Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 20:10:32 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (136) 680 Value Destroyed (3965) 3965 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2015) 2015 TOTAL SCORE: 10640 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 115 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 534/700 Matter 9/300 Energy 78/100 System Corruption 0% Temperature Warm (141) Movement Treading (148) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY (4) ------ Huge Storage Unit Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle Bore Cannon > --- INVENTORY (25) --- Reinforced Ion Engine Light Treads Light Treads Light Treads Cooling System Coolant Injector Coolant Injector Sensor Array Improved Signal Interpreter Relay Coupler [NC] (36) Relay Coupler [Hunter] (19) Heavy Laser Heavy Laser Heavy Particle Cannon YOLO Cannon Assault Rifle Light Assault Rifle Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Minigun Gauss Rifle Bore Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Treads Light Treads Light Treads Cooling System Coolant Injector Coolant Injector Sensor Array Improved Signal Interpreter Relay Coupler [NC] Relay Coupler [Hunter] Heavy Laser Heavy Laser Heavy Particle Cannon YOLO Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . 2 . . . 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . 1 Utility 2 | . . . . . . 1 . . . 1 Weapon 1 | . . 1 . . . . . . . . Parts Attached 109 | 7 8 18 5 . 9 15 14 8 16 9 Power 8 | 1 1 4 . . . 1 . 1 . . Engine 7 | 1 1 4 . . . 1 . . . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 . 8 2 . 1 4 3 3 3 4 Treads 29 | 2 . 7 2 . 1 4 3 3 3 4 Leg . | . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 16 | 2 1 2 1 . 1 4 2 1 . 2 Device 4 | 1 . . . . . 1 1 1 . . Storage 2 | 1 1 . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 3 | . . . . . . . 1 . . 2 Protection 7 | . . 2 1 . 1 3 . . . . Artifact . | . . . . . . . . . . . Weapon 55 | 2 6 4 2 . 7 6 9 3 13 3 Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon 6 | . . . 1 . 1 . 2 . 2 . Ballistic Gun 33 | . 4 4 1 . 4 4 5 2 6 3 Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 13 | . 2 . . . 2 2 2 1 4 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . 8 . Parts Lost 34 | . 2 1 6 . 1 7 8 . 4 5 Power 4 | . 1 1 . . . 1 . . . 1 Propulsion 13 | . . . 2 . 1 3 3 . 3 1 Utility 8 | . 1 . 1 . . 3 2 . 1 . Weapon 9 | . . . 3 . . . 3 . . 3 Highest Loss Streak 6 | . 2 1 6 . 1 4 3 . 2 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 81 92 97 88 96 93 95 100 94 87 Engine 7 | . 6 10 11 11 11 8 9 2 . . Core 1 | . . . . . . . . 6 9 6 Treads 33 | . 28 29 32 33 32 35 35 36 35 36 Device 3 | . 3 . . . . 2 8 9 4 . Storage 10 | . 14 11 11 11 11 9 9 9 9 7 Hackware 2 | . . . . . . . 1 9 9 13 Protection 5 | . . 8 10 11 11 9 3 . . . Energy Cannon 2 | . . . 1 11 4 . 3 . . . Ballistic Gun 24 | . 22 30 30 11 25 26 23 26 24 14 Peak Build Rating 47 | 7 7 15 15 13 19 25 27 32 34 47 Average Rating 19 | 5 5 11 14 12 16 22 22 29 29 38 On Entrance 16 | . 7 6 15 11 13 18 22 27 31 29 Naked Turns . | . . . . . . . . . . . Heaviest Build 110 | 13 85 102 102 96 100 104 102 103 110 100 Greatest Support 117 | 40 40 60 60 60 60 80 80 83 83 117 Greatest Overweight (x) 5 | . 2 5 1 1 1 1 1 1 1 1 Average Overweight (x) . | . 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 6 12 12 9 18 25 25 25 24 25 Average Carried 16 | 1 3 8 11 8 13 22 23 24 22 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 4 12 7 9 16 25 24 24 21 21 Class Distribution -------------------- 52% | Scavenger-Skirmisher 22% | Scavenger-Tank 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Matter Collected 3111 | 270 204 642 9 . 