Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 05:35:07 Player: Aeon PSR Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (773) 773 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4168 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Gravmag Array > --- UTILITY ---------- Terrain Scanner Weapon Mount Improved Medium Armor Plating Medium Reactive Plating Recalibrator Improved Field Recycling Unit > --- WEAPON ----------- EM Pulse Cannon Flak Cannon Power Maul > --- INVENTORY -------- Huge Storage Unit Advanced Melee Analysis Suite Light Assault Rifle Light Assault Rifle [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Signal Interpreter Device Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Power Maul Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 6 | . . . 1 2 1 2 Weapon 1 | . . . . . 1 . Parts Attached 63 | 5 12 11 3 7 16 9 Power 8 | 1 . 2 2 . 2 1 Engine 5 | 1 . 1 2 . . 1 Core 3 | . . 1 . . 2 . Reactor . | . . . . . . . Propulsion 19 | 2 6 4 1 3 1 2 Treads 4 | . . . . 3 1 . Leg . | . . . . . . . Wheel 3 | 2 1 . . . . . Hover 2 | . . . . . . 2 Flight 10 | . 5 4 1 . . . Utility 18 | . 2 1 . 2 9 4 Device 7 | . 1 1 . . 3 2 Storage 1 | . . . . . . 1 Processor 4 | . 1 . . 1 2 . Hackware . | . . . . . . . Protection 6 | . . . . 1 4 1 Artifact . | . . . . . . . Weapon 18 | 2 4 4 . 2 4 2 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 11 | 2 4 3 . . . 2 Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . 1 . . . . Impact Weapon 3 | . . . . 2 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 34 | . . 6 1 2 11 14 Power 4 | . . 1 1 . . 2 Propulsion 10 | . . 4 . 1 3 2 Utility 12 | . . . . 1 6 5 Weapon 8 | . . 1 . . 2 5 Highest Loss Streak 10 | . . 6 1 2 10 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 69 | . 81 94 41 54 67 61 Engine 3 | . 14 8 9 . . 1 Core 2 | . . 4 . . 2 3 Treads 10 | . . . . 14 19 5 Flight 5 | . 21 23 7 4 . . Device 10 | . 7 14 11 3 3 21 Processor 10 | . 3 14 11 16 16 . Protection 6 | . . . . 3 10 8 Energy Cannon 1 | . . . . . . 4 Ballistic Gun 6 | . 27 27 2 . . 1 Ballistic Cannon 1 | . . . . . . 4 Impact Weapon 7 | . . . . 10 13 4 Naked Turns . | . . . . . . . Heaviest Build 69 | 7 7 8 6 9 29 69 Greatest Support 84 | 26 26 8 4 84 84 28 Greatest Overweight (x) 5 | . . 1 1 . 1 5 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 5 5 5 5 5 5 25 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 Average Carried 4 | 1 4 4 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 5 2 4 5 2 2 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 840 | 175 95 226 42 78 147 77 Remotely . | . . . . . . . Salvage Created 850 | . 95 89 . 58 482 126 Parts 49 | . 17 6 . 3 11 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 3 | . . . . . . 3 Retrieved Matter 123 | . . . . . . 123 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 25 | . 6 4 . 2 9 4 Melee 6 | . . . . 2 3 1 Guns 12 | . 6 4 . . . 2 Cannons 1 | . . . . . . 1 AOE 1 | . . . . . 1 . Classes Destroyed 9 | . 1 1 . 1 6 . Worker 1 | . . . . . 1 . Builder 4 | . . . . 2 1 1 Recycler 1 | . . . . . 1 . Swarmer 14 | . 6 3 . 2 . 3 Grunt 5 | . . 1 . . 4 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 2 1 Best Kill Streak 3 | . 3 2 . 2 3 2 Combat Bots Only 3 | . 3 2 . 2 3 2 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 478 | . 18 46 14 24 123 253 Missed 137 | . 4 15 4 11 34 69 Damage Taken 4858 | . 113 477 151 112 1645 2360 Core 1449 | . 43 179 59 38 274 856 Absorbed by Shields . | . . . . . . . Ignored by Resistances 413 | . . . . . . 