Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.22 @ 14:21:57 Player: SURFACESEEKER Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (755) 755 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2245 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 335/400 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Medium Matter Pod Seismic Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- EM Shotgun EM Shotgun Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Seismic Analyzer Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 41 | 7 7 2 19 6 Power 5 | 1 . 1 3 . Engine 5 | 1 . 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 1 . 5 2 Treads 1 | . . . 1 . Leg 3 | 2 1 . . . Wheel 4 | . . . 2 2 Hover . | . . . . . Flight 2 | . . . 2 . Utility 6 | 2 . . 4 . Device 2 | 1 . . 1 . Storage 2 | . . . 2 . Processor 2 | 1 . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 6 1 7 4 Energy Gun 9 | 1 1 1 4 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 . 2 . Ballistic Cannon . | . . . . . Launcher 5 | . 2 . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 24 | . 2 5 9 8 Power 4 | . . 1 2 1 Propulsion 6 | . . 2 2 2 Utility 2 | . . . 1 1 Weapon 12 | . 2 2 4 4 Highest Loss Streak 8 | . 1 4 5 8 Average Slot Usage (%) 87 | . 94 89 76 89 Engine 11 | . 14 12 8 11 Treads 1 | . . . . 6 Leg 15 | . 28 27 . . Wheel 2 | . . . 4 6 Flight 1 | . . . 5 . Device 12 | . 14 14 9 11 Storage 9 | . . . 22 22 Processor 12 | . 14 14 10 11 Energy Gun 4 | . 3 5 3 7 Ballistic Gun 9 | . 12 7 8 . Launcher 5 | . 4 6 3 13 Naked Turns . | . . . . . Heaviest Build 22 | 6 8 8 20 22 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 5 | 1 . . 5 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 6 | 4 4 4 6 6 Average Capacity 4 | 4 4 4 6 6 Most Carried 5 | 4 4 4 5 5 Average Carried 2 | 1 3 4 1 4 Final Capacity 6 | 4 4 4 6 6 Final Carried 4 | 4 4 4 3 3 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 881 | 373 120 96 196 96 Remotely . | . . . . . Salvage Created 804 | 109 215 176 298 6 Parts 69 | 18 16 12 23 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 27 | . 8 5 10 4 Guns 14 | . 4 3 7 . AOE 12 | . 4 2 2 4 Classes Destroyed 9 | 2 1 2 2 2 Worker 2 | 1 . . 1 . Builder 1 | . . . 1 . Tunneler 6 | 5 . . 1 . Recycler 1 | . . 1 . . Swarmer 10 | . . 3 7 . Grunt 11 | . 8 2 1 . Sentry 2 | . . . 2 . Demolisher 1 | . . . . 1 Assembled 3 | . . . . 3 Best Kill Streak 4 | 3 4 4 4 3 Combat Bots Only 6 | . 4 3 6 3 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1962 | . 398 368 769 427 Core 585 | . 152 29 294 110 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 . 27 . . Volleys Fired 105 | 13 22 19 41 10 Largest 2 | 2 2 2 2 2 Hottest 90 | 60 80 60 90 66 Shots Fired 170 | 26 39 26 66 13 Gun 149 | 26 34 22 65 2 Cannon . | . . . . . Launcher 21 | . 5 4 1 11 Special . | . . . . . Kinetic 91 | 13 19 7 52 . Thermal 43 | 13 15 15 . . Explosive 21 | . 5 4 1 11 Electromagnetic 15 | . . . 13 2 Robot Hit Streak 13 | 4 12 9 13 1 Robot Miss Streak 5 | 1 1 3 4 5 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 96 | 14 18 18 42 4 Core Hits 64 | 8 13 10 21 12 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 7 | . 7 . . . Impact . | . . . . . Slashing 7 | . 7 . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1710 | 130 532 306 529 213 Guns 917 | 130 183 162 442 . Cannons . | . . . . . Explosions 723 | . 282 143 85 213 Melee 67 | . 67 . . . Ramming 3 | . . 1 2 . Kinetic 354 | 32 51 41 230 . Thermal 351 | 98 132 121 . . Explosive 723 | . 282 143 85 213 Electromagnetic 212 | . . . 212 . Impact . | . . . . . Slashing 67 | . 67 . . . Piercing . | . . . . . Highest Corruption 5 | . 5 5 . . Average Corruption 5 | . 5 5 . . Corruption Purged . | . . . . . Effects 18 | . 9 9 . . Message Errors 3 | . 3 . . . Matter Fused 3 | . 1 2 . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 3 | . 2 1 . . Data Loss (minor) 4 | . 1 3 . . Data Loss (major) 1 | . 1 . . . Targeting Errors 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage 42 | . 27 . 15 . Projectiles . | . . . . . Explosions 15 | . . . 15 . Melee 27 | . 27 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 84 | . . . 60 24 Shots 3 | . . . 2 1 Rammed 4 | . . 1 3 . Targets Rammed 4 | . . 