Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.22 @ 16:23:40 Player: Sanctumkeeper Result: Destroyed by 7V-RTL with Railgun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1203) 1203 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (-707) -707 TOTAL SCORE: 2966 Bonus ------- Aligned with FarCom 300 Friendly Fire -1007 Cogmind --------- Core Integrity 0/400 Matter 0/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Treading (220) Ox3 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (24) --- Medium Storage Unit Large Storage Unit High-capacity Matter Pod (55) Improved Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Advanced Beam Cannon Heavy Assault Rifle Autogun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Nuclear Core Medium Storage Unit Large Storage Unit High-capacity Matter Pod Improved Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Advanced Beam Cannon Heavy Assault Rifle Autogun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Autogun Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 63 | 6 13 2 26 2 3 11 Power 13 | 1 3 . 5 1 . 3 Engine 11 | 1 3 . 5 1 . 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 19 | 2 1 . 12 . . 4 Treads 15 | 1 . . 10 . . 4 Leg . | . . . . . . . Wheel 4 | 1 1 . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 2 . 1 1 2 . Device . | . . . . . . . Storage 7 | 1 2 . 1 1 2 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 24 | 2 7 2 8 . 1 4 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 21 | 2 7 1 7 . . 4 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 14 | . . . 2 . . 12 Power 5 | . . . 1 . . 4 Propulsion 7 | . . . 1 . . 6 Utility . | . . . . . . . Weapon 2 | . . . . . . 2 Highest Loss Streak 10 | . . . 1 . . 10 Average Slot Usage (%) 94 | . 91 100 99 100 78 95 Engine 11 | . 13 14 11 11 11 8 Treads 24 | . 14 14 29 33 33 30 Wheel 6 | . 14 14 3 . . . Storage 29 | . 20 28 33 33 33 33 Ballistic Gun 21 | . 28 27 21 22 . 22 Naked Turns . | . . . . . . . Heaviest Build 75 | 10 42 42 53 75 75 75 Greatest Support 60 | 10 20 20 60 60 60 60 Greatest Overweight (x) 15 | . 4 4 15 1 1 1 Average Overweight (x) 1 | . 2 3 1 . 1 1 Largest Inventory Capacity 24 | 6 16 16 20 24 24 24 Average Capacity 17 | 5 10 16 19 20 24 24 Most Carried 24 | 4 16 16 20 21 24 23 Average Carried 17 | 2 9 15 19 20 23 20 Final Capacity 24 | 6 16 16 20 24 24 24 Final Carried 23 | 4 16 16 20 21 23 15 Class Distribution -------------------- 62% | Hauler-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2264 | 234 408 274 760 246 181 161 Remotely . | . . . . . . . Salvage Created 1858 | . 451 152 930 164 . 161 Parts 114 | . 35 11 59 5 . 4 Haulers Intercepted 5 | . 1 . 4 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 44 | . 11 3 20 7 . 3 Guns 40 | . 11 . 19 7 . 3 AOE 4 | . . 3 1 . . . Classes Destroyed 10 | . 5 . 4 1 . . Worker 2 | . 1 . . 1 . . Builder 2 | . 1 1 . . . . Hauler 5 | . 1 . 4 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Swarmer 10 | . 3 3 4 . . . Grunt 22 | . 8 . 11 1 . 2 Brawler 2 | . . . 1 . . 1 Sentry 4 | . . . 4 . . . Assembled 6 | . . . . 6 . . Best Kill Streak 6 | . 6 3 5 2 . 3 Combat Bots Only 5 | . 5 3 4 2 . 3 Max Kills in Single Turn 2 | . 2 2 2 1 . 1 Gunslinging 1 | . 1 . 1 . . . Exploded 2 | . . 2 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3231 | . 351 38 885 318 68 1571 Core 511 | . 100 8 158 22 . 223 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 195 | . 34 12 70 26 6 47 Largest 2 | . 2 2 2 2 1 2 Hottest 46 | . 43 40 46 46 30 46 Shots Fired 377 | . 68 22 136 53 6 92 Gun 366 | . 68 20 133 53 . 92 Cannon . | . . . . . . . Launcher 11 | . . 2 3 . 