Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.12 @ 16:15:33 Player: Fgdfgfthgr Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (104) 520 Value Destroyed (3068) 3068 Prototype IDs (66) 1320 Alien Tech Used (2) 400 Bonus (3880) 3880 TOTAL SCORE: 17488 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 142 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1117/1600 Matter 115/300 Energy 147/150 System Corruption 4% Temperature Cool (6) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (9) --- Cooled VTOL Module Cooled Nuclear Pulse Thruster > --- UTILITY (12) ----- Enhanced Optical Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Weapon Shielding Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (5) ---- Advanced Melee Analysis Suite Advanced Cloaking Device Chronowheel Chainsword Great Axe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Diametric Drive Diametric Drive Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Improved Trap Scanner Enhanced Optical Array Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Weapon Shielding Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Great Axe Kinetic Spear > --- INVENTORY -------- Micro Nuclear Core Light Antimatter Reactor Cooled VTOL Module Diametric Drive Advanced Melee Analysis Suite Advanced Cloaking Device Chronowheel Chainsword [Rating: 152] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . . . 1 . 1 1 1 . . . . . . . 1 1 1 Utility 10 | . . . . . 3 . 1 1 1 . . 1 . . . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 134 | . 10 . . 4 35 9 20 7 6 . 9 2 2 . 11 . 2 6 11 Power 17 | . 1 . . . 4 . 3 . . . 2 1 . . 2 . . 1 3 Engine 3 | . 1 . . . 2 . . . . . . . . . . . . . . Core 8 | . . . . . 2 . 3 . . . 2 . . . . . . . 1 Reactor 6 | . . . . . . . . . . . . 1 . . 2 . . 1 2 Propulsion 42 | . 4 . . . 10 2 5 2 1 . 3 . . . 3 . 1 4 7 Treads 4 | . 3 . . . 1 . . . . . . . . . . . . . . Leg 7 | . . . . . 6 1 . . . . . . . . . . . . . Wheel 3 | . . . . . 3 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 28 | . 1 . . . . 1 5 2 1 . 3 . . . 3 . 1 4 7 Utility 44 | . 3 . . . 6 4 8 4 5 . 3 1 1 . 6 . 1 1 1 Device 17 | . . . . . 4 1 1 3 1 . 2 1 . . 3 . 1 . . Storage 4 | . 2 . . . . . 1 . . . . . . . 1 . . . . Processor 8 | . . . . . 1 . 3 1 1 . 1 . . . . . . . 1 Hackware 7 | . . . . . . . 2 . 3 . . . 1 . 1 . . . . Protection 8 | . 1 . . . 1 3 1 . . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 31 | . 2 . . 4 15 3 4 1 . . 1 . 1 . . . . . . Energy Gun 4 | . . . . . 4 . . . . . . . . . . . . . . Energy Cannon 9 | . 2 . . 2 4 1 . . . . . . . . . . . . . Ballistic Gun 2 | . . . . 1 1 . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . 5 1 . . . . . . . . . . . . . Launcher 5 | . . . . 1 1 1 1 . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . . . 2 1 1 . . . 2 . . . 6 . . . 1 Parts Lost 27 | . . . . . 9 1 . . . . 2 . 1 . . 1 . . 13 Power 6 | . . . . . 2 . . . . . 1 . . . . . . . 3 Propulsion 11 | . . . . . 3 . . . . . . . . . . 1 . . 7 Utility 9 | . . . . . 4 1 . . . . . . 1 . . . . . 3 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Highest Loss Streak 13 | . . . . . 4 1 . . . . 1 . 1 . . 1 . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 92 84 86 100 99 100 98 89 91 94 93 94 90 92 82 Engine 7 | . 14 14 14 14 6 9 . . . . . . . . . . . . . Core 1 | . . . . . 2 . 6 6 5 5 5 5 5 5 2 . . . . Treads 9 | . 22 28 28 28 1 . . . . . . . . . . . . . . Leg 8 | . 5 . . . 22 9 . . . . . . . . . . . . . Wheel 1 | . . . . . 1 9 . . . . . . . . . . . . . Flight 7 | . . . . . . . 28 33 34 35 34 31 31 31 31 31 28 29 23 Device 8 | . . . . . 17 8 . 