Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 16:31:36 Player: DuckBoy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (1977) 1977 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-26) -26 TOTAL SCORE: 6586 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 108 Friendly Fire -172 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 325/325 System Corruption 73% Temperature Cool (0) Movement Flying (520) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (7) --- Nuclear Pulse Thruster > --- UTILITY (7) ------ Experimental Coolant Injector Centrium Heavy Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Precision Energy Filter Transmission Jammer Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Active Sensor Suite Precision Energy Filter > --- WEAPON ----------- Force Rifle Variable Charge Gun > --- INVENTORY -------- Nuclear Pulse Thruster Improved Sensor Array Transmission Jammer Hardened Heavy Armor Plating System Restoration Module Gauss Rifle Gauss Rifle Advanced Assault Cannon Mass Driver Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Plasma Cutter [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 Power . | . . . . . . . . . Propulsion 5 | . . . 1 . 1 1 1 1 Utility 5 | . . . 1 . 1 1 1 1 Weapon . | . . . . . . . . . Parts Attached 81 | 7 14 . 9 7 5 4 2 33 Power 10 | 1 3 . 1 . . 1 . 4 Engine 6 | 1 3 . 1 . . 1 . . Core 1 | . . . . . . . . 1 Reactor 3 | . . . . . . . . 3 Propulsion 24 | 2 6 . 3 2 1 1 2 7 Treads 4 | . 3 . . . . . . 1 Leg 15 | . 2 . 3 2 1 1 2 4 Wheel 3 | 2 1 . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 19 | 2 2 . 1 3 3 2 . 6 Device 12 | 1 1 . 1 2 1 2 . 4 Storage 3 | 1 1 . . . 1 . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 4 | . . . . 1 1 . . 2 Artifact . | . . . . . . . . . Weapon 28 | 2 3 . 4 2 1 . . 16 Energy Gun 7 | . 1 . 1 . . . . 5 Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 2 2 . 1 1 1 . . 4 Ballistic Cannon 3 | . . . . . . . . 3 Launcher 7 | . . . 2 1 . . . 4 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 1 . . 6 Corrupted Parts 8 | . . . . . . . . 8 System Corruption 64 | . . . . . . . . 64 Parts Lost 42 | . 8 . 2 1 1 . . 30 Power 5 | . 2 . 1 . . . . 2 Propulsion 15 | . 2 . . 1 . . . 12 Utility 6 | . 1 . . . 1 . . 4 Weapon 16 | . 3 . 1 . . . . 12 Highest Loss Streak 23 | . 4 . 2 1 1 . . 23 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 97 100 96 99 88 75 73 64 Engine 8 | . 12 14 10 11 9 7 6 3 Treads 2 | . 13 . . . . . . . Leg 27 | . 5 28 33 33 36 32 33 26 Wheel 1 | . 8 . . . . . . . Device 12 | . 13 14 18 13 7 11 13 10 Storage 8 | . 14 14 11 11 9 7 6 4 Protection 1 | . . . . 8 9 . . . Energy Gun 6 | . 2 14 11 11 9 7 6 4 Ballistic Gun 8 | . 25 14 6 6 1 7 6 3 Launcher 1 | . . . 4 4 7 . . . Naked Turns 2 | . . . . . . . . 2 Heaviest Build 59 | 11 18 16 23 29 59 42 42 59 Greatest Support 70 | 20 40 20 30 30 40 50 70 70 Greatest Overweight (x) 6 | . 1 . . . 1 1 . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 Average Capacity 12 | 7 9 10 10 10 13 15 15 14 Most Carried 15 | 6 8 8 10 10 14 15 15 15 Average Carried 10 | 4 6 8 9 9 9 13 14 13 Final Capacity 15 | 8 10 10 10 10 15 15 15 5 Final Carried 15 | 6 8 8 10 9 12 15 15 4 Class Distribution -------------------- 44% | Scavenger-Skirmisher 37% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Matter Collected 1618 | 265 317 2 265 162 142 48 24 393 Remotely . | . . . . . . . . . Salvage Created 2638 | 91 636 26 651 180 172 46 . 836 Parts 162 | 4 39 4 54 7 10 4 . 40 Haulers Intercepted 2 | . . . 1 . . 1 . . Recyclers Shooed 3 | . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 44 | . 12 . 11 8 3 . . 10 Guns 25 | . 12 . 6 1 1 . . 5 Cannons 2 | . . . . . . . . 2 AOE 15 | . . . 5 6 1 . . 3 Classes Destroyed 16 | 2 6 . 2 . 1 . . 5 Worker 8 | . 1 . 5 . 1 . . 1 Builder 2 | . 1 . 1 . . . . . Tunneler 2 | 1 . 1 . . . . . . Hauler 2 | . . . 1 . . 1 . . Recycler 8 | 1 2 . 2 1 . . . 2 Mechanic 1 | . . . . . 1 . . . Operator 4 | . 3 . 1 . . . . . Watcher 3 | . 1 . 1 . . . . 1 Swarmer 13 | . 3 . 4 6 . . . . Saboteur 1 | . . . . . . . . 1 Grunt 19 | . 9 . 6 2 2 . . . Sentry 3 | . . . 