Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 21:00:33 Player: puppuppit Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (518) 2590 Value Destroyed (15416) 15416 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (7093) 7093 TOTAL SCORE: 29399 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5954 Follower Combat Kills 507 Entered Garrisons 200 Friendly Fire -68 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 52/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Advanced Sensor Array Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System High-capacity Matter Pod (200) Recoil Stabilizer Medium Reactive Plating Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Armor Integrity Analyzer Focal Shield Improved System Shield > --- WEAPON ----------- Gauss Rifle Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Improved Gravmag System Combat Airjet Improved Cooling System High-capacity Matter Pod High-capacity Matter Pod Matter Compressor Advanced Sensor Array Medium Reactive Plating Thermal Shield Hacking Suite High-powered Tractor Beam Cooled Plasma Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Hardcell Cannon [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . . . . . 2 2 Utility 2 | . . . . . . . 2 . . . Weapon 2 | . . . 2 . . . . . . . Parts Attached 230 | 7 9 4 22 2 2 8 38 21 28 89 Power 26 | 1 2 . 4 . . 2 3 2 2 10 Engine 17 | 1 2 . 3 . . 1 1 1 2 6 Core 9 | . . . 1 . . 1 2 1 . 4 Reactor . | . . . . . . . . . . . Propulsion 79 | 2 . . 7 1 . 1 8 7 12 41 Treads 33 | 2 . . 7 1 . 1 7 7 6 2 Leg 22 | . . . . . . . . . 4 18 Wheel 4 | . . . . . . . . . 1 3 Hover 13 | . . . . . . . 1 . 1 11 Flight 7 | . . . . . . . . . . 7 Utility 55 | 2 5 2 3 1 2 . 11 6 9 14 Device 25 | 1 2 1 1 . . . 6 2 3 9 Storage 9 | 1 3 1 1 . 2 . . . . 1 Processor 7 | . . . . 1 . . 1 1 3 1 Hackware 6 | . . . 1 . . . 1 1 1 2 Protection 8 | . . . . . . . 3 2 2 1 Artifact . | . . . . . . . . . . . Weapon 70 | 2 2 2 8 . . 5 16 6 5 24 Energy Gun 11 | . . . 1 . . . 8 1 1 . Energy Cannon 3 | . . . . . . . . . . 3 Ballistic Gun 39 | 2 . . 6 . . 4 6 5 2 14 Ballistic Cannon 8 | . 2 . . . . . . . 2 4 Launcher 8 | . . 2 1 . . 1 1 . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . . . 1 . . 5 Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 8 | . . . . . . . . . . 8 Parts Lost 86 | . 1 . 2 1 . 6 15 1 22 38 Power 7 | . . . . . . 1 1 . 1 4 Propulsion 31 | . . . . 1 . 1 3 . 6 20 Utility 13 | . 1 . 1 . . . 2 . 6 3 Weapon 35 | . . . 1 . . 4 9 1 9 11 Highest Loss Streak 12 | . 1 . 1 1 . 3 9 1 11 12 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 17 | 1 7 12 19 19 19 17 19 19 17 17 Power . | . . . . . 1 2 1 . . . Propulsion 3 | . . 1 4 3 3 2 3 3 1 3 Utility 8 | . 4 5 7 8 7 8 9 11 12 9 Weapon 5 | . 2 4 7 7 7 5 4 4 4 4 Tool/Special . | . . . . . . . . . . . Unused Backups 56 | . 7 . 8 . 2 . 8 1 7 23 Power 3 | . . . . . . . 1 1 . 1 Propulsion 9 | . . . 4 . . . 3 . . 2 Utility 29 | . 7 . . . . . 2 . 6 14 Weapon 15 | . . . 4 . 2 . 2 . 1 6 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 99 62 99 97 99 92 92 Engine 6 | . 14 14 10 11 11 8 1 6 5 3 Core 2 | . . . . . . 2 6 2 . 2 Treads 18 | . 27 28 21 21 22 22 17 18 24 1 Leg 3 | . . . . . . . . . 2 23 Device 6 | . 13 14 5 . . . 5 7 5 6 Storage 9 | . 14 14 11 11 11 11 9 9 7 5 Processor 6 | . . . . 6 11 11 11 11 10 2 Hackware 4 | . . . 4 4 . . 6 6 3 5 Protection 1 | . . . . . . . 2 1 2 2 Energy Gun 3 | . . . . . . . 14 1 . . Ballistic Gun 26 | . 7 . 42 43 7 43 20 34 23 15 Ballistic Cannon 3 | . 20 27 . . . . . . 1 1 Peak Build Rating 75 | 9 10 14 25 23 23 24 34 39 48 75 Average Rating 30 | 6 8 9 21 22 14 22 29 36 43 57 On Entrance 20 | . 9 9 10 23 23 23 24 33 38 37 Avg Prop Armor Cover (%) 15 | . . . . . . . . . 18 14 Naked Turns . | . . . . . . . . . . . Heaviest Build 91 | 15 33 33 60 60 59 59 66 73 91 78 Greatest Support 112 | 40 40 40 46 46 46 46 46 40 80 112 Greatest Overweight (x) 12 | . . . 