Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.21 @ 14:44:23 Player: Ceorik Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (100) 500 Value Destroyed (5800) 5800 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (4435) 4435 TOTAL SCORE: 19855 Bonus ------- Pacifist 862 High Alert Combat Kills 302 Follower Combat Kills 871 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 41/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Zionite Biocell Improved Signal Interpreter Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Armored Medium Treads Advanced Medium Treads Advanced Cooling System Medium Insulated Plating Medium Insulated Plating Point Defense System Advanced Field Recycling Unit Heavy Beamcaster Vortex Rifle Zionite Laser-M Zionite Phaser-M Improved Remote Datajack [Rating: 179] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Enhanced Armored Medium Treads Treads Enhanced Armored Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Experimental Cooling System Device Experimental Cooling System Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware System Mapper Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Compact HERF Cannon Ballistic Cannon Hypervelocity Mass Driver Launcher Thermoblaster Special Weapon Mining Laser Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Slots Evolved 16 | . . 2 . . . 6 . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . 2 . . . 1 . . . . 1 . . . . . . . 2 . Utility 5 | . . . . . . 3 . . . . 1 . . . . 1 . . . . Weapon 4 | . . . . . . 1 . . . . . . . . . 1 2 . . . Parts Attached 157 | 2 1 8 . 2 2 23 1 7 . 5 9 1 2 23 8 21 25 9 . 8 Power 22 | . . 1 . . . 3 . . . 1 1 . 2 3 . 3 4 3 . 1 Engine 5 | . . 1 . . . 2 . . . 1 . . . . . . 1 . . . Core 7 | . . . . . . . . . . . 1 . 2 . . 1 1 2 . . Reactor 10 | . . . . . . 1 . . . . . . . 3 . 2 2 1 . 1 Propulsion 67 | 2 . 4 . . . 13 . 4 . 2 3 . . 15 1 9 8 . . 6 Treads 23 | 2 . . . . . 2 . 2 . . . . . 3 . 6 8 . . . Leg 20 | . . . . . . 5 . 2 . 1 . . . 9 1 . . . . 2 Wheel 2 | . . . . . . . . . . . . . . . . 2 . . . . Hover 7 | . . . . . . 5 . . . 1 . . . . . 1 . . . . Flight 15 | . . 4 . . . 1 . . . . 3 . . 3 . . . . . 4 Utility 40 | . 1 . . . 1 6 1 2 . 2 4 1 . 2 4 7 7 2 . . Device 17 | . . . . . . 2 1 . . 2 1 . . 1 2 4 4 . . . Storage 4 | . . . . . . . . . . . 1 . . . . 2 . 1 . . Processor 6 | . 1 . . . 1 2 . . . . 1 1 . . . . . . . . Hackware 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Protection 10 | . . . . . . 2 . 2 . . . . . . 2 1 3 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . . Weapon 28 | . . 3 . 2 1 1 . 1 . . 1 . . 3 3 2 6 4 . 1 Energy Gun 12 | . . 2 . . . . . . . . . . . 1 3 2 4 . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . 2 2 . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Launcher 3 | . . . . . 1 . . . . . . . . 1 . . . 1 . . Special Weapon 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 2 . 1 . 1 . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . . 2 . . . . . . . 5 . 5 2 2 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Lost 70 | . . 1 . . . 7 . 10 . 10 . . . . 5 4 17 11 . 5 Power 12 | . . . . . . . . 1 . 2 . . . . 1 1 3 4 . . Propulsion 27 | . . . . . . 5 . 5 . 5 . . . . 2 2 3 1 . 4 Utility 18 | . . . . . . 2 . 3 . 2 . . . . 2 1 5 3 . . Weapon 13 | . . 1 . . . . . 1 . 1 . . . . . . 6 3 . 1 Highest Loss Streak 10 | . . 1 . . . 6 . 10 . 10 . . . . 2 3 7 4 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . . 2 4 4 5 4 5 3 4 2 5 9 11 10 8 11 13 12 5 2 Power . | . . . . . . . . . . . . . . . . 2 1 . . . Propulsion 1 | . . . . . . . 1 . . . . 2 2 1 1 2 2 8 4 1 Utility 2 | . . 1 2 2 2 2 3 1 1 1 2 5 6 3 2 2 5 . . . Weapon 2 | . . . 1 1 2 1 1 1 3 1 2 2 2 4 4 4 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . . . . . 1 2 . 1 . . 2 . . 7 . 3 2 3 1 3 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 9 | . . . . . . . . . . . . . . 1 . 1 1 3 1 2 Utility 6 | . . . . . 1 . . 1 . . . . . 4 . . . . . . Weapon 8 | . . . . . . 1 . . . . 2 . . 2 . 2 . . . 1 Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 36 70 88 88 99 80 100 88 61 56 31 61 64 82 92 84 85 61 . 2 Engine 2 | . . 6 11 11 11 8 6 4 . . . . . . . . 1 . . . Core 1 | . . . . . . . . . . . 1 5 5 9 1 . . 4 . . Reactor 4 | . . . . . . . 6 6 6 3 . . . 