Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 13:53:18 Player: Stryker Result: Destroyed by ZZ-SSV(g) with Particle Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (125) 625 Value Destroyed (4578) 4578 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (3082) 3082 TOTAL SCORE: 16385 Bonus ------- Follower Combat Kills 520 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1014 Friendly Fire -52 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 98/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Advanced Signal Interpreter Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Medium Treads Medium Treads Myomer Leg Compact Wheel Centrium Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer Improved Medium Armor Plating Makeshift Ablative Armor Advanced Hacking Suite > --- WEAPON ----------- Wave Gun Railgun > --- INVENTORY -------- Vortex Chain Reactor Improved Coolant Injector Huge Storage Unit Energy Well Experimental Matter Compressor Structural Scanner Advanced Signal Interpreter Improved Terrain Scanner Precision Matter Filter Advanced Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Makeshift Ablative Armor EM Disruption Field Improved Hardlight Generator Advanced Shield Generator Improved System Restoration Module Wave Gun Long-range Proton Cannon Heavy Phase Cannon Heavy Phase Cannon Railgun Heavy Shock Bomb Launcher Makeshift Axe [Rating: 107] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fusion Compressor Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon EM Pulse Cannon Energy Gun Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 2 . . . . . . . . . . 2 . Utility 5 | . . . 1 . . . 1 . 1 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 229 | 3 6 3 26 2 . . 17 31 34 5 8 3 13 16 7 14 12 8 21 . Power 11 | . 1 . 2 . . . . 1 3 . . . . . . 1 1 1 1 . Engine 7 | . 1 . 2 . . . . 1 2 . . . . . . 1 . . . . Core 1 | . . . . . . . . . 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 1 1 . Propulsion 43 | 1 1 2 9 1 . . 8 6 4 . . . . 2 . 2 1 1 5 . Treads 29 | . 1 1 5 1 . . 5 5 4 . . . . 2 . 2 1 . 2 . Leg 1 | . . . . . . . . . . . . . . . . . . 1 . . Wheel 13 | 1 . 1 4 . . . 3 1 . . . . . . . . . . 3 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 114 | 1 3 . 4 . . . 4 14 18 4 7 1 10 12 5 10 6 4 11 . Device 84 | 1 1 . 3 . . . 1 10 15 3 6 1 8 8 4 10 3 4 6 . Storage 4 | . 1 . . . . . 1 . 1 . . . . . . . 1 . . . Processor 5 | . . . . . . . . . 2 . . . . . 1 . 1 . 1 . Hackware 3 | . . . . . . . . . . . . . . 2 . . . . 1 . Protection 18 | . 1 . 1 . . . 2 4 . 1 1 . 2 2 . . 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 1 1 1 11 1 . . 5 10 9 1 1 2 3 2 2 1 4 2 4 . Energy Gun 8 | . 1 . 1 . . . . 1 4 . . . . . . . . . 1 . Energy Cannon 16 | . . . 3 . . . 1 3 1 . . . 2 2 . 1 1 . 2 . Ballistic Gun 17 | 1 . . 4 1 . . 2 2 1 . 1 1 . . 1 . 1 2 . . Ballistic Cannon 3 | . . 1 . . . . . . . 1 . 1 . . . . . . . . Launcher 6 | . . . 1 . . . . 1 . . . . 1 . 1 . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 2 3 3 . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . 1 . . . . . . . 4 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . . . . . . . . 3 . . Parts Lost 24 | . 1 2 5 . . . . . . . . . . . . 3 . 5 8 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 13 | . 1 1 2 . . . . . . . . . . . . 2 . 2 5 . Utility 5 | . . . 1 . . . . . . . . . . . . . . 2 2 . Weapon 5 | . . 1 2 . . . . . . . . . . . . . . 1 1 . Highest Loss Streak 6 | . 1 2 2 . . . . . . . . . . . . 2 . 5 6 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 94 | . 100 100 97 100 100 100 90 89 96 100 100 87 100 99 100 96 96 86 80 . Engine 9 | . 14 14 11 11 11 11 9 7 8 13 13 13 13 11 11 8 6 . . . Treads 27 | . 