Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 19:23:40 Player: the Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (445) 445 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1915 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Makeshift Shrapnel Gun Field Lobotomy Kit > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Heat Sink High-capacity Matter Pod (200) Experimental Sensor Array Seismic Detector Hardened Light Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Mining Laser Makeshift Axe Makeshift Sword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Makeshift Shrapnel Gun Field Lobotomy Kit > --- INVENTORY -------- Ion Engine Light Treads Light Treads Heat Sink High-capacity Matter Pod Experimental Sensor Array Seismic Detector Hardened Light Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Mining Laser Makeshift Axe Makeshift Sword [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 8 10 3 3 3 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 1 . 2 . Treads 5 | 2 1 . 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 3 4 2 . . Device 6 | 2 3 1 . . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 5 . 1 3 Energy Gun 5 | 1 4 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 1 . . Parts Lost 6 | . 2 . . 4 Power 1 | . . . . 1 Propulsion 3 | . 1 . . 2 Utility . | . . . . . Weapon 2 | . 1 . . 1 Highest Loss Streak 2 | . 2 . . 2 To Critical Strikes 1 | . 1 . . . Average Backups 7 | 2 5 6 10 14 Power 1 | 1 1 1 1 1 Propulsion . | . . . 1 2 Utility 3 | . 2 3 4 4 Weapon 3 | . 2 2 4 5 Tool/Special . | . . . . . Unused Backups 7 | . 1 . 1 5 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 3 | . 1 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 92 88 100 96 Engine 9 | . 10 3 14 14 Treads 26 | . 25 28 28 25 Device 13 | . 13 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 22 | . 24 28 17 3 Ballistic Gun 1 | . 2 . . 1 Slashing Weapon 3 | . . . 10 12 Peak Build Rating 21 | 7 11 20 16 21 Average Rating 11 | 4 10 10 14 15 On Entrance 9 | . 7 10 13 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 32 | 14 32 30 30 30 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 5 6 8 14 15 Average Carried 7 | 2 5 6 10 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 4 6 8 13 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 856 | 263 223 203 105 62 Remotely . | . . . . . Salvage Created 977 | 198 429 121 148 81 Parts 77 | 14 35 12 6 10 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 23 | . 12 5 . 6 Melee 1 | . . . . 1 Guns 20 | . 12 5 . 3 AOE 2 | . . . . 2 Classes Destroyed 9 | 2 6 . . 1 Worker 2 | . 2 . . . Tunneler 8 | 5 . 2 . 1 Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Mechanic 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 15 | . 7 5 . 3 Grunt 5 | . 5 . . . Assembled 3 | . . . . 3 Best Kill Streak 5 | 5 4 3 . 5 Combat Bots Only 4 | . 3 3 . 4 Max Kills in Single Turn 2 | 1 1 1 . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 133 | . 94 19 . 20 Missed 33 | . 24 5 . 4 Hits 100 | . 70 14 . 16 Melee 2 | . . . . 2 Projectile 98 | . 70 14 . 14 AOE 6 | . . . . 6 Critical Strikes 1 | . 1 . . . Damage Taken 1241 | . 658 101 . 482 Core 261 | . 167 21 . 73 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 86 | 15 49 12 . 10 Largest 2 | 2 2 2 . 2 Hottest 112 | 70 112 112 . 80 Shots Fired 161 | 30 92 25 . 14 Gun 156 | 30 92 25 . 9 Cannon . | . . . . . Launcher 4 | . . . . 4 Special 1 | . . . . 1 Kinetic 37 | 15 17 . . 5 Thermal 119 | 15 75 25 . 4 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 14 | 14 6 4 . 4 Robot Miss Streak 4 | 2 4 3 . 4 Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 98 | 19 51 10 6 12 Core Hits 46 | 8 19 8 3 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 3 1 . . Burn 4 | . 3 1 . . Melee Attacks 14 | . . . 6 8 Impact . | . . . . . Slashing 14 | . . . 6 8 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2223 | 199 890 174 428 532 Guns 1351 | 198 890 170 . 93 Cannons . | . . . . . Explosions 128 | . . . . 128 Melee 739 | . . . 428 311 Ramming 5 | 1 . 4 . . Kinetic 256 | 73 108 . . 75 Thermal 1095 | 125 782 170 . 18 Explosive 128 | . . . . 128 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 739 | . . . 428 311 Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 3 Average Corruption 3 | . 3 3 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 52 | . 16 17 16 3 Message Errors 12 | . 2 6 4 . Matter Fused 15 | . 5 6 3 1 Heat Flow Errors 7 | . 2 . 5 . Energy Discharges 5 | . 2 2 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 5 | . 3 1 1 . Data Loss (major) 2 | . . 1 1 . Misfires 3 | . 1 1 . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 127 | . . . 29 98 Projectiles . | . . . . . Explosions 2 | . . . . 2 Melee 125 | . . . 29 96 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 72 | . . . . 72 Shots 2 | . . . . 2 Rammed 2 | 1 . 1 . . Targets Rammed 2 | 1 . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 358 | 90 358 180 270 54 Average Temperature 104 | 34 132 59 110 26 Received Heat Transfer 210 | . 210 . . . Effects 3 | . 3 . . . Interference 1 | . 1 . . . Short Circuit 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | 1 3 1 . 1 Heat Transferred 2775 | 370 1924 444 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 162 | 10 162 70 . 63 Initial 48 | . . 48 . . Average 37 | 3 71 16 . 7 Influence Increases 777 | 30 478 160 5 104 Destroy 0b10 Robot/C 400 | . 240 100 . 60 Destroy 0b10 Robot/NC 75 | 30 25 10 5 5 Destroy Leader 74 | . 54 20 . . Successful Hack 7 | . 7 . . . Select Force Hacks 60 | . 60 . . . Disable Machine 45 | . 30 15 . . Destroy Structure 41 | . 2 . . 39 Lose Combat Pursuer 75 | . 60 15 . . Influence Decreases 734 | 30 352 286 5 61 Entered New Map 78 | . . 