1 6 9 7 . . . Treads 9 | . 28 3 . . . 1 . 3 13 4 . . . 2 5 14 23 24 . . Leg 7 | . . . . . . 3 33 23 13 12 . . . 8 28 2 . . . . Flight 7 | . . 37 44 44 44 15 . . . . 7 17 17 14 . . . . . 1 Device 9 | . . . . . . 5 8 9 . 3 11 11 11 11 10 15 14 18 . . Storage 4 | . . . . . . . . . . . 2 5 5 5 5 8 8 3 . . Processor 7 | . 8 11 11 11 21 19 13 13 13 8 . 8 11 6 5 5 3 . . . Hackware 1 | . . . . . . . . . . . 3 5 5 9 5 1 . . . . Protection 2 | . . . . . . 1 10 4 6 3 . . . . 3 3 3 . . . Energy Gun 7 | . . 11 22 8 . . . . . . . . . 6 7 16 16 1 . . Slashing Weapon 5 | . . . . 13 21 17 20 19 1 13 . . . . . . . . . . Peak Build Rating 179 | 2 3 23 23 29 32 65 65 67 49 62 74 75 79 98 107 138 179 178 3 35 Average Rating 82 | . 2 17 23 26 31 49 64 57 36 37 38 72 75 91 99 111 139 114 2 5 On Entrance 51 | . 2 3 23 23 29 32 65 64 49 49 13 68 75 72 98 97 137 168 2 3 Avg Prop Armor Cover (%) 14 | 41 41 18 . . . 3 . 15 18 8 . . . 8 6 18 4 8 . . Naked Turns 429 | . . . . . . . . . . 132 . . . . . . . 86 62 149 Heaviest Build 142 | . . 14 14 16 16 47 45 39 26 43 39 36 36 59 70 118 142 127 . 20 Greatest Support 215 | 20 3 20 20 20 20 85 85 85 30 50 39 39 39 105 105 215 215 162 3 60 Greatest Overweight (x) 4 | . . . . . . 4 . 3 . . . . . 1 . 4 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . 2 . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 20 20 20 5 5 Average Capacity 12 | 5 5 5 5 5 5 5 5 5 5 5 9 15 15 15 15 18 20 17 5 5 Most Carried 20 | . 1 4 4 5 5 5 5 5 5 4 9 11 14 15 15 20 20 20 5 5 Average Carried 10 | . . 2 4 4 4 4 5 3 4 2 5 10 12 14 13 16 18 13 4 2 Final Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 20 20 5 5 5 Final Carried 20 | . 1 4 4 5 5 5 5 2 2 4 9 11 14 14 15 20 14 5 5 . Class Distribution -------------------- 19% | Scavenger-Gladiator 15% | Mutant 12% | Sprinter 9% | Messiah-Executioner 8% | Scavenger-Mutant 8% | Messiah-Tank 7% | Derelict-Tank 6% | Scavenger-Tank 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Scavenger-Tank | -4/Proximity Caves Derelict-Tank | -4/Factory Messiah-Executioner | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Matter Collected 2607 | 220 . . . 85 61 235 42 108 . 106 . 65 186 253 401 239 379 159 . 68 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4471 | . . . . . . 468 . 483 . 85 . . 47 . 751 563 1702 372 . . Parts 163 | . . . . . . 24 . 14 . 2 . . 4 . 25 22 56 16 . . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . 2 . 10 14 . 3 . . 7 . 21 . . . . . Prevented 10 | . . . . . 6 . . 1 . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Combat Hostiles Destroyed 89 | . . . . . . 4 . 8 . 2 . . 4 . 15 12 36 8 . . Melee 14 | . . . . . . 4 . 8 . 2 . . . . . . . . . . Guns 37 | . . . . . . . . . . . . . . . 3 12 21 1 . . Cannons 24 | . . . . . . . . . . . . . 4 . 6 . 11 3 . . AOE 10 | . . . . . . . . . . . . . . . 6 . 1 3 . . Classes Destroyed 17 | . . . . . . 5 . 4 . 1 . . . . 2 1 2 2 . . Worker 1 | . . . . . . . . . . . . . . . . . 1 . . . Builder 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . Swarmer 20 | . . . . . . . . 1 . . . . 4 . 2 5 8 . . . Grunt 22 | . . . . . . 3 . 2 . . . . . . 7 . 9 1 . . Brawler 4 | . . . . . . . . 1 . 1 . . . . . . 2 . . . Duelist 3 | . . . . . . . . 3 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . 3 . . Sentry 9 | . . . . . . . . 1 . . . . . . 2 1 5 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . . Hunter 11 | . . . . . . 1 . . . . . . . . 2 . 4 4 . . Programmer 17 | . . . . . . . . . . . . . . . 2 6 8 1 . . Best Kill Streak 7 | . . . . . . 2 . 4 . 1 . . 4 . 7 5 6 6 . . Combat Bots Only 7 | . . . . . . 2 . 4 . 1 . . 4 . 7 5 5 3 . . Max Kills in Single Turn 2 | . . . . . . 1 . 1 . 1 . . 1 . 1 1 2 2 . . Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploded 2 | . . . . . . . . . . . . . . . 1 . 1 2 . . Melee 1 | . . . . . . 1 . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Hostile Shots Fired 1301 | . . 19 4 . 3 11 16 85 . 73 5 . 44 . 164 77 409 247 12 132 Missed 403 | . . 11 2 . 2 5 7 25 . 14 1 . 23 . 59 24 103 74 3 50 Hits 898 | . . 8 2 . 1 6 9 60 . 59 4 . 21 . 105 53 306 173 9 82 Melee 22 | . . . . . . . . 8 . 6 . . . . . . 8 . . . Projectile 876 | . . 8 2 . 1 6 9 52 . 53 4 . 21 . 105 53 298 173 9 82 AOE 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Critical Strikes 29 | . . . . . . . . 