8 14 11 11 11 11 18 27 39 40 40 40 40 34 35 34 35 28 21 . Wheel 6 | . 14 13 20 22 22 22 18 9 . . . . . . . . . . 7 . Device 9 | . 9 . 10 11 11 11 9 7 13 12 11 6 12 12 11 11 8 13 7 . Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 4 . Processor 5 | . . . . . . . . . 3 13 13 13 13 6 10 11 13 13 9 . Hackware 1 | . . . . . . . . . . . . . . 8 5 5 5 5 4 . Protection 6 | . 4 14 11 11 11 11 9 12 7 . 1 6 . 4 5 5 5 . 4 . Energy Gun 1 | . 14 . 1 . . . . . 1 6 4 . . . . . . . . . Energy Cannon 5 | . . . 13 14 11 11 9 7 4 5 . . 3 4 5 5 5 2 . . Ballistic Gun 4 | . 14 14 4 7 11 11 5 5 3 . 1 . 1 . . 5 2 5 8 . Ballistic Cannon 1 | . . 14 . . . . . . . . 6 . 6 5 4 . . . . . Naked Turns 229 | . . . . . . . . . . . . . . . . . . . 5 224 Heaviest Build 148 | 15 90 91 106 106 103 103 115 115 128 131 124 130 134 145 137 128 148 136 138 . Greatest Support 155 | 20 10 10 20 20 20 20 32 32 145 145 145 145 145 148 148 148 155 155 125 3 Greatest Overweight (x) 9 | 1 8 9 9 5 5 5 5 4 4 . . . . 1 . 1 . 1 7 . Average Overweight (x) 2 | . 3 9 4 5 5 5 4 3 . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 5 Most Carried 25 | 8 22 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 4 Average Carried 23 | 7 12 20 24 24 24 25 24 24 24 24 24 24 24 24 24 24 24 23 22 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 22 21 25 25 25 25 25 25 25 25 24 24 25 24 25 25 25 23 4 4 Class Distribution -------------------- 63% | Mutant 15% | Scavenger-Mutant 8% | Skirmisher 5% | Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Matter Collected 5037 | 242 128 187 470 45 . 15 198 442 920 228 268 . 204 175 160 270 485 282 190 128 Remotely 10 | . . . . . . . . . . . . . . . . . . . 10 . Salvage Created 6327 | 191 403 168 958 163 . 60 947 268 500 122 169 . 283 73 517 227 409 89 780 . Parts 278 | 15 20 4 57 15 . 3 38 19 12 1 4 . 9 2 18 9 15 6 31 . Haulers Intercepted 6 | . . . 2 . . . 4 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . . . . . 2 . 5 . 7 5 67 17 . . Prevented 34 | . . . . . . . . . . . . . 7 . 9 2 10 6 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Combat Hostiles Destroyed 99 | . 10 4 20 5 . 1 6 7 5 . 1 . 4 1 8 6 8 3 10 . Guns 30 | . 10 . 2 1 . . . 3 3 . 1 . . . . 5 . 3 2 . Cannons 34 | . . 4 11 4 . 1 5 1 2 . . . . 1 . 1 2 . 2 . AOE 30 | . . . 6 . . . . 3 . . . . 4 . 7 . 6 . 4 . Classes Destroyed 15 | 2 3 . 3 . . 1 1 2 . . . . . . 1 . 2 . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . 2 . . . 4 . . . . . . . . . . . . . Recycler 8 | 1 . . . . . . 4 . 2 . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . Watcher 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . Swarmer 25 | . 3 . 4 3 . . . 3 . . . . . . 4 4 . 3 1 . Grunt 38 | . 7 4 6 . . . 2 2 . . 1 . 4 . 3 1 3 . 5 . Brawler 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 20 | . . . 10 2 . . 4 . 1 . . . . 1 . . . . 2 . Hunter 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Programmer 10 | . . . . . . . . 1 4 . . . . . . . 3 . 2 . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 8 | 4 6 2 6 3 . 1 3 3 2 . 1 . 4 1 4 4 6 3 8 . Combat Bots Only 8 | . 5 2 5 3 . 1 3 3 1 . 1 . 4 1 4 4 5 3 8 . Max Kills in Single Turn 5 | 2 1 1 5 1 . 1 1 2 1 1 1 . 3 1 2 1 3 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . . 2 . . . . 3 . 2 . 3 . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Damage Taken 6881 | . 409 419 454 114 . 43 416 534 558 . 173 . 177 59 43 772 347 129 1709 525 Core 1746 | . 131 54 8 24 . . . 49 68 . 30 . 20 12 5 33 160 . 627 525 Absorbed by Shields 749 | . . . . . . . . . 194 . 155 . 41 61 48 92 37 60 61 . Redirected to Shielding 13 | . . 12 1 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 317 | . . . 