1 1 1 1 2 1 5 12 Average Overweight (x) . | . . . . 1 1 1 . 1 . . Largest Inventory Capacity 25 | 8 15 25 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 19 20 19 20 20 20 20 18 Most Carried 20 | 2 10 13 20 20 20 20 20 20 20 20 Average Carried 17 | 1 7 12 19 19 19 17 19 19 17 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 2 10 13 19 20 20 19 19 20 20 5 Class Distribution -------------------- 53% | Gunner 17% | Scavenger-Gunner 16% | Mutant 6% | Scavenger-Tank 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Matter Collected 17992 | 322 1484 875 2207 426 42 810 2151 1090 2261 6324 Remotely 1046 | . . . . . . . . . . 1046 Salvage Created 21178 | 180 869 819 4659 814 . 1301 3615 1185 2457 5279 Parts 1116 | 16 55 47 292 33 . 53 207 64 107 242 Haulers Intercepted 17 | . 2 . 6 . . . 5 . . 4 Recyclers Shooed 27 | . 2 2 4 . . . 4 . . 15 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Combat Hostiles Destroyed 290 | . 12 13 53 11 . 10 49 25 44 73 Melee 3 | . . . . . . . 3 . . . Guns 187 | . 2 . 48 7 . 9 37 19 32 33 Cannons 41 | . 10 9 . . . . . . 9 13 AOE 56 | . . 4 5 4 . 1 9 4 3 26 Classes Destroyed 22 | 3 5 2 5 . . 1 3 1 . 2 Worker 75 | 2 5 5 24 3 . 4 20 . 2 10 Builder 33 | . 1 2 11 1 . 2 7 . . 9 Tunneler 16 | 5 1 2 2 . . 3 1 . 1 1 Hauler 17 | . 2 . 6 . . . 5 . . 4 Recycler 68 | 1 3 8 18 4 . 8 10 . 1 15 Mechanic 4 | . . . 1 . . . . . 1 2 Operator 4 | . 1 . 1 . . . 1 . 1 . Watcher 16 | . 2 . 5 . . . 5 . . 4 Swarmer 35 | . . 3 3 3 . . 10 3 . 13 Cutter 3 | . . . . . . . . . . 3 Saboteur 2 | . . . . . . . . . . 2 Grunt 146 | . 12 8 35 8 . 7 21 7 21 27 Brawler 9 | . . . 1 . . . 1 1 4 2 Duelist 10 | . . . 2 . . 1 1 . 2 4 Protector 7 | . . . 2 . . . . . 3 2 Sentry 45 | . . . 10 . . . 11 13 8 3 Demolisher 1 | . . . . . . . 1 . . . Specialist 3 | . . . . . . . 2 . 1 . Hunter 13 | . . . . . . 2 1 . 3 7 Programmer 14 | . . . . . . . . 1 3 10 Heavy 1 | . . . . . . . 1 . . . Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 25 | 6 4 4 8 6 . 6 7 7 7 25 Combat Bots Only 24 | . 2 3 6 3 . 3 4 7 7 24 Max Kills in Single Turn 7 | 1 1 2 4 2 . 2 3 3 2 7 Gunslinging 1 | . . . 1 . . . 1 1 1 . Exploded 7 | . . 2 2 2 . 1 2 3 2 7 Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Hostile Shots Fired 1751 | . 51 54 107 24 . 69 233 71 642 500 Missed 565 | . 16 17 29 8 . 20 65 22 227 161 Hits 1186 | . 35 37 78 16 . 49 168 49 415 339 Melee 51 | . . 1 5 . . 7 7 . 21 10 Projectile 1135 | . 35 36 73 16 . 42 161 49 394 329 AOE 4 | . . . . . . . 3 . . 1 Critical Strikes 41 | . 1 1 4 . . 5 7 2 7 14 Damage Taken 16261 | . 427 352 1145 220 . 851 2778 761 3984 5743 Core 2109 | . 78 49 124 32 . 118 276 166 409 857 Absorbed by Shields 172 | . 9 133 30 . . . . . . . Redirected to Shielding 104 | . . . . . . . 104 . . . Ignored by Resistances 877 | . . . . . . . . 6 414 457 Regen/Repaired (Parts) 1176 | . 106 . 198 . . . 206 . 138 528 Core Remaining (%) 48 | 100 . 49 . . . 31 . 19 41 . Volleys Fired 1031 | 15 67 76 153 29 . 48 172 92 121 258 Largest 4 | 2 2 2 4 4 . 4 4 4 4 4 Hottest 230 | 40 60 63 119 102 . 102 225 200 171 230 Shots Fired 3291 | 30 135 148 596 110 . 188 642 217 424 801 Gun 2821 | 30 42 . 578 107 . 185 636 215 373 655 Cannon 428 | . 93 143 13 . . . . . 42 137 Launcher 42 | . . 5 5 3 . 3 6 2 9 9 Special . | . . . . . . . . . . . Kinetic 3014 | 30 135 143 588 107 . 185 524 186 414 702 Thermal 78 | . . . 3 . . . 13 . 1 61 Explosive 34 | . . 5 5 3 . . 6 1 6 8 Electromagnetic 165 | . . . . . . 3 99 30 3 30 Robot Hit Streak 20 | 5 19 12 14 13 . 16 20 12 11 14 Robot Miss Streak 8 | 3 4 4 4 2 . 3 6 3 5 8 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 35 | . . . 10 . . 2 6 3 4 10 Max Gunslinging Chain 2 | . . . 1 . . 1 1 1 2 1 Shots Hit Robots 1917 | 17 87 86 324 60 . 