6 . Special . | . . . . . . . Kinetic 366 | . 68 20 133 53 . 92 Thermal . | . . . . . . . Explosive 11 | . . 2 3 . 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | . 26 29 16 9 . 27 Robot Miss Streak 4 | . 3 1 4 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 295 | . 52 17 104 38 . 84 Core Hits 111 | . 22 9 39 17 . 24 Critical Hits 5 | . 2 . . . . 3 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed 2 | . 1 . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4800 | . 734 329 1901 574 . 1262 Guns 4275 | . 720 179 1587 536 . 1253 Cannons . | . . . . . . . Explosions 425 | . . 126 299 . . . Melee . | . . . . . . . Ramming 100 | . 14 24 15 38 . 9 Kinetic 4275 | . 720 179 1587 536 . 1253 Thermal . | . . . . . . . Explosive 425 | . . 126 299 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . 7 7 7 11 Average Corruption 6 | . . . 4 7 7 10 Corruption Purged . | . . . . . . . Effects 92 | . . . 21 32 17 22 Message Errors 24 | . . . 7 10 2 5 Matter Fused 24 | . . . 2 8 10 4 Heat Flow Errors 5 | . . . 1 4 . . Energy Discharges 11 | . . . 4 2 4 1 Data Loss (minor) 7 | . . . 3 3 . 1 Data Loss (major) 3 | . . . . 1 1 1 Misfires 1 | . . . . 1 . . Targeting Errors 15 | . . . 4 3 . 8 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 2 | . . . 2 . . . Projectiles . | . . . . . . . Explosions 2 | . . . 2 . . . Melee . | . . . . . . . Knockbacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 16 | . 2 3 5 4 . 2 Targets Rammed 16 | . 2 3 5 4 . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 267 | . 22 . 131 267 . 18 Average Temperature 21 | . 5 . 8 73 . 7 Received Heat Transfer 831 | . 180 . 246 117 . 288 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 334 | . 227 141 334 152 . 50 Initial 97 | . . 66 . 97 . . Average 96 | . 90 66 157 68 . 23 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 89 | 100 93 100 68 100 . 100 Level 1 10 | . 6 . 31 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . 3 . . . Investigation 4 | . 2 . 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 9 | . 3 . 5 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 24 2 32 10 6 4 Peak Tracking Total 9 | . 4 3 5 2 9 4 Tactical Retreats 9 | . 1 . 5 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 7 | . 2 . 5 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 19 | . 8 1 8 . 2 . Terminals 11 | . 6 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 19 1 19 . 2 . Successful 25 | . 10 1 12 . 2 . Failed 14 | . 8 . 6 . . . Catastrophic . | . . . . . . . Database Lockouts 2 | . 1 . 1 . . . Manual 26 | . 11 . 14 . 1 . Terminals 32 | . 17 . 15 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 5 1 5 . 2 . Record 1 | . . . . . 1 . Robot Analysis 2 | . 1 . 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Locate Traps 3 | . 2 . 1 . . . Zone Layout 4 | . 2 . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 . 5 . . . Terminals 6 | . 3 . 3 . . . Track 2 | . 2 . . . . . Botnet 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 6 . 4 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4790 | 52 1105 695 1238 859 585 256 Spaces Moved 2765 | 50 916 529 589 324 311 46 Core 2 | 1 . . 1 . . . Treads 1102 | . 1 4 416 324 311 46 Legs . | . . . . . . . Wheels 1661 | 49 915 525 172 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 120 160 180 180 Average Speed 132 | 79 100 120 150 161 180 180 Slowest Speed 800 | 80 200 200 800 180 180 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . 3 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 5 94 96 35 52 69 11 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . 2 . 2 . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 56 | . . 15 27 . 14 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 56 | . . 15 27 . 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3580 | 59 1045 562 825 616 337 136 Wait 449 | . 52 11 97 258 3 28 Move 2753 | 49 915 528 582 323 310 46 Hop 3 | . . . 3 . . . Pick Up 53 | 4 16 3 21 1 6 2 Fast Attach 23 | 6 5 . 12 . . . Attach 16 | . . . 5 . 1 10 Detach 2 | . . . . . 2 . Swap 24 | . 8 2 9 2 2 1 Drop 46 | . 13 3 21 2 7 . Fire 195 | . 34 12 70 26 6 47 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 16 | . 2 3 5 4 . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 8) 407 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Discovered new exit (range 15) 455 | -10/Materials | Discovered new exit (range 12) 585 | -10/Materials | Central database locked down 663 | -10/Materials | Discovered new exit (range 15) 1158 | -10/Materials | Entered Mines 1273 | -10/Mines | Discovered new exit (range 13) 1359 | -10/Mines | Learned 2 Materials zone layouts 1366 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1384 | -10/Mines | Discovered new exit (range 5) 1515 | -10/Mines | Learned Materials terminal intel 1603 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1634 | -10/Mines | Destroyed YI-UF0 1853 | -10/Mines | Entered Materials 1853 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1855 | -9/Materials | Loaded intel: 12 terminal locations 2135 | -9/Materials | Build established: Hauler-Mutant 2358 | -9/Materials | Discovered new exit (range 8) 2481 | -9/Materials | Identified exit to Mines 2524 | -9/Materials | Discovered new exit (range 12) 2548 | -9/Materials | Central database locked down 3091 | -9/Materials | Entered Mines 3226 | -9/Mines | Met a Derelict bent on vengeance 3285 | -9/Mines | Assembled infested the area 3384 | -9/Mines | Identified exit to Materials 3853 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3853 | -9/Mines | Discovered new exit (range 5) 3950 | -9/Mines | Entered Exiles 3996 | -9/Exiles | Met 8R-AWN 4024 | -9/Exiles | Met EX-HEX 4127 | -9/Exiles | Met EX-DEC 4242 | -9/Exiles | Learned location of Zion (-6) 4277 | -9/Exiles | Met EX-BIN 4302 | -9/Exiles | Aligned with FarCom system 4304 | -9/Exiles | Given EX-Vault access code 4345 | -9/Exiles | Opened EX-Vault 4383 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4495 | -9/Exiles | Attacked by the Exiles 4521 | -9/Exiles | Discovered new exit (range 10) 4535 | -9/Exiles | Entered Mines 4567 | -8/Mines | Discovered exit to Materials (range 10) 4594 | -8/Mines | System corruption reached 10% 4680 | -8/Mines | 7V-RTL came to Exiles' defense 4687 | -8/Mines | Core integrity fell below 50% 4774 | -8/Mines | Core integrity fell below 20% 4791 | -8/Mines | Destroyed by 7V-RTL with Railgun Last Messages --------------- 04752_ U-05 Engineer destroyed. 04755_ Penetrated by Slug. 04755_ Autogun destroyed. 04757_ System corrupted: Imp. Assault Rifle targeting data glitched. 04758_ Penetrated by Slug. 04758_ Critical hit. 04758_ Lgt. Nuclear Core destroyed. 04764_ System corrupted: Imp. Assault Rifle targeting data glitched. 04767_ Penetrated by Slug. 04767_ R-06 Scavenger collects Terrain Scanner. 04770_ System corrupted: Matter fused (-8). 04770_ Penetrated by Slug. 04770_ System corrupted: Imp. Assault Rifle targeting data glitched. 04771_ R-06 Scavenger collects Unknown Processor. 04776_ U-05 Engineer builds a Wall. 04776_ Penetrated by Slug. 04776_ Lgt. Nuclear Core destroyed. 04779_ Lgt. Treads destroyed. 04782_ Penetrated by Slug. 04788_ System corrupted: Component data lost. 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