Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.04 @ 14:00:29 Player: K.K.Y. Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (3061) 3061 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (429) 429 TOTAL SCORE: 8080 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 268 Cogmind --------- Core Integrity 0/1000 Matter 211/300 Energy 54/100 System Corruption 8% Temperature Cool (9) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (20) --- Wheel Advanced Signal Interpreter Advanced Shield Generator Advanced Hacking Suite Authchip [R/Combat] Authchip [Power] Authchip [Propulsion] Authchip [Storage] Improved Recalibrator V3-11A's Pendant Improved Datajack Remote Datajack Improved Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Tesla Rifle KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine Advanced Signal Interpreter Improved Heavy Armor Plating Authchip [R/Combat] Authchip [Power] Authchip [Propulsion] Authchip [Storage] Improved Recalibrator V3-11A's Pendant Wave Gun Heavy Plasma Cannon Gauss Rifle Heavy Machine Gun Enhanced Gauss Cannon Improved Datajack Remote Datajack Improved Remote Datajack Mining Laser Makeshift Hammer [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Hammer Energy Gun Improved Arc Projector Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Battle Cannon Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 11 | . 1 . . . . 10 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 5 | . 1 . . . . 4 Weapon 1 | . . . . . . 1 Parts Attached 59 | 5 10 . 5 2 2 35 Power 9 | 1 2 . . 1 . 5 Engine 6 | 1 2 . . 1 . 2 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 17 | 2 1 . 2 . 2 10 Treads 12 | 2 1 . 2 . 2 5 Leg . | . . . . . . . Wheel 5 | . . . . . . 5 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 4 . 1 1 . 6 Device 5 | . 3 . 1 . . 1 Storage 1 | . . . . 1 . . Processor 3 | . 1 . . . . 2 Hackware 2 | . . . . . . 2 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 21 | 2 3 . 2 . . 14 Energy Gun 6 | 2 . . . . . 4 Energy Cannon 2 | . 1 . . . . 1 Ballistic Gun 4 | . . . . . . 4 Ballistic Cannon 7 | . 1 . 1 . . 5 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 Parts Lost 30 | . . . . . . 30 Power 3 | . . . . . . 3 Propulsion 11 | . . . . . . 11 Utility 6 | . . . . . . 6 Weapon 10 | . . . . . . 10 Highest Loss Streak 8 | . . . . . . 8 To Critical Strikes 1 | . . . . . . 1 Average Backups 7 | . 3 4 4 5 14 15 Power . | . . 1 1 1 1 . Propulsion . | . . . . . . . Utility 4 | . 1 2 2 3 9 7 Weapon 1 | . 1 1 1 1 3 5 Tool/Special . | . . . . . . . Unused Backups 19 | . 4 . . 1 1 13 Power 3 | . 1 . . 1 1 . Propulsion . | . . . . . . . Utility 11 | . 3 . . . . 8 Weapon 2 | . . . . . . 2 Tool/Special 3 | . . . . . . 3 Average Slot Usage (%) 95 | . 88 100 100 100 100 76 Engine 10 | . 12 12 12 12 12 2 Treads 24 | . 24 25 25 25 25 19 Device 23 | . 23 25 25 25 25 12 Storage 2 | . . . . 3 12 5 Processor 8 | . 3 12 12 8 . 8 Ballistic Cannon 10 | . 11 12 12 12 12 4 Impact Weapon 10 | . 8 12 12 12 12 1 Peak Build Rating 81 | 5 13 13 19 22 31 81 Average Rating 21 | 4 10 13 15 20 26 56 On Entrance 14 | . 5 13 13 19 22 31 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 93 | 6 15 15 15 58 58 93 Greatest Support 158 | 40 40 40 40 40 50 158 Greatest Overweight (x) 22 | . . . . 1 1 22 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 20 | 5 5 5 5 20 20 20 Average Capacity 9 | 5 5 5 5 10 20 20 Most Carried 20 | 4 5 4 5 9 20 20 Average Carried 7 | . 3 4 4 5 14 16 Final Capacity 20 | 5 5 5 5 20 20 20 Final Carried 20 | 2 4 4 5 8 20 14 Class Distribution -------------------- 75% | Hacker-Mutant 17% | Hacker-Assassin 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Assassin | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 2556 | 183 426 71 161 109 10 1596 Remotely . | . . . . . . . Salvage Created 4202 | 137 642 131 89 181 . 3022 Parts 210 | 10 53 6 8 2 . 131 Haulers Intercepted 4 | . 