Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.10 @ 18:21:03 Player: zapruda Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (148) 740 Value Destroyed (5805) 5805 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2240) 2240 TOTAL SCORE: 12145 Bonus ------- High Alert Combat Kills 1540 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 83/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Relay Coupler [NC] (26) Relay Coupler [Swarmer] (40) Relay Coupler [Duelist] (18) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Transmission Jammer Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (22) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Power Amplifier Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer System Shield System Backup Module > --- WEAPON ----------- Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Advanced Terrain Scan Processor Remote Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Remote Datajack [Rating: 54] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 6 | . . 2 2 . 1 1 Weapon . | . . . . . . . Parts Attached 163 | . 14 8 53 14 29 45 Power 15 | . 2 . 5 1 3 4 Engine 13 | . 2 . 4 1 2 4 Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 45 | . 4 1 13 3 15 9 Treads 14 | . 4 . 9 . . 1 Leg 25 | . . . 4 2 11 8 Wheel 2 | . . 1 . . 1 . Hover 2 | . . . . . 2 . Flight 2 | . . . . 1 1 . Utility 49 | . 5 5 12 5 5 17 Device 17 | . 1 2 5 2 1 6 Storage 6 | . 3 . 2 . 1 . Processor 8 | . . 3 2 1 1 1 Hackware 15 | . . . 3 2 1 9 Protection 3 | . 1 . . . 1 1 Artifact . | . . . . . . . Weapon 54 | . 3 2 23 5 6 15 Energy Gun 16 | . 1 . 12 1 2 . Energy Cannon 10 | . . 1 3 . 1 5 Ballistic Gun 13 | . 2 . 4 2 1 4 Ballistic Cannon 5 | . . 1 2 . 1 1 Launcher 4 | . . . 2 2 . . Special Weapon 6 | . . . . . 1 5 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . Parts Lost 66 | . 4 . 13 5 13 31 Power 7 | . . . 1 1 1 4 Propulsion 21 | . 2 . 3 1 6 9 Utility 16 | . 1 . 1 2 1 11 Weapon 22 | . 1 . 8 1 5 7 Highest Loss Streak 11 | . 4 . 5 2 6 11 Average Slot Usage (%) 91 | . 91 96 97 96 89 72 Engine 8 | . 14 11 8 8 5 7 Treads 7 | . 19 11 15 . . . Leg 8 | . 1 . 1 15 13 15 Device 6 | . 4 3 10 8 1 5 Storage 15 | . 16 12 15 18 15 10 Processor 18 | . . 26 19 23 24 14 Hackware 5 | . . . 6 3 7 8 Protection 1 | . 7 . . . 1 . Energy Gun 4 | . 5 . 8 1 3 . Energy Cannon 2 | . . 7 2 . 2 2 Ballistic Gun 6 | . 21 6 2 10 5 2 Ballistic Cannon 1 | . . 7 1 . . 1 Launcher 1 | . . . 2 5 . . Naked Turns . | . . . . . . . Heaviest Build 79 | 10 41 43 55 53 74 79 Greatest Support 60 | 20 40 20 40 30 60 60 Greatest Overweight (x) 19 | . 2 3 12 15 19 3 Average Overweight (x) 1 | . . 2 . 1 2 . Largest Inventory Capacity 18 | 6 16 16 16 16 18 18 Average Capacity 14 | 6 10 11 14 16 17 15 Most Carried 18 | 6 12 11 16 16 18 18 Average Carried 13 | 6 8 9 13 14 16 14 Final Capacity 18 | 6 16 10 16 16 18 4 Final Carried 18 | 6 12 10 16 13 18 4 Class Distribution -------------------- 59% | Mutant 29% | Bothacker-Mutant 6% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Gar Fac Fac Matter Collected 3728 | 197 307 202 1152 517 680 673 Remotely 392 | . 163 . . 157 . 72 Salvage Created 6186 | . 400 330 2987 638 905 926 Parts 320 | . 28 15 160 42 40 35 Haulers Intercepted 9 | . . 1 6 . 1 1 Recyclers Shooed 7 | . . . 2 . 2 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Fac Fac Combat Hostiles Destroyed 108 | . 