Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.29 @ 13:50:55 Player: M4NZ Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (2192) 2192 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 4258 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 262/490 System Corruption 11% Temperature Critical (512) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Large Storage Unit High-capacity Battery Improved Sensor Array Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY (15) --- Improved Ion Engine Medium Treads High-capacity Matter Pod (200) Visual Processing Unit Advanced Visual Processing Unit Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Gauss Rifle Improved Light Cannon Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Battery Improved Sensor Array Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Medium Treads High-capacity Matter Pod Visual Processing Unit Advanced Visual Processing Unit Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Gauss Rifle Improved Light Cannon Rocket Launcher Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 80 | 6 25 15 34 Power 10 | 1 5 2 2 Engine 9 | 1 5 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 23 | 2 8 4 9 Treads 3 | . . . 3 Leg 16 | 2 4 4 6 Wheel . | . . . . Hover 2 | . 2 . . Flight 2 | . 2 . . Utility 20 | 1 7 2 10 Device 7 | . 2 2 3 Storage 8 | 1 3 . 4 Processor 2 | . 1 . 1 Hackware 1 | . 1 . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 27 | 2 5 7 13 Energy Gun 9 | 2 3 1 3 Energy Cannon 5 | . 1 2 2 Ballistic Gun 2 | . 1 . 1 Ballistic Cannon 4 | . . 3 1 Launcher 6 | . . 1 5 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 33 | . 9 8 16 Power 4 | . 1 1 2 Propulsion 11 | . 4 3 4 Utility 4 | . . . 4 Weapon 14 | . 4 4 6 Highest Loss Streak 11 | . 5 4 11 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 91 95 89 Engine 8 | . 12 10 4 Core 1 | . . . 3 Treads 4 | . . . 9 Leg 20 | . 19 30 13 Flight 1 | . 4 . . Device 8 | . 2 10 9 Storage 12 | . 8 11 15 Processor 7 | . 1 11 8 Hackware 3 | . 12 . . Protection 2 | . . . 5 Energy Gun 5 | . 13 . 3 Energy Cannon 8 | . 5 12 7 Ballistic Gun 2 | . 6 . . Ballistic Cannon 3 | . . 6 4 Launcher 1 | . . 2 2 Naked Turns . | . . . . Heaviest Build 60 | 13 19 27 60 Greatest Support 84 | 20 20 30 84 Greatest Overweight (x) 10 | 4 1 2 10 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 9 | 7 7 10 10 Most Carried 14 | 2 10 10 14 Average Carried 8 | . 5 9 9 Final Capacity 15 | 8 10 10 15 Final Carried 14 | 2 10 10 14 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1615 | 219 315 467 614 Remotely . | . . . . Salvage Created 2778 | . 560 840 1378 Parts 165 | . 39 53 73 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 52 | . 16 12 24 Guns 18 | . 11 . 7 Cannons 26 | . 4 9 13 AOE 7 | . 1 3 3 Classes Destroyed 13 | . 5 5 3 Worker 3 | . 2 1 . Builder 3 | . . 1 2 Hauler 1 | . . 1 . Recycler 3 | . . 2 1 Mechanic 3 | . . 2 1 Operator 2 | . 2 . . Watcher 9 | . 3 2 4 Swarmer 12 | . 9 . 3 Grunt 19 | . 7 4 8 Brawler 1 | . . . 1 Sentry 15 | . . 8 7 Specialist 2 | . . . 2 Hunter 3 | . . . 3 Best Kill Streak 4 | . 4 4 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3892 | . 747 1247 1898 Core 1098 | . 205 334 559 Absorbed by Shields 63 | . . . 63 Regen/Repaired (Parts) 80 | . . 80 . Core Remaining (%) 44 | 100 18 16 . Volleys Fired 231 | . 89 59 83 Largest 2 | . 2 2 2 Hottest 138 | . 90 128 138 Shots Fired 415 | . 154 104 157 Gun 189 | . 139 6 44 Cannon 209 | . 15 91 103 Launcher 17 | . . 7 10 Special . | . . . . Kinetic 86 | . 22 8 56 Thermal 220 | . 108 89 23 Explosive 9 | . . 7 2 Electromagnetic 100 | . 24 . 76 Robot Hit Streak 11 | . 7 11 9 Robot Miss Streak 5 | . 5 4 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 227 | . 76 63 88 Core Hits 107 | . 31 27 49 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 9 | . 2 . 7 Burn 3 | . 1 . 2 Destroy 1 | . 1 . . Blast 3 | . . . 3 Corrupt 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4850 | . 995 1303 2552 Guns 1344 | . 744 57 543 Cannons 2698 | . 210 1046 1442 Explosions 774 | . 41 200 533 Melee . | . . . . Ramming 34 | . . . 34 Kinetic 613 | . 61 60 492 Thermal 2279 | . 776 1043 460 Explosive 384 | . . 200 184 Electromagnetic 1540 | . 158 . 1382 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 28 | . . . 28 Message Errors 5 | . . . 5 Matter Fused 9 | . . . 9 Heat Flow Errors 2 | . . . 2 Energy Discharges 5 | . . . 5 Data Loss (minor) 3 | . . . 3 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Misdirections 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 64 | . 28 5 31 Projectiles 31 | . . . 31 Explosions 33 | . 28 5 . Melee . | . . . . Knockbacks 5 | . . . 5 Impact 1 | . . . 1 Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 346 | . 40 95 211 Shots 13 | . 1 5 7 Rammed 1 | . . . 1 Targets Rammed 7 | . . . 7 Kicked 6 | . . . 6 Crushed . | . . . . Highest Temperature 750 | . 340 750 558 Average Temperature 131 | . 102 201 107 Received Heat Transfer 1065 | . 