398 564 450 166 408 . Remotely . | . . . . . . . . . . . Salvage Created 4991 | 98 489 1206 . . 687 1159 507 271 473 101 Parts 290 | 6 35 70 . . 39 77 25 15 18 5 Haulers Intercepted 8 | . . 2 . . . 5 . 1 . . Recyclers Shooed 5 | . 1 1 . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 96 | . 13 21 2 . 14 14 15 5 10 2 Guns 78 | . 11 21 2 . 10 12 10 3 7 2 AOE 17 | . 2 . . . 4 2 5 2 2 . Classes Destroyed 16 | 2 5 3 1 . 3 . 2 . . . Worker 8 | . 1 3 . . 1 3 . . . . Builder 6 | . . 1 . . 1 4 . . . . Tunneler 3 | 2 . 1 . . . . . . . . Hauler 8 | . . 2 . . . 5 . 1 . . Recycler 7 | 1 2 1 . . 2 1 . . . . Mechanic 1 | . 1 . . . . . . . . . Watcher 7 | . 1 3 . . . 1 . 2 . . Swarmer 18 | . 6 . . . 4 2 4 2 . . Grunt 52 | . 7 18 . . 7 5 5 1 8 1 Brawler 2 | . . . . . 1 1 . . . . Duelist 2 | . . . . . 1 1 . . . . Sentry 10 | . . 3 . . . 4 1 2 . . Demolisher 4 | . . . 2 . . . 1 . . 1 Specialist 1 | . . . . . . . 1 . . . Hunter 5 | . . . . . 1 1 1 . 2 . Programmer 2 | . . . . . . . 2 . . . Best Kill Streak 9 | 3 6 6 2 . 4 9 5 3 3 1 Combat Bots Only 6 | . 6 3 2 . 4 5 5 2 3 1 Max Kills in Single Turn 5 | 1 4 2 1 . 3 2 5 3 1 1 Gunslinging . | . . . . . . . . . . . Exploded 5 | . 2 . . . 3 1 5 2 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Hostile Shots Fired 475 | . 65 94 11 . 35 58 95 17 60 40 Missed 117 | . 16 22 1 . 17 15 24 3 8 11 Damage Taken 5782 | . 495 1044 368 . 322 790 1095 138 756 774 Core 920 | . 70 154 95 . 16 163 180 . 76 166 Absorbed by Shields 238 | . . . . . . 68 22 56 92 . Regen/Repaired (Parts) 543 | . . 438 . . . . . 105 . . Core Remaining (%) 57 | 100 72 . . . 33 . . . 23 . Volleys Fired 391 | 9 62 81 5 . 40 58 74 19 34 9 Largest 3 | 2 2 3 3 . 3 3 3 3 3 3 Hottest 111 | 100 100 66 88 . 111 71 75 76 78 110 Shots Fired 957 | 16 124 220 14 . 112 172 164 52 56 27 Gun 896 | 16 120 220 13 . 102 168 152 51 36 18 Cannon 41 | . . . 1 . 6 . 10 . 15 9 Launcher 20 | . 4 . . . 4 4 2 1 5 . Special . | . . . . . . . . . . . Kinetic 863 | . 94 220 13 . 102 168 152 51 36 27 Thermal 74 | 16 26 . 1 . 6 . 10 . 15 . Explosive 20 | . 4 . . . 4 4 2 1 5 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | 4 12 12 2 . 8 11 8 8 11 3 Robot Miss Streak 5 | 2 5 4 2 . 3 3 4 3 1 2 Penetration Max 1 | . . . . . 1 1 . . 1 . Secondary Targets 11 | . 2 . 1 . 1 3 3 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 . 1 . Shots Hit Robots 604 | 9 81 144 7 . 73 111 94 37 37 11 Core Hits 273 | 4 36 56 4 . 41 57 37 12 22 4 Critical Kills 4 | . 1 1 . . . 1 . . 1 . Critical Parts Destroyed 6 | . . . . . 1 1 2 . 1 1 Critical Strikes 13 | 1 3 1 . . 1 2 2 . 2 1 Burn 3 | 1 2 . . . . . . . . . Destroy 10 | . 1 1 . . 1 2 2 . 2 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9169 | 114 1012 1741 63 . 1150 1726 1457 744 953 209 Guns 7390 | 114 696 1741 63 . 839 1582 1207 527 442 179 Cannons 361 | . . . . . 81 . . . 250 30 Explosions 1401 | . 316 . . . 213 144 250 217 261 . Melee . | . . . . . . . . . . . Ramming 17 | . . . . . 17 . . . . . Kinetic 7167 | . 557 1741 63 . 839 1582 1207 527 442 209 Thermal 584 | 114 139 . . . 81 . . . 250 . Explosive 1401 | . 316 . . . 213 144 250 217 261 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 1 9 . Average Corruption 1 | . . . . . . . 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . . 2 3 5 . Message Errors 2 | . . . . . . . 1 . 1 . Matter Fused 2 | . . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . . Misfires 2 | . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 42 | . 8 . . . . 3 10 . 21 . Projectiles 10 | . . . . . . . . . 10 . Explosions 32 | . 8 . . . . 3 10 . 11 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 230 | . . . . . . 