8 4 50 20 16 10 Melee 1 | . . . . . . 1 Guns 58 | . 8 . 23 14 8 5 Cannons 31 | . . 4 16 . 7 4 AOE 13 | . . . 6 6 1 . Classes Destroyed 16 | . 6 5 3 1 1 . Worker 5 | . 1 . 2 . 2 . Builder 6 | . 1 . 3 . . 2 Tunneler 3 | . . 1 1 . 1 . Hauler 9 | . . 1 6 . 1 1 Recycler 6 | . 1 1 1 . 1 2 Operator 4 | . . 1 3 . . . Watcher 7 | . 1 . 5 . 1 . Swarmer 15 | . 3 . 7 5 . . Saboteur 2 | . . . . 2 . . Grunt 59 | . 5 2 28 8 11 5 Brawler 6 | . . . 2 1 1 2 Duelist 4 | . . 1 1 1 1 . Protector 2 | . . . 1 . 1 . Sentry 13 | . . 1 9 3 . . Hunter 5 | . . . 2 . . 3 Programmer 2 | . . . . . 2 . Best Kill Streak 9 | . 3 4 9 5 3 4 Combat Bots Only 8 | . 3 2 8 5 3 2 Max Kills in Single Turn 2 | . 1 1 2 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 2 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Gar Fac Fac Damage Taken 10276 | . 624 106 3028 742 1821 3955 Core 1681 | . 46 . 313 167 300 855 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 81 100 . 12 57 . Volleys Fired 557 | . 51 21 208 57 104 116 Largest 2 | . 2 1 2 2 2 2 Hottest 143 | . 70 56 113 97 117 143 Shots Fired 749 | . 82 21 306 65 144 131 Gun 480 | . 82 3 201 53 102 39 Cannon 235 | . . 18 96 . 41 80 Launcher 21 | . . . 9 12 . . Special 13 | . . . . . 1 12 Kinetic 358 | . 59 8 101 51 89 50 Thermal 167 | . 23 . 38 2 35 69 Explosive 13 | . . . 1 12 . . Electromagnetic 198 | . . 13 166 . 19 . Robot Hit Streak 25 | . 7 12 25 16 9 21 Robot Miss Streak 4 | . 3 1 3 3 4 3 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 562 | . 63 18 246 37 102 96 Core Hits 250 | . 20 9 109 31 48 33 Critical Hits 8 | . . 1 4 . 3 . Critical Kills 4 | . . 1 2 . 1 . Critical Parts Destroyed 4 | . . . 2 . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13953 | . 758 444 5793 1716 2651 2591 Guns 7005 | . 758 24 3249 811 1429 734 Cannons 4893 | . . 386 1702 . 982 1823 Explosions 2021 | . . 34 842 905 240 . Melee . | . . . . . . . Ramming 34 | . . . . . . 34 Kinetic 5698 | . 531 134 1649 774 1609 1001 Thermal 3231 | . 227 34 827 37 550 1556 Explosive 1058 | . . . 153 905 . . Electromagnetic 3932 | . . 276 3164 . 492 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 2 . 3 3 6 4 Average Corruption 3 | . 2 . 2 3 4 2 Corruption Purged 3 | . . . . . 3 . Effects 103 | . 1 . 52 21 27 2 Message Errors 30 | . . . 16 6 8 . Matter Fused 15 | . . . 6 4 4 1 Heat Flow Errors 12 | . 1 . 7 2 2 . Energy Discharges 12 | . . . 4 4 3 1 Data Loss (minor) 13 | . . . 8 4 1 . Misfires 1 | . . . . . 1 . Targeting Errors 16 | . . . 8 1 7 . Weapon Failures 4 | . . . 3 . 1 . Overload Shots . | . . . . . . . Overflow Damage 160 | . . . 36 32 . 92 Projectiles 118 | . . . 26 . . 92 Explosions 42 | . . . 10 32 . . Melee . | . . . . . . . Knockbacks 18 | . . 2 9 . 3 4 Impact . | . . . . . . . Kinetic 18 | . . 2 9 . 3 4 Secondary . | . . . . . . . Self-Inflicted Damage 203 | . . . 89 77 29 8 Shots 5 | . . . 3 1 1 . Rammed 3 | . . . . . . 3 Targets Rammed 7 | . . . . . . 7 Kicked 4 | . . . . . . 4 Crushed . | . . . . . . . Highest Temperature 463 | . 255 48 463 146 383 462 Average Temperature 107 | . 74 14 109 44 83 159 Received Heat Transfer 3060 | . 288 36 1170 135 684 747 Effects 16 | . . . 7 . 2 7 Shutdowns 6 | . . . 2 . 1 3 Energy Bleed 3 | . . . 1 . . 2 Interference 4 | . . . 3 . . 1 Matter Decay 2 | . . . 1 . 1 . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 6 | . . . 6 . . . Combat Hostiles 5 | . . . 