1 . . . . 3 Recyclers Shooed 11 | . 6 . . . . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 56 | . 6 6 5 1 . 38 Guns 15 | . 1 . . . . 14 Cannons 35 | . 5 6 4 1 . 19 AOE 1 | . . . . . . 1 Classes Destroyed 15 | 2 6 . 2 1 . 4 Worker 13 | . 1 . . . . 12 Builder 15 | . 8 . . . . 7 Tunneler 4 | 2 2 . . . . . Hauler 4 | . 1 . . . . 3 Recycler 11 | 1 4 . . 2 . 4 Turret 2 | . . . 2 . . . Watcher 5 | . 3 . . . . 2 Swarmer 16 | . 2 2 5 . . 7 Grunt 20 | . 4 4 . . . 12 Brawler 1 | . . . . . . 1 Sentry 7 | . . . . 1 . 6 Hunter 7 | . . . . . . 7 Programmer 4 | . . . . . . 4 Behemoth 1 | . . . . . . 1 Artisan 1 | . . . 1 . . . Best Kill Streak 12 | 2 5 2 5 1 . 12 Combat Bots Only 6 | . 4 2 3 1 . 6 Max Kills in Single Turn 5 | 1 2 1 1 1 . 5 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 723 | . 20 19 46 63 . 575 Missed 170 | . 9 9 20 19 . 113 Hits 553 | . 11 10 26 44 . 462 Melee 3 | . . . . . . 3 Projectile 550 | . 11 10 26 44 . 459 Critical Strikes 18 | . . . . . . 18 Part Disruptions 1 | . . . . . . 1 Damage Taken 5942 | . 78 71 206 201 . 5386 Core 1088 | . 18 6 33 30 . 1001 Absorbed by Shields . | . . . . . . . Ignored by Resistances 3575 | . 51 46 106 149 . 3223 Regen/Repaired (Parts) 15 | . . . . . . 15 Core Remaining (%) 82 | 100 . . . . 65 . Volleys Fired 282 | 5 59 17 30 14 . 157 Largest 3 | 2 2 1 1 1 . 3 Hottest 145 | 80 90 30 33 33 . 145 Shots Fired 516 | 10 100 17 30 14 . 345 Gun 238 | 10 16 . . . . 212 Cannon 278 | . 84 17 30 14 . 133 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 354 | . 58 17 30 14 . 235 Thermal 99 | 5 41 . . . . 53 Explosive . | . . . . . . . Electromagnetic 63 | 5 1 . . . . 57 Robot Hit Streak 36 | 5 33 26 10 20 . 36 Robot Miss Streak 3 | 1 3 1 1 . . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 409 | 8 70 17 17 16 . 281 Core Hits 196 | 4 31 9 7 4 . 141 Critical Kills 4 | . . . . . . 4 Critical Parts Destroyed 5 | . . . . . . 5 Critical Strikes 27 | . 2 1 1 . . 23 Burn 1 | . . . . . . 1 Meltdown 1 | . . . . . . 1 Destroy 9 | . . . . . . 9 Blast 15 | . 2 1 1 . . 11 Smash 1 | . . . . . . 1 Melee Attacks 12 | . . 1 5 2 . 4 Impact 12 | . . 1 5 2 . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . 1 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10082 | 107 1122 316 363 525 . 7649 Guns 4164 | 107 184 . . . . 3873 Cannons 4769 | . 938 273 256 323 . 2979 Explosions 642 | . . . . . . 642 Melee 503 | . . 43 107 202 . 151 Ramming 4 | . . . . . . 4 Kinetic 6398 | . 747 273 256 323 . 4799 Thermal 1836 | 44 363 . . . . 1429 Explosive . | . . . . . . . Electromagnetic 1341 | 63 12 . . . . 1266 Impact 503 | . . 43 107 202 . 151 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 48 | . . . . . . 48 Message Errors 10 | . . . . . . 10 Matter Fused 12 | . . . . . . 12 Heat Flow Errors 8 | . . . . . . 8 Energy Discharges 8 | . . . . . . 8 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 290 | . 18 3 32 137 . 100 Projectiles 59 | . 18 . 13 . . 28 Explosions . | . . . . . . . Melee 231 | . . 3 19 137 . 72 Knockbacks 54 | . 13 8 3 4 . 26 Impact 2 | . . . 1 1 . . Kinetic 46 | . 11 6 2 3 . 24 Secondary 6 | . 2 2 . . . 2 Self-Inflicted Damage 95 | . . . . . . 95 Shots 6 | . . . . . . 6 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 455 | 36 240 7 6 28 . 455 Average Temperature 118 | 19 67 3 6 15 . 139 Received Heat Transfer 1758 | . 63 54 90 96 . 1455 Effects 13 | . . . . . . 13 Shutdowns 5 | . . . . . . 5 Energy Bleed 2 | . . . . . . 2 Interference 5 | . . . . . . 5 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . 1 . . 2 Combat Hostiles 3 | . . . 1 . . 2 Parts Fried 5 | . . . . 1 . 4 Impact Corruptions 8 | . . 1 1 3 . 3 Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 3 | . . . . . . 3 Heat Transferred 3129 | 100 782 . . . . 2247 Parts Sabotaged 1 | . . . . . . 1 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . . 4 Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 88 | 100 100 100 . 