413 Regen/Repaired (Parts) 18 | . . . 18 . . . Core Remaining (%) 69 | 100 . 11 85 93 60 . Volleys Fired 59 | . 16 19 . . 4 20 Largest 2 | . 2 2 . . 1 2 Hottest 107 | . 40 100 . . 33 107 Shots Fired 105 | . 32 37 . . 5 31 Gun 96 | . 32 36 . . . 28 Cannon 4 | . . . . . 1 3 Launcher 4 | . . . . . 4 . Special 1 | . . 1 . . . . Kinetic 98 | . 32 36 . . . 30 Thermal 1 | . . 1 . . . . Explosive 4 | . . . . . 4 . Electromagnetic 2 | . . . . . 1 1 Robot Hit Streak 12 | . 3 7 . . 3 12 Robot Miss Streak 4 | . 4 3 . . 1 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 100 | . 14 18 . 5 35 28 Core Hits 33 | . 6 6 . 1 7 13 Critical Kills 3 | . . 1 . 1 1 . Critical Parts Destroyed 9 | . . 1 . 2 5 1 Critical Strikes 12 | . . 2 . 3 6 1 Destroy 2 | . . 2 . . . . Smash 10 | . . . . 3 6 1 Melee Attacks 51 | . . . . 9 39 3 Impact 51 | . . . . 9 39 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 2 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks 8 | . . . . 1 7 . Damage Inflicted 2695 | . 153 161 . 299 1718 364 Guns 486 | . 153 161 . . . 172 Cannons 67 | . . . . . . 67 Explosions 115 | . . . . . 115 . Melee 2027 | . . . . 299 1603 125 Ramming . | . . . . . . . Kinetic 533 | . 153 161 . . . 219 Thermal . | . . . . . . . Explosive 115 | . . . . . 115 . Electromagnetic 20 | . . . . . . 20 Impact 2027 | . . . . 299 1603 125 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 24 | . . . . 1 24 1 Average Corruption 6 | . . . . 1 9 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . . 20 2 Message Errors 4 | . . . . . 4 . Matter Fused 8 | . . . . . 7 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 4 | . . . . . 4 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Misdirections 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 656 | . . . . 183 415 58 Projectiles . | . . . . . . . Explosions 2 | . . . . . 2 . Melee 654 | . . . . 183 413 58 Knockbacks 10 | . . . . 2 5 3 Impact 8 | . . . . 2 5 1 Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 131 | . . . . . 131 . Shots 3 | . . . . . 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 212 | . 12 48 . . 212 44 Average Temperature 22 | . 5 12 . . 82 28 Received Heat Transfer 603 | . 6 30 45 . 405 117 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 9 | . . . . 5 4 . Impact Corruptions 26 | . . . . 8 16 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 227 | . 155 126 23 84 227 55 Initial 60 | . . 60 . 9 37 23 Average 59 | . 76 101 6 39 69 24 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 98 100 Level 1 . | . . . . . 1 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 . . 2 7 2 Investigation 2 | . . . . . 1 1 Extermination 2 | . . . . . 2 . Reinforcement 5 | . 1 . . 2 1 1 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 9 12 2 8 16 18 Peak Tracking Total 13 | . 3 5 5 5 4 13 Tactical Retreats 7 | . . 2 . 1 4 . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 5 | . 1 . 1 . 2 1 Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 12 | . 1 . 3 . 5 3 Successful 6 | . 1 . 2 . 1 2 Failed 6 | . . . 1 . 4 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . . 5 . Terminal Hacks 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 1 . 2 1 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 . . . . Highest-Rated Group 47 | . . 47 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 2575 | 55 177 408 90 142 1102 601 Spaces Moved 1736 | 51 207 399 113 162 551 253 Core 19 | 7 . 4 . . . 8 Treads 685 | . . . . 