Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.24 @ 18:22:21 Player: DuckBoy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1821) 1821 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 4073 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/550 Matter 36/300 Energy 90/100 System Corruption 21% Temperature Cool (9) Movement Treading (245) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (20) --- Aerolev Unit Large Storage Unit Weapon Cycler Core Shielding Medium Armor Plating Hardened Light Armor Plating System Shield Heavy Assault Cannon Guided EMP Blaster Rocket Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Weapon Cycler Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Treads Armored Treads Aerolev Unit Large Storage Unit Core Shielding Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hacking Suite Rocket Launcher Rocket Launcher Rocket Launcher Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Cannon Heavy Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 73 | 6 12 10 42 3 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 2 3 13 . Treads 16 | . 2 3 11 . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 2 | . . . 2 . Flight . | . . . . . Utility 23 | 1 6 2 12 2 Device 5 | . 1 1 3 . Storage 4 | 1 3 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 13 | . 2 1 9 1 Artifact . | . . . . . Weapon 27 | 2 3 5 16 1 Energy Gun 15 | 2 2 3 8 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . . 1 . Launcher 11 | . 1 2 7 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 1 2 . Corrupted Parts 5 | . 1 . 4 . System Corruption 25 | . 5 . 20 . Parts Lost 26 | . 1 6 18 1 Power 1 | . . . 1 . Propulsion 7 | . . 2 5 . Utility 9 | . . 1 7 1 Weapon 9 | . 1 3 5 . Highest Loss Streak 11 | . 1 2 11 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 94 90 93 65 Engine 10 | . 14 11 8 . Treads 25 | . 27 21 26 18 Device 7 | . 7 8 8 1 Storage 11 | . 14 11 9 9 Protection 10 | . 1 10 17 18 Energy Gun 21 | . 26 25 17 . Launcher 3 | . . 1 4 7 Naked Turns . | . . . . . Heaviest Build 84 | 14 53 58 84 68 Greatest Support 60 | 20 40 40 60 40 Greatest Overweight (x) 3 | . 1 2 3 1 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 12 20 20 20 Most Carried 20 | 3 20 20 20 15 Average Carried 14 | 2 10 18 17 12 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 3 20 20 11 14 Class Distribution -------------------- 70% | Mutant 16% | Tank 7% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1120 | 188 275 223 434 . Remotely . | . . . . . Salvage Created 2181 | . 492 617 1072 . Parts 120 | . 39 33 48 . Haulers Intercepted 5 | . 2 1 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 49 | . 11 17 21 . Guns 27 | . 7 8 12 . AOE 21 | . 3 9 9 . Classes Destroyed 12 | . 5 3 4 . Worker 2 | . . 2 . . Hauler 5 | . 2 1 2 . Recycler 2 | . . . 2 . Operator 2 | . 2 . . . Watcher 4 | . 2 1 1 . Swarmer 12 | . 6 6 . . Cutter 4 | . . . 4 . Grunt 25 | . 5 8 12 . Duelist 1 | . . 1 . . Sentry 4 | . . 2 2 . Specialist 2 | . . . 2 . Heavy 1 | . . . 1 . Best Kill Streak 4 | . 4 4 4 . Combat Bots Only 4 | . 4 3 4 . Max Kills in Single Turn 3 | . 2 2 3 . Gunslinging . | . . . . . Exploded 2 | . 2 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 5204 | . 290 737 3826 351 Core 665 | . 61 47 528 29 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 378 | . . 85 45 248 Core Remaining (%) 87 | 100 75 88 . . Volleys Fired 141 | . 36 30 75 . Largest 3 | . 2 3 3 . Hottest 168 | . 85 135 168 . Shots Fired 281 | . 65 62 153 1 Gun 228 | . 59 55 114 . Cannon 6 | . . . 5 1 Launcher 47 | . 6 7 34 . Special . | . . . . . Kinetic 6 | . . . 5 1 Thermal 136 | . . 24 112 . Explosive 32 | . 6 7 19 . Electromagnetic 107 | . 59 31 17 . Robot Hit Streak 23 | . 7 9 23 . Robot Miss Streak 8 | . 8 5 3 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 185 | . 40 40 105 . Core Hits 114 | . 25 35 54 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 5 3 . Burn 8 | . . 5 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5410 | . 880 1374 3132 24 Guns 2569 | . 595 606 1368 . Cannons 201 | . . . 201 . Explosions 2604 | . 285 765 1554 . Melee . | . . . . . Ramming 36 | . . 3 9 24 Kinetic 201 | . . . 201 . Thermal 1905 | . . 330 1575 . Explosive 1703 | . 285 634 784 . Electromagnetic 1565 | . 595 407 563 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 21 | . 5 . 21 21 Average Corruption 10 | . 5 . 14 21 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 49 | . 20 . 19 10 Message Errors 15 | . 5 . 6 4 Matter Fused 10 | . 5 . 5 . Heat Flow Errors 2 | . . . 1 1 Energy Discharges 6 | . 1 . 1 4 Parts Rejected 1 | . . . 1 . Data Loss (minor) 4 | . 4 . . . Data Loss (major) 1 | . 1 . . . Misfires 4 | . 2 . 1 1 Alerts 2 | . 2 . . . Misdirections 2 | . . . 2 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 94 | . . 26 68 . Projectiles . | . . . . . Explosions 94 | . . 26 68 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 547 | . . 140 407 . Shots 16 | . . 4 12 . Rammed 20 | . . 2 6 12 Targets Rammed 20 | . . 2 6 12 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 580 | . 132 367 580 200 Average Temperature 141 | . 43 98 198 79 Received Heat Transfer 1320 | . 126 159 810 225 Effects 19 | . . 1 18 . Shutdowns 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Interference 1 | . . . 1 . Matter Decay 4 | . . 