124 424 93 260 442 Core Hits 955 | 9 32 32 163 25 . 44 163 41 131 315 Critical Kills 8 | . 1 . . 2 . 1 . 1 2 1 Critical Parts Destroyed 15 | . 1 . 1 . . 1 1 5 3 3 Critical Strikes 39 | . 6 5 1 2 . 2 2 6 9 6 Meltdown 1 | . . . . . . . . . . 1 Destroy 22 | . 2 . 1 2 . 2 1 6 5 3 Blast 15 | . 4 5 . . . . . . 4 2 Corrupt 1 | . . . . . . . 1 . . . Melee Attacks 5 | . . . . . . . 5 . . . Impact . | . . . . . . . . . . . Slashing 5 | . . . . . . . 5 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 42847 | 223 1374 1949 5785 1155 . 2014 7396 2292 6995 13664 Guns 29171 | 223 375 . 5068 950 . 1795 6369 1976 5143 7272 Cannons 5869 | . 999 1555 100 . . . . . 836 2379 Explosions 7630 | . . 394 617 205 . 204 934 316 1013 3947 Melee 91 | . . . . . . . 91 . . . Ramming 86 | . . . . . . 15 2 . 3 66 Kinetic 32080 | 223 1374 1555 5168 950 . 1795 5340 1665 5979 8031 Thermal 1817 | . . . . . . . 248 71 . 1498 Explosive 6498 | . . 394 617 205 . . 844 197 772 3469 Electromagnetic 2275 | . . . . . . 204 871 359 241 600 Impact . | . . . . . . . . . . . Slashing 91 | . . . . . . . 91 . . . Piercing . | . . . . . . . . . . . Highest Corruption 28 | . 3 3 2 2 2 2 2 3 28 16 Average Corruption 4 | . 2 3 1 2 2 2 2 2 13 9 Corruption Purged 5 | . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 356 | . 10 31 33 20 5 28 20 40 52 117 Message Errors 81 | . 3 6 11 8 . 2 5 11 12 23 Matter Fused 82 | . 3 9 4 2 . 10 7 8 14 25 Heat Flow Errors 31 | . . 2 2 2 2 4 . 2 4 13 Energy Discharges 38 | . 2 3 4 1 2 4 3 5 4 10 Parts Rejected 3 | . . . . . . . . . . 3 Parts Fused 4 | . . . 1 . . 1 . 1 . 1 Data Loss (minor) 38 | . 1 4 5 2 1 4 1 6 2 12 Data Loss (major) 20 | . . 2 2 4 . 1 1 3 2 5 Misfires 16 | . 1 2 3 . . . 2 1 1 6 Alerts 9 | . . . . 1 . 1 1 1 2 3 Misdirections 6 | . . . . . . . . . 1 5 Weapon Failures 28 | . . 3 1 . . 1 . 2 10 11 Overload Shots 5 | . . . . . . . . . . 5 Overflow Damage 545 | . . 62 8 . . . 99 . 43 333 Projectiles 127 | . . 26 8 . . . . . 22 71 Explosions 418 | . . 36 . . . . 99 . 21 262 Melee . | . . . . . . . . . . . Knockbacks 44 | . 9 24 . . . . . . 4 7 Impact 2 | . . . . . . . . . . 2 Kinetic 40 | . 9 22 . . . . . . 4 5 Secondary 2 | . . 2 . . . . . . . . Self-Inflicted Damage 293 | . . 27 6 14 . . 3 . 36 207 Shots 11 | . . 1 1 1 . . 1 . 2 5 Rammed 2 | . . . . . . 1 1 . . . Targets Rammed 10 | . . . . . . 1 1 . 1 7 Kicked 8 | . . . . . . . . . 1 7 Crushed . | . . . . . . . . . . . Highest Temperature 414 | . 126 271 178 221 234 272 344 244 414 286 Average Temperature 61 | . 48 43 34 49 122 73 55 73 95 56 Received Heat Transfer 4654 | . 267 135 413 114 . 207 1044 279 921 1274 Effects 6 | . . . . . . 3 2 . . 1 Energy Bleed 3 | . . . . . . . 2 . . 1 Interference 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Fried 11 | . . . . . . . 5 4 . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 5 | . . . . . . . . . . 5 Heat Transferred 2405 | . . . . . . . 470 100 . 1835 Parts Sabotaged 7 | . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 1 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Maximum Alert Level 5 | . 1 . 3 2 . . 3 5 5 5 Low Security (%) 32 | 100 95 100 33 . . 100 27 . . . Level 1 11 | . 4 . 24 46 . . 16 . . . Level 2 19 | . . . 33 53 . . 43 1 . 2 Level 3 17 | . . . 8 . . . 11 42 . 56 Level 4 10 | . . . . . . . . 22 70 18 Level 5 5 | . . . . . . . . 32 29 2 High Security 2 | . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . Peak Influence 3006 | 15 222 190 1076 565 . 96 878 2506 1913 3006 Initial 1315 | . . 57 4 419 . . 1 570 1315 921 Average 629 | 3 122 58 375 396 . 22 392 1375 1445 1261 Influence Increases 12502 | 40 594 403 2012 416 . 365 1963 2046 1414 3249 Destroy 0b10 Robot/C 5900 | . 240 220 1020 220 . 200 980 740 840 1440 Destroy 0b10 Robot/NC 1200 | 40 75 85 350 40 . 85 245 . 45 235 Destroy Leader 1216 | . 68 30 262 40 . 