1 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 258 | 40 258 39 60 . Average Temperature 35 | 17 52 18 26 . Received Heat Transfer 333 | . 84 138 111 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 859 | 225 359 275 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 310 | 30 275 208 310 155 Initial 120 | . 19 78 65 120 Average 115 | 17 137 160 123 120 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 89 | 100 91 67 86 100 Level 1 10 | . 8 32 13 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 5 . 3 . Investigation 5 | . 4 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 11 7 16 6 Peak Tracking Total 6 | . 3 3 6 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 7 | . 4 1 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 9 | . 7 . 2 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 23 . 3 . Successful 16 | . 15 . 1 . Failed 10 | . 8 . 2 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 26 | . 22 . 4 . Terminals 21 | . 21 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 13 . 1 . Terminals 11 | . 11 . . . Track 4 | . 4 . . . Assimilate 2 | . 2 . . . Botnet 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Tunnel 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 . 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1814 | 290 622 232 484 186 Spaces Moved 1149 | 209 425 153 248 114 Core 110 | 31 . 2 74 3 Treads 83 | . . . 22 61 Legs 754 | 178 425 151 . . Wheels 99 | . . . 49 50 Hover . | . . . . . Flight 103 | . . . 103 . Fastest Speed 37 | 50 120 50 37 90 Average Speed 122 | 112 120 119 131 133 Slowest Speed 300 | 120 120 120 300 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 24 | 6 39 33 18 28 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . 2 . . . Terrain Destroyed 135 | . 20 21 11 83 Melee 2 | . 2 . . . Projectile . | . . . . . AOE 133 | . 18 21 11 83 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1387 | 239 487 177 349 135 Wait 44 | . 23 2 19 . Move 1143 | 208 424 152 245 114 Hop 1 | . . . 1 . Pick Up 34 | 11 2 . 17 4 Fast Attach 1 | . 1 . . . Attach 31 | 7 2 . 18 4 Detach . | . . . . . Swap 10 | . 4 2 2 2 Drop 7 | . 2 1 3 1 Fire 105 | 13 22 19 41 10 Melee 7 | . 7 . . . Ram 3 | . . . 3 . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 291 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 477 | -10/Materials | Crushed by falling debris 505 | -10/Materials | Discovered new exit (range 16) 633 | -10/Materials | Core integrity fell below 50% 671 | -10/Materials | Discovered new exit (range 5) 698 | -10/Materials | Identified exit to Mines 913 | -10/Materials | Entered Mines 971 | -10/Mines | Discovered new exit (range 16) 1145 | -10/Mines | Entered Materials 1145 | -9/Materials | Evolved 2 slots: Utility x2 1174 | -9/Materials | Lost 4 parts (1p2n1w) 1354 | -9/Materials | Lost 3 parts (1p1u1w) 1539 | -9/Materials | Core integrity fell below 50% 1600 | -9/Materials | Discovered new exit (range 15) 1603 | -9/Materials | Lost 5 parts (1p2n2w) 1629 | -9/Materials | Entered Mines 1630 | -9/Mines | Assembled infested the area 1636 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1652 | -9/Mines | Build established: Scavenger-Mutant 1803 | -9/Mines | Core integrity fell below 20% 1815 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01770_ Acquired 58 matter. 01770_ U-05 Engineer lays Concrete. 01779_ Acquired 27 matter. 01782_ U-05 Engineer lays Concrete. 01784_ U-05 Engineer builds a Wall. 01793_ D-53 Grenadier destroyed. 01795_ Wheel destroyed. 01795_ Rocket Launcher destroyed. 01799_ The unstable cave ceiling collapses. 01800_ Wheel destroyed. 01803_ The unstable cave ceiling collapses. 01804_ Rocket Launcher destroyed. 01804_ R-06 Scavenger destroyed. 01808_ EM Shotgun destroyed. 01810_ Imp. Ion Engine destroyed. 01810_ EM Shotgun destroyed. 01812_ The unstable cave ceiling collapses. 01812_ U-05 Engineer lays Concrete. 01814_ Imp. Terrain Scanner destroyed. 01814_ U-05 Engineer builds a Wall. 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"?? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingLayeredAmplifier Manual? 0 Play Time 00:20:17 Cumulative 109.3 hours Start 2021.12.22 @ 14:03:15 End 2021.12.22 @ 14:21:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 52 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8fcaaa3-c03b-4cc6-9293-f7d092b865b6