12 11 11 11 15 13 10 7 5 9 8 6 Storage 9 | . 14 14 14 14 9 9 7 6 5 5 5 5 5 5 5 5 4 4 3 Processor 4 | . . . . . 3 9 13 6 9 11 11 10 10 10 10 10 9 8 11 Hackware 4 | . . . . . . . 9 13 17 17 17 15 15 21 22 26 23 21 19 Protection 9 | . 13 14 14 14 8 13 4 6 1 . . . . . . . . 4 4 Energy Cannon 7 | . 13 14 14 12 5 8 . . . . . . . . . . . . . Ballistic Gun 6 | . 14 14 14 15 3 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 6 9 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 11 51 51 51 52 61 68 17 21 21 19 19 18 22 21 33 28 31 40 40 Greatest Support 64 | 20 40 40 40 40 60 28 20 26 33 33 33 33 33 33 36 36 34 50 64 Greatest Overweight (x) 2 | . 2 1 1 1 2 2 . . . . . . . . . . . . . Average Overweight (x) . | . . 1 1 1 . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 16 | . 15 20 20 20 20 20 9 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 20 | . 19 19 20 20 20 20 20 8 8 8 8 8 8 8 8 8 7 8 8 Average Carried 15 | . 12 19 19 20 19 19 8 7 7 7 7 7 8 8 7 8 6 7 7 Final Capacity 20 | 8 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 20 | 6 19 19 20 20 20 20 8 8 8 8 7 8 8 8 8 8 7 8 5 Class Distribution -------------------- 47% | Mutant 26% | Scavenger-Mutant 15% | Hacker-Scout 5% | Wizard-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2053 | 200 131 . . 88 799 320 93 177 40 . 60 . 64 . . 55 . . 26 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3368 | . 365 . . 113 1869 682 106 186 47 . . . . . . . . . . Parts 202 | . 33 . . 9 101 37 1 14 7 . . . . . . . . . . Haulers Intercepted 5 | . . . . . 5 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 79 | . 11 . . 10 42 15 . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . Guns 10 | . 2 . . 2 6 . . . . . . . . . . . . . . Cannons 52 | . 9 . . 4 26 13 . . . . . . . . . . . . . AOE 15 | . . . . 4 9 2 . . . . . . . . . . . . . Classes Destroyed 16 | . 4 . . 2 7 . 2 1 . . . . . . . . . . . Worker 6 | . 1 . . . 2 1 1 1 . . . . . . . . . . . Builder 4 | . . . . . 1 . 1 1 1 . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler 5 | . . . . . 5 . . . . . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . 1 . . 1 . . . . . . . . . . . Watcher 10 | . 2 . . . 3 2 . 2 1 . . . . . . . . . . Swarmer 20 | . 6 . . 4 8 2 . . . . . . . . . . . . . Grunt 32 | . 5 . . . 21 5 . 1 . . . . . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . . . Sentry 16 | . . . . . 9 7 . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . Best Kill Streak 11 | . 4 . . 4 11 3 3 3 2 . . . . . . . . . . Combat Bots Only 9 | . 3 . . 4 9 3 . 1 . . . . . . . . . . . Max Kills in Single Turn 4 | . 1 . . 4 4 2 1 1 1 . . . . . . . . . . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . 4 3 2 . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 4391 | . 287 . . 299 1117 355 . . 15 . 268 . 91 15 . 165 . 115 1664 Core 1104 | . 48 . . 113 160 33 . . . . 89 . 42 . . 51 . 85 483 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 170 | . 5 . . 7 26 . . . . . . . . . . . . 27 105 Core Remaining (%) 83 | 100 . . . 35 . 64 100 100 . . 91 . . . . 84 100 94 69 Volleys Fired 208 | . 31 . . 16 121 40 . . . . . . . . . . . . . Largest 2 | . 2 . . 2 2 2 . . . . . . . . . . . . . Hottest 112 | . 88 . . 88 107 112 . . . . . . . . . . . . . Shots Fired 391 | . 62 . . 31 233 65 . . . . . . . . . . . . . Gun 131 | . 31 . . 23 77 . . . . . . . . . . . . . . Cannon 248 | . 31 . . 7 147 63 . . . . . . . . . . . . . Launcher 12 | . . . . 1 9 2 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 222 | . 31 . . 23 130 38 . . . . . . . . . . . . . Thermal 157 | . 31 . . 7 94 25 . . . . . . . . . . . . . Explosive 12 | . . . . 