1 . 2 . . . . 9 3 9 4 . 1 Part Disruptions 4 | . . . . . . . . . . . . . . . . . 3 1 . . Damage Taken 16760 | . . 103 16 . 12 609 155 1315 . 1099 96 . 327 12 1380 919 5530 3122 157 1908 Core 3002 | . . 15 10 . . 49 23 146 . 419 . . 73 . 153 48 245 370 157 1294 Absorbed by Shields 1474 | . . . . . . . . . . . . . . 10 620 120 724 . . . Redirected to Core 32 | . . . . . . . . . . . . . . . . . . 32 . . Ignored by Resistances 492 | . . . . . . . 12 . . . . . . . 117 . 363 . . . Regen/Repaired (Parts) 59 | . . . . 54 . . . . . . . . . 5 . . . . . . Core Remaining (%) 77 | 100 100 . . . 93 . . . . 25 . . . . 77 95 . 52 . . Volleys Fired 233 | . . 1 . . 1 . . . . . 1 1 14 . 48 35 85 47 . . Largest 5 | . . 1 . . 1 . . . . . 1 1 1 . 3 4 5 2 . . Hottest 384 | . . 100 . . 33 . . . . . 47 47 47 . 316 308 384 300 . . Shots Fired 411 | . . 1 . . 1 . . . . . 1 1 14 . 63 90 192 48 . . Gun 302 | . . . . . . . . . . . . . . . 23 90 172 17 . . Cannon 82 | . . . . . . . . . . . 1 1 14 . 26 . 20 20 . . Launcher 25 | . . . . . 1 . . . . . . . . . 14 . . 10 . . Special 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Kinetic 42 | . . . . . . . . . . . 1 1 14 . 26 . . . . . Thermal 270 | . . 1 . . . . . . . . . . . . 26 83 143 17 . . Explosive 11 | . . . . . 1 . . . . . . . . . . . . 10 . . Electromagnetic 22 | . . . . . . . . . . . . . . . . . 8 14 . . Entropic 52 | . . . . . . . . . . . . . . . 11 . 35 6 . . Phasic 13 | . . . . . . . . . . . . . . . . 7 6 . . . Robot Hit Streak 19 | . . . . . . . . . . . . . 2 . 10 12 15 19 . . Robot Miss Streak 4 | . . . . . 1 . . . . . . . 4 . 4 3 4 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . . . . . . . . . . 1 6 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 1 . . . Shots Hit Robots 319 | . . . . . . 12 1 26 . 10 . . 6 . 41 60 130 33 . . Core Hits 160 | . . . . . . 7 . 12 . 2 . . 4 . 32 18 61 22 . 2 Critical Kills 7 | . . . . . . . . . . . . . . . 5 . 2 . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . 6 . 2 . . . Critical Strikes 40 | . . . . . . 3 . 2 . 1 . . 3 . 11 7 11 2 . . Burn 12 | . . . . . . . . . . . . . . . . 5 5 2 . . Destroy 13 | . . . . . . . . . . . . . . . 11 . 2 . . . Blast 3 | . . . . . . . . . . . . . 3 . . . . . . . Sever 6 | . . . . . . 3 . 2 . 1 . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . 2 . . . Sunder 2 | . . . . . . . . . . . . . . . . . 2 . . . Intensify 2 | . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 83 | . . . . . . 30 1 36 . 15 . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 83 | . . . . . . 30 1 36 . 15 . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . 4 . 14 . 1 . . . . . . . . . . Damage Inflicted 20055 | . . . . . . 746 45 928 . 362 . . 232 . 2038 1714 9801 4161 . 28 Guns 6346 | . . . . . . . . . . . . . . . 631 1710 3602 403 . . Cannons 8236 | . . . . . . . . . . . . . 232 . 269 . 5717 2018 . . Explosions 3339 | . . . . . . . . . . . . . . . 1138 . 482 1719 . . Melee 2081 | . . . . . . 746 45 928 . 362 . . . . . . . . . . Ramming 53 | . . . . . . . . . . . . . . . . 4 . 21 . 28 Kinetic 501 | . . . . . . . . . . . . . 232 . 269 . . . . . Thermal 6556 | . . . . . . . . . . . . . . . 1372 1558 3223 403 . . Explosive 1719 | . . . . . . . . . . . . . . . . . . 1719 . . Electromagnetic 529 | . . . . . . . . . . . . . . . . . 258 271 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2081 | . . . . . . 746 45 928 . 362 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 8388 | . . . . . . . . . . . . . . . 397 . 6244 1747 . . Phasic 228 | . . . . . . . . . . . . . . . . 152 76 . . . Highest Corruption 29 | . . . . . . 12 12 12 12 16 . . . . 1 2 15 29 . . Average Corruption 9 | . . . . . . 11 12 12 12 13 . . . . 1 1 7 19 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 147 | . . . . . . 8 19 24 1 13 . . . . 4 8 41 29 . . Message Errors 40 | . . . . . . 6 5 8 1 5 . . . . 1 1 5 8 . . Matter Fused 27 | . . . . . . . 3 4 . 4 . . . . 1 2 7 6 . . Heat Flow Errors 18 | . . . . . . 1 2 4 . . . . . . . 2 5 4 . . Energy Discharges 16 | . . . . . . . 2 4 . 2 . . . . 1 . 5 2 . . Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . 2 1 . . Parts Fused 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . Data Loss (minor) 14 | . . . . . . 