47 . . . . 36 101 . . . . 133 . . . . . . Core Remaining (%) 76 | 100 . 26 . . . 92 100 93 . . . . 86 . . . . 39 . . Volleys Fired 363 | 8 36 21 40 6 . 5 41 16 40 27 15 . 19 6 18 28 7 8 22 . Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 2 . 2 2 1 2 2 2 2 . Hottest 160 | 90 70 60 126 86 . 86 86 98 160 85 132 . 142 147 90 125 104 100 125 . Shots Fired 583 | 16 72 42 77 11 . 10 64 31 69 25 26 . 21 10 18 36 8 14 33 . Gun 314 | 16 72 22 23 5 . 5 23 14 48 14 16 . . . . 25 1 14 16 . Cannon 241 | . . 20 51 6 . 5 41 15 21 11 10 . 16 10 10 11 7 . 7 . Launcher 28 | . . . 3 . . . . 2 . . . . 5 . 8 . . . 10 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 254 | 4 36 41 20 5 . 5 23 14 27 . 17 . 2 4 . 25 1 14 16 . Thermal 140 | 8 6 . 9 . . . . 2 39 25 9 . 14 3 10 4 6 . 5 . Explosive 5 | . . . 3 . . . . 2 . . . . . . . . . . . . Electromagnetic 184 | 4 30 1 45 6 . 5 41 13 3 . . . 5 3 8 7 1 . 12 . Robot Hit Streak 20 | 5 10 4 20 4 . 5 7 8 18 2 8 . 3 3 4 8 4 5 10 . Robot Miss Streak 4 | 2 2 4 3 1 . 2 2 2 2 3 3 . 2 1 1 2 1 3 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 358 | 9 49 20 51 6 . 5 46 22 50 6 15 . 5 5 9 24 4 10 22 . Core Hits 197 | 7 17 8 30 5 . 2 18 11 13 4 5 . 9 1 15 9 14 5 22 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Critical Strikes 10 | . . . 2 . . . . 1 2 . 2 . . 1 . 1 . . 1 . Burn 4 | . . . 1 . . . . . 2 . 1 . . . . . . . . . Destroy 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Blast 3 | . . . 1 . . . . . . . 1 . . 1 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 19 | . . . 4 . . . 3 4 3 . . . . . . . 5 . . . Impact 4 | . . . 4 . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . 3 4 3 . . . . . . . 5 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11533 | 137 700 315 1499 132 . 115 1169 686 1246 135 396 . 417 135 785 619 1362 304 1365 16 Guns 3754 | 137 657 151 167 45 . 10 217 172 834 135 193 . . . . 460 23 252 301 . Cannons 4074 | . . 164 957 87 . 105 861 295 336 . 203 . 122 135 139 159 288 . 223 . Explosions 3611 | . 43 . 375 . . . 91 219 . . . . 295 . 646 . 1051 52 839 . Melee 76 | . . . . . . . . . 76 . . . . . . . . . . . Ramming 18 | . . . . . . . . . . . . . . . . . . . 2 16 Kinetic 3042 | 23 362 303 149 45 . 10 217 172 332 . 286 . 47 60 . 460 23 252 301 . Thermal 3694 | 74 81 . 234 . . . 91 31 764 135 110 . 75 . 305 35 1314 52 393 . Explosive 463 | . . . 244 . . . . 219 . . . . . . . . . . . . Electromagnetic 4240 | 40 257 12 872 87 . 105 861 264 74 . . . 295 75 480 124 25 . 669 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . . . 76 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 2 4 6 6 6 2 3 . . . . 3 1 1 Average Corruption 3 | . . . . . . . 2 3 3 6 4 2 2 . . . . 3 1 1 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 92 | . . . . . . . 3 7 21 26 20 2 11 . . . . 1 1 . Message Errors 22 | . . . . . . . . 2 6 7 2 . 5 . . . . . . . Matter Fused 25 | . . . . . . . 2 1 2 7 7 1 4 . . . . 1 . . Heat Flow Errors 8 | . . . . . . . 1 . 2 1 2 . 1 . . . . . 1 . Energy Discharges 13 | . . . . . . . . 1 5 6 1 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . 1 1 2 5 1 . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . 1 2 . . . . . . . . . Misfires 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Weapon Failures 6 | . . . . . . . . . 4 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 381 | . . . 58 . . . 11 17 46 . 14 . 7 . 12 10 70 . 136 . Projectiles 118 | . . . 54 . . . 11 17 . . 14 . . . 12 10 . . . . Explosions 217 | . . . 4 . . . . . . . . . 7 . . . 70 . 136 . Melee 46 | . . . . . . . . . 46 . . . . . . . . . . . Knockbacks 6 | . . 1 . . . . . . . . 3 . 1 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . 1 . . . . . . . . 3 . 1 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . . . . . 44 . . . . . . . 11 . . 72 31 7 Shots 5 | . . . . . . . 1 . . . . . . . 1 . . 1 2 . Rammed 4 | . . . . . . . . . . . . . . . . . . . 1 3 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 327 | 90 124 70 165 9 . 15 280 26 229 155 327 . 223 96 204 67 18 9 288 . Average Temperature 63 | 27 46 31 55 4 . 8 43 9 91 53 152 . 52 39 60 27 12 6 135 . Received Heat Transfer 1506 | . 171 237 198 18 . . 135 54 24 . 90 . 27 12 4 54 6 . 458 18 Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 1 . . . 2 . . . . . . . 1 . . . 2 . Combat Hostiles 5 | . . . 1 . . . 1 . . . . . . . 1 . . . 2 . Parts Fried 24 | . 2 . 4 . . 1 9 . . . . . 1 . 1 1 . . 5 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | 1 . . . . . . . . 5 . 1 . . . . . 2 . . . Heat Transferred 5194 | 222 161 . 520 . . . . 37 1407 300 350 . 74 . 298 37 1440 50 298 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . 2 . . . 2 . . . . . 1 . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Peak Influence 314 | 30 310 101 314 221 . 45 281 234 114 . . . . 59 . . . . 292 . Initial 127 | . 19 56 19 78 . . 17 127 14 . . . . . . . . . 85 . Average 76 | 16 190 49 117 121 . 41 93 54 40 . . . . 19 . . . . 106 . Maximum Alert Level 1 | . 1 . 1 1 . . 1 1 . . . . . . . . . . 1 . Low Security (%) 89 | 100 47 100 77 86 . 100 96 86 100 . . . . 100 . . . . 91 . Level 1 10 | . 52 . 22 13 . . 3 13 . . . . . . . . . . 8 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 1 . . . 1 5 3 . . . . 1 . . . . 5 . Investigation 3 | . 1 . . . . . . 2 . . . . . . . . . . . . Extermination 7 | . . . . . . . . 2 3 . . . . 1 . . . . 1 . Reinforcement 6 | . 1 . 1 . . . 1 1 . . . . . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Distress Signals 8 | . 2 . 2 . . . 1 . 1 . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 201 | . 19 5 32 5 . 1 14 9 7 . 2 . 6 3 9 6 30 6 36 11 Peak Tracking Total 14 | . 4 2 6 3 . 1 8 3 2 . 2 . 4 1 4 4 12 3 14 6 Tactical Retreats 11 | . . 1 1 . . . 3 . . . 1 . . . 1 . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Traps Triggered 7 | . . . . . . . 1 2 1 . . . . . . . . . 3 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 1 . . . . . . . . 6 . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Machines Disabled 8 | . . 1 3 . . . . . . 1 . . . . . . . . 3 . Max in Single Turn 1 | . . 1 1 . . . . . . 1 . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Machines Accessed 59 | . 6 1 9 . 2 . 5 7 8 3 1 4 1 5 1 1 1 . 4 . Terminals 31 | . 6 1 7 . . . 3 2 6 . . . 1 3 . . . . 2 . Fabricators 4 | . . . . . . . . . 1 . . . . 1 . . . . 2 . Repair Stations 5 | . . . 1 . . . . 2 1 . . . . 1 . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 3 . . . . . . . . . . . . Total Hacks 171 | . 20 6 29 . 3 . 13 14 19 7 1 27 1 13 1 1 4 . 12 . Successful 104 | . 9 2 17 . 3 . 6 4 8 7 1 27 1 7 1 1 4 . 6 . Failed 65 | . 11 3 11 . . . 7 10 11 . . . . 6 . . . . 6 . Catastrophic 13 | . . . 1 . . . 1 5 1 . . . . 2 . . . . 3 . Database Lockouts 2 | . . 1 1 . . . . . . . . . . . . . . . . . Manual 61 | . 7 5 10 . 1 . 5 1 12 1 . . . 7 . . 1 . 11 . Terminals 99 | . 20 6 24 . . . 10 5 15 . . . 1 9 . . . . 9 . Fabricators 7 | . . . . . . . . . 2 . . . . 2 . . . . 3 . Repair Stations 12 | . . . 4 . . . . 4 2 . . . . 2 . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 5 . . . . . . . . . . . . Terminal Hacks 73 | . 4 2 11 . 3 . 2 . 2 7 1 27 1 4 1 1 4 . 3 . Record 20 | . . . . . 2 . . . . 5 1 11 1 . . . . . . . Part Schematic 11 | . 1 . . . . . . . . . . 10 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . Robot Analysis 3 | . . . 2 . . . . . . . . . . . . . . . 