1 9 2 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 9 . . 7 19 14 . . . . . . . . . . . . . Robot Miss Streak 4 | . 2 . . 1 4 1 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 302 | . 41 . . 21 175 48 5 9 2 . . . 1 . . . . . . Core Hits 160 | . 20 . . 16 92 27 . 4 1 . . . . . . . . . . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . 7 . . . . . . . . . . . . . . Burn 1 | . . . . . 1 . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . Blast 5 | . . . . . 5 . . . . . . . . . . . . . . Melee Attacks 51 | . . . . . . . 7 13 3 . . 2 1 1 . 1 . 4 19 Impact 6 | . . . . . . . 6 . . . . . . . . . . . . Slashing 12 | . . . . . . . 1 5 . . . . . . . . . 1 5 Piercing 33 | . . . . . . . . 8 3 . . 2 1 1 . 1 . 3 14 Sneak Attacks 9 | . . . . . . . 4 4 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7718 | . 655 . . 496 4178 1218 304 701 111 . . . 55 . . . . . . Guns 981 | . 148 . . 183 650 . . . . . . . . . . . . . . Cannons 4142 | . 507 . . 124 2515 996 . . . . . . . . . . . . . Explosions 1418 | . . . . 189 1013 216 . . . . . . . . . . . . . Melee 1171 | . . . . . . . 304 701 111 . . . 55 . . . . . . Ramming 6 | . . . . . . 6 . . . . . . . . . . . . . Kinetic 2462 | . 148 . . 183 1605 526 . . . . . . . . . . . . . Thermal 2661 | . 507 . . 124 1560 470 . . . . . . . . . . . . . Explosive 1418 | . . . . 189 1013 216 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 304 | . . . . . . . 304 . . . . . . . . . . . . Slashing 90 | . . . . . . . . 90 . . . . . . . . . . . Piercing 777 | . . . . . . . . 611 111 . . . 55 . . . . . . Highest Corruption 8 | . . . . . . . . . . 8 8 . . . . 2 . . 4 Average Corruption 6 | . . . . . . . . . . 8 8 . . . . 2 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . 10 . . . . . . . 1 Message Errors 4 | . . . . . . . . . . . 4 . . . . . . . . Matter Fused 1 | . . . . . . . . . . . 1 . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . 2 . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 2 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 529 | . 14 . . . 98 . 131 251 35 . . . . . . . . . . Projectiles 28 | . 14 . . . 14 . . . . . . . . . . . . . . Explosions 84 | . . . . . 84 . . . . . . . . . . . . . . Melee 417 | . . . . . . . 131 251 35 . . . . . . . . . . Knockbacks 23 | . . . . . 14 6 3 . . . . . . . . . . . . Impact 3 | . . . . . . . 3 . . . . . . . . . . . . Kinetic 16 | . . . . . 10 6 . . . . . . . . . . . . . Secondary 4 | . . . . . 4 . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . . 24 . 44 . . . . . . . . . . . . 90 Shots 3 | . . . . 1 . 1 . . . . . . . . . . . . 1 Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 331 | . 281 . . 248 19 331 . . . 4 168 . 7 1 1 22 . 177 263 Average Temperature 80 | . 106 . . 119 6 95 . . . 3 37 . 3 1 1 9 . 55 74 Received Heat Transfer 1128 | . 111 . . 60 594 189 . . 9 . 75 . 12 . . 42 . . 36 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 8 . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . 5 . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Melted 8 | . 1 . . . 7 . . . . . . . . . . . . . . Heat Transferred 4958 | . 925 . . 222 2960 851 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 583 | . 167 33 . 167 489 583 284 238 66 63 258 127 . . . . 72 88 317 Initial 226 | . . 33 . . . 173 226 119 22 18 38 108 . . . . . 35 45 Average 159 | . 41 33 . 103 179 399 259 154 44 37 105 109 . . . . 27 56 222 Maximum Alert Level 2 | . . . . . 2 2 1 1 . . 1 . . . . . . . 1 Low Security (%) 69 | . 100 100 . 100 64 7 . 87 100 100 81 100 . . . . 100 100 29 Level 1 21 | . . . . . 25 48 100 12 . . 18 . . . . . . . 