1 4 2 . . . . . . 1 1 4 1 . . Data Loss (major) 5 | . . . . . . . . 1 . 1 . . . . . 1 2 . . . Misfires 2 | . . . . . . . . . . . . . . . . . 2 . . . Alerts 5 | . . . . . . . 1 1 . . . . . . . 1 2 . . . Misdirections 7 | . . . . . . . . . . 1 . . . . . . . 6 . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . 6 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4478 | . . . . . . 42 . . . 44 . . 3 . . . 3135 1254 . . Projectiles 4351 | . . . . . . . . . . . . . 3 . . . 3127 1221 . . Explosions 41 | . . . . . . . . . . . . . . . . . 8 33 . . Melee 86 | . . . . . . 42 . . . 44 . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . 2 . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . 2 . 3 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 237 | . . . . . . . . . . . . . . . . . 160 71 . 6 Shots 3 | . . . . . . . . . . . . . . . . . 2 1 . . Rammed 6 | . . . . . . . . . . . . . . . . 1 . 4 . 1 Targets Rammed 11 | . . . . . . . . . . . . . . . . 1 . 4 . 6 Kicked 5 | . . . . . . . . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 391 | . . 4 . . . 158 317 252 . 4 . . . . 381 319 391 133 . . Average Temperature 100 | . . 2 . . . 35 106 98 . 4 . . . . 131 112 85 65 . . Received Heat Transfer 1855 | . . 57 6 . . 39 45 381 . 135 18 . 18 . 275 44 522 225 . 90 Effects 8 | . . . . . . . 3 1 . . . . . . 1 . 3 . . . Shutdowns 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 2 . . . Interference 4 | . . . . . . . 3 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 . . . Parts Melted 36 | . . . . . . . . 2 . . . . . . 6 10 18 . . . Heat Transferred 10338 | . . . . . . . . . . . . . . . 2250 2479 4659 950 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . 2 2 1 . Low Security (%) 75 | 100 100 100 100 . . 100 . . . . 100 . . . . 100 73 . 3 100 Level 1 13 | . . . . . . . . . . . . . . . . . 3 81 96 . Level 2 10 | . . . . . . . . . . . . . . . . . 23 18 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 592 | . 9 50 30 . . 134 . . . . 178 . . . . 140 592 451 221 107 Initial 333 | . . . 15 . . 12 . . . . 178 . . . . 40 19 333 221 107 Average 133 | . . 9 16 . . 44 . . . . 133 . . . . 38 183 323 209 71 Influence Increases 4139 | . 9 61 15 . 190 330 58 259 . 143 165 . 210 175 345 486 1138 465 . 90 Destroy 0b10 Robot/C 2280 | . . . . . 100 180 40 180 . 40 . . 80 140 300 280 720 220 . . Destroy 0b10 Robot/NC 60 | . . . . . . 25 . . . 10 . . . . . 10 10 5 . . Destroy Leader 356 | . . . . . 10 44 10 . . 10 . . 10 . 30 62 150 30 . . Allied During Kill 234 | . . . . . 80 70 8 4 . 8 . . . 35 . 29 . . . . Successful Hack 57 | . 9 . . . . . . . . . . . . . . . 48 . . . Disable Machine 90 | . . . . . . . . . . . 15 . . . . 15 . 60 . . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 192 | . . 1 . . . 11 . . . . . . . . . 30 30 120 . . Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . 30 . . Lose Combat Pursuer 540 | . . 60 15 . . . . 75 . 75 . . 120 . 15 60 30 . . 90 Influence Decreases 4092 | . 9 21 25 30 170 317 91 231 28 98 117 85 88 230 355 513 584 663 203 234 Entered New Map 923 | . . . 25 30 . 8 13 . 28 . 17 35 2 130 75 25 19 259 173 84 Time Decay 2400 | . 9 21 . . 150 166 58 124 . 63 100 50 86 80 240 426 403 294 30 100 Lost Part 566 | . . . . . . 70 . 87 . 35 . . . . 40 12 162 110 . 50 Lost Ally 203 | . . . . . 20 73 20 20 . . . . . 20 . 50 . . . . Squads Dispatched 25 | . 1 2 . . . 3 . 1 . . . . . . . 3 7 7 . 1 Investigation 2 | . . . . . . 2 . . . . . . . . . . . . . . Extermination 8 | . . . . . . 1 . . . . . . . . . 3 3 1 . . Reinforcement 11 | . 1 2 . . . . . . . . . . . . . . 1 6 . 1 Assault 4 | . . . . . . . . 1 . . . . . . . . 3 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Distress Signals 4 | . . 1 . . . 1 . . . 1 . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 247 | . 1 15 5 . 3 9 4 15 . 9 3 . 13 37 16 21 44 31 2 19 Peak Tracking Total 16 | . 2 10 5 . 3 3 3 9 . 6 3 . 5 16 7 5 5 15 2 10 Tactical Retreats 20 | . . 1 1 . . . . 2 . 4 . . 4 . 1 1 2 . . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Traps Triggered 5 | . . . . . . 2 . . . . . . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Machines Disabled 8 | . . . . . . . . . . . 1 . . . 1 1 1 4 . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . 1 . 