1 . Prototype ID Bank 11 | . . 1 2 . . . . . . . . 3 . 1 . . 4 . . . Open Door 4 | . . . . . . . . . . 2 . . . . 1 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . . . . . 1 . . . . . . Locate Traps 9 | . 2 . 3 . . . 1 . 1 . . . . 1 . . . . 1 . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 3 . . . . 2 2 . . . . 2 . . . . . . Scan Component 5 | . . . 2 . . . . 1 1 . . . . 1 . . . . . . Repair 4 | . . . 1 . . . . 1 1 . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . Unauthorized Hacks 19 | . 5 . 3 . . . 3 1 4 . . . . 1 . . . . 2 . Terminals 17 | . 5 . 3 . . . 2 1 3 . . . . 1 . . . . 2 . Track 8 | . 4 . 3 . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . Botnet 7 | . . . . . . . . 1 3 . . . . 1 . . . . 2 . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 1 9 . . . 3 6 6 . . . . 4 . . . . 4 . Full Trace Events 3 | . 1 . . . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . . . . . . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . . 1 1 . . . . 1 . . . . . . Time 143 | . . . 53 . . . . 26 32 . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Total Allies 7 | . . . . . . . . . 3 . . . 1 . . . 3 . . . Largest Group 3 | . . . . . . . . . 3 . . . 1 1 . . 3 2 . . Highest-Rated Group 128 | . . . . . . . . . 93 . . . 96 96 . . 128 87 . . Highest-Rated Ally 96 | . . . . . . . . . 31 . . . 96 96 . . 46 46 . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 70 | . . . . . . . . . 20 . . . 11 6 . . 18 15 . . Total Damage 2435 | . . . . . . . . . 337 . . . 433 205 . . 1076 384 . . Kills 15 | . . . . . . . . . 2 . . . 2 2 . . 5 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Robot Analysis Total 3 | . . . 2 . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 6 | . . . . . . . . . . 2 . . 1 . 1 . . . . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Turns Passed 15315 | 114 519 950 1264 467 470 121 681 1712 1373 1061 726 149 688 823 736 835 1208 347 847 224 Spaces Moved 8525 | 73 289 410 638 282 302 67 308 1003 655 613 413 91 377 443 380 444 596 163 544 434 Core 598 | . . . . . . . . . . . . . . . . . . . 164 434 Treads 4194 | . . . . . . . . . 622 613 413 91 377 443 380 444 596 163 52 . Legs 13 | 13 . . . . . . . . . . . . . . . . . . . . Wheels 3720 | 60 289 410 638 282 302 67 308 1003 33 . . . . . . . . . 328 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 95 95 215 140 155 155 155 145 145 160 160 160 160 160 160 160 160 160 160 50 50 Average Speed 152 | 99 129 215 151 155 155 155 151 155 161 160 160 160 160 163 160 160 160 192 125 50 Slowest Speed 240 | 120 200 215 215 155 155 155 155 160 240 160 160 160 160 240 160 240 160 240 240 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 55 82 71 47 69 16 44 31 20 78 60 69 57 12 54 61 63 32 16 57 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 6 | . . . . . 1 . . . . 2 . 1 1 . . . . . . 1 Known Exits Taken 12 | . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 16 | . . 1 . . . . . . . 4 3 . 2 . 2 4 . . . . Spaces Dug 51 | . . . 2 . . . 2 4 9 10 . . 12 2 5 3 1 . 1 . Terrain Destroyed 246 | . 1 . 39 . . . 11 8 13 10 7 . 17 5 24 13 73 11 14 . Melee 11 | . . . 2 . . . 2 4 2 . . . . . . . 1 . . . Projectile 76 | . . . . . . . . . 11 10 7 . 13 5 6 13 2 4 5 . AOE 159 | . 1 . 37 . . . 9 4 . . . . 4 . 18 . 70 7 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Total 10247 | 100 364 437 859 303 306 74 466 1126 892 666 451 95 435 537 489 526 828 179 673 441 Wait 820 | 8 15 3 120 7 . 3 71 40 139 16 12 . 24 52 78 39 122 . 67 4 Move 8505 | 72 288 409 637 281 301 66 307 1002 654 612 412 90 376 442 379 443 595 162 543 434 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 107 | 5 15 1 17 3 2 . 