258 450 357 Effects 36 | . 1 25 10 Shutdowns 7 | . . 4 3 Energy Bleed 5 | . 1 4 . Interference 6 | . . 3 3 Matter Decay 2 | . . 2 . Short Circuit 3 | . . 2 1 Damage (minor) 2 | . . 2 . Damage (major) 7 | . . 5 2 Damage (core) 4 | . . 3 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 6 | . . . 6 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 2 3 . Heat Transferred 4870 | . 1895 2072 903 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . 1 . 6 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 592 | . 338 406 592 Initial 119 | . . 89 119 Average 243 | . 140 222 337 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 39 | 100 80 36 10 Level 1 49 | . 19 62 62 Level 2 11 | . . 1 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 4 2 3 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 94 | . 26 27 41 Peak Tracking Total 7 | . 4 7 6 Tactical Retreats 10 | . 1 2 7 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 5 3 3 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 10 8 7 Successful 11 | . 6 2 3 Failed 14 | . 4 6 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 13 | . 6 2 5 Terminals 18 | . 6 6 6 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 5 | . 4 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Locate Traps 4 | . 3 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 4 | . 3 . 1 Report Inventory 3 | . 2 . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 3 2 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4176 | 78 1162 1215 1721 Spaces Moved 2622 | 47 960 691 924 Core 74 | 20 47 . 7 Treads 328 | . . . 328 Legs 1863 | 27 556 691 589 Wheels . | . . . . Hover 53 | . 53 . . Flight 304 | . 304 . . Fastest Speed 37 | 50 37 120 90 Average Speed 121 | 143 87 134 144 Slowest Speed 550 | 250 190 260 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . 1 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 79 47 64 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 91 | . 4 34 53 Melee . | . . . . Projectile 3 | . . . 3 AOE 88 | . 4 34 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3212 | 54 1137 875 1146 Wait 182 | . 27 94 61 Move 2617 | 46 957 690 924 Hop 1 | . 1 . . Pick Up 54 | 2 19 11 22 Fast Attach 32 | 6 10 3 13 Attach 30 | . 8 8 14 Detach 11 | . 7 . 4 Swap 18 | . 7 4 7 Drop 29 | . 12 6 11 Fire 231 | . 89 59 83 Melee . | . . . . Ram 1 | . . . 1 Kick 6 | . . . 6 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 483 | -10/Materials | Lost 4 parts (2n2w) 546 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Discovered new exit (range 13) 638 | -10/Materials | Core integrity fell below 50% 698 | -10/Materials | Lost 5 parts (1p2n2w) 914 | -10/Materials | Discovered new exit (range 8) 1134 | -10/Materials | Core integrity fell below 20% 1240 | -10/Materials | Identified exit to Materials 1241 | -10/Materials | Entered another Materials area 1241 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -9/Materials | Build established: Scavenger-Mutant 1540 | -9/Materials | Repaired Aluminum Leg 1874 | -9/Materials | Core integrity fell below 50% 2030 | -9/Materials | Lost 4 parts (1p3w) 2034 | -9/Materials | Discovered new exit (range 9) 2044 | -9/Materials | Identified exit to Mines 2256 | -9/Materials | Discovered new exit (range 7) 2268 | -9/Materials | Identified exit to Materials 2303 | -9/Materials | Discovered new exit (range 16) 2342 | -9/Materials | Identified exit to Storage 2443 | -9/Materials | Core integrity fell below 20% 2456 | -9/Materials | Entered another Materials area 2456 | -8/Materials | Evolved 2 slots: Utility x2 2518 | -8/Materials | Build established: Mutant 3393 | -8/Materials | Core integrity fell below 50% 3406 | -8/Materials | System corruption reached 10% 3426 | -8/Materials | Lost 11 parts (1p2n2u6w) 3480 | -8/Materials | Discovered new exit (range 20) 3525 | -8/Materials | Core integrity fell below 20% 4178 | -8/Materials | Core destroyed Last Messages --------------- 03918_ O#SYHNOFNW9AWOQJ7UVPPK:05 03954_ Y-45 Defender destroyed. 03967_ Dropped Med. Storage Unit. 03975_ Acquired Rocket Launcher. 03981_ Connecting with Terminal... 03986_ K-01 Serf collects debris. 04011_ 7ZT%CMWEKTQGMBDTR12NSNUV4 04032_ Destroyed Imp. Hover Unit. 04035_ W-25 Informer destroyed. 04039_ Acquired 10 matter. 04046_ Acquired Imp. Sensor Array. 04058_ Acquired Visual Processing Unit. 04059_ Acquired 10 matter. 04081_ System corrupted: Matter fused (-5). 04129_ 5PU ZBUINEY>FZ/OF0TYOAU 04141_ Acquired Adv. Visual Processing Unit. 04172_ Destroyed Imp. Hover Unit. 04173_ System corrupted: Heat flow error (+242). 04178_ Power failure, Nuclear Core shutdown. 04178_ Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | ????????????????????????# #####+####????????? | | ????????????????????????# # #????????? | | ????????????????????????# # """ ""#????????? | | ????????????????????????# # """ T"#??#####?? | | ????????????????????????# #! 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