -8/Materials | Discovered new exit (range 17) 4627 | -8/Materials | Identified exit to Garrison 4628 | -8/Materials | Entered Garrison 4808 | -8/Garrison | Triggered checkpoint 4935 | -8/Garrison | Discovered new exit (range 12) 4971 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 5032 | -8/Garrison | Build established: Bothacker-Mutant 5132 | -8/Garrison | Entered Factory 5132 | -7/Factory | Evolved 2 slots: Utility x2 5348 | -7/Factory | Fabricated Imp. Reaction Control System (x2) 5431 | -7/Factory | Identified exit to Garrison 5444 | -7/Factory | Entered Garrison 5822 | -7/Garrison | Triggered checkpoint 5850 | -7/Garrison | Triggered checkpoint 5864 | -7/Garrison | Triggered checkpoint 5965 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 5990 | -7/Garrison | Found embedded Infiltrators 6014 | -7/Garrison | Triggered checkpoint 6098 | -7/Garrison | Discovered new exit (range 19) 6132 | -7/Garrison | Triggered checkpoint 6142 | -7/Garrison | Phase Generator disabled 6157 | -7/Garrison | Build established: Commander-Mutant 6298 | -7/Garrison | Discovered new exit (range 13) 6326 | -7/Garrison | Garrison Relay disabled 6383 | -7/Garrison | Entered Factory 6383 | -6/Factory | Accompanied by 6 allies 6383 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6635 | -6/Factory | Lost 8 allies 6858 | -6/Factory | Identified exit to Garrison 6888 | -6/Factory | Entered Garrison 6909 | -6/Garrison | Lost 12 parts (1p4n4u3w) 7002 | -6/Garrison | Core integrity fell below 50% 7156 | -6/Garrison | Triggered checkpoint 7174 | -6/Garrison | Build established: Mutant 7210 | -6/Garrison | Triggered checkpoint 7212 | -6/Garrison | Garrison Relay disabled 7440 | -6/Garrison | Triggered checkpoint 7454 | -6/Garrison | Triggered checkpoint 7538 | -6/Garrison | Triggered checkpoint 7558 | -6/Garrison | Triggered checkpoint 7613 | -6/Garrison | Discovered new exit (range 5) 7615 | -6/Garrison | Build established: Bothacker-Tank 7615 | -6/Garrison | Lost 8 allies 7678 | -6/Garrison | Triggered checkpoint 7866 | -6/Garrison | Discovered new exit (range 13) 8064 | -6/Garrison | Triggered checkpoint 8101 | -6/Garrison | Expanded RIF knowledge: Command Fork 8181 | -6/Garrison | Identified exit to Factory 8185 | -6/Garrison | Entered Factory 8185 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8233 | -5/Factory | Discovered new exit (range 6) 8238 | -5/Factory | Identified exit to Upper Caves 8346 | -5/Factory | Repaired Flexi-carbon Leg 8392 | -5/Factory | Repaired Imp. Carbon-fiber Leg 8552 | -5/Factory | Spotted B-75 Beast 8681 | -5/Factory | Discovered exit to Upper Caves (range 6) 8913 | -5/Factory | Lost 3 parts (1p1u1w) 9003 | -5/Factory | Fabricated M-13 Machinist (x1) 9311 | -5/Factory | Identified exit to Garrison 9314 | -5/Factory | Entered Garrison 9314 | -5/Garrison | Accompanied by 1 ally 9345 | -5/Garrison | Expanded RIF knowledge: Structural Interface 9398 | -5/Garrison | Triggered checkpoint 9448 | -5/Garrison | Garrison Relay disabled 9561 | -5/Garrison | Spotted B-75 Beast 9669 | -5/Garrison | Spotted B-75 Beast 9825 | -5/Garrison | Destroyed B-75 Beast 9843 | -5/Garrison | Lost 11 parts (1p3n3u4w) 9898 | -5/Garrison | Triggered checkpoint 9938 | -5/Garrison | Triggered checkpoint 9996 | -5/Garrison | Garrison Relay disabled 10094 | -5/Garrison | Discovered new exit (range 11) 10188 | -5/Garrison | Triggered checkpoint 10286 | -5/Garrison | Discovered new exit (range 10) 10314 | -5/Garrison | Build established: Bothacker-Gunner 10332 | -5/Garrison | Triggered checkpoint 10400 | -5/Garrison | Triggered checkpoint 10762 | -5/Garrison | Triggered checkpoint 10807 | -5/Garrison | Discovered new exit (range 5) 10825 | -5/Garrison | Triggered checkpoint 10881 | -5/Garrison | Garrison