70 Level 2 8 | . . . . . 10 43 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . 10 2 . 1 . . 2 . . . . . 1 . . Investigation 7 | . 2 . . . 3 . . . . . 1 . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . . Reinforcement 8 | . . . . . 5 1 . 1 . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 2 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 12 | . 1 . . 1 3 4 . . . . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 193 | . 14 . . 11 58 23 1 5 7 5 20 1 9 1 . 6 . 3 29 Peak Tracking Total 13 | . 4 . . 6 5 5 1 1 6 5 8 1 5 2 . 6 . 3 13 Tactical Retreats 17 | . . . . . 4 3 . . . . 4 . 2 . . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . 2 . . . 1 1 . . 1 . 1 . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 9 | . . . . . 3 3 . 1 . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . 1 1 . 1 . . . . . . . . . . 1 Garrison Access 6 | . . . . . 1 1 1 1 . . 1 . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 51 | . 8 . 2 . 6 3 4 5 1 . 4 . . 1 9 . 3 1 4 Terminals 28 | . 6 . . . 3 2 3 3 1 . 3 . . . . . 3 1 3 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 1 1 . . 1 . . . . . . . 1 Total Hacks 169 | . 30 . 2 . 11 8 17 20 1 . 7 . . 1 48 . 9 4 11 Successful 118 | . 21 . 2 . 8 5 6 12 1 . 4 . . 1 48 . 2 3 5 Failed 49 | . 8 . . . 3 3 11 7 . . 3 . . . . . 7 1 6 Catastrophic 6 | . . . . . . . 1 . . . 1 . . . . . 2 . 2 Database Lockouts 2 | . 1 . . . . . . 1 . . . . . . . . . . . Manual 81 | . 24 . 1 . 9 2 13 13 . . 3 . . . . . 5 4 7 Terminals 104 | . 27 . . . 8 5 16 18 1 . 6 . . . . . 9 4 10 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 3 1 1 . . 1 . . . . . . . 1 Terminal Hacks 94 | . 15 . 2 . 3 3 2 9 1 . 2 . . 1 48 . 2 3 3 Record 37 | . . . 1 . . . . . . . . . . . 36 . . . . Part Schematic 9 | . 2 . . . . . . 2 . . 1 . . . 4 . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 17 | . 5 . . . 1 2 1 3 . . 1 . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . Level Access Points 3 | . . . . . . . . 1 . . . . . . . . 1 1 . Branch Access Points 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . Locate Traps 10 | . 4 . . . 2 1 . . 1 . . . . . . . . . 2 Reinforcement Status 1 | . . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . . . . . . 2 . . . . . . . . . 1 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 1 1 1 . . 1 . . . . . . . 1 Seal Access 6 | . . . . . 1 1 1 1 . . 1 . . . . . . . 1 Unauthorized Hacks 17 | . 6 . . . 4 1 3 1 . . 1 . . . . . . . 1 Terminals 13 | . 4 . . . 2 1 3 1 . . 1 . . . . . . . 1 Botnet 11 | . 4 . . . 2 1 2 1 . . . . . . . . . . 1 Operators 1 | . . . . . . . 1 . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 7 . . . 3 3 3 3 . . 2 . . . . . 3 1 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 2 . . . . . . 2 . . 1 . . . 4 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . 169 . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 3 | . . . . 3 . . . . . . . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . 2 30 . . . . . . . . . . . . . . Total Damage 329 | . . . . 17 312 . . . . . . . . . . . . . . Kills 4 | . . . . . 4 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . . . . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 7272 | . 1182 46 892 474 2224 607 209 462 144 27 248 46 94 114 103 65 51 85 199 Spaces Moved 7199 | 1 576 20 372 150 973 302 489 938 227 83 709 137 241 307 315 284 227 285 563 Core . | . . . . . . . . . . . . . . . . . . . . Treads 974 | . 393 20 372 150 39 . . . . . . . . . . . . . . Legs 921 | 1 183 . . . 737 . . . . . . . . . . . . . . Wheels 499 | . . . . . 197 302 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 4805 | . . . . . . . 