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Machines Accessed 25 | . 2 2 . . . 1 . 1 4 . . 1 1 5 1 . 6 1 . . Terminals 5 | . 2 2 . . . . . . . . . . . . 1 . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 2 1 . . Total Hacks 69 | . 2 5 . . . 1 . 1 27 . . 1 1 16 4 . 9 2 . . Successful 56 | . 1 1 . . . . . 1 27 . . 1 1 16 4 . 4 . . . Failed 13 | . 1 4 . . . 1 . . . . . . . . . . 5 2 . . Catastrophic 6 | . 1 1 . . . . . . . . . . . . . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 2 2 . . . 10 . . . . . . . 1 . 10 3 8 . 11 Terminals 11 | . 2 5 . . . . . . . . . . . . 4 . . . . . Fabricators 4 | . . . . . . 1 . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 3 2 . . Terminal Hacks 52 | . 1 1 . . . . . 1 27 . . 1 1 16 4 . . . . . Record 25 | . . . . . . . . . 11 . . . . 10 4 . . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . 5 . . . . . . Open Door 4 | . . . . . . . . 1 . . . 1 1 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 2 . . . 1 . . . . . . . . 1 . 5 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 9 . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 2 . . . . . 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Total Allies 23 | . . . . 9 . 3 . 2 . 1 . . . 5 . 3 . . . . Largest Group 9 | . . . . 9 9 8 2 2 . 1 . . . 5 1 2 . . . . Highest-Rated Group 388 | . . . . 312 309 388 112 50 . 96 . . . 264 64 206 . . . . Highest-Rated Ally 103 | . . . . 51 51 70 70 42 . 96 . . . 64 64 103 . . . . Zionite Dispatches 5 | . . . . . . 2 . . . . . . . . . 3 . . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . Light 1 | . . . . . . 1 . . . . . . . . . . . . . . Recon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Orders 8 | . . . . . . 1 . 1 . 1 1 . . . . 4 . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 7 | . . . . . . 1 . 1 . 1 1 . . . . 3 . . . . Ally Attacks 105 | . . . . . 19 46 10 3 . 3 . . . 11 . 13 . . . . Total Damage 3810 | . . . . . 580 1270 229 68 . 136 . . . 657 . 870 . . . . Kills 31 | . . . . . 5 9 2 1 . 2 . . . 9 . 3 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Active Infowar (turns) 1216 | . . . . . . 125 . . . . 8 105 220 690 68 . . . . . Optics 125 | . . . . . . 125 . . . . . . . . . . . . . . Sensors 1091 | . . . . . . . . . . . 8 105 220 690 68 . . . . . Decoding 394 | . . . . . . . . . . . . 69 220 105 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 3 . . 1 1 . 1 . 1 1 . 1 . . . . . Drone Launches 12 | . . . . . . 2 . 2 . 2 2 . . . . 4 . . . . Drone Recoveries 11 | . . . . . . 2 . 2 . 2 2 . . . . 3 . . . . Zionite Intel Received 6 | . . . . . . 1 . . . . . . . . . . . 2 . 3 Main Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Turns Passed 8863 | 40 66 129 12 557 332 406 557 681 97 412 201 105 220 690 596 1294 1554 644 62 208 Spaces Moved 8209 | 71 114 350 47 1331 373 422 380 323 78 408 179 293 474 896 381 645 743 256 110 335 Core 863 | 70 114 8 . . . . . . . 265 . . . . . . . 29 110 267 Treads 1122 | 1 . . . . . 11 . 26 . . . . . 21 . 93 743 227 . . Legs 1438 | . . . . . . 28 380 296 78 139 . . . 76 381 53 . . . 7 Wheels 499 | . . . . . . . . . . . . . . . . 499 . . . . Hover 124 | . . . . . . 60 . 1 . 4 59 . . . . . . . . . Flight 4163 | . . 342 47 1331 373 323 . . . . 120 293 474 799 . . . . . 61 Fastest Speed 23 | 50 50 26 26 26 26 23 120 120 120 50 34 34 34 28 120 115 160 50 50 37 Average Speed 74 | 51 50 28 26 26 26 54 120 129 120 75 42 34 34 41 120 147 160 156 50 49 Slowest Speed 300 | 160 50 75 26 26 26 300 120 260 120 130 60 34 34 250 120 260 170 170 50 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . 9 . . . . . . . . 2 . 1 3 . . . . . 9 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered 2 | . . . . . . 2 . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 33 39 21 91 49 13 58 89 68 64 8 46 63 89 51 17 23 33 3 33 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 8 | . . . . 2 . . 1 . 1 . . . 1 . 1 . . . . 2 Known Exits Taken 14 | . 1 1 1 1 1 1 . 1 . . 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 . . . . . . 1 . 1 1 . . . . . . 1 . 1 . Scrap Searched 15 | . . . . 2 1 . 2 2 . 3 . 1 1 . 3 . . . . . Spaces Dug 14 | . . 1 . . . 10 . . . 1 . . . . . . 2 . . . Terrain Destroyed 251 | . . 1 . . 14 10 . . . 1 . 1 11 . 37 7 13 156 . . Melee 11 | . . . . . . 