5 . . . Parts Fried 33 | . . . 29 . 4 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 . . . . 2 Heat Transferred 4625 | . 666 50 1262 74 906 1667 Parts Sabotaged 5 | . . . . 5 . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . . 1 7 . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Fac Fac Peak Influence 1521 | . 204 219 1163 1521 939 544 Initial 798 | . . 27 92 757 798 360 Average 644 | . 57 110 655 1187 764 412 Maximum Alert Level 4 | . 1 1 4 4 3 2 Low Security (%) 15 | 100 96 87 6 . . . Level 1 12 | . 3 12 13 . . 54 Level 2 28 | . . . 47 . 24 45 Level 3 30 | . . . 27 31 75 . Level 4 12 | . . . 6 68 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 1 1 11 . 4 5 Investigation 7 | . 1 . 5 . 1 . Extermination 2 | . . . . . 1 1 Reinforcement 7 | . . 1 4 . . 2 Assault 5 | . . . 1 . 2 2 Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Gar Fac Fac Distress Signals 5 | . . . 3 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 206 | . 16 8 72 25 34 51 Peak Tracking Total 10 | . 5 4 8 6 5 10 Tactical Retreats 21 | . 3 1 6 3 1 7 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Fac Fac Traps Triggered 11 | . 3 . 3 3 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Gar Fac Fac Machines Disabled 16 | . . . 6 6 3 1 Max in Single Turn 2 | . . . 1 1 2 1 Garrison Access 1 | . . . . . . 1 Garrison Relay 3 | . . . . 3 . . Phase Generator 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Gar Fac Fac Machines Accessed 17 | . 3 . 8 . 4 2 Terminals 9 | . 3 . 5 . 1 . Fabricators 2 | . . . . . 1 1 Repair Stations 2 | . . . 1 . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . 1 . . . Total Hacks 47 | . 9 . 18 . 16 4 Successful 29 | . 5 . 13 . 8 3 Failed 18 | . 4 . 5 . 8 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 9 . 9 . 1 . Fabricators 4 | . . . . . 2 2 Repair Stations 11 | . . . 4 . 7 . Recycling Units 2 | . . . . . . 2 Scanalyzers 9 | . . . 3 . 6 . Garrison Access 2 | . . . 2 . . . Terminal Hacks 11 | . 5 . 5 . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . . . 2 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Repair Station Index 1 | . . . 1 . . . Alert Level 1 | . . . . . 1 . Dispatch Records 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . 1 2 Load Schematic 1 | . . . . . . 1 Build 2 | . . . . . 1 1 Repair Station Hacks 6 | . . . 4 . 2 . Scan Component 4 | . . . 2 . 2 . Repair 2 | . . . 2 . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer 7 | . . . 3 . 4 . Insert Component 3 | . . . 1 . 2 . Analyze 4 | . . . 2 . 2 . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . 6 . 2 1 Full Trace Events 5 | . 1 . 3 . 1 . Feedback Events 2 | . . . 2 . . . Corruption 1 | . . . 1 . . . Hackware Fried 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . Parts Built 1 | . . . . . . 1 Matter 358 | . . . . . 190 168 Time 179 | . . . . . 95 84 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired 2 | . . . 2 . . . Time 82 | . . . 82 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . Part Schematics Acquired 3 | . . . 1 . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Gar Fac Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked 7 | . . . . . 1 6 Non-combat 4 | . . . . . . 4 Combat 3 | . . . . . 1 2 Robot Hacks Applied 13 | . . . . . 1 12 parse_system 3 | . . . . . . 3 generate_echo 1 | . . . . . . 1 start_evac 1 | . . . . . . 1 release_backups 1 | . . . . . . 