221 . . 9 . Shots 4 | . . . . . . 3 . . 1 . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 2 | . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 443 | 234 443 251 50 . 229 217 122 45 428 197 Average Temperature 69 | 95 157 56 27 . 46 41 49 14 116 111 Received Heat Transfer 1823 | . 195 495 . . 108 207 276 42 356 144 Effects 6 | . 1 3 . . . . . . 2 . Shutdowns 2 | . 1 . . . . . . . 1 . Interference 3 | . . 3 . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 6 | 2 2 . . . . . . . 2 . Heat Transferred 1480 | 407 555 . . . 148 . . . 370 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Peak Influence 839 | 15 299 401 156 . 210 398 839 526 550 288 Initial 408 | . 9 62 156 . . 60 185 408 275 288 Average 269 | 7 150 152 114 . 74 146 479 426 457 269 Maximum Alert Level 3 | . 1 2 . . 1 1 3 2 2 1 Low Security (%) 44 | 100 75 64 100 . 91 69 4 . . . Level 1 26 | . 24 33 . . 8 30 34 15 28 100 Level 2 25 | . . 1 . . . . 46 84 71 . Level 3 3 | . . . . . . . 14 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 2 4 . . 1 5 . 1 . 2 Investigation 7 | . 1 3 . . . 1 . 1 . 1 Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 1 . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison 5 | . . . . . . 4 . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Distress Signals 10 | . 1 4 1 . 1 2 . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 20 37 2 . 12 17 18 9 11 4 Peak Tracking Total 6 | . 6 4 2 . 2 4 5 4 5 4 Tactical Retreats 7 | . 1 1 . . 1 . 3 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Traps Triggered 16 | . 1 2 . . . . 3 . 10 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Machines Disabled 7 | . . 1 . . . 3 . . 2 1 Max in Single Turn 3 | . . 1 . . . 3 . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Machines Accessed 23 | . 1 6 . 2 . 4 3 4 2 1 Terminals 16 | . 1 4 . . . 3 3 2 2 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . 1 . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Total Hacks 58 | . 3 26 . 2 . 9 5 7 3 3 Successful 35 | . . 19 . 2 . 4 3 5 2 . Failed 23 | . 3 7 . . . 5 2 2 1 3 Catastrophic 5 | . 1 . . . . 2 . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 3 6 . 1 . 6 . 5 . . Terminals 36 | . 3 12 . . . 6 5 4 3 3 Fabricators . | . . . . . . . . . . . Repair Stations 12 | . . 11 . . . . . 1 . . Recycling Units 3 | . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . 2 . . Terminal Hacks 13 | . . 4 . 2 . 2 3 . 2 . Record 1 | . . . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 2 | . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . 1 . Security Stations 1 | . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . . 10 . . . . . . . . Scan Component 5 | . . 5 . . . . . . . . Repair 5 | . . 5 . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . Unlock Access 2 | . . . . . . 1 . 1 . . Coupler Status 1 | . . . . . . . . 1 . . Unauthorized Hacks 8 | . . 4 . . . 1 . 3 . . Terminals 6 | . . 3 . . . 1 . 2 . . Botnet 6 | . . 3 . . . 1 . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Patch 1 | . . . . . . . . 1 . . Recycling Units 1 | . . 1 . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 3 . . . 4 1 2 2 1 Full Trace Events 2 | . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . 5 . . . . . . . . Time 130 | . . 130 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . . . . 1 . 1 . Alert ID Control 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 3 . 3 . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Total Allies 6 | . . . . . . . 3 . 3 . Largest Group 3 | . . . . . . . 3 . 3 3 Highest-Rated Group 90 | . . . . . . . 90 . 15 15 Highest-Rated Ally 39 | . . . . . . . 39 . 