10 . . . 1 . . . . . . . . . . Projectile 32 | . . 1 . . . . . . . . . 1 11 . 3 7 8 1 . . AOE 208 | . . . . . 14 . . . . . . . . . 34 . 5 155 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Total 10517 | 72 121 365 46 1541 605 563 479 551 83 490 298 296 517 1217 458 931 950 449 117 368 Wait 1558 | . 6 10 . 206 227 85 96 158 . 59 99 . 25 255 14 195 47 57 4 15 Move 8143 | 70 113 332 46 1330 372 421 379 322 77 407 174 292 471 889 380 644 742 255 109 318 Hop 22 | . . 8 . . . . . . . . 2 . 1 3 . . . . . 8 Pick Up 69 | . 1 4 . 1 1 1 . 3 . 1 8 2 2 3 3 13 12 6 2 6 Fast Attach 114 | 2 1 7 . 2 1 22 2 5 . 6 7 1 2 16 5 17 14 3 . 1 Attach 59 | . . 1 . . . 2 . 3 3 1 3 . . 3 3 2 20 10 . 8 Detach 26 | . . . . . . 3 . . 3 2 1 . 1 3 . . 9 3 . 1 Swap 27 | . . . . . 2 . . 3 . . . . . 6 2 5 7 2 . . Drop 96 | . . 2 . 2 1 10 1 4 . 2 3 . 1 26 3 19 14 2 2 4 Fire 233 | . . 1 . . 1 . . . . . 1 1 14 . 48 35 85 47 . . Melee 53 | . . . . . . 19 1 20 . 12 . . . . . . . . . 1 Ram 6 | . . . . . . . . . . . . . . . . . . 5 . 1 Kick 5 | . . . . . . . . . . . . . . . . . . . . 5 Crush 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Escape Stasis 58 | . . . . . . . . . . . . . . . . . . 58 . . Rewire 46 | . . . . . . . . 33 . . . . . 13 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Materials 107 | -10/Materials | Entered another Materials area 107 | -9/Materials | Evolved 2 slots: Propulsion x2 234 | -9/Materials | Discovered new exit (range 7) 236 | -9/Materials | Identified exit to Mines 236 | -9/Materials | Entered Mines 246 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 247 | -9/Mines | Assembled infested the area 248 | -9/Mines | Identified exit to Zion 248 | -9/Mines | Entered Zion 256 | -7/Zion | Visited the Megawrench Repair Shop 256 | -7/Zion | Megawrench repaired 3 parts 277 | -7/Zion | Discovered new exit (range 14) 301 | -7/Zion | Learned Factory security intel 306 | -7/Zion | Learned location of Armory (-4) 395 | -7/Zion | Learned Factory stockpile data 410 | -7/Zion | Build established: Sprinter 434 | -7/Zion | Learned location of Warlord (-5) 534 | -7/Zion | Met Imprinter 538 | -7/Zion | Imprinted 540 | -7/Zion | Declared Zion's savior 551 | -7/Zion | Gained Derelict followers 569 | -7/Zion | Gained Derelict followers 601 | -7/Zion | Identified exit to Proximity Caves 805 | -7/Zion | Entered Proximity Caves 805 | -6/Proximity Caves | Accompanied by 9 allies 983 | -6/Proximity Caves | Discovered new exit (range 15) 986 | -6/Proximity Caves | Identified exit to Factory 1137 | -6/Proximity Caves | Entered Factory 1137 | -6/Factory | Accompanied by 7 allies 1137 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 1138 | -6/Factory | Identified exit to Lower Caves 1146 | -6/Factory | Zion Recon squad teleported in 1310 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 1311 | -6/Factory | Zion Light squad teleported in 1321 | -6/Factory | Spotted B-75 Beast 1344 | -6/Factory | Allies destroyed B-75 Beast 1385 | -6/Factory | Crushed by falling debris 1394 | -6/Factory | Crushed by falling debris 1394 | -6/Factory | System corruption reached 10% 1425 | -6/Factory | Lost 6 parts (4n2u) 1500 | -6/Factory | Lost 4 allies 1543 | -6/Factory | Entered Lower Caves 1543 | -6/Lower Caves | Accompanied by 2 allies 1620 | -6/Lower Caves | Build established: Scavenger-Gladiator 1901 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1907 | -6/Lower Caves | Encountered a Warlord checkpoint 1919 | -6/Lower Caves | Learned location of Extension (-5) 2076 | -6/Lower Caves | Discovered new exit (range 6) 2100 | -6/Lower Caves | Entered another Lower Caves area 2100 | -6/Lower Caves | Accompanied by 1 ally 2109 | -6/Lower Caves | Discovered new exit (range 7) 2451 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2593 | -6/Lower Caves | Lost 10 parts (1p5n3u1w) 2711 | -6/Lower Caves | Encountered a Warlord checkpoint 2760 | -6/Lower Caves | Identified exit to Data Miner 2781 | -6/Lower Caves | Entered Data Miner 2783 | -6/Data Miner | Discovered new exit (range 6) 2806 | -6/Data Miner | Met Data Miner 2827 | -6/Data Miner | Learned location of Section 7 (-3) 2827 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2848 | -6/Data Miner | Received God Mode back door access code