Relay disabled 10936 | -5/Garrison | Entered Factory 10936 | -5/Factory | Accompanied by 4 allies 11189 | -5/Factory | Discovered new exit (range 15) 11240 | -5/Factory | Found Unknown Protection 11240 | -5/Factory | Identified Imp. Powered Armor 11295 | -5/Factory | P-70 Sage assimilated allied Warrior 6c 11508 | -5/Factory | Fabricated M-13 Machinist (x1) 11547 | -5/Factory | P-70 Sage assimilated allied Machinist 6b 11565 | -5/Factory | System corruption reached 10% 12134 | -5/Factory | Cargo convoy interrupted 12266 | -5/Factory | Discovered new exit (range 10) 12302 | -5/Factory | Entered another Factory area 12302 | -4/Factory | Evolved 2 slots: Utility x2 12332 | -4/Factory | Lost 4 parts (1p2n1u) 12409 | -4/Factory | Repaired Biometal Leg 12696 | -4/Factory | Identified exit to Garrison 12697 | -4/Factory | Entered Garrison 12715 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 12781 | -4/Garrison | Triggered checkpoint 12796 | -4/Garrison | Garrison Relay disabled 12879 | -4/Garrison | Rescued a captive Derelict 12911 | -4/Garrison | Spotted B-86 Titan 12981 | -4/Garrison | Triggered checkpoint 12984 | -4/Garrison | Destroyed B-86 Titan 13047 | -4/Garrison | Triggered checkpoint 13055 | -4/Garrison | Lost 7 parts (1p1n2u3w) 13163 | -4/Garrison | Warlord forces raided the area 13249 | -4/Garrison | Triggered checkpoint 13264 | -4/Garrison | Expanded RIF knowledge: Hotswap 13377 | -4/Garrison | Triggered checkpoint 13393 | -4/Garrison | Triggered checkpoint 13528 | -4/Garrison | Garrison Relay disabled 13565 | -4/Garrison | Discovered new exit (range 15) 13631 | -4/Garrison | Triggered checkpoint 13640 | -4/Garrison | Entered Factory 13902 | -4/Factory | Found Prototype Processor 13902 | -4/Factory | Identified Exp. Targeting Computer 13977 | -4/Factory | Identified exit to Garrison 13979 | -4/Factory | Entered Garrison 14135 | -4/Garrison | Garrison Relay disabled 14229 | -4/Garrison | Build established: Botlord-Gunner 14253 | -4/Garrison | Triggered checkpoint 14308 | -4/Garrison | Lost 5 parts (2n2u1w) 14421 | -4/Garrison | Lost 5 parts (2p2n1u) 14556 | -4/Garrison | Discovered new exit (range 10) 14685 | -4/Garrison | Discovered new exit (range 10) 14713 | -4/Garrison | Triggered checkpoint 14777 | -4/Garrison | Lost 5 parts (3n1u1w) 14806 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 14817 | -4/Garrison | Garrison Relay disabled 14846 | -4/Garrison | System corruption reached 10% 14879 | -4/Garrison | Entered Research 14879 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15261 | -3/Research | Garrison activated, responded to threat 15404 | -3/Research | Lost 4 parts (1n2u1w) 15503 | -3/Research | System corruption reached 10% 15513 | -3/Research | Lost 5 parts (1p1n3w) 15701 | -3/Research | Discovered new exit (range 3) 15732 | -3/Research | Entered Testing 15807 | -3/Testing | Spotted PX-4L02E5TI83 15843 | -3/Testing | Destroyed PX-4L02E5TI83 16086 | -3/Testing | Released all parts (9) 16090 | -3/Testing | Core integrity fell below 50% 16105 | -3/Testing | Discovered new exit (range 8) 16117 | -3/Testing | Entered Research 16117 | -2/Research | Evolved 2 slots: Propulsion x2 16123 | -2/Research | Lost 6 parts (2n4u) 16124 | -2/Research | Identified exit to Quarantine 16218 | -2/Research | Core integrity fell below 50% 16255 | -2/Research | Entered Quarantine 16356 | -2/Quarantine | Core integrity fell below 20% 16388 | -2/Quarantine | Build established: Mutant 16389 | -2/Quarantine | Discovered new exit (range 16) 16399 | -2/Quarantine | Found Alien Artifact 16423 | -2/Quarantine | Entered Access 16423 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16525 | -1/Access | Spotted B-99 Colossus 16559 | -1/Access | Core integrity fell below 50% 16574 | -1/Access | Core integrity fell below 20% 16581 | -1/Access | Identified exit to Garrison 16582 | -1/Access | Entered Garrison 16702 | -1/Garrison | Spotted B-99 Colossus 16704 | -1/Garrison | Triggered checkpoint 16706 | -1/Garrison | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 16702_ Penetrated by Slug. 16703_ RIF reveals location of phase wall. 16703_ Triggered Stasis Trap. 16703_ A bubble of rippling energy engulfs the area. 16703_ Field strength at 92. 