5 5 Total Orders . | . . . . . . . . . . . Ally Attacks 42 | . . . . . . . 31 . . 11 Total Damage 423 | . . . . . . . 358 . . 65 Kills 3 | . . . . . . . 3 . . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Turns Passed 10371 | 137 708 1576 552 750 1192 1233 2096 688 1193 246 Spaces Moved 3442 | 64 209 443 53 313 430 419 744 241 425 101 Core 2 | 2 . . . . . . . . . . Treads 3424 | 62 209 427 53 313 430 419 744 241 425 101 Legs . | . . . . . . . . . . . Wheels 16 | . . 16 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 175 240 240 240 240 240 240 240 151 Average Speed 237 | 156 241 251 240 240 240 240 240 240 240 165 Slowest Speed 320 | 160 320 320 240 240 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 5 47 35 15 69 72 29 82 30 55 6 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . Scrap Searched 1 | . . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 215 | . 21 . . . 27 75 6 10 75 1 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . 1 1 1 1 AOE 211 | . 21 . . . 27 75 5 9 74 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Total 4927 | 82 306 754 470 313 509 532 941 318 543 159 Wait 866 | . 19 209 408 . 20 17 83 35 37 38 Move 3434 | 63 208 442 52 312 429 419 743 241 424 101 Hop . | . . . . . . . . . . . Pick Up 56 | 3 5 4 . 1 8 19 8 6 . 2 Fast Attach 19 | 6 1 6 . . 1 3 1 . . 1 Attach 32 | 1 1 2 5 . 1 6 8 . 3 5 Detach 2 | . 1 . . . . . 1 . . . Swap 58 | . 6 10 . . 7 6 5 8 13 3 Drop 19 | . 3 . . . 1 4 2 9 . . Fire 391 | 9 62 81 5 . 40 58 74 19 34 9 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . Escape Stasis 23 | . . . . . . . 5 . 18 . Rewire 25 | . . . . . . . 11 . 14 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / [*Mat]) -7/Factory History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 12) 138 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Discovered new exit (range 15) 846 | -10/Materials | Entered another Materials area 846 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 941 | -9/Materials | Repaired Lgt. Assault Rifle 968 | -9/Materials | Repaired Lgt. Treads 996 | -9/Materials | Repaired Lgt. Treads 1023 | -9/Materials | Repaired Lgt. Assault Rifle 1345 | -9/Materials | Repaired Lgt. Treads 1482 | -9/Materials | Build established: Scavenger-Tank 1836 | -9/Materials | Discovered new exit (range 4) 1901 | -9/Materials | Identified exit to Mines 2422 | -9/Materials | Entered Mines 2447 | -9/Mines | Assembled infested the area 2452 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2914 | -9/Mines | Core integrity fell below 50% 2950 | -9/Mines | Lost 6 parts (2n1u3w) 2964 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2964 | -9/Mines | Discovered new exit (range 5) 2974 | -9/Mines | Entered Exiles 3039 | -9/Exiles | Met 8R-AWN 3068 | -9/Exiles | Met EX-HEX 3140 | -9/Exiles | Met EX-BIN 3174 | -9/Exiles | Aligned with FarCom system 3176 | -9/Exiles | Given EX-Vault access code 3211 | -9/Exiles | Build established: Mutant 3231 | -9/Exiles | Opened EX-Vault 3243 | -9/Exiles | Found YOLO Cannon 3292 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3362 | -9/Exiles | Met EX-DEC 3376 | -9/Exiles | Learned location of Zion (-7) 3443 | -9/Exiles | Discovered new exit (range 14) 3724 | -9/Exiles | Left Exiles lab with YOLO Cannon 3724 | -9/Exiles | Entered Mines 4520 | -8/Mines | Build established: Scavenger-Skirmisher 4909 | -8/Mines | Discovered new exit (range 4) 4916 | -8/Mines | Entered Materials 4916 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5650 | -8/Materials | Garrison activated, responded to threat 5656 | -8/Materials | Build established: Scavenger-Tank 5777 | -8/Materials | Lost 4 parts (1p1n2u) 5987 | -8/Materials | Garrison activated, responded to threat 6021 | -8/Materials | Build established: Scavenger-Skirmisher 6149 | -8/Materials | Identified exit to Garrison 6149 | -8/Materials | Entered Garrison 6349 | -8/Garrison | Triggered checkpoint 6648 | -8/Garrison | Discovered new exit (range 14) 6711 | -8/Garrison | Triggered checkpoint 6829 | -8/Garrison | Core integrity fell below 50% 6857 | -8/Garrison | Lost 3 parts (2n1u) 7029 | -8/Garrison | Triggered checkpoint 7233 | -8/Garrison | Lost 3 allies 7766 | -8/Garrison | Discovered new exit (range 10) 7812 | -8/Garrison | Discovered new exit (range 10) 7812 | -8/Garrison | Discovered new exit (range 52) 7812 | -8/Garrison | Discovered new exit (range 76) 8087 | -8/Garrison | Triggered checkpoint 8226 | -8/Garrison | Installed Relay Interface Framework 8245 | -8/Garrison | Entered Materials 8897 | -8/Materials | Discovered new exit (range 5) 8933 | -8/Materials | Identified exit to Garrison 8933 | -8/Materials | Entered Garrison 9035 | -8/Garrison | Triggered checkpoint 9194 | -8/Garrison | Learned Factory security intel 9227 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 9448 | -8/Garrison | Triggered checkpoint 9687 | -8/Garrison | Discovered new exit (range 10) 9999 | -8/Garrison | Triggered checkpoint 10010 | -8/Garrison | Discovered new exit (range 6) 10093 | -8/Garrison | Discovered new exit (range 11) 10126 | -8/Garrison | Entered Factory 10126 | -7/Factory | Accompanied by 3 allies 10126 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10285 | -7/Factory | Garrison activated, responded to threat 10320 | -7/Factory | Lost 3 allies 10372 | -7/Factory | Self-destructed Last Messages --------------- Core. 10354_ K-01 Serf collects debris. 10354_ Lgt. Nuclear Core destroyed. 10355_ The unstable cave ceiling collapses. 10355_ Slug penetrates D-53 Grenadier. 10355_ R-06 Scavenger collects Imp. Heat Sink. 10357_ K-01 Serf collects debris. 10359_ U-05 Engineer lays Concrete. 10360_ K-01 Serf collects debris. 10360_ U-05 Engineer destroyed. 10361_ Slug penetrates D-53 Grenadier. 10362_ The unstable cave ceiling collapses. 10362_ Imp. Treads destroyed. 10364_ The unstable cave ceiling collapses. 10364_ Slug penetrates D-53 Grenadier. 10364_ Gauss Rifle destroyed. 10364_ K-01 Serf collects debris. 10368_ D-53 Grenadier destroyed. 10368_ Minigun destroyed. 10370_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | "" ! #??????????????????????????? | | "" #??????????????????????????? | | "" #??????????????????????????? | | " ##???#####?????????????????? | | " # ??? #?????????????????? | | " # """ #?????????????????? | | # """ #?????????????????? | | ^ # "S #?????????????????? | | # """ #?????????????????? | | # "" #????############## | | ^ # #????# # | | # ??????# # | | # ????????# # | | ###+########### # | | %% # # | | # # | | " + # | | %=T # # | | % !# = # | | ^! # # | | % g # | | = ! ! # | | " " ! ! g ########? | | ""G"" #??????? | | #??????? | | @ #??????? | | ????#######+#+###### #??????? | | ????????????????? #??????? | | ?????????????? # #??????? | | ??????????? ?# #??????? | | ???????????? ???# #??????? | | ???????????? ????# k #??????? | | ???????????? ??????# #??????? | | ?????????????????????# #??????? | | ?????????????????????# #??????? | | ?????????????????????# #??????? | | ?????????????????????##########??????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryConcussiveGun Manual? 0 Play Time 00:43:48 Cumulative 275.4 hours Start 2025.02.19 @ 19:17:36 End 2025.02.19 @ 20:10:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 11 Types 3/1/3/2/0/0/1/1/0 Lore% 81 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80441d9c-bdd6-470a-97d7-97dae279589b