2 . 1 . . . Specialist 4 | . . . . . . . . 4 Hunter 2 | . . . . . . . . 2 Programmer 2 | . . . . . . . . 2 Heavy 1 | . . . . . . . . 1 Best Kill Streak 7 | 1 4 1 7 4 2 1 . 5 Combat Bots Only 5 | . 3 . 4 4 1 . . 5 Max Kills in Single Turn 4 | 1 1 1 4 2 1 1 . 3 Gunslinging 1 | . . . . . . . . 1 Exploded 3 | . . . 3 2 1 . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Hostile Shots Fired 488 | . 107 . 40 26 8 . 3 304 Missed 142 | . 27 . 17 14 1 . 2 81 Damage Taken 6191 | . 933 . 364 287 161 . 34 4412 Core 1450 | . 150 . 103 133 58 . . 1006 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 67 | . . . . . . . . 67 Core Remaining (%) 78 | 100 . 40 . 41 89 100 100 . Volleys Fired 286 | 15 100 3 43 20 29 2 1 73 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 169 | 40 60 60 79 79 86 84 84 169 Shots Fired 480 | 30 192 6 79 33 39 4 2 95 Gun 438 | 30 192 6 70 27 34 4 2 73 Cannon 16 | . . . . . . . . 16 Launcher 26 | . . . 9 6 5 . . 6 Special . | . . . . . . . . . Kinetic 307 | 30 185 3 34 13 7 2 1 32 Thermal 147 | . 7 3 36 14 27 2 1 57 Explosive 20 | . . . 9 6 5 . . . Electromagnetic 6 | . . . . . . . . 6 Robot Hit Streak 17 | 8 13 6 16 7 13 17 1 14 Robot Miss Streak 6 | 3 6 . 2 3 3 . 1 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 6 | . 3 . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 Shots Hit Robots 310 | 21 110 5 56 19 26 4 1 68 Core Hits 143 | 5 48 3 29 9 11 1 . 37 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 7 | . 1 . 2 1 1 . . 2 Burn 5 | . . . 2 1 1 . . 1 Destroy 1 | . 1 . . . . . . . Blast 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6544 | 168 886 48 1405 693 586 69 . 2689 Guns 3966 | 168 881 48 789 242 368 69 . 1401 Cannons 278 | . . . . . . . . 278 Explosions 2295 | . . . 616 451 218 . . 1010 Melee . | . . . . . . . . . Ramming 5 | . 5 . . . . . . . Kinetic 2264 | 168 846 14 406 111 133 40 . 546 Thermal 2512 | . 35 34 383 131 235 29 . 1665 Explosive 1285 | . . . 616 451 218 . . . Electromagnetic 478 | . . . . . . . . 478 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 73 | . . . 2 2 . . 1 73 Average Corruption 4 | . . . 2 2 . . 1 19 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . 3 7 . . 1 8 Message Errors 3 | . . . . 1 . . . 2 Matter Fused 3 | . . . . 2 . . . 1 Heat Flow Errors 4 | . . . 3 . . . 1 . Energy Discharges 1 | . . . . 1 . . . . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 3 | . . . . 2 . . . 1 Weapon Failures 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 163 | . . . 36 50 8 . . 69 Projectiles . | . . . . . . . . . Explosions 163 | . . . 36 50 8 . . 69 Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 499 | . . . 57 131 41 . . 270 Shots 15 | . . . 2 4 1 . . 8 Rammed 4 | . 4 . . . . . . . Targets Rammed 4 | . 4 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 315 | . 32 . 198 194 103 . 90 315 Average Temperature 60 | . 10 . 79 83 36 . 49 123 Received Heat Transfer 864 | . 489 . 114 81 54 . . 126 Effects 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . 1 1 . . 1 Combat Hostiles 2 | . . . . 1 1 . . . Parts Melted 11 | . . . 3 . 1 . . 7 Heat Transferred 4680 | . 75 75 1099 407 666 74 . 2284 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Peak Influence 558 | 10 235 67 558 245 256 238 215 403 Initial 153 | . 6 62 26 153 95 116 18 105 Average 148 | 2 119 63 297 184 190 89 63 189 Maximum Alert Level 2 | . 1 . 2 1 1 1 1 2 Low Security (%) 72 | 100 95 100 37 56 35 98 90 56 Level 1 23 | . 4 . 32 43 64 1 9 40 Level 2 3 | . . . 29 . . . . 2 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 3 . 1 . 4 2 4 8 Investigation 9 | . 1 . . . 1 1 2 4 Extermination 1 | . . . . . . 1 . . Reinforcement 12 | . 2 . 1 . 3 . 2 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 6 | . . . . . . 1 2 3 Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Distress Signals 10 | . 2 . 1 . 1 1 2 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 27 . 19 8 11 5 18 43 Peak Tracking Total 14 | . 6 . 5 4 3 2 5 14 Tactical Retreats 3 | . . . 1 . 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Traps Triggered 3 | . 