from Data Miner 2878 | -6/Data Miner | Entered Proximity Caves 3042 | -5/Proximity Caves | Learned 4 Factory zone layouts 3052 | -5/Proximity Caves | Spotted B-75 Beast 3128 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3148 | -5/Proximity Caves | Spotter reported a threat 3153 | -5/Proximity Caves | Released all parts (2) 3158 | -5/Proximity Caves | Core integrity fell below 50% 3183 | -5/Proximity Caves | Lost 10 parts (2p5n2u1w) 3184 | -5/Proximity Caves | Escorted by Enhanced Grunt 3280 | -5/Proximity Caves | Discovered new exit (range 5) 3290 | -5/Proximity Caves | Entered Factory 3290 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3316 | -5/Factory | Discovered new exit (range 69) 3467 | -5/Factory | Build established: Mutant 3491 | -5/Factory | Identified exit to Upper Caves 3491 | -5/Factory | Entered Upper Caves 3564 | -5/Upper Caves | Identified exit to Upper Caves 3566 | -5/Upper Caves | Encountered a Warlord checkpoint 3596 | -5/Upper Caves | Entered another Upper Caves area 3604 | -5/Upper Caves | Discovered new exit (range 5) 3608 | -5/Upper Caves | Identified exit to Factory 3659 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3813 | -5/Upper Caves | Discovered new exit (range 13) 3816 | -5/Upper Caves | Identified exit to Warlord 3816 | -5/Upper Caves | Entered Warlord 3872 | -5/Warlord | Visited the Vortex Lab 3874 | -5/Warlord | Met EX-DEC 3876 | -5/Warlord | Found Prototype Energy Gun 3876 | -5/Warlord | Identified Vortex Rifle 3893 | -5/Warlord | Warlord's base attacked by MAIN.C 3905 | -5/Warlord | Opened Warlord's prototype stash 3921 | -5/Warlord | Found Prototype Hackware 3921 | -5/Warlord | Identified System Mapper 4002 | -5/Warlord | Rebuked by Warlord 4036 | -5/Warlord | Found Prototype Energy Cannon 4038 | -5/Warlord | Found Vortex Rifle 4243 | -5/Warlord | Warlord forces counterattacked 4255 | -5/Warlord | Spotted Executioner 4315 | -5/Warlord | Spotted Executioner 4327 | -5/Warlord | Spotted Executioner 4358 | -5/Warlord | Lost 13 allies 4394 | -5/Warlord | Spotted Executioner 4395 | -5/Warlord | Spotted Striker 4401 | -5/Warlord | Allies destroyed Executioner 4414 | -5/Warlord | Discovered new exit (range 15) 4428 | -5/Warlord | Identified exit to Proximity Caves 4444 | -5/Warlord | Lost 4 allies 4499 | -5/Warlord | Spotted Striker 4506 | -5/Warlord | Entered Proximity Caves 4506 | -4/Proximity Caves | Accompanied by 1 ally 4536 | -4/Proximity Caves | Lost 6 allies 4562 | -4/Proximity Caves | Build established: Scavenger-Mutant 4640 | -4/Proximity Caves | Attracted the attention of an 0b10 base 4716 | -4/Proximity Caves | Destroyed 7 combat bots 4788 | -4/Proximity Caves | Learned Research trap positions 4788 | -4/Proximity Caves | Learned Research emergency access door positions 4847 | -4/Proximity Caves | Learned location of Quarantine (-3) 5067 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5086 | -4/Proximity Caves | Discovered exit to Factory (range 9) 5102 | -4/Proximity Caves | Entered Factory 5102 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5213 | -4/Factory | Build established: Scavenger-Tank 5311 | -4/Factory | Lost 3 parts (1p2n) 5343 | -4/Factory | Zion Heavy Resupply teleported in 5547 | -4/Factory | Zion Recon squad teleported in 5667 | -4/Factory | Build established: Derelict-Tank 5724 | -4/Factory | Zion Heavy squad teleported in 6349 | -4/Factory | Build established: Messiah-Tank 6380 | -4/Factory | Discovered new exit (range 10) 6394 | -4/Factory | Identified exit to Research 6396 | -4/Factory | Entered Research 6396 | -3/Research | Evolved 2 slots: Weapon x2 6397 | -3/Research | Loaded intel: 87 trap records 6410 | -3/Research | Identified BFG-9k Vortex Edition 6708 | -3/Research | Build established: Messiah-Executioner 7421 | -3/Research | System corruption reached 10% 7646 | -3/Research | First assault squad dispatched 7691 | -3/Research | Lost 7 parts (1p1n3u2w) 7892 | -3/Research | Discovered new exit (range 12) 7926 | -3/Research | Lost 3 parts (2u1w) 7950 | -3/Research | Entered Quarantine 7986 | -3/Quarantine | Retrieved Zion intel report: Main Access 7986 | -3/Quarantine | Identified exit to Research 8098 | -3/Quarantine | Lost 3 parts (2p1u) 8129 | -3/Quarantine | Scanned by Researcher 