489 938 227 83 709 137 241 307 315 284 227 285 563 Fastest Speed 17 | 120 120 240 240 240 115 115 29 26 25 25 25 25 25 25 22 22 21 19 17 Average Speed 77 | 120 181 240 240 240 173 126 29 26 25 25 27 26 25 25 23 22 21 19 20 Slowest Speed 320 | 120 320 240 240 240 260 130 29 27 27 25 31 28 25 25 25 24 21 22 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . 2 . . 13 . 1 . 2 2 2 1 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 41 | 2 91 10 87 46 82 52 16 26 10 91 32 8 48 57 63 61 11 11 20 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 11 | . 2 . 1 1 2 . . . . . . . 2 . 3 . . . . Known Exits Taken 4 | . 1 . . . . . . 1 . . . . . . . . 1 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 . . . Scrap Searched 6 | . . . . . . . . . . . . . 2 1 . 3 . . . Spaces Dug 16 | . . . . . . . 1 2 1 . . 2 . 1 . 1 . 3 5 Terrain Destroyed 108 | . . . . 10 31 23 1 2 1 . . 2 . 1 . 1 . 3 33 Melee 16 | . . . . . . . 1 2 1 . . 2 . 1 . 1 . 3 5 Projectile 3 | . . . . . 3 . . . . . . . . . . . . . . AOE 89 | . . . . 10 28 23 . . . . . . . . . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Total 8379 | . 661 19 372 235 1281 460 547 1132 307 89 749 143 270 341 346 282 227 306 612 Wait 686 | . 23 . . 66 115 102 10 166 69 3 41 . 28 34 1 . . 12 16 Move 7121 | . 575 19 371 149 972 301 488 933 227 82 683 136 238 306 310 280 222 282 547 Hop 28 | . . . . . . . . 2 . . 12 . 1 . 2 1 2 1 7 Pick Up 59 | . 13 . 1 . 16 1 6 6 1 2 1 2 . . 6 . 1 1 2 Fast Attach 55 | . 5 . . . 13 4 6 1 2 . 5 1 2 . 7 . . 5 4 Attach 38 | . . . . . 11 . 12 2 1 . 2 1 . . 1 . 2 1 5 Detach 5 | . 2 . . . . . 2 . . . . . . . . . . . 1 Swap 43 | . 5 . . 4 11 5 2 4 3 . 2 . . . 5 . . . 2 Drop 83 | . 7 . . . 22 6 14 5 1 2 3 1 . . 14 . . 1 7 Fire 208 | . 31 . . 16 121 40 . . . . . . . . . . . . . Melee 48 | . . . . . . . 7 13 3 . . 2 1 1 . 1 . 3 17 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 4) 778 | -10/Materials | Discovered new exit (range 5) 987 | -10/Materials | Discovered new exit (range 8) 994 | -10/Materials | Identified exit to Mines 1044 | -10/Materials | Central database locked down 1183 | -10/Materials | Entered Mines 1198 | -10/Mines | Met a Derelict bent on vengeance 1215 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1217 | -10/Mines | Discovered new exit (range 5) 1229 | -10/Mines | Entered Exiles 1287 | -10/Exiles | Met 8R-AWN 1330 | -10/Exiles | Met EX-HEX 1402 | -10/Exiles | Met EX-BIN 1429 | -10/Exiles | Aligned with FarCom system 1431 | -10/Exiles | Given EX-Vault access code 1486 | -10/Exiles | Opened EX-Vault 1503 | -10/Exiles | Found Chronowheel 1550 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1622 | -10/Exiles | Met EX-DEC 1643 | -10/Exiles | Learned location of Zion (-7) 1745 | -10/Exiles | Visited The Gauntlet 2102 | -10/Exiles | Discovered new exit (range 10) 2121 | -10/Exiles | Left Exiles lab with Chronowheel 2121 | -10/Exiles | Entered Mines 2139 | -9/Mines | Assembled infested the area 2208 | -9/Mines | Core integrity fell below 50% 2341 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2543 | -9/Mines | Learned Materials non-interactive machine intel 2579 | -9/Mines | Discovered new exit (range 6) 2595 | -9/Mines | Entered Materials 2595 | -8/Materials | Accompanied by 3 allies 2595 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2596 | -8/Materials | Loaded intel: 47 non-interactive machine locations 2665 | -8/Materials | Garrison activated, responded to threat 3087 | -8/Materials | Build established: Scavenger-Mutant 3418 | -8/Materials | Discovered new exit (range 5) 3421 | -8/Materials | Lost 4 parts (1p3u) 3592 | -8/Materials | Discovered new exit (range 8) 4566 | -8/Materials | Discovered new exit (range 19) 4619 | -8/Materials | Destroyed 9 combat bots 4690 | -8/Materials | Discovered new exit (range 12) 4819 | -8/Materials | Entered Storage 5006 | -8/Storage | Build established: Mutant 5286 | -8/Storage | Garrison activated, responded to threat 5416 | -8/Storage | Discovered new exit (range 8) 5426 | -8/Storage | Entered Factory 5426 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5478 | -7/Factory | Identified exit to Lower Caves 5632 | -7/Factory | Discovered new exit (range 10) 5635 | -7/Factory | Entered another Factory area 5635 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5952 | -6/Factory | Build established: Hacker-Scout 5956 | -6/Factory | Fabricated Kinetic Spear (x1) 5979 | -6/Factory | Identified exit to Factory 5979 | -6/Factory | Central database locked down 6097 | -6/Factory | Entered another Factory area 6097 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6241 | -5/Factory | Sucked down chute 6241 | -5/Factory | Entered Waste 6245 | -5/Waste | Spotted C-40 Crusher 6251 | -5/Waste | Spotted C-40 Crusher 6254 | -5/Waste | Found Prototype Device 6256 | -5/Waste | EMP discharged 6257 | -5/Waste | Spotted C-40 Crusher 6258 | -5/Waste | Spotted C-40 Crusher 6264 | -5/Waste | Spotted C-40 Crusher 6264 | -5/Waste | Discovered new exit (range 10) 6264 | -5/Waste | Spotted C-40 Crusher 6268 | -5/Waste | Entered Factory 6306 | -5/Factory | Identified Imp. Particle Accelerator 6510 | -5/Factory | Discovered new exit (range 21) 6516 | -5/Factory | Entered another Factory area 6516 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6561 | -4/Factory | Discovered new exit (range 6) 6562 | -4/Factory | Entered Upper Caves 6580 | -4/Upper Caves | Encountered a Warlord checkpoint 6607 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6639 | -4/Upper Caves | Spotted B-86 Titan 6647 | -4/Upper Caves | Learned location of Testing (-3) 6655 | -4/Upper Caves | Discovered new exit (range 6) 6656 | -4/Upper Caves | Entered another Upper Caves area 6673 | -4/Upper Caves | Learned Research emergency access door positions 6720 | -4/Upper Caves | Encountered a Warlord checkpoint 6762 | -4/Upper Caves | Discovered new exit (range 8) 6770 | -4/Upper Caves | Entered Zhirov 6770 | -4/Zhirov | Discovered new exit (range 4) 6777 | -4/Zhirov | Met Zhirov 6782 | -4/Zhirov | Learned location of Quarantine (-2) 6782 | -4/Zhirov | Learned location of Command (-1) 6788 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6800 | -4/Zhirov | Found Alien Artifact 6800 | -4/Zhirov | Identified Integrated Reactor 6800 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6833 | -4/Zhirov | Found Alien Artifact 6833 | -4/Zhirov | Identified Transdimensional Reconstructor 6833 | -4/Zhirov | Warped through subspace 6873 | -4/Zhirov | Entered Proximity Caves 6920 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6938 | -3/Proximity Caves | Discovered new exit (range 4) 6938 | -3/Proximity Caves | Entered Research 6938 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6939 | -3/Research | Identified exit to Testing 6949 | -3/Research | Identified exit to Armory 6960 | -3/Research | Identified exit to Research 6989 | -3/Research | Entered another Research area 6989 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7026 | -2/Research | Spotted B-90 Cyclops 7032 | -2/Research | Identified exit to Access 7074 | -2/Research | Entered Access 7074 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7089 | -1/Access | Energy Cycler disabled 7116 | -1/Access | Build established: Wizard-Scout 7211 | -1/Access | Spotted B-99 Colossus 7211 | -1/Access | Spotted B-99 Colossus 7272 | -1/Access | Discovered new exit (range 6) 7273 | *** | Escaped! Last Messages --------------- 07248_ Knocked back. 07248_ Slug penetrates Wall. 07248_ U-05 Engineer destroyed. 07249_ Slug penetrates Sealed Heavy Doors. 07249_ Penetrated by Slug. 07249_ U-05 Engineer builds a Wall. 07249_ Acquired 12 matter. 07250_ Penetrated by Slug. 07250_ Lgt. Antimatter Reactor destroyed. 07250_ Penetrated by Slug. 07250_ Diametric Drive destroyed. 07250_ H-88 Terminator knocked back. 07250_ Slug penetrates Wall. 07250_ Slug penetrates H-88 Terminator. 07250_ Penetrated by Slug. 07252_ Slug penetrates Wall. 07262_ P-80 Master resets W-44 Eye, system corruption cleaned. 07269_ Penetrated by Slug. 07272_ The Access Shell folds into the floor. 07272_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????#?# " # " ########## #####+##### | | ?????????????#= """ # ###??##?## #?? ??????# | | ?????????#?#?# """ # % #?#?#?##?# #?????? ??# | | ????????#????# " # % #????????# #?? ???? ?# | | ?????????????########## #?#??????# #?? ?????# | | ??????????????#??????## !#????##??# #???????? # | | ????????????#???###??## * ##?##????# #??? ?? ?# | | ????????????????#?##### |!###?#????# #? ???????# | | ????????????????#?#?### ###??????# #????? ???# | | ???????????#???##??#### % "###?#???# ######+#### | | ????????????#???#??# ##?#### | | ???????????##??#???# ##??#?# | | ???????????##????#?# #???#?#p ########### | | ??????????#?#??#???# #?#??## #?????????? | | ??????????##?#?##?## #???### #????????? | | ???????????#####??## % ! #??#### #???? ? ?? | | ????????????#??##### % #??##?#p #???????? ? | | ??????????##??###?##"""" """""####??# #???? ????? | | ?????????##??###?????"" """""?##?#### #??????? ?? | | ????????????#??##????""""???""?###??# #?????? ??? | | ???????????#?#?#???#""""""""""#?????# +?????????? | | ????????????????#??# ##?#### #??????"?? | | ??????????????#????# #####?# #?????????? | | ????????????##???### #???### #?????????? | | ???????????###??#??# "" #????## #?????????? | | ????????????##?###?# "@ #???#?#p #?????????? | | ??????????????#??#?# ##????# #?????????? | | ???????????????##?## ##????# #?????????? | | ????????????????#??# #?????# #?????????? | | ??????????????? ?### ##????# #?????????? | | ??????????????????# #????# #?????????? | | ??????????????????##"" ##????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#"" #?????# w#?????????? | | ???????????????????#T #?????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#"" ####### ###+#####?? | | ????????? h | | ???????? h | | ??????????# ########################+###########+ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 410 Power Amplification 20 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Utility Shielding 33 Weapon Shielding 90 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 46 Defensive Hacking 26 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Enh. Gauss Cannon | -6/Factory | Hacked Imp. Transmission Jammer | -6/Factory | Hacked Adv. Cryofiber Web | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Kinetic Spear | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LegPrecisionBoregun Manual? 0 Play Time 01:31:50 Cumulative 186.4 hours Start 2022.05.12 @ 14:32:45 End 2022.05.12 @ 16:15:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 81 Rogue 0 Adventurer 81 Explorer 0 Win Type 0 Total 14 Types 8/1/1/1/1/0/0/1/1 Lore% 88 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ce0efc8-8df4-44d6-a158-2f22aa83c51b