Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 13:18:49 Player: beans Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1832) 1832 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5202 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 48/300 Energy 78/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (6) ------- Plasma Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (5) ---- Transmission Jammer Core Shielding Tractor Beam Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Active Sensor Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon Gauss Rifle > --- INVENTORY -------- Improved Cooling System Compact Matter Pod Transmission Jammer Core Shielding Tractor Beam Heavy Ion Cannon Light Assault Rifle Heavy Assault Rifle Gauss Rifle Light Cannon Grenade Launcher [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Protection Core Shielding Weapon Gauss Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . 2 . Weapon 4 | . . 2 2 . . Parts Attached 41 | 6 4 4 15 1 11 Power 4 | 1 . . 2 . 1 Engine 4 | 1 . . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 4 . 1 Treads 4 | 2 . . 2 . . Leg 1 | . . . . . 1 Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . 2 1 2 Device 4 | . . . 2 1 1 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 22 | 2 2 4 7 . 7 Energy Gun . | . . . . . . Energy Cannon 4 | . . . . . 4 Ballistic Gun 12 | 2 1 3 6 . . Ballistic Cannon 5 | . 1 1 . . 3 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 31 | . 3 . 11 . 17 Power 4 | . 1 . 1 . 2 Propulsion 7 | . 1 . 3 . 3 Utility 3 | . . . 1 . 2 Weapon 17 | . 1 . 6 . 10 Highest Loss Streak 8 | . 2 . 8 . 8 To Critical Strikes 1 | . . . . . 1 Average Backups 7 | 2 3 5 10 8 9 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 4 3 Weapon 5 | 1 3 5 7 4 6 Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 69 | . 84 76 81 59 31 Engine 4 | . 9 . 5 5 2 Treads 10 | . 25 11 7 . . Wheel 3 | . . . 5 15 4 Device 2 | . . . 7 7 2 Storage 10 | . 14 11 9 7 9 Protection 4 | . 7 11 . . . Ballistic Gun 26 | . 25 36 38 23 5 Ballistic Cannon 4 | . 2 7 6 . 2 Peak Build Rating 48 | 6 7 11 32 41 48 Average Rating 15 | 3 6 10 24 36 15 On Entrance 13 | . 6 7 11 15 41 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 2 | . . . . . 2 Heaviest Build 53 | 14 27 33 53 39 42 Greatest Support 42 | 40 40 20 42 32 32 Greatest Overweight (x) 17 | 1 3 1 17 1 9 Average Overweight (x) . | . . 1 1 . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 12 | 6 8 15 15 15 14 Most Carried 15 | 5 8 7 15 11 13 Average Carried 7 | 2 3 5 10 8 9 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 11 | 1 7 7 11 9 4 Class Distribution -------------------- 47% | Mutant 18% | Tank 17% | Executioner 6% | Gunner 6% | Scavenger-Skirmisher 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Executioner | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 2007 | 155 389 207 866 . 390 Remotely 318 | . . . 318 . . Salvage Created 2250 | . 631 234 940 . 445 Parts 131 | . 45 20 48 . 18 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 56 | . 18 6 19 . 13 Guns 40 | . 16 5 15 . 4 Cannons 9 | . 2 1 1 . 5 AOE 7 | . . . 3 . 4 Classes Destroyed 12 | . 5 3 2 . 2 Worker 4 | . 2 1 1 . . Builder 2 | . . 1 1 . . Hauler 1 | . 1 . . . . Recycler 4 | . . . 4 . . Mechanic 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 26 | . 9 4 6 . 7 Grunt 20 | . 9 1 8 . 2 Duelist 1 | . . . . . 1 Sentry 5 | . . 1 4 . . Specialist 3 | . . . . . 3 Heavy 1 | . . . 1 . . Best Kill Streak 8 | . 6 6 8 . 4 Combat Bots Only 6 | . 5 4 6 . 4 Max Kills in Single Turn 4 | . 2 2 2 . 4 Gunslinging 1 | . 1 . . . . Exploded 4 | . . . 2 . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 406 | . 82 22 139 . 163 Missed 109 | . 18 13 28 . 50 Hits 297 | . 64 9 111 . 113 Melee 1 | . . . . . 1 Projectile 296 | . 64 9 111 . 112 Critical Strikes 6 | . . . 3 . 3 Damage Taken 4868 | . 648 72 1861 . 2287 Core 996 | . 60 8 209 . 719 Absorbed by Shields . | . . . . . . Redirected to Shielding 7 | . 6 1 . . . Core Remaining (%) 84 | 100 76 98 62 . . Volleys Fired 159 | . 51 16 44 . 48 Largest 6 | . 2 4 6 . 3 Hottest 172 | . 53 106 172 . 160 Shots Fired 442 | . 101 64 200 . 77 Gun 354 | . 94 55 170 . 35 Cannon 81 | . 7 9 24 . 41 Launcher 7 | . . . 6 . 1 Special . | . . . . . . Kinetic 421 | . 101 64 194 . 62 Thermal 14 | . . . . . 14 Explosive 7 | . . . 6 . 1 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 7 12 12 . 9 Robot Miss Streak 9 | . 4 7 9 . 5 Penetration Max 1 | . . . 1 . 1 Secondary Targets 11 | . 6 . 4 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 229 | . 61 31 87 . 50 Core Hits 115 | . 31 13 49 . 22 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4806 | . 806 522 2177 . 1301 Guns 3153 | . 739 468 1535 . 411 Cannons 1018 | . 67 54 136 . 761 Explosions 635 | . . . 506 . 129 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3919 | . 806 522 1671 . 920 Thermal 252 | . . . . . 252 Explosive 635 | . . . 506 . 129 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . . . 15 Projectiles 10 | . . . . . 10 Explosions 5 | . . . . . 5 Melee . | . . . . . . Knockbacks 5 | . 1 . 1 . 3 Impact . | . . . . . . Kinetic 5 | . 1 . 1 . 