100 . 57 Level 1 8 | . . . . . . 30 Level 2 3 | . . . . . . 11 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 437 | 10 91 50 . 39 . 437 Initial . | . . . . . . . Average 51 | 1 5 6 . 1 . 178 Influence Increases 2384 | 15 265 165 246 129 . 1564 Destroy 0b10 Robot/C 1320 | . 120 120 200 60 . 820 Destroy 0b10 Robot/NC 310 | 15 95 . . 10 . 190 Destroy Leader 270 | . 38 30 10 . . 192 Allied During Kill 9 | . . . 6 3 . . Successful Hack 74 | . 10 . . 18 . 46 Disable Machine 56 | . . . . 12 . 44 Destroy Structure 240 | . 2 . . 26 . 212 Lose Combat Pursuer 105 | . . 15 30 . . 60 Influence Decreases 2108 | 15 265 165 246 129 . 1288 Time Decay 1748 | 15 265 165 226 109 . 968 Lost Part 300 | . . . . . . 300 Lost Ally 60 | . . . 20 20 . 20 Squads Dispatched 13 | . . . . . . 13 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 6 | . . . . . . 6 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 3 | . . . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 11 6 13 3 . 69 Peak Tracking Total 11 | . 3 2 4 1 . 11 Tactical Retreats 4 | . . 1 1 . . 2 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 3 | . 1 . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 15 | . . . 1 3 . 11 Max in Single Turn 3 | . . . 1 . . 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 21 | . 5 . 2 9 . 5 Terminals 10 | . 5 . . 3 . 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 6 | . . . . 6 . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 48 | . 10 . 6 22 . 10 Successful 30 | . 5 . 6 13 . 6 Failed 18 | . 5 . . 9 . 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 15 | . 7 . . 4 . 4 Terminals 25 | . 10 . . 11 . 4 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . . . . 3 Recycling Units 11 | . . . . 11 . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 . 6 2 . . Record 5 | . . . 5 . . . Robot Schematic 1 | . . . . 1 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 8 | . . . . 8 . . Retrieve Components 8 | . . . . 8 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 4 . . 3 . 2 Terminals 9 | . 4 . . 3 . 2 Assimilate 1 | . . . . . . 1 Botnet 8 | . 4 . . 3 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 12 | . 2 . . 5 . 5 Full Trace Events 5 | . 1 . . 4 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 58 | . . . . . . 58 Total Robot Build Rating 3 | . . . . . . 3 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 12 | . . . . . . 12 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . . . . 6 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 7 | . . . 6 . . 1 Largest Group 5 | . . . 5 4 3 3 Highest-Rated Group 95 | . . . 95 76 57 57 Highest-Rated Ally 34 | . . . 19 19 19 34 Total Orders . | . . . . . . . Ally Attacks 56 | . . . 16 22 . 18 Total Damage 2378 | . . . 523 429 . 1426 Kills 20 | . . . 5 2 . 13 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 13980 | . 1923 823 6527 1683 1761 1263 Sensors 1159 | . . . . . . 1159 Terrain 13930 | . 1923 823 6527 1683 1761 1213 Structural 4702 | . 1848 823 971 . . 1060 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 5 | . . . 2 . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 14602 | 82 2010 823 6527 1683 1761 1716 Spaces Moved 6171 | 42 744 458 2809 881 693 544 Core 14 | 10 . . . . . 4 Treads 6062 | 32 744 458 2809 881 693 445 Legs . | . . . . . . . Wheels 95 | . . . . . . 95 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 250 99 Average Speed 174 | 133 160 160 160 182 250 172 Slowest Speed 1150 | 160 160 160 160 250 250 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 4 84 93 97 98 54 17 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . 3 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 11 | . . . 8 . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 42 | . . . . . . 42 Melee . | . . . . . . . Projectile 38 | . . . . . . 38 AOE 4 | . . . . . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 9561 | 58 1466 530 4802 944 723 1038 Wait 2910 | . 