50 300 30 160 276 Allied During Kill 131 | . . . . . . . 4 115 3 9 Successful Hack 319 | . 44 . 22 . . . 43 14 130 66 Select Force Hacks 270 | . 30 . 120 . . . 90 . 30 . Disable Machine 990 | . 90 45 135 60 . 30 135 30 90 375 Anti-Garrison Action 1000 | . . . . . . . . 1000 . . Destroy Structure 546 | . 2 23 58 11 . . 106 87 71 188 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 915 | . 45 . 45 45 . . 60 30 45 645 Influence Decreases 9496 | 40 445 540 948 1240 252 360 1090 418 2040 2123 Entered New Map 3471 | . . 92 8 657 252 . 4 308 1191 959 Time Decay 4415 | 40 435 448 770 553 . 340 536 . 589 704 Lost Part 820 | . 10 . 20 10 . 20 150 10 220 380 Lost Ally 340 | . . . . 20 . . 100 100 40 80 Purge Threat 450 | . . . 150 . . . 300 . . . Squads Dispatched 85 | . 3 . 9 . . 1 15 . 18 39 Investigation 19 | . 2 . 5 . . . 5 . 5 2 Extermination 8 | . . . . . . . . . 4 4 Reinforcement 13 | . 1 . 1 . . 1 3 . 1 6 Assault 32 | . . . 3 . . . 1 . 5 23 Garrison 13 | . . . . . . . 6 . 3 4 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . 1 . . 1 2 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Distress Signals 9 | . . . 2 . . . 2 . 1 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 431 | . 18 12 64 11 . 10 66 34 63 153 Peak Tracking Total 23 | . 4 3 7 3 . 3 7 5 10 23 Tactical Retreats 32 | . 2 1 2 2 . . 3 2 3 17 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Traps Triggered 20 | . 4 . 3 . . . 3 6 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Machines Disabled 73 | . 6 3 9 4 . 2 9 9 6 25 Max in Single Turn 10 | . 1 1 2 2 . 1 2 1 2 10 Garrison Relay 6 | . . . . . . . . 6 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Machines Accessed 67 | . 9 1 15 . 1 . 15 3 11 12 Terminals 37 | . 6 . 9 . . . 9 3 4 6 Fabricators 4 | . . . . . . . . . 3 1 Repair Stations 7 | . 1 . 2 . . . 2 . 1 1 Recycling Units 9 | . 2 . 2 . . . 1 . 2 2 Scanalyzers 5 | . . . 2 . . . 2 . 1 . Garrison Access 3 | . . . . . . . 1 . . 2 Total Hacks 277 | . 29 1 58 . 23 . 72 7 34 53 Successful 193 | . 18 1 44 . 23 . 52 2 19 34 Failed 81 | . 11 . 13 . . . 19 5 14 19 Catastrophic 4 | . . . 1 . . . . 1 . 2 Database Lockouts 3 | . . . 1 . . . 1 . 1 . Manual 152 | . 24 . 29 . . . 37 . 27 35 Terminals 137 | . 22 . 26 . . . 42 7 16 24 Fabricators 10 | . . . . . . . . . 8 2 Repair Stations 26 | . 2 . 5 . . . 9 . 1 9 Recycling Units 30 | . 5 . 7 . . . 1 . 6 11 Scanalyzers 40 | . . . 20 . . . 17 . 3 . Garrison Access 10 | . . . . . . . 3 . . 7 Terminal Hacks 46 | . 3 1 3 . 23 . 8 2 1 5 Record 23 | . . . . . 23 . . . . . Part Schematic 2 | . . . . . . . . . . 2 Robot Analysis 5 | . 2 . 1 . . . . . 1 1 Prototype ID Bank 5 | . 1 . . . . . 3 . . 1 Open Door 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . 1 . . 1 Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 3 | . . . 1 . . . 2 . . . Reprogram Traps 2 | . . . . . . . 2 . . . Garrison Registry 1 | . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . 2 . Build 2 | . . . . . . . . . 2 . Repair Station Hacks 16 | . 2 . 4 . . . 4 . . 6 Scan Component 8 | . 1 . 2 . . . 2 . . 3 Repair 8 | . 1 . 2 . . . 2 . . 3 Recycling Unit Hacks 4 | . 1 . 1 . . . . . . 2 Retrieve Components 4 | . 1 . 1 . . . . . . 2 Scanalyzer 32 | . . . 16 . . . 14 . 2 . Insert Component 14 | . . . 6 . . . 7 . 1 . Analyze 16 | . . . 9 . . . 6 . 1 . Retrieve Study 2 | . . . 1 . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 92 | . 12 . 20 . . . 25 . 14 21 Terminals 56 | . 8 . 12 . . . 19 . 6 11 Track 3 | . . . 2 . . . 1 . . . Assimilate 1 | . . . . . . . . . . 1 Botnet 20 | . 3 . 4 . . . 6 . 3 4 Disrupt 4 | . . . 1 . . . 3 . . . Operators 1 | . . . . . . . . . . 1 Skim 27 | . 5 . 5 . . . 9 . 3 5 Fabricators 3 | . . . . . . . . . 3 . Prioritize 1 | . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . 1 . Repair Stations 6 | . . . 1 . . . 