1 deconstruct_bot 1 | . . . . . . 1 link_fov 1 | . . . . . . 1 streamctrl_high 2 | . . . . . 1 1 formatsys_low 2 | . . . . . . 2 formatsys_high 1 | . . . . . . 1 Relay Couplers Released 15 | . . . . 14 . 1 Machine Destruction 15 | . . . . 14 . 1 Attached 11 | . . . . 1 1 9 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Gar Fac Fac Total Allies 4 | . . . . . 1 3 Largest Group 1 | . . . . . 1 1 Highest-Rated Group 29 | . . . . . 29 29 Highest-Rated Ally 29 | . . . . . 29 29 Total Orders 1 | . . . . . . 1 GUARD 1 | . . . . . . 1 Ally Attacks 4 | . . . . . 2 2 Total Damage 56 | . . . . . 37 19 Kills . | . . . . . . . Allies Corrupted 2 | . . . . . 1 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Gar Fac Fac Turns Passed 7453 | 5 730 306 2799 1094 1574 945 Spaces Moved 3363 | 1 326 190 1229 520 630 467 Core 142 | . . . 1 2 11 128 Treads 1262 | . 287 22 950 . . 3 Legs 1592 | 1 39 . 143 518 555 336 Wheels 334 | . . 168 135 . 31 . Hover 22 | . . . . . 22 . Flight 11 | . . . . . 11 . Fastest Speed 50 | 120 120 110 110 150 130 50 Average Speed 165 | 120 168 120 171 175 189 124 Slowest Speed 1000 | 120 200 200 650 800 1000 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 2 73 22 94 72 9 14 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 87 | . . . 7 80 . . Terrain Destroyed 187 | . . 2 50 110 10 15 Melee . | . . . . . . . Projectile 32 | . . . 13 1 3 15 AOE 155 | . . 2 37 109 7 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Gar Fac Fac Total 4594 | 5 428 250 1712 639 866 694 Wait 256 | 5 7 11 139 12 53 29 Move 3358 | . 325 189 1229 519 629 467 Hop . | . . . . . . . Pick Up 132 | . 20 9 38 17 26 22 Fast Attach 43 | . 1 4 22 1 9 6 Attach 81 | . 6 4 17 10 17 27 Detach 1 | . . . . . 1 . Swap 39 | . 7 . 14 3 3 12 Drop 102 | . 11 12 45 10 16 8 Fire 557 | . 51 21 208 57 104 116 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . . . . . . 7 Crush . | . . . . . . . Escape Stasis 10 | . . . . 10 . . Rewire 8 | . . . . . 8 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Materials -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 11) 187 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 439 | -10/Materials | Lost 4 parts (2n1u1w) 540 | -10/Materials | Discovered new exit (range 5) 718 | -10/Materials | Discovered new exit (range 9) 736 | -10/Materials | Entered another Materials area 736 | -9/Materials | Evolved 2 slots: Utility x2 1032 | -9/Materials | Discovered new exit (range 4) 1042 | -9/Materials | Entered another Materials area 1042 | -8/Materials | Evolved 2 slots: Utility x2 1725 | -8/Materials | Discovered new exit (range 8) 1999 | -8/Materials | Discovered new exit (range 3) 2344 | -8/Materials | Hacking Suite fried by hacking feedback 2535 | -8/Materials | Build established: Hacker-Mutant 2660 | -8/Materials | Garrison activated, responded to threat 2697 | -8/Materials | Discovered new exit (range 9) 2916 | -8/Materials | Build established: Mutant 2961 | -8/Materials | Discovered new exit (range 12) 3035 | -8/Materials | Destroyed 7 combat bots 3211 | -8/Materials | Repaired Lightning Gun 3250 | -8/Materials | Repaired Deuterium Engine 3400 | -8/Materials | Discovered new exit (range 5) 3442 | -8/Materials | First assault squad dispatched 3538 | -8/Materials | Core integrity fell below 50% 3577 | -8/Materials | Destroyed 8 combat bots 3577 | -8/Materials | Lost 5 