622 55 1949 38 14 232 Move 6165 | 41 743 457 2808 880 692 544 Hop . | . . . . . . . Pick Up 70 | 7 17 . . 5 13 28 Fast Attach 5 | . 1 . 1 . . 3 Attach 43 | 5 6 . . 1 . 31 Detach 7 | . 1 . 1 1 . 4 Swap 28 | . 6 . 4 1 2 15 Drop 38 | . 11 . 4 2 2 19 Fire 282 | 5 59 17 30 14 . 157 Melee 12 | . . 1 5 2 . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 3 exits: *Fac x2 / Ext) History --------- Turn | Location | Event 29 | -11/Scrapyard | Identified exit to Materials 29 | -11/Scrapyard | Discovered exit to Materials (range 15) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Utility x1 267 | -10/Materials | Identified exit to Materials 267 | -10/Materials | Discovered exit to Materials (range 15) 316 | -10/Materials | Build established: Hacker-Mutant 505 | -10/Materials | Discovered exit to Materials (range 16) 670 | -10/Materials | Identified exit to Mines 670 | -10/Materials | Discovered exit to Mines (range 15) 1186 | -10/Materials | Discovered exit to Mines (range 16) 1570 | -10/Materials | Identified exit to Subcaves 1570 | -10/Materials | Discovered exit to Subcaves (range 12) 1811 | -10/Materials | Build established: Hacker-Assassin 2093 | -10/Materials | Entered Mines 2156 | -10/Mines | Met a Derelict bent on vengeance 2368 | -10/Mines | Found a hidden stash of uninstalled traps 2525 | -10/Mines | Discovered exit to Subcaves (range 11) 2566 | -10/Mines | Discovered exit to Materials (range 13) 2699 | -10/Mines | Discovered exit to Materials (range 8) 2916 | -10/Mines | Entered Subcaves 3593 | -10/Subcaves | Visited 4L-MR0's lab 3752 | -10/Subcaves | Learned location of Zion (-7) 3752 | -10/Subcaves | Met a Zionite searching for "candidates" 3788 | -10/Subcaves | Identified exit to Materials 3788 | -10/Subcaves | Discovered exit to Materials (range 12) 3878 | -10/Subcaves | Visited triangular shrine 3888 | -10/Subcaves | Found Prototype Device 3888 | -10/Subcaves | Identified V3-11A's Pendant 3893 | -10/Subcaves | Befriended Subdweller 4101 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 4194 | -10/Subcaves | Build established: Hacker-Mutant 5318 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 5333 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 5333 | -10/Subcaves | Identified exit to Recycling 5333 | -10/Subcaves | Discovered exit to Recycling (range 11) 5419 | -10/Subcaves | Approached by friendly Subdweller 6742 | -10/Subcaves | Disturbed a concealed Subdweller 6742 | -10/Subcaves | Ambushed by Subdweller buried in earth 6743 | -10/Subcaves | Befriended Subdweller 7083 | -10/Subcaves | Befriended Subdweller 7946 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 8011 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 8014 | -10/Subcaves | Discovered exit to Materials (range 8) 8205 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 8208 | -10/Subcaves | Befriended Subdweller 8213 | -10/Subcaves | Befriended Subdweller 8377 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 8854 | -10/Subcaves | Visited Clippyterm 8858 | -10/Subcaves | Learned Factory stockpile data 9443 | -10/Subcaves | Entered Recycling 9443 | -7/Recycling | Accompanied by 4 allies 9530 | -7/Recycling | Scanned before Scraplab entrance 9562 | -7/Recycling | Entered Scraplab 9866 | -7/Recycling | Identified exit to Factory 9866 | -7/Recycling | Discovered exit to Factory (range 16) 11113 | -7/Recycling | Identified exit to Scraptown 11113 | -7/Recycling | Discovered exit to Scraptown (range 2) 11126 | -7/Recycling | Entered Scraptown 11126 | -7/Scraptown | Accompanied by 3 allies 11515 | -7/Scraptown | Discovered exit to Factory (range 13) 11611 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 11621 | -7/Scraptown | Learned 12 Factory zone layouts 11624 | -7/Scraptown | Learned Research trap positions 11789 | -7/Scraptown | Visited Bundlers 11972 | -7/Scraptown | Visited Symbiants 12057 | -7/Scraptown | Visited Awakened 12097 | -7/Scraptown | Visited Shadow of the Wyrm 12132 | -7/Scraptown | Visited Cyclists 12165 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12177 | -7/Scraptown | Visited Junk Repository 12887 | -7/Scraptown | Entered Factory 12887 | -5/Factory | Accompanied by 3 allies 12887 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 12888 | -5/Factory | Identified exit to Factory 13075 | -5/Factory | Repaired Imp. Sensor Array 13229 | -5/Factory | Identified exit to Extension 13229 | -5/Factory | Discovered exit to Extension (range 11) 13291 | -5/Factory | Spotted B-75 Beast 13322 | -5/Factory | Destroyed B-75 Beast 13330 | -5/Factory | Lost 3 allies 13559 | -5/Factory | Build established: Hacker-Skirmisher 13865 | -5/Factory | Fabricated D-53 Grenadier (x1) 13990 | -5/Factory | Garrison activated, responded to threat 13998 | -5/Factory | Build established: Scavenger-Skirmisher 14091 | -5/Factory | Lost 3 parts (1n1u1w) 14140 | -5/Factory | Lost 3 parts (1p1n1u) 14193 | -5/Factory | Lost 6 parts (1p2n1u2w) 14261 | -5/Factory | Lost 4 parts (1n1u2w) 14297 | -5/Factory | Core integrity fell below 50% 14353 | -5/Factory | Lost 5 parts (1p1n3w) 14586 | -5/Factory | Core integrity fell below 20% 14603 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14584_ Wave Gun destroyed. 14588_ Penetrated by Slug. 14588_ Destroyed VTOL Module. 14588_ S-27 Virus system corrupted by crushing effect. 14589_ S-27 Virus system terminally corrupted. 14589_ Autogun fried. 14589_ Lgt. Nuclear Core fried. 14591_ Penetrated by Slug. 14592_ Terrain Scan Processor destroyed. 14594_ Penetrated by Slug. 14594_ H-66 Slayer suffers critical hit (Smash). 14594_ Destroyed Flexi-carbon Leg. 14594_ H-66 Slayer system corrupted by crushing effect. 14595_ H-66 Slayer system terminally corrupted. 14597_ Acquired 20 matter. 14601_ Critical hit (Burn: +37). 14602_ S-27 Virus suffers critical hit (Burn). 14603_ M-28 Smith repairs G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ????# ??????????????????????????????????????????? | | ????# ??????????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ????# ??#################??????????????????????? | | ????# ?# / g gs[#??????????????????????? | | ????# ?# """" #####s@#??????????????????????? | | "" # # """" #???## #??????????? ?????????? | | "" # # """" #????#s#?????????? ?????????? | | "" " / """" #????#m#???????? ???????????? | | # # """" #??###g###????? #????????????? | | # # """" #??# ! ##### #????????????= | | # # ! #### #????????????? | | ##### # = ! + %= #????????????? | | # ###+######### #????????????? | | # ### # ### ##+######????????????? | | + ""#+####"""### ##?? ? ???????????????? | | # #" !% % # ## ? ????????????????? | | # #" ! #R ##????""? ?#??????????? | | # "" % # #??????""?????????????? | | # "#*%%% % %# #? ? ?????#???????????? | | # ## " %=# ## " " ??#???????????? | | ##### ##########+###%% ## "T"? ? ?# ?????????? | | ????# ##### ###[^[! % ## """ #?? ????????? | | ###?# #???##?##^^%% % #" ?? ?#??????????? | | #?# ###?#####^ % %! #"#####?##?##?????????? | | #?# #### ##%^%% ########?#??#?#???????? | | ### ##"#### ^ % ?? ?? ????? | | + = * % ###########?????# ?????? | | # %%% # ############??????? | | # %% ############### ? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 6 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ D-53 Grenadier | -7/Recycling | Hacked Fabricated ------------ D-53 Grenadier | x1 | -5/Factory Repaired ---------- Imp. Sensor Array | 31% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileMetaDriver Manual? 0 Play Time 00:56:22 Cumulative 167.9 hours Start 2025.12.04 @ 12:38:06 End 2025.12.04 @ 14:00:29 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 226 Rogue 0 Adventurer 0 Explorer 226 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 67 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b544056-50df-4c84-8518-b5854bdefc76