37 551 97 Legs . | . . . . . . . Wheels 81 | 44 37 . . . . . Hover 148 | . . . . . . 148 Flight 803 | . 170 395 113 125 . . Fastest Speed 37 | 50 37 37 40 40 160 60 Average Speed 108 | 84 46 49 49 67 164 189 Slowest Speed 300 | 90 90 120 120 160 240 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . 3 3 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 33 64 17 17 16 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 22 | . . 1 . . 21 . Melee . | . . . . . . . Projectile 1 | . . 1 . . . . AOE 21 | . . . . . 21 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2237 | 62 255 577 146 179 675 343 Wait 290 | . 6 138 26 2 66 52 Move 1718 | 50 200 392 112 161 550 253 Hop 6 | . 3 3 . . . . Pick Up 37 | 7 9 7 2 3 5 4 Fast Attach 22 | . 4 . . 5 9 4 Attach 25 | 5 . 5 1 2 7 5 Detach 3 | . . . 2 . . 1 Swap 16 | . 8 6 2 . . . Drop 20 | . 9 7 1 . 2 1 Fire 59 | . 16 19 . . 4 20 Melee 41 | . . . . 6 32 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 6) 194 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Entered Mines 240 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 241 | -10/Mines | Found Prototype Device 251 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 261 | -10/Mines | Identified Exp. Sensor Array 448 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 472 | -10/Mines | Assembled infested the area 528 | -10/Mines | Core integrity fell below 50% 553 | -10/Mines | Core integrity fell below 20% 576 | -10/Mines | Lost 6 parts (1p4n1w) 627 | -10/Mines | Discovered new exit (range 11) 640 | -10/Mines | Identified exit to Materials 641 | -10/Mines | Entered Materials 641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 642 | -9/Materials | Identified exit to Mines 723 | -9/Materials | Repaired Flight Unit 728 | -9/Materials | Discovered new exit (range 8) 731 | -9/Materials | Identified exit to Materials 731 | -9/Materials | Entered another Materials area 731 | -8/Materials | Evolved 2 slots: Utility x2 777 | -8/Materials | Discovered new exit (range 16) 835 | -8/Materials | Identified exit to Factory 873 | -8/Materials | Entered Factory 873 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 956 | -7/Factory | Build established: Mutant 1436 | -7/Factory | Discovered new exit (range 16) 1731 | -7/Factory | Garrison activated, responded to threat 1741 | -7/Factory | System corruption reached 10% 1802 | -7/Factory | Lost 10 parts (2n6u2w) 1944 | -7/Factory | Discovered new exit (range 4) 1975 | -7/Factory | Entered another Factory area 1975 | -6/Factory | Evolved 2 slots: Utility x2 2205 | -6/Factory | Spotted B-75 Beast 2429 | -6/Factory | Lost 3 parts (3w) 2566 | -6/Factory | Core integrity fell below 50% 2574 | -6/Factory | Core integrity fell below 20% 2576 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02529_ Penetrated by Slug. 02529_ Terrain Scanner destroyed. 02529_ Slug penetrates Wall. 02529_ Penetrated by Slug. 02533_ Slug penetrates Wall. 02533_ Penetrated by Slug. 02533_ Imp. Medium Armor Plating destroyed. 02533_ Penetrated by Slug. 02533_ Med. Treads destroyed. 02536_ Slug penetrates Wall. 02542_ Penetrated by Slug. 02547_ W-25 Informer sends out distress signal. 02554_ K-01 Serf destroyed. 02557_ System corrupted: Matter fused (-10). 02558_ Gravmag Array destroyed. 02558_ Recalibrator destroyed. 02564_ Weapon Mount destroyed. 02574_ Penetrated by Slug. 02576_ M-28 Smith repairs H-66 Slayer. 02576_ Penetrated by Slug. 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