8158 | -3/Quarantine | Found Alien Artifact 8159 | -3/Quarantine | Identified Phase Redirector 8312 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 8356 | -3/Quarantine | Found Alien Energy Cannon 8356 | -3/Quarantine | Identified Core Cannon 8431 | -3/Quarantine | Lost 3 parts (2p1u) 8508 | -3/Quarantine | Released all parts (11) 8525 | -3/Quarantine | Lost 4 parts (1n1u2w) 8594 | -3/Quarantine | Entered Research 8594 | -2/Research | Evolved 2 slots: Propulsion x2 8651 | -2/Research | Discovered new exit (range 10) 8656 | -2/Research | Entered Testing 8662 | -2/Testing | Retrieved Zion intel report: Active Terminals 8720 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 8761 | -2/Testing | Core integrity fell below 50% 8764 | -2/Testing | Released all parts (3) 8785 | -2/Testing | Build established: Mutant 8801 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 8835 | -2/Testing | Core integrity fell below 20% 8864 | -2/Testing | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 08810_ Penetrated by Slug. 08810_ Slug penetrates Wall. 08816_ Xenon Bombardment Thruster destroyed. 08816_ Penetrated by Slug. 08816_ S-43 Plague destroyed. 08819_ Acquired Xenon Bombardment Thruster. 08821_ Slug penetrates Wall. 08830_ Acquired Xenon Bombardment Thruster. 08836_ Acquired 38 matter. 08838_ Xenon Bombardment Thruster destroyed. 08838_ Penetrated by Slug. 08838_ Slug penetrates Wall. 08840_ Penetrated by Slug. 08852_ Xenon Bombardment Thruster destroyed. 08854_ Critical hit (Burn: +37). 08858_ K-01 Serf destroyed. 08861_ Detecting system override signal. 08864_ Penetrated by Slug. 08864_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????# #? "" #?? | | ??????????????????????????# # S #?? | | ??????????????????????????# # "" #?? | | ??????????????????????????# + ! "" #?? | | ??????????????????????????# # "" #?? | | ??????????????????????????# # = = #?? | | ??????????????????????????# #?########?? | | ??????????????????????????# #?] !#???? | | ??????????????????????????# # #???? | | ??????????????????????????# # """#???? | | ??????????????????????????# + """#???? | | ??????????????????????????# # """#???? | | ??????????????????????????# # #???? | | ?????????????????????????## ############ | | ???????????????##??????#?# ####### | | ???????????????# ?? ?# | | ???????????????# """"" ??# "! " | | ???????????????# """"" ??# =%!####### | | ???????????????# """""???## *##?????##### | | ???????????????# ????# #??????????? | | ????????????????= %?????# #??????????? | | ???????????????? !?????# ##########?? | | ????????????????? ?????## # ### | | ??????????###???? ?????#T # """ / | | ??????????# ###+######## # """ ### | | ??????????# T" @ s # """ #?? | | ??????????# "" + #?? | | ??????????# ############ #"S #?? | | ??????????## #?????#?????# #""" ### | | ???????????# ??????? ??# # "" ! + | | ?????????? ???????????= + # # | | ????????? ????????????? # ########## | | ????????#h ????????????? + | | ????????##?????????????##?# | | ??????????????????????????# ###+######## | | ??????????????????????????# # ?????? | | ??????????????????????????# #""" #???? | | ??????????????????????????# #""" !#???? | | ??????????????????????????# #""" #???? | | ??????????????????????????# + #???? | | ??????????????????????????# # * #???? | | ??????????????????????????#+#########???? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 100 Energy Generation 53 Energy Capacity 1140 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Resistance: TH 15 Resistance: EM 20 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 65 Melee Accuracy 10 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Coolant Network | -3/Quarantine | Archive Imp. KE Penetrator | -3/Quarantine | Archive Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. HERF Cannon | -3/Research | Hacked Imp. Heavy Treads | -3/Research | Hacked Alien Tech Used ----------------- Phase Redirector Core Cannon Achievements -------------- Hard Hitter The Slayer Has Control Challenges ------------ None Game ------ Seed SuperdenseAdvancedBuckler Manual? 0 Play Time 01:49:17 Cumulative 142.9 hours Start 2026.03.21 @ 12:48:23 End 2026.03.21 @ 14:44:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4fab56f-12dd-4e6a-ad41-f12d04691e55