16703_ Penetrated by Slug. 16703_ Field strength at 64. 16703_ Penetrated by Slug. 16703_ Q-thruster destroyed. 16703_ Penetrated by Slug. 16704_ Beams of light sweep through the air. An alarm sounds. 16704_ RIF reveals location of phase wall. 16704_ Field strength at 39. 16704_ Penetrated by Slug. 16705_ Field strength at 27. 16706_ Penetrated by Slug. 16706_ Slug penetrates Reinforced Barrier. 16706_ Penetrated by Slug. 16706_ Slug penetrates Reinforced Barrier. 16706_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ???????????????# #??????????????????????????????? | | ######?????????# #??????????????????????????????? | | # #?????????# #??????????????????????????????? | | # #?????????# #??????????????????????????????? | | # #?????????# #??????????????????????????????? | | ### #?????????" "??????????????????????????????? | | ??# #?????????" "??????????????????????????????? | | ??# #?????????" "??????????????????????????????? | | ??# #?????????# #??????????????????????????????? | | ??# #?????????# #??????????????????????????????? | | ??# ########### ###########????????????????????? | | ??# #????????????????????? | | ??# +????????????????????? | | ??############## ####+### #????????????????????? | | ???????????????# #??????? #????????????????????? | | ???????????????# #??????? #????????????????????? | | ???????????????# #??????? #????????????????????? | | ???????????????# #### ### #????????????????????? | | ???????????????# + + #????????????????????? | | ???????????????# ### ## # #????????????????????? | | ???????????????# #?????## ##""""###+##?????????? | | ???????????????# ###+### ?????????? | | ???????????????# ?????????? | | ???????????????# ?????????? | | ???????????????##+######; ## #??????????????? | | ????????????????# #????##@ ;#???????????????????? | | ????????????????# ##### h h ????????????? | | ????????????????# +% BB "?????????? | | ????????????????####### BB g "?????????? | | ??????????????????????+ g "?????????? | | ??????????????????????### ## ## g ??????????? | | ????????????????????????# #? #??? ??????????? | | ????????????????????????# ?? gg?????????????? | | ????????????????????????+ ??? ????????????? | | ????????????????????????? ??? ???????????? | | ?????????????????????????# ##???"## ????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? h#????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 41 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 400 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 16 Core Analysis 9 Recoil Reduction 4 Kinecelleration 40 Relay Coupler Types 4 Relay Coupler Value 74 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked T-07 Excavator | -5/Factory | Hacked Fabricated ------------ Imp. Reaction Control System | x2 | -7/Factory | Preloaded M-13 Machinist | x1 | -5/Factory | Authchip M-13 Machinist | x1 | -5/Factory | Authchip Repaired ---------- Flexi-carbon Leg | 8% | -5/Factory Imp. Carbon-fiber Leg | 2% | -5/Factory Biometal Leg | 17% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerDeuteriumSlamshotty Manual? 0 Play Time 01:51:48 Cumulative 293.4 hours Start 2025.12.02 @ 23:31:27 End 2025.12.03 @ 01:27:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 626 Rogue 626 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 422af91c-61b7-4af5-80b3-31728e96f462