10 12 8 3 2 . 2 10 4 2 4 . 7 . Fast Attach 43 | 2 1 . 3 . . . 1 8 8 . . 1 . 2 . 1 6 2 8 . Attach 37 | . 2 2 7 . . . 3 2 4 . 1 1 . 6 . 2 1 4 2 . Detach 13 | . 1 . . . . . . . 1 . . 1 . 3 . . 2 1 4 . Swap 149 | 1 3 1 16 2 . . 13 21 22 5 7 1 13 8 7 11 5 2 11 . Drop 118 | 4 3 . 15 4 3 . 17 21 13 3 2 1 1 8 3 . 12 . 8 . Fire 363 | 8 36 21 40 6 . 5 41 16 40 27 15 . 19 6 18 28 7 8 22 . Melee 19 | . . . 4 . . . 3 4 3 . . . . . . . 5 . . . Ram 4 | . . . . . . . . . . . . . . . . . . . 1 3 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 69 | . . . . . . . . . . . . . . . . . 69 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 115 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 338 | -10/Materials | Core integrity fell below 50% 588 | -10/Materials | Discovered new exit (range 16) 634 | -10/Materials | Entered Mines 1088 | -10/Mines | Discovered new exit (range 12) 1320 | -10/Mines | Central database locked down 1584 | -10/Mines | Entered Materials 1584 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1750 | -9/Materials | Discovered new exit (range 15) 1901 | -9/Materials | Discovered new exit (range 15) 2016 | -9/Materials | Discovered new exit (range 9) 2056 | -9/Materials | Identified exit to Mines 2056 | -9/Materials | Identified exit to Storage 2095 | -9/Materials | Build established: Scavenger-Mutant 2180 | -9/Materials | Discovered new exit (range 3) 2189 | -9/Materials | Central database locked down 2428 | -9/Materials | Discovered new exit (range 9) 2526 | -9/Materials | Build established: Mutant 2718 | -9/Materials | Repaired Broken EM Pulse Cannon 2848 | -9/Materials | Entered Mines 2938 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2952 | -9/Mines | Discovered new exit (range 4) 2974 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3102 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3102 | -9/Mines | Discovered new exit (range 5) 3139 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3168 | -9/Mines | Discovered new exit (range 8) 3211 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3300 | -9/Mines | Build established: Scavenger-Mutant 3315 | -9/Mines | Entered Exiles 3353 | -9/Exiles | Met 8R-AWN 3379 | -9/Exiles | Met EX-HEX 3472 | -9/Exiles | Met EX-DEC 3497 | -9/Exiles | Learned location of Zion (-7) 3528 | -9/Exiles | Met EX-BIN 3550 | -9/Exiles | Aligned with FarCom system 3551 | -9/Exiles | Given EX-Vault access code 3590 | -9/Exiles | Opened EX-Vault 3606 | -9/Exiles | Found YOLO Cannon 3638 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3772 | -9/Exiles | Discovered new exit (range 10) 3785 | -9/Exiles | Left Exiles lab with YOLO Cannon 3785 | -9/Exiles | Entered Mines 3895 | -8/Mines | Discovered new exit (range 9) 3906 | -8/Mines | Entered Materials 3906 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4238 | -8/Materials | Discovered new exit (range 8) 4584 | -8/Materials | Discovered new exit (range 3) 4587 | -8/Materials | Entered Factory 4587 | -7/Factory | Evolved 2 slots: Propulsion x2 5064 | -7/Factory | Discovered new exit (range 13) 5394 | -7/Factory | Build established: Mutant 5470 | -7/Factory | Repaired Lgt. Treads 5921 | -7/Factory | Cargo convoy interrupted 6299 | -7/Factory | Entered another Factory area 6299 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6588 | -6/Factory | Allied Derelicts emerged from ambush trap array 6699 | -6/Factory | Build established: Assassin 7345 | -6/Factory | Repaired Imp. Treads 7658 | -6/Factory | Discovered new exit (range 5) 7666 | -6/Factory | Identified exit to Lower Caves 7672 | -6/Factory | Entered Lower Caves 7902 | -6/Lower Caves | Learned location of 1 exit from Factory 