3 Secondary . | . . . . . . Self-Inflicted Damage 30 | . . . . . 30 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 451 | . 7 56 451 . 18 Average Temperature 125 | . 7 12 155 . 10 Received Heat Transfer 1059 | . 249 . 594 . 216 Effects 5 | . . . 5 . . Energy Bleed 1 | . . . 1 . . Interference 4 | . . . 4 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 487 | . . . . . 487 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level 1 | . 1 . 1 . 1 Low Security (%) 88 | 100 64 100 93 100 98 Level 1 11 | . 35 . 6 . 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 259 | . 257 151 237 100 259 Initial 100 | . . 94 38 100 52 Average 96 | . 139 105 85 85 64 Influence Increases 1532 | . 459 177 514 5 377 Destroy 0b10 Robot/C 1120 | . 360 120 380 . 260 Destroy 0b10 Robot/NC 70 | . 20 20 30 . . Destroy Leader 206 | . 64 22 80 . 40 Successful Hack 5 | . . . . 5 . Disable Machine 15 | . 15 . . . . Destroy Structure 26 | . . . 24 . 2 Lose Combat Pursuer 90 | . . 15 . . 75 Influence Decreases 1273 | . 234 311 384 151 193 Entered New Map 328 | . . 131 53 121 23 Time Decay 640 | . 204 180 226 30 . Lost Part 305 | . 30 . 105 . 170 Squads Dispatched 9 | . 2 . 4 . 3 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 5 | . . . 2 . 3 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 22 6 22 . 24 Peak Tracking Total 9 | . 4 3 6 . 9 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 1 | . . . . 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 141 | . . . . 64 77 A.S.S. 141 | . . . . 64 77 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2088 | 55 558 362 566 76 471 Spaces Moved 772 | 40 229 121 158 65 159 Core 81 | 21 10 . 3 . 47 Treads 412 | 19 219 121 53 . . Legs 52 | . . . . . 52 Wheels 227 | . . . 102 65 60 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 150 240 100 100 50 Average Speed 175 | 111 165 240 173 112 187 Slowest Speed 900 | 160 240 240 900 115 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 48 13 14 2 36 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . . 32 . 2 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 32 | . . . 30 . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1181 | 50 309 152 341 68 261 Wait 129 | . 12 8 94 . 15 Move 767 | 39 228 120 157 64 159 Hop . | . . . . . . Pick Up 42 | 5 10 2 14 1 10 Fast Attach 4 | 2 1 . . . 1 Attach 48 | 4 3 2 18 2 19 Detach 13 | . . . 7 1 5 Swap 13 | . 2 4 6 . 1 Drop 6 | . 2 . 1 . 3 Fire 159 | . 51 16 44 . 48 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 13) 550 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Weapon x2 858 | -9/Materials | Discovered new exit (range 16) 926 | -9/Materials | Build established: Tank 976 | -9/Materials | Entered another Materials area 976 | -8/Materials | Evolved 2 slots: Weapon x2 1373 | -8/Materials | Garrison activated, responded to threat 1456 | -8/Materials | Discovered new exit (range 15) 1528 | -8/Materials | Found Prototype Device 1532 | -8/Materials | Lost 8 parts (1p2n5w) 1542 | -8/Materials | Entered Factory 1542 | -7/Factory | Evolved 2 slots: Utility x2 1554 | -7/Factory | Identified Active Sensor Suite 1618 | -7/Factory | Identified exit to DSF 1618 | -7/Factory | Entered DSF 1695 | -7/DSF | Additional patrols routed to DSF 1799 | -7/DSF | Lost 8 parts (2p2n1u3w) 1964 | -7/DSF | Core integrity fell below 50% 1971 | -7/DSF | Build established: Mutant 1996 | -7/DSF | Lost 4 parts (4w) 2044 | -7/DSF | Sterilization system engaged 2064 | -7/DSF | Ambient heat levels rising (+10) 2072 | -7/DSF | Core integrity fell below 20% 2079 | -7/DSF | Ambient heat levels rising (+10) 2089 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- Com. Matter Pod destroyed. Critical hit (Blast). Knocked back. ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. Knocked back. Acquired 8 matter. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Dropped Lrg. Storage Unit. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Acquired 3 matter. ALERT: Ambient heat levels +10. Hvy. Assault Rifle destroyed. Acquired Adv. Assault Cannon. ALERT: Ambient heat levels +10. Destroyed VTOL Module. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# ?????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????! ????????? | | ?????????????????????????????????!^ ????????? | | ????????????????????????????????##^^#????????? | | ???????????????????????????????? "%!????????? | | ????????????????????????????????? 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"""""#???? | | ????????????????# % %%[%% ""##"#???? | | ????????????????# !!!!!# % #] ##"""""#??#???? | | ????????????????# !!!!!#########"""""#??????? | | ????????????????#########???????##"####??????? | | ?????????????????????????????????#"#?????????? | | ?????????????????????????????????#""?????????? | | ??????????????????????????????????##?????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 299 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryPartitionBoregun Manual? 0 Play Time 00:17:27 Cumulative 356.6 hours Start 2026.06.28 @ 12:52:04 End 2026.06.28 @ 13:18:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 884 Rogue 882 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ae1a761-0b42-48d7-9b07-ebca407a3559