78 . . Time Decay 616 | 30 332 208 5 41 Lost Part 40 | . 20 . . 20 Squads Dispatched 4 | . 4 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 15 6 . 8 Peak Tracking Total 5 | . 5 3 . 5 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 3 | . 2 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 9 | . 7 . 2 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 11 . 2 . Successful 10 | . 8 . 2 . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 12 | . 11 . 1 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 1 | . . . 1 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 6 | . 6 . . . Botnet 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . . 1 1 Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 8 31 Highest-Rated Ally 31 | . . . 8 31 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 124 | . . . . 124 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Field Lobotomies 1 | . . . . 1 Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 2701 | 56 833 874 734 204 Sensors 1 | . . 1 . . Seismic 2700 | 56 833 873 734 204 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2760 | 107 839 876 734 204 Spaces Moved 1463 | 56 366 516 437 88 Core 41 | 41 . . . . Treads 1422 | 15 366 516 437 88 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 79 172 160 160 163 Slowest Speed 240 | 160 240 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 3 63 93 88 11 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 41 | . . . . 41 Melee . | . . . . . Projectile . | . . . . . AOE 41 | . . . . 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1695 | 89 478 539 464 125 Wait 59 | . 42 4 . 13 Move 1460 | 56 365 515 436 88 Hop . | . . . . . Pick Up 21 | 9 4 2 4 2 Fast Attach 11 | 3 7 1 . . Attach 6 | 4 1 . . 1 Detach . | . . . . . Swap 18 | 1 5 4 5 3 Drop 7 | 1 5 . 1 . Fire 86 | 15 49 12 . 10 Melee 14 | . . . 6 8 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire 12 | . . . 12 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 108 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 11) 616 | -10/Materials | Core integrity fell below 50% 701 | -10/Materials | Discovered new exit (range 8) 947 | -10/Materials | Entered Mines 1078 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1218 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1324 | -10/Mines | Learned location of Zion (-7) 1403 | -10/Mines | Learned Materials stockpile data 1436 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1514 | -10/Mines | Discovered new exit (range 5) 1553 | -10/Mines | Discovered new exit (range 10) 1755 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1758 | -10/Mines | Found Prototype Device 1758 | -10/Mines | Identified Exp. Sensor Array 1815 | -10/Mines | Discovered new exit (range 5) 1823 | -10/Mines | Entered Exiles 1823 | -10/Exiles | Found Exiles lab destroyed 1849 | -10/Exiles | Discovered new exit (range 15) 2367 | -10/Exiles | Opened EX-Vault 2374 | -10/Exiles | Found Field Lobotomy Kit 2538 | -10/Exiles | Discovered new exit (range 14) 2557 | -10/Exiles | Entered Mines 2557 | -9/Mines | Accompanied by 1 ally 2558 | -9/Mines | Assembled infested the area 2563 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2564 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2673 | -9/Mines | Learned 2 Materials zone layouts 2730 | -9/Mines | Core integrity fell below 20% 2755 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 2761 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02664_ K-01 Serf collects debris. 02666_ Sneak attack on R-06 Scavenger. 02666_ Destroyed Tractor Beam. 02673_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 02715_ Sneak attack on T-07 Excavator. 02715_ T-07 Excavator destroyed. 02723_ System corrupted: Matter fused (-7). 02726_ Destroyed Asb. Hover Unit. 02729_ Lgt. Treads destroyed. 02729_ Rocket Launcher destroyed. 02730_ as-04881 destroyed. 02744_ S-10 Pest destroyed. 02750_ Flight Unit melted. 02750_ S-10 Pest destroyed. 02755_ D-53 Grenadier assimilated. 02760_ Grenadier 2a destroyed. 02760_ Lgt. Ion Engine destroyed. 02760_ Lgt. Treads destroyed. 02760_ Destroyed Shock Absorption System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #################????????????????????? | | ??????????# *=!%|= ##???????????????????? | | ??????????############ ##??????????????????? | | ?????????????????#### ##?????????????????? | | ???????????????### [ ##????????????????? | | ?????????????### @ #????????????????? | | ????????????## ?????????? | | ????????????# ! a# #####???????????? | | ????????????###### ### d #???????????????? | | ?????????????????# #?## #???????????????? | | ???????????????### #??### #???????????????? | | ??????????????## ##???## # #???????????????? | | ???????######## #???? r# #?#???????????????? | | ???????# #???? t###?????????????????? | | ??????## ###???? ???????????????????? | | ??????# ##????? ##???????????????????? | | ??????## = #??? ##????????????????????? | | ???????# ##??? ##?????????????????????? | | ???????### #??? #???????????????????????? | | ?????????## ##??# ????????????????????????? | | ??????????## #???# ????????????????????????? | | ???????????### ####?????????????????????????????? | | ?????????????## #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ??????????????###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterdictionIonDissipator Manual? 0 Play Time 00:12:01 Cumulative 869.5 hours Start 2026.09.18 @ 15:12:29 End 2026.09.18 @ 19:23:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 475 Rogue 475 Adventurer 0 Explorer 0 Win Type - Total 50 Types 22/5/8/2/1/2/6/2/1/1 Lore% 95 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4640321e-a79b-44ed-b1c5-5bf70b113160