7902 | -6/Lower Caves | Learned Factory garrison access intel 7923 | -6/Lower Caves | Build established: Mutant 7944 | -6/Lower Caves | Learned Factory terminal intel 8135 | -6/Lower Caves | Encountered a Warlord checkpoint 8650 | -6/Lower Caves | Discovered new exit (range 7) 8658 | -6/Lower Caves | Identified exit to Lower Caves 8689 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8733 | -6/Lower Caves | Entered another Lower Caves area 8913 | -6/Lower Caves | Discovered new exit (range 10) 8925 | -6/Lower Caves | Identified exit to Factory 9360 | -6/Lower Caves | Discovered new exit (range 12) 9394 | -6/Lower Caves | Identified exit to Data Miner 9459 | -6/Lower Caves | Entered Data Miner 9459 | -6/Data Miner | Discovered new exit (range 6) 9491 | -6/Data Miner | Met Data Miner 9524 | -6/Data Miner | Learned location of Section 7 (-3) 9524 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9550 | -6/Data Miner | Received God Mode back door access code from Data Miner 9607 | -6/Data Miner | Identified exit to Proximity Caves 9608 | -6/Data Miner | Entered Proximity Caves 9806 | -5/Proximity Caves | Escorted by Enhanced Grunt 9886 | -5/Proximity Caves | Learned location of Warlord (-5) 10274 | -5/Proximity Caves | Discovered exit to Factory (range 8) 10296 | -5/Proximity Caves | Entered Factory 10296 | -5/Factory | Accompanied by 1 ally 10296 | -5/Factory | Evolved 2 slots: Utility x2 10297 | -5/Factory | Identified exit to Factory 10298 | -5/Factory | Loaded intel: 26 terminal locations 10299 | -5/Factory | Loaded intel: 4 garrison access locations 10341 | -5/Factory | Repaired Imp. Treads 10762 | -5/Factory | Identified exit to Upper Caves 11027 | -5/Factory | Build established: Hacker-Mutant 11119 | -5/Factory | Entered Upper Caves 11141 | -5/Upper Caves | Encountered a Warlord checkpoint 11573 | -5/Upper Caves | Build established: Mutant 11573 | -5/Upper Caves | Identified exit to Upper Caves 11855 | -5/Upper Caves | Entered another Upper Caves area 11894 | -5/Upper Caves | Discovered exit to Factory (range 6) 12527 | -5/Upper Caves | Discovered new exit (range 10) 12540 | -5/Upper Caves | Identified exit to Warlord 12690 | -5/Upper Caves | Entered Warlord 12768 | -5/Warlord | Discovered new exit (range 14) 13175 | -5/Warlord | Build established: Assassin 13399 | -5/Warlord | Met Warlord 13413 | -5/Warlord | Opened Warlord's prototype stash 13419 | -5/Warlord | Found Prototype Reactor 13419 | -5/Warlord | Identified Vortex Chain Reactor 13424 | -5/Warlord | Warlord's base attacked by MAIN.C 13425 | -5/Warlord | Found Prototype Device 13425 | -5/Warlord | Identified Exp. Phase Shifter 13437 | -5/Warlord | Found Prototype Processor 13446 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 13695 | -5/Warlord | Build established: Mutant 13746 | -5/Warlord | Spotted Striker 13759 | -5/Warlord | Spotted Executioner 13764 | -5/Warlord | Allies destroyed Executioner 13774 | -5/Warlord | Warlord forces counterattacked 13893 | -5/Warlord | Identified exit to Proximity Caves 13898 | -5/Warlord | Entered Proximity Caves 13898 | -4/Proximity Caves | Accompanied by 2 allies 14058 | -4/Proximity Caves | Core integrity fell below 50% 14088 | -4/Proximity Caves | Lost 5 parts (2n2u1w) 14226 | -4/Proximity Caves | Discovered exit to Factory (range 7) 14245 | -4/Proximity Caves | Entered Factory 14245 | -4/Factory | Evolved 2 slots: Propulsion x2 14246 | -4/Factory | Identified exit to Research 14756 | -4/Factory | Build established: Scavenger-Skirmisher 14834 | -4/Factory | Identified exit to Upper Caves 14988 | -4/Factory | Garrison activated, responded to threat 14990 | -4/Factory | Released all