1 3 . Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . 2 . Damage (major) 4 | . . . 4 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 2 | . 2 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 5 | . 1 1 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 3 3 . Heat Transferred 4668 | . . 1162 3506 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 3 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 505 | . 301 505 499 175 Initial 152 | . . 3 40 152 Average 173 | . 113 290 177 158 Maximum Alert Level 2 | . 1 2 2 . Low Security (%) 67 | 100 83 24 66 100 Level 1 25 | . 16 62 21 . Level 2 7 | . . 12 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 3 6 . Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 8 | . 1 2 5 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . 2 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 19 20 32 4 Peak Tracking Total 5 | . 5 3 5 4 Tactical Retreats 5 | . . . 5 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 5 | . 5 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 7 | . 3 . 4 . Max in Single Turn 2 | . 2 . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 14 | . 4 5 2 3 Terminals 8 | . 4 2 . 2 Fabricators . | . . . . . Repair Stations 3 | . . 1 1 1 Recycling Units . | . . . . . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 42 | . 13 17 6 6 Successful 29 | . 8 12 6 3 Failed 13 | . 5 5 . 3 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual 12 | . 8 3 . 1 Terminals 24 | . 13 8 . 3 Fabricators . | . . . . . Repair Stations 7 | . . 2 2 3 Recycling Units . | . . . . . Scanalyzers 11 | . . 7 4 . Garrison Access . | . . . . . Terminal Hacks 12 | . 7 4 . 1 Open Door 1 | . . . . 1 Alert Level 3 | . 1 2 . . Unreport Threat 4 | . 2 2 . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 2 2 2 Scan Component 3 | . . 1 1 1 Repair 3 | . . 1 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer 10 | . . 6 4 . Insert Component 5 | . . 3 2 . Analyze 5 | . . 3 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 4 4 2 2 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 1 1 1 Time 96 | . . 26 32 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 3 2 . Part Schematics Acquired 3 | . . 2 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 3951 | 59 1359 747 1503 283 Spaces Moved 1519 | 60 677 241 457 84 Core 3 | 3 . . . . Treads 1449 | . 667 241 457 84 Legs . | . . . . . Wheels 67 | 57 10 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 240 163 245 Average Speed 206 | 78 174 240 246 245 Slowest Speed 410 | 80 240 320 410 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 91 30 23 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 11 | . . . 11 . Terrain Destroyed 232 | . 22 61 147 2 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE 229 | . 22 61 146 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2039 | 68 789 350 687 145 Wait 227 | . 37 61 90 39 Move 1516 | 59 676 241 456 84 Hop . | . . . . . Pick Up 37 | 3 19 4 8 3 Fast Attach 23 | 6 3 3 11 . Attach 25 | . . 6 16 3 Detach 4 | . 1 1 . 2 Swap 26 | . 10 1 15 . Drop 19 | . 7 2 10 . Fire 141 | . 36 30 75 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 19 | . . 1 6 12 Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 17) 205 | -10/Materials | Discovered new exit (range 18) 304 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Discovered new exit (range 14) 909 | -10/Materials | Discovered new exit (range 7) 1419 | -10/Materials | Entered another Materials area 1419 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1712 | -9/Materials | Repaired Lgt. Armor Plating 2051 | -9/Materials | Discovered new exit (range 16) 2166 | -9/Materials | Entered another Materials area 2166 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2380 | -8/Materials | Repaired Rocket Launcher 2594 | -8/Materials | Build established: Tank 2962 | -8/Materials | Build established: Mutant 3110 | -8/Materials | Discovered new exit (range 14) 3304 | -8/Materials | Core integrity fell below 50% 3336 | -8/Materials | Core integrity fell below 20% 3349 | -8/Materials | System corruption reached 10% 3393 | -8/Materials | Lost 11 parts (1p3n4u3w) 3669 | -8/Materials | Entered Storage 3688 | -8/Storage | Lost 4 parts (2n1u1w) 3874 | -8/Storage | Repaired Hvy. Assault Cannon 3952 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Ready to Repair: Hvy. Assault Cannon Rating: 3 Time: 38 >>Repair Repairing Hvy. Assault Cannon... ETC: 38 03843_ System corrupted: Energy discharge (-31). 03861_ DOHS%I2D91,RZOHV&C,M:E0QCM3%API5&BR8D> 03874_ Repair station completes Hvy. Assault Cannon repairs. 03874_ Acquired Hvy. Assault Cannon. 03895_ KIDTA5=ECGJD53LUS#QHFI|& 03910_ W-25 Informer sends out distress signal. 03922_ System corrupted: Energy discharge (-39). 03922_ Slammed into G-47 Trooper. 03934_ Med. Armor Plating destroyed. 03935_ Critical hit (Burn: +37). 03936_ Slammed into G-47 Trooper. 03949_ System corrupted: Energy discharge (-25). 03950_ Slammed into G-47 Trooper. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorCatalystStreamer Manual? 0 Play Time 00:36:03 Cumulative 135.3 hours Start 2022.09.24 @ 17:48:39 End 2022.09.24 @ 18:22:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 112 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8f8dbc5-d08c-4917-acc8-50906f881d3c