Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 11:57:39 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (937) 937 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 2821 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 550/550 Matter 6/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scanner Recoil Stabilizer > --- WEAPON (3) ------- Improved Medium Laser Particle Cannon > --- INVENTORY (10) --- Improved Ion Engine Improved Treads Improved Treads High-capacity Storage Unit High-capacity Matter Pod (5) Flak Cannon Flak Cannon Flak Cannon Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Recoil Stabilizer > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Treads Improved Treads Wheel Compact Wheel High-capacity Storage Unit High-capacity Matter Pod Flak Cannon Rocket Launcher Mining Laser [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 31 | 7 5 19 . Power 4 | 1 . 3 . Engine 3 | 1 . 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads 5 | . . 5 . Leg 2 | 2 . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 2 . Device 3 | 1 . 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 4 8 . Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 5 | . 1 4 . Launcher 1 | . . 1 . Special Weapon 3 | . 2 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 1 | . . 1 . System Corruption 5 | . . 5 . Parts Lost 5 | . . 5 . Power 2 | . . 2 . Propulsion 3 | . . 3 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 95 . Engine 11 | . 14 10 . Treads 6 | . . 7 . Leg 20 | . 28 18 . Wheel 2 | . . 3 . Device 19 | . 14 21 . Storage 11 | . 14 11 . Energy Gun 6 | . 14 5 . Ballistic Gun 2 | . 10 . . Ballistic Cannon 13 | . 1 16 . Naked Turns . | . . . . Heaviest Build 29 | 13 19 29 . Greatest Support 20 | 20 20 20 . Greatest Overweight (x) 3 | 3 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 . Average Capacity 9 | 7 9 10 . Most Carried 10 | 7 9 10 . Average Carried 9 | 4 8 9 . Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 9 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 798 | 220 86 492 . Remotely . | . . . . Salvage Created 780 | 43 12 725 . Parts 46 | 4 3 39 . Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . . 26 . Guns 1 | . . 1 . Cannons 16 | . . 16 . AOE 9 | . . 9 . Classes Destroyed 6 | 1 1 4 . Tunneler 2 | 2 . . . Hauler 2 | . . 2 . Watcher 3 | . 2 1 . Swarmer 6 | . . 6 . Grunt 15 | . . 15 . Sentry 5 | . . 5 . Best Kill Streak 5 | 2 1 5 . Combat Bots Only 5 | . . 5 . Max Kills in Single Turn 4 | 1 1 4 . Gunslinging . | . . . . Exploded 4 | . . 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 751 | . . 751 . Core 90 | . . 90 . Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 100 77 . Volleys Fired 82 | 12 11 59 . Largest 2 | 2 2 2 . Hottest 124 | 70 100 124 . Shots Fired 153 | 24 16 113 . Gun 53 | 24 9 20 . Cannon 91 | . 1 90 . Launcher 1 | . . 1 . Special 8 | . 6 2 . Kinetic 105 | 12 5 88 . Thermal 47 | 12 11 24 . Explosive 1 | . . 1 . Electromagnetic . | . . . . Robot Hit Streak 11 | 5 1 11 . Robot Miss Streak 12 | 3 2 12 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 98 | 12 4 82 . Core Hits 71 | 3 2 66 . Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 4 | 2 . 2 . Burn 3 | 1 . 2 . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2389 | 144 67 2178 . Guns 307 | 144 43 120 . Cannons 1173 | . . 1173 . Explosions 885 | . . 885 . Melee . | . . . . Ramming . | . . . . Kinetic 1261 | 58 30 1173 . Thermal 626 | 86 37 503 . Explosive 245 | . . 245 . Electromagnetic 257 | . . 257 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . . 14 . Message Errors 4 | . . 4 . Matter Fused 5 | . . 5 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 51 | . . 51 . Projectiles . | . . . . Explosions 51 | . . 51 . Melee . | . . . . Knockbacks 21 | . . 21 . Impact . | . . . . Kinetic 16 | . . 16 . Secondary 5 | . . 5 . Self-Inflicted Damage 174 | . . 174 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 300 | 63 60 300 . Average Temperature 52 | 28 19 65 . Received Heat Transfer 204 | . . 204 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 . 1 . Heat Transferred 1151 | 333 87 731 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 666 | 10 188 666 . Initial 280 | . 6 79 280 Average 260 | 3 112 327 . Maximum Alert Level 2 | . . 2 . Low Security (%) 56 | 100 100 40 . Level 1 8 | . . 11 . Level 2 34 | . . 47 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 4 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 2 40 . Peak Tracking Total 6 | . 2 6 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 5 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 4 2 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 9 3 . Successful 9 | . 6 3 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 5 1 . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 4 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Alert Level 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 1 . Terminals 4 | . 3 1 . Track 1 | . 1 . . Botnet 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 1 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1459 | 115 276 1068 . Spaces Moved 814 | 49 186 579 . Core 6 | 6 . . . Treads 115 | . . 115 . Legs 486 | 43 186 257 . Wheels 207 | . . 207 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 115 . Average Speed 134 | 127 120 140 . Slowest Speed 200 | 200 120 190 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 5 28 49 1 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 5 2 . Terrain Destroyed 43 | . 5 38 . Melee . | . . . . Projectile 7 | . 5 2 . AOE 36 | . . 36 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 997 | 74 210 713 . Wait 43 | . 2 41 . Move 811 | 48 185 578 . Hop . | . . . . Pick Up 17 | 7 4 6 . Fast Attach 18 | 7 . 11 . Attach 1 | . . 1 . Detach 1 | . . 1 . Swap 12 | . 5 7 . Drop 12 | . 3 9 . Fire 82 | 12 11 59 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 12) 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1369 | -9/Materials | Discovered new exit (range 13) 1460 | -9/Materials | Entered another Materials area 1460 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1460 | -8/Materials | Self-destructed Last Messages --------------- 01369_ EXIT=FOUND 01373_ K-01 Serf collects debris. 01382_ System corrupted: Heat flow error (+288). 01383_ K-01 Serf cleans the Integration Channel. 01385_ Aluminum Leg destroyed. 01391_ Y-45 Defender destroyed. 01406_ Acquired 34 matter. 01432_ Dropped Lgt. Treads. 01435_ Acquired Prototype Energy Gun. 01435_ Identified Imp. Medium Laser. 01438_ System corrupted: Substantial component data lost. 01439_ Dropped Lgt. Ion Engine. 01439_ Acquired Prototype Engine. 01439_ Identified Hvy. Ion Engine. 01443_ Acquired Lgt. Treads. 01444_ Integration Channel disabled. 01454_ K-01 Serf collects debris. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????? ##????????????? | | ????????????####+### #????????????? | | ????????????# #????????????? | | ????????????# @ T #????????????? | | ????????????# #????????????? | | ????????????####+### #????????????? | | ???????????????????????###????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityIntegratedMapper Manual? 0 Play Time 00:13:50 Cumulative 322.9 hours Start 2022.03.27 @ 18:02:08 End 2022.04.02 @ 11:57:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 406 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 77 Gallery% 86 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/VGA+Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9e78718-0f69-40b3-822c-28321453e18d