2 . 1 2 Mechanics 2 | . . . . . . . 1 . . 1 Patch 4 | . . . 1 . . . 1 . 1 1 Recycling Units 17 | . 4 . 5 . . . 1 . 3 4 Reject 5 | . 1 . 1 . . . . . 1 2 Recyclers 4 | . 1 . 1 . . . . . 1 1 Mask 4 | . 1 . 1 . . . . . 1 1 Tunnel 4 | . 1 . 2 . . . 1 . . . Scanalyzers 5 | . . . 2 . . . 2 . 1 . Extract 5 | . . . 2 . . . 2 . 1 . Garrison Access 5 | . . . . . . . 1 . . 4 Broadcast 1 | . . . . . . . . . . 1 Reprogram 2 | . . . . . . . 1 . . 1 Intercept 1 | . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . 1 Data Cores Recovered 3 | . . . 1 . . . 1 . 1 . Used . | . . . . . . . . . . . Hacking Detections 58 | . 7 . 13 . . . 14 3 10 11 Full Trace Events 4 | . . . . . . . . 2 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 34 | . . . 17 . . . 12 . 3 2 Parts Built 4 | . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . Time 81 | . . . . . . . . . 81 . Total Part Build Rating 22 | . . . . . . . . . 22 . Part Studies Acquired 2 | . . . 1 . . . 1 . . . Parts Repaired 8 | . 1 . 2 . . . 2 . . 3 Time 307 | . 26 . 83 . . . 48 . . 150 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 37 | . 8 . 10 . . . . . . 19 Parts Scanalyzed 13 | . . . 6 . . . 6 . 1 . Part Schematics Acquired 12 | . . . 6 . . . 5 . 1 . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . 23 . . Machine Destruction 23 | . . . . . . . . 23 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 9 . 1 Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Total Allies 19 | . . . . 1 . . 2 11 . 5 Largest Group 9 | . . . . 1 . . 2 9 3 4 Highest-Rated Group 135 | . . . . 31 . . 10 135 74 113 Highest-Rated Ally 31 | . . . . 31 . . 5 25 25 29 Initial Warlord ECA Mod 11 | . . . . . . . . . 11 10 Total Orders 2 | . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . 1 Ally Attacks 128 | . . . . 6 . . 37 63 8 14 Total Damage 1564 | . . . . 43 . . 149 967 195 210 Kills 17 | . . . . . . . . 15 1 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Active Infowar (turns) 2672 | 43 789 . . . . . 784 . . 1056 Sensors 1055 | . . . . . . . . . . 1055 Terrain 832 | 43 789 . . . . . . . . . Traps 784 | . . . . . . . 784 . . . ECM 1 | . . . . . . . . . . 1 Robot Analysis Total 5 | . 2 . 1 . . . . . 1 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 5 | . . . . . . . 5 . . . Drone Recoveries 2 | . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Turns Passed 26414 | 138 1507 1443 4791 1610 700 2141 5732 2678 1849 3825 Spaces Moved 11403 | 54 776 628 1725 626 284 814 2151 958 756 2631 Core 80 | 4 . . . . . . . . . 76 Treads 8689 | 50 776 628 1725 626 284 814 2151 958 675 2 Legs 1059 | . . . . . . . . . 24 1035 Wheels 461 | . . . . . . . . . 50 411 Hover 954 | . . . . . . . . . 7 947 Flight 160 | . . . . . . . . . . 160 Fastest Speed 20 | 50 160 160 160 240 240 240 160 240 145 20 Average Speed 191 | 151 160 160 239 240 240 240 230 240 173 99 Slowest Speed 1035 | 160 160 160 240 240 240 240 245 245 470 1035 Overloaded Moves 3 | . . . . . . . . . . 3 Propulsion Burnouts 1 | . . . . . . . . . . 1 Robots Hopped 1 | . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 72 | 3 99 98 97 98 59 98 98 90 16 43 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 12 | . 3 1 2 . 1 . 4 . . 1 Known Exits Taken 4 | . . 1 1 . . 1 1 . . . Unknown Exits Taken 5 | 1 1 . . 1 1 . . . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . Spaces Dug 9 | . . . . . . . . . . 9 Terrain Destroyed 525 | . . 26 45 11 . . 122 15 85 221 Melee . | . . . . . . . . . . . Projectile 64 | . . . . . . . . 6 16 42 AOE 460 | . . 26 45 11 . . 122 9 68 179 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Total 13839 | 77 911 913 2023 663 305 880 2506 1171 1000 3390 Wait 566 | . 30 199 63 . . . 67 5 35 167 Move 11391 | 53 775 627 1724 625 283 813 2150 957 755 2629 Hop 1 | . . . . . . . . . . 1 Pick Up 183 | 2 16 3 19 2 7 4 26 8 21 75 Fast Attach 110 | 7 2 . 