parts (13) 14995 | -4/Factory | Destroyed 8 combat bots 15019 | -4/Factory | Lost 6 parts (4n1u1w) 15047 | -4/Factory | Spotted B-86 Titan 15087 | -4/Factory | Cargo convoy interrupted 15092 | -4/Factory | Core integrity fell below 50% 15092 | -4/Factory | Entered Upper Caves 15126 | -4/Upper Caves | Core integrity fell below 20% 15153 | -4/Upper Caves | Learned location of Armory (-3) 15154 | -4/Upper Caves | Learned Research garrison access intel 15264 | -4/Upper Caves | Ambushed by wild Derelicts 15266 | -4/Upper Caves | Build established: Mutant 15316 | -4/Upper Caves | Destroyed by ZZ-SSV(g) with Particle Gun Last Messages --------------- 15090_ Slammed into P-70 Sage. 15091_ H-77 Assassin knocked back. LOCATION=UPPER CAVES GOAL=ESCAPE 15094_ S-27 Virus destroyed. 15124_ Slammed into S-27 Virus. 15139_ Acquired 5 matter. 15142_ GY-8CX(k) breaks down the debris. 15145_ GY-8CX(k) destroyed. 15153_ Acquired derelict log, extracted data. World map updated: -3/Armory. 15154_ Acquired derelict log, extracted data. Data stored: Research garrison access intel. 15217_ Acquired 5 matter. 15217_ Acquired 2 matter. 15218_ Acquired 3 matter. 15218_ Acquired 5 matter. 15264_ 1U-UQ8(g): "Wake up, everyone! Fresh metal!" 15295_ Acquired 48 matter. 15308_ Acquired 60 matter. Map ----- +----------------------------------------------------+ | ???????????????????# ?????### #???# #?? | | ???????????????????# ###### ##???## #?? | | ???????????????????# ## ##????# ##?? | | ???????????????????######## ### ##???## #??? | | ??????????????????????????# ##?## ##???# #??? | | ??????????????????????##### ##??### ##### ##?? | | ??????????????????????# #??#### ## #?? | | ?????????????????????# #??# ### #?? | | ?????????????????????## ##?## ### #?? | | ??????????????????????#### ##?## #?## ##?? | | ?????????????????????????####?## #??## #??? | | ????????????????????#####????## #???### ##??? | | ???????????????????## ???## #####?# #???? | | ??????????????????## ??## #?# #???? | | ??????????????????# #??# ## ### #???? | | ??????????????????# ##?# ###### ##### | | ???????????????????# #### ##???## # | | ???????????????????# ### #????# # | | ??????????????????## ## #????# | | ?????????????????## #????### ## | | ?????????????????# #??????# ## | | ?????????????????# #? ## | | ?????????????????## ### g | | ??????????????????## ### ### | | ???????????????????###### g #?? | | ????????????????????????#@g## ?? | | ???????????????????????## ### ? | | ??????????????????????## # ######## ? | | ??????????????????????# # g######?## ? | | ??????????????????????## S ##### ###? | | ??????????????????????# ### #???? | | ??????????????????????## !p##### #??# #????? | | ???????????????????????## * ##????? ?????? | | ????????????????????????#!##### #??????? ?????? | | ????????????????????????# #???# ##????????????? | | ????????????????????????# #### #????????????? | | ????????????????????????# * #????????????? | | ??????????????????????### ###### #???????????? | | ?????????????????????## ##???????? #??????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????## ###??????????????????? | | ??????????????????????# ##?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# ######?????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 55 Energy Capacity 700 Matter Stores 420 Matter Capacity 800 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorPointyMicroactuators Manual? 0 Play Time 03:37:10 Cumulative 1254.9 hours Start 2022.03.27 @ 17:16:13 End 2022.03.28 @ 13:53:18 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 42 Types 26/6/7/3/0/0/0/0/0 Lore% 81 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04be5c4b-5dbd-480b-97e7-914e260b5809