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Machines Disabled 14 | . . . 6 5 1 . . 2 Max in Single Turn 2 | . . . 2 2 1 . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Machines Accessed 17 | . 4 1 3 1 . 2 4 2 Terminals 14 | . 4 1 3 . . 2 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . Total Hacks 48 | . 16 2 13 1 . 3 6 7 Successful 17 | . 3 1 8 1 . . 1 3 Failed 30 | . 13 1 4 . . 3 5 4 Catastrophic 10 | . 4 1 1 . . 2 2 . Database Lockouts 1 | . . . 1 . . . . . Manual 34 | . 16 2 12 . . 3 1 . Terminals 43 | . 16 2 13 . . 3 5 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 7 | . . . 4 1 . . 1 1 Robot Schematic 2 | . . . 2 . . . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 3 1 4 . . . . . Terminals 8 | . 3 1 4 . . . . . Track 2 | . . 1 1 . . . . . Botnet 5 | . 2 . 3 . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 14 | . 4 1 2 . . 2 3 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 27 | . . . 27 . . . . . Total Damage 276 | . . . 276 . . . . . Kills 4 | . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Turns Passed 4535 | 97 734 101 474 645 315 686 675 808 Spaces Moved 2707 | 48 374 71 270 473 186 429 448 408 Core 4 | 1 . . . . . . . 3 Treads 112 | . 107 . . . . . . 5 Legs 2354 | . 78 71 270 473 186 429 448 399 Wheels 236 | 47 189 . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Fastest Speed 50 | 50 80 120 120 120 120 120 120 50 Average Speed 121 | 79 112 120 120 120 121 133 120 126 Slowest Speed 520 | 80 160 120 120 120 190 190 120 520 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 30 | 4 52 25 29 98 29 12 13 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 20 | . . . 9 . 11 . . . Terrain Destroyed 189 | . . . 72 49 20 . . 48 Melee . | . . . . . . . . . Projectile 8 | . . . . . . . . 8 AOE 181 | . . . 72 49 20 . . 40 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Total 3520 | 79 526 81 346 519 241 538 588 602 Wait 357 | 4 28 8 5 10 6 99 129 68 Move 2699 | 47 373 70 269 472 185 428 447 408 Hop . | . . . . . . . . . Pick Up 49 | 6 6 . 11 3 9 3 4 7 Fast Attach 36 | 7 3 . 2 1 1 3 1 18 Attach 24 | . 5 . 2 4 3 . . 10 Detach 5 | . . . . 3 1 . . 1 Swap 21 | . 6 . 5 2 1 1 1 5 Drop 39 | . 1 . 9 4 6 2 5 12 Fire 286 | 15 100 3 43 20 29 2 1 73 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 4 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 679 | -10/Materials | Core integrity fell below 50% 717 | -10/Materials | Discovered new exit (range 8) 726 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Lost 4 parts (2n1u1w) 798 | -10/Materials | Derelicts attacked the area 832 | -10/Materials | Entered Mines 842 | -10/Mines | Assembled infested the area 877 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 923 | -10/Mines | Discovered new exit (range 3) 933 | -10/Mines | Entered Materials 933 | -9/Materials | Accompanied by 3 allies 933 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1130 | -9/Materials | Central database locked down 1142 | -9/Materials | Identified exit to Materials 1271 | -9/Materials | Discovered new exit (range 14) 1407 | -9/Materials | Entered Mines 1435 | -9/Mines | Met a Derelict bent on vengeance 1511 | -9/Mines | Found the Drone Emporium 1525 | -9/Mines | Found Prototype Device 1545 | -9/Mines | Identified Decoy Drone Bay 1734 | -9/Mines | Discovered exit to Materials (range 7) 1769 | -9/Mines | Learned location of Zion (-7) 1809 | -9/Mines | Core integrity fell below 50% 1994 | -9/Mines | Discovered exit to Materials (range 8) 2052 | -9/Mines | Entered Materials 2052 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2111 | -8/Materials | Build established: Scavenger-Mutant 2188 | -8/Materials | Met 7R-MNS 2288 | -8/Materials | Discovered new exit (range 8) 2338 | -8/Materials | Discovered new exit (range 11) 2361 | -8/Materials | Found Prototype Device 2363 | -8/Materials | Identified Active Sensor Suite 2365 | -8/Materials | Identified exit to Factory 2367 | -8/Materials | Entered Factory 2367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2368 | -7/Factory | Caught up to 7R-MNS 2679 | -7/Factory | Build established: Scavenger-Skirmisher 3044 | -7/Factory | Discovered new exit (range 8) 3052 | -7/Factory | Identified exit to Factory 3053 | -7/Factory | Entered another Factory area 3053 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3054 | -6/Factory | Caught up to 7R-MNS 3058 | -6/Factory | Identified exit to DSF 3721 | -6/Factory | Discovered new exit (range 7) 3727 | -6/Factory | Identified exit to Factory 3728 | -6/Factory | Entered another Factory area 3728 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3729 | -5/Factory | Caught up to 7R-MNS 4369 | -5/Factory | Cargo convoy interrupted 4369 | -5/Factory | Lost 7 parts (5n2w) 4382 | -5/Factory | 7R-MNS lamented failing the tripod run 4431 | -5/Factory | Core integrity fell below 50% 4437 | -5/Factory | Crushed by falling debris 4467 | -5/Factory | Core integrity fell below 20% 4471 | -5/Factory | System corruption reached 10% 4485 | -5/Factory | System corruption reached 30% 4500 | -5/Factory | Discovered new exit (range 8) 4514 | -5/Factory | Found Prototype Protection 4514 | -5/Factory | Identified Centrium Heavy Armor Plating 4530 | -5/Factory | Found Corrupted Prototype Device 4530 | -5/Factory | Identified Exp. Focal Shield 4536 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04529_ Slug penetrates Wall. 04529_ U-05 Engineer lays Concrete. 04530_ K-01 Serf collects debris. 04530_ Acquired Corrupted Prototype Device. 04530_ Identified Exp. Focal Shield. 04530_ Integrated Corrupted Exp. Focal Shield (+10). 04530_ U-05 Engineer builds a Wall. 04531_ Wave Gun destroyed. 04531_ Knocked back. 04532_ R-10 Processor collects Imp. Remote Datajack. 04532_ Penetrated by Slug. 04532_ U-05 Engineer destroyed. 04533_ Flexi-carbon Leg destroyed. 04533_ Exp. Focal Shield destroyed. 04533_ Critical hit (Blast). 04533_ Knocked back. 04534_ Acquired 105 matter. 04534_ K-01 Serf collects debris. 04535_ R-10 Processor collects Antigrav System. 04536_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "T" #%% #???????????????????????? | | """ #%##### ######## #???????????????????????? | | ######%#???# #??????# #???????????????????????? | | ?????# #???# #??????# #???????????????????????? | | ?????# #??##"#####??# #???????????????????????? | | ?????# #??# #??# #???????????????????????? | | ?????# ??## * #??# "???????????????????????? | | ?????# ???"!** #??# #???####+#??????????????? | | ?????#%???#!* #??# ####"# #??????????????? | | ?????# ???# "### % ###????????????? | | ?????? ???# # ## %???????????? | | ?????? ???#"#"#"""""#% %=???????????? | | ?????? ???## # % ???????????? | | ?????????##" !# % % % ???????????? | | ?????????# " %=!" ???????????? | | ??????????# % #* % ???????????? | | ??????????# =% =# ???????????? | | ??????????# !=!# ???????????? | | ??????????#" ! !# k % ??????????? | | ??????????#" *!% #hRR ??????????? | | ??????????## =%![#%% % ??????????? | | ???????????#""""" !### ! ! ??????????? | | ???????????### !### ==########+##????????????? | | ?????????????###### ##% *%# #????????????????????? | | ??????????????????#### %!; #????????????????????? | | ?????????????????????# ! @ #????????????????????? | | ????????? !#;[!= #????????????????????? | | ????????? < Hh!! ! #????????????????????? | | ????????? [#########????????????????????? | | ??????????##### % ## %=??????????????????????? | | ??????????????###+#??? ?????????????????????? | | ??????????????? ???? #????????????????????? | | ?????????????? ????? ?????????????????????? | | ?????????????"""??????###+#?#????????????????????? | | ???????????? ""??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 120 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 50 Item Schematics ----------------- Nuclear Pulse Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked W-16 Scout | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateForceReactor Manual? 0 Play Time 00:49:38 Cumulative 434.9 hours Start 2024.06.13 @ 15:30:24 End 2024.06.13 @ 16:31:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 268 Adventurer 3 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c0b7474-f20a-468b-897e-dc9cc2dc14a8