8 1 4 3 13 2 11 59 Attach 70 | . . . 3 1 . 5 12 1 18 30 Detach 30 | . . . 2 1 . . 5 2 6 14 Swap 179 | . 9 8 25 4 3 4 28 24 17 57 Drop 190 | . 12 . 26 . 8 2 27 15 15 85 Fire 1031 | 15 67 76 153 29 . 48 172 92 121 258 Melee 5 | . . . . . . . 5 . . . Ram . | . . . . . . . . . . . Kick 8 | . . . . . . . . . 1 7 Crush 2 | . . . . . . 1 1 . . . Escape Stasis 8 | . . . . . . . . 8 . . Rewire 65 | . . . . . . . . 57 . 8 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 12) 624 | -10/Materials | Discovered new exit (range 15) 956 | -10/Materials | Discovered new exit (range 10) 979 | -10/Materials | Learned 2 Storage zone layouts 1023 | -10/Materials | Identified exit to Subcaves 1059 | -10/Materials | Learned location of Mines (-8) 1098 | -10/Materials | Learned Recycling recycling unit intel 1122 | -10/Materials | Learned location of 2 exits from Mines 1154 | -10/Materials | Identified exit to Materials 1546 | -10/Materials | Repaired Lgt. Treads 1646 | -10/Materials | Entered Mines 1651 | -10/Mines | Found the Drone Emporium 1659 | -10/Mines | Found Prototype Device 1659 | -10/Mines | Identified Thief Drone Bay 1824 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2240 | -10/Mines | Excavation squad dispatched 2240 | -10/Mines | A large section of the Mines collapsed 2511 | -10/Mines | Core integrity fell below 50% 2701 | -10/Mines | Discovered exit to Materials (range 5) 3089 | -10/Mines | Entered Materials 3089 | -9/Materials | Evolved 2 slots: Weapon x2 3647 | -9/Materials | Build established: Gunner 3806 | -9/Materials | Discovered new exit (range 7) 4273 | -9/Materials | Central database locked down 4536 | -9/Materials | Discovered new exit (range 7) 4722 | -9/Materials | Discovered new exit (range 15) 5370 | -9/Materials | Learned location of 1 exit from Storage 5421 | -9/Materials | Identified exit to Materials 5421 | -9/Materials | Identified exit to Mines 5444 | -9/Materials | Repaired Imp. Assault Rifle 5464 | -9/Materials | Loaded intel: 2 recycling unit locations 5520 | -9/Materials | Learned location of 1 exit from Recycling 5534 | -9/Materials | Loaded intel: 15 trap records 5556 | -9/Materials | Learned Storage stockpile data 5869 | -9/Materials | Repaired Hvy. Assault Rifle+ 7089 | -9/Materials | First assault squad dispatched 7731 | -9/Materials | Sterilization system engaged 7731 | -9/Materials | Non-combat units ordered to evacuate 7831 | -9/Materials | Combat units ordered to evacuate 7880 | -9/Materials | Entered Mines 7883 | -9/Mines | Received a Mining Laser from a helpful Derelict 7887 | -9/Mines | Met a Derelict bent on vengeance 8495 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8799 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8890 | -9/Mines | Discovered exit to Materials (range 8) 8943 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8943 | -9/Mines | Discovered new exit (range 5) 9127 | -9/Mines | Discovered exit to Materials (range 9) 9490 | -9/Mines | Entered Exiles 9529 | -9/Exiles | Discovered new exit (range 15) 9620 | -9/Exiles | Met 8R-AWN 9661 | -9/Exiles | Met EX-HEX 9726 | -9/Exiles | Met EX-BIN 9762 | -9/Exiles | Met EX-DEC 9771 | -9/Exiles | Learned location of Zion (-7) 9889 | -9/Exiles | Build established: Mutant 10190 | -9/Exiles | Entered Mines 10470 | -8/Mines | Build established: Gunner 10491 | -8/Mines | Core integrity fell below 50% 10539 | -8/Mines | Lost 3 parts (1p2w) 11144 | -8/Mines | Discovered exit to Materials (range 13) 11197 | -8/Mines | Discovered exit to Materials (range 9) 12331 | -8/Mines | Entered Materials 12331 | -8/Materials | Evolved 2 slots: Utility x2 12640 | -8/Materials | Build established: Scavenger-Gunner 13390 | -8/Materials | Discovered new exit (range 5) 13476 | -8/Materials | Repaired Hvy. Assault Rifle+ 13757 | -8/Materials | Central database locked down 14183 | -8/Materials | Repaired Hvy. Assault Rifle+ 14874 | -8/Materials | Watched by a mysterious "MATRIX" hacker 14929 | -8/Materials | Learned location of 1 exit from Storage 15009 | -8/Materials | Learned Factory emergency access door positions 15036 | -8/Materials | Learned 2 Lower Caves zone layouts 15202 | -8/Materials | Garrison activated, responded to threat 15326 | -8/Materials | Learned Factory terminal intel 15343 | -8/Materials | Learned Factory stockpile data 15368 | -8/Materials | Learned Storage stockpile data 15384 | -8/Materials | Identified exit to Garrison 15500 | -8/Materials | Lost 3 parts (1p1n1w) 15523 | -8/Materials | Discovered new exit (range 7) 15537 | -8/Materials | Garrison activated, responded to threat 15586 | -8/Materials | Lost 3 allies 15637 | -8/Materials | Lost 9 parts (2n2u5w) 15989 | -8/Materials | Build established: Gunner 16353 | -8/Materials | Discovered new exit (range 10) 17931 | -8/Materials | First assault squad dispatched 18026 | -8/Materials | Core integrity fell below 50% 18063 | -8/Materials | Entered Garrison 18068 | -8/Garrison | Triggered checkpoint 18138 | -8/Garrison | Destroyed 7 combat bots 18241 | -8/Garrison | Triggered checkpoint 18290 | -8/Garrison | Garrison Relay disabled 19012 | -8/Garrison | Build established: Commander-Gunner 19043 | -8/Garrison | Triggered checkpoint 19051 | -8/Garrison | Triggered checkpoint 19074 | -8/Garrison | Triggered checkpoint 19110 | -8/Garrison | Lost 3 allies 19177 | -8/Garrison | Triggered checkpoint 19224 | -8/Garrison | Garrison Relay disabled 19384 | -8/Garrison | Discovered new exit (range 37) 19384 | -8/Garrison | Discovered new exit (range 69) 19384 | -8/Garrison | Discovered new exit (range 12) 19477 | -8/Garrison | Garrison Relay disabled 19609 | -8/Garrison | Triggered checkpoint 19634 | -8/Garrison | Garrison Relay disabled 19646 | -8/Garrison | Lost 3 allies 19815 | -8/Garrison | Triggered checkpoint 19839 | -8/Garrison | Garrison Relay disabled 19922 | -8/Garrison | Build established: Gunner 19930 | -8/Garrison | Triggered checkpoint 20326 | -8/Garrison | Core integrity fell below 20% 20337 | -8/Garrison | Triggered checkpoint 20392 | -8/Garrison | Garrison Relay disabled 20440 | -8/Garrison | Rescued a captive Derelict 20441 | -8/Garrison | Rescued a captive Derelict 20741 | -8/Garrison | Entered Factory 20741 | -7/Factory | Accompanied by 3 allies 20741 | -7/Factory | Evolved 2 slots: Propulsion x2 20744 | -7/Factory | Loaded intel: 26 terminal locations 21048 | -7/Factory | Fabricated Imp. Cooling System (x2) 21218 | -7/Factory | Central database locked down 21516 | -7/Factory | Build established: Scavenger-Gunner 21541 | -7/Factory | First assault squad dispatched 21678 | -7/Factory | Fabricated Hardcell Cannon (x2) 21811 | -7/Factory | System corruption reached 10% 21841 | -7/Factory | Lost 3 parts (2u1w) 21864 | -7/Factory | Destroyed 7 combat bots 22002 | -7/Factory | Garrison activated, responded to threat 22045 | -7/Factory | Build established: Gunner 22181 | -7/Factory | Lost 3 parts (2n1w) 22267 | -7/Factory | Destroyed 7 combat bots 22271 | -7/Factory | Lost 11 parts (1p3n2u5w) 22284 | -7/Factory | Core integrity fell below 50% 22379 | -7/Factory | Discovered new exit (range 9) 22505 | -7/Factory | Build established: Mutant 22590 | -7/Factory | Entered another Factory area 22590 | -6/Factory | Evolved 2 slots: Propulsion x2 23067 | -6/Factory | Build established: Gunner 23640 | -6/Factory | System corruption reached 10% 23700 | -6/Factory | Lost 3 parts (2n1w) 23986 | -6/Factory | Build established: Scavenger-Tank 24815 | -6/Factory | Garrison activated, responded to threat 25025 | -6/Factory | Repaired Hardcell Cannon 25041 | -6/Factory | Lost 5 parts (1p1n3w) 25075 | -6/Factory | Repaired Gauss Rifle? 