parts (1p2n2w) 3841 | -8/Materials | Identified exit to Garrison 3841 | -8/Materials | Entered Garrison 3849 | -8/Garrison | Installed Relay Interface Framework 3866 | -8/Garrison | Build established: Scavenger-Mutant 3898 | -8/Garrison | Triggered checkpoint 3928 | -8/Garrison | Garrison Relay disabled 4020 | -8/Garrison | Triggered checkpoint 4042 | -8/Garrison | Triggered checkpoint 4107 | -8/Garrison | Discovered new exit (range 14) 4170 | -8/Garrison | Triggered checkpoint 4207 | -8/Garrison | Garrison Relay disabled 4244 | -8/Garrison | Build established: Mutant 4288 | -8/Garrison | Triggered checkpoint 4364 | -8/Garrison | Discovered new exit (range 15) 4486 | -8/Garrison | Phase Generator disabled 4689 | -8/Garrison | Core integrity fell below 20% 4766 | -8/Garrison | Triggered checkpoint 4773 | -8/Garrison | Garrison Relay disabled 4931 | -8/Garrison | Identified exit to Factory 4935 | -8/Garrison | Entered Factory 4935 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5330 | -7/Factory | Build established: Bothacker-Mutant 5335 | -7/Factory | First assault squad dispatched 5394 | -7/Factory | Discovered new exit (range 6) 5419 | -7/Factory | Identified exit to Factory 5602 | -7/Factory | Lost 4 parts (2n2w) 5923 | -7/Factory | Lost 6 parts (1p3n1u1w) 6509 | -7/Factory | Entered another Factory area 6509 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6745 | -6/Factory | Fabricated Remote Datajack? 6825 | -6/Factory | Lost 6 parts (1p1n2u2w) 7059 | -6/Factory | Lost 3 parts (2u1w) 7209 | -6/Factory | First assault squad dispatched 7235 | -6/Factory | Lost 11 parts (1p4n4u2w) 7305 | -6/Factory | Lost 3 parts (1p1u1w) 7339 | -6/Factory | Core integrity fell below 50% 7388 | -6/Factory | Core integrity fell below 20% 7432 | -6/Factory | Lost 6 parts (1p3n2u) 7442 | -6/Factory | Discovered new exit (range 12) 7454 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07385_ Dropped Hcp. Storage Unit. 07386_ R-10 Processor collects Imp. Light Armor Plating. 07387_ Relay Coupler [Duelist] destroyed. 07399_ I-36 Angel sends out distress signal. 07401_ R-10 Processor collects Med. Matter Pod. 07401_ Enh. Optical Array destroyed. 07402_ Acquired 20 matter. 07404_ Acquired 15 matter. 07414_ Acquired Imp. Transmission Jammer. 07418_ K-01 Serf cleans the Construction Platform. 07422_ System corrupted: Matter fused (-10). 07441_ Triggered Blade Trap. 07441_ Massive razor-sharp blades shoot up from within the floor. 07441_ Imp. Transmission Jammer severed. 07441_ Relay Coupler [Swarmer] severed. 07441_ Relay Coupler [Sentry] severed. 07442_ EXIT=FOUND 07444_ Acquired Imp. Transmission Jammer. 07449_ U-05 Engineer lays Concrete. 07451_ System corrupted: Energy discharge (-26). 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""" ?# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 150 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 15 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 140 Relay Coupler Value 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Remote Datajack | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed SlugAntimissileNegator Manual? 0 Play Time 01:08:59 Cumulative 56.0 hours Start 2021.10.10 @ 17:13:20 End 2021.10.10 @ 18:21:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 47 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d01be3e-74f8-4c57-9424-e2a0d9c2bed3