25137 | -6/Factory | Repaired Imp. Cooling System? 25228 | -6/Factory | Garrison activated, responded to threat 25288 | -6/Factory | Identified exit to Factory 25304 | -6/Factory | Lost 4 allies 25390 | -6/Factory | First assault squad dispatched 25419 | -6/Factory | Learned location of 1 exit from Hub_04(d) 25505 | -6/Factory | Loaded intel: 102 trap records 25563 | -6/Factory | Learned location of 1 exit from Cetus 25565 | -6/Factory | Destroyed 7 combat bots 25574 | -6/Factory | Lost 6 parts (1p5n) 25608 | -6/Factory | Learned Extension terminal intel 25662 | -6/Factory | High security lockdown imminent 25742 | -6/Factory | High security lockdown engaged 25752 | -6/Factory | Found Scatter Rocket Array 25754 | -6/Factory | Found Scatter Rocket Array 25796 | -6/Factory | Build established: Scavenger-Gunner 26009 | -6/Factory | Core integrity fell below 50% 26085 | -6/Factory | Destroyed 24 combat bots 26095 | -6/Factory | Lost 5 parts (2n3w) 26101 | -6/Factory | Spotted B-75 Beast 26359 | -6/Factory | Core integrity fell below 20% 26405 | -6/Factory | Lost 12 parts (1p8n1u2w) 26415 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 26372_ M-28 Smith unfolds itself. 26372_ P-60 Hacker resets G-67 Veteran, system corruption cleaned. 26372_ Fission Core destroyed. 26372_ Critical hit (Burn: +37). 26372_ Backup Propulsion I destroyed. 26373_ Acquired 93 matter. 26373_ Penetrated by Slug. 26373_ Backup Propulsion I destroyed. 26373_ Dropped Lrg. Storage Unit. 26374_ Imp. Heavy Machine Gun destroyed. 26374_ Hpw. Tractor Beam destroyed. 26374_ Imp. Gravmag System destroyed. 26374_ Penetrated by Slug. 26374_ Cmb. Airjet destroyed. 26375_ C-45 Heavy ARC bursts open, deploying its payload. 26375_ G-67 Veteran unfolds itself. 26375_ G-50 Soldier unfolds itself. 26401_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ??????????????????# [ "" #????? | | ??????????????????#########"" ""######?????? | | ??????????????????????# #???????? | | ??????????????????????# [ #???????? | | ??????????????????????# #???????? | | ??????????????????????# """""" """""" #???????? | | ??????????????????????# """""" """""" #???????? | | ??????????????????????#! """""" """""" #???????? | | ??????????????????????# """""" """""" ! #???????? | | ??????????????????????# #???????# | | ??????????????????????###########+########???????# | | ????????????????????????????????# #??????????????# | | ????????????????????????????????# #??????????????# | | ???????????????????????????????##+#######????????# | | ???????????????????????????????# ! #????????# | | ???????????????????????????????# """" #????????# | | ???????????????????????????????# """" #????????# | | ???????????????????????????????# """" #????????# | | ???????????????????????????????#?"""" #????????# | | ???????????????????????????????# """" #????????# | | ???????????????????????????????# """" #????????# | | ???????????????????????????????# """" #????????# | | ???????????????????????????????# #????????# | | ?????????????#########+#############+######+###### | | ?????????? p | | ?????????? @ p | | ?????????? | | ?????????? | | ??????????? | | ???????^^?? ############################## """ " | | ???????^^????????????????????????????????? """ " | | ??????????????????????????????????????????? """ " | | ???????????????????????????????????????????? "" | | ????????????????????????????????????????????? "" | | ?????????????????????????????????????????? | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????? | | ????????????????????????????????????????????? ?? | | ???????????????????????????????????????^???????? ? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????^???????????????? | | ?????????????????????????????^???????????????????? | | ?????????????????????????????^???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | |