Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.20 @ 13:50:35 Player: _m Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1681) 1681 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1021) 1021 TOTAL SCORE: 6257 Bonus ------- Follower Combat Kills 480 Met Imprinter 300 Was Imprinted 300 Friendly Fire -59 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (71) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Cryofiber Web Improved Heat Sink Coolant Injector Large Storage Unit Advanced Energy Well (500) Makeshift Terrain Scan Processor Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating Improved Field Recycling Unit (0) Flak Gun Assault Cannon Flak Cannon Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Arc Projector Particle Gun Flak Cannon > --- INVENTORY -------- Cryofiber Web Improved Heat Sink Coolant Injector Large Storage Unit Advanced Energy Well Makeshift Terrain Scan Processor Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating Improved Field Recycling Unit Flak Gun Assault Cannon Flak Cannon Greatsword [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . . 4 . . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 1 . . 2 . . . . Utility 1 | . . 1 . . . . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 60 | 6 2 16 3 1 25 . 1 1 5 Power 11 | 1 . 3 . 1 4 . 1 . 1 Engine 6 | 1 . 3 . 1 . . 1 . . Core 4 | . . . . . 4 . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 20 | 2 . 7 2 . 8 . . . 1 Treads 14 | 2 . 7 2 . 3 . . . . Leg 6 | . . . . . 5 . . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 1 2 3 . . 5 . . . 2 Device 3 | . 1 1 . . 1 . . . . Storage 3 | 1 1 . . . . . . . 1 Processor 2 | . . 1 . . 1 . . . . Hackware 1 | . . . . . 1 . . . . Protection 4 | . . 1 . . 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 16 | 2 . 3 1 . 8 . . 1 1 Energy Gun 5 | 1 . . . . 3 . . . 1 Energy Cannon 3 | . . 1 . . 2 . . . . Ballistic Gun 4 | 1 . 2 1 . . . . . . Ballistic Cannon 2 | . . . . . 1 . . 1 . Launcher 1 | . . . . . 1 . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 32 | . . 3 . . 19 . 1 . 9 Power 5 | . . 1 . . 3 . . . 1 Propulsion 14 | . . 2 . . 7 . 1 . 4 Utility 3 | . . . . . 2 . . . 1 Weapon 10 | . . . . . 7 . . . 3 Highest Loss Streak 15 | . . 1 . . 15 . 1 . 9 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 2 8 13 15 15 12 5 8 12 13 Power 1 | . 1 . 1 1 . . 1 2 . Propulsion 1 | . 2 4 4 4 1 . . . . Utility 4 | . 1 2 3 3 5 5 6 6 8 Weapon 3 | . 2 6 6 7 3 . . 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 26 | . 1 3 3 . 6 . . . 13 Power 1 | . . . . . . . . . 1 Propulsion 7 | . . 3 3 . 1 . . . . Utility 10 | . . . . . 2 . . . 8 Weapon 8 | . 1 . . . 3 . . . 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 93 93 100 100 88 84 78 79 92 Engine 7 | . 14 9 11 11 4 . 5 7 4 Core 5 | . . . . . 6 15 8 7 7 Treads 15 | . 27 28 33 33 27 . . . . Leg 16 | . . . . . 6 38 32 30 32 Device 7 | . 8 11 11 11 5 7 7 7 6 Storage 8 | . 14 11 11 11 7 7 7 7 7 Processor 4 | . . 8 . . . 7 7 7 7 Protection 2 | . . 2 11 11 5 . . . . Energy Gun 6 | . 14 3 . . 4 7 7 7 13 Energy Cannon 1 | . . 2 . . 4 . . . . Ballistic Gun 7 | . 14 15 22 22 8 . . . . Ballistic Cannon 1 | . . . . . . . . 2 6 Peak Build Rating 43 | 6 8 19 20 21 36 24 26 30 43 Average Rating 22 | 4 7 13 19 20 27 24 25 27 35 On Entrance 17 | . 6 8 19 20 21 24 24 25 30 Avg Prop Armor Cover (%) 6 | . . . 6 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 14 30 39 40 42 54 35 39 45 63 Greatest Support 115 | 40 40 69 69 69 115 55 55 45 60 Greatest Overweight (x) 4 | . 4 1 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 Most Carried 15 | 6 14 15 15 15 15 6 10 15 15 Average Carried 12 | 2 8 13 14 15 12 5 9 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 14 15 15 15 5 6 10 15 15 Class Distribution -------------------- 45% | Scavenger-Mutant 35% | Mutant 10% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Matter Collected 1489 | 198 153 376 86 53 446 101 10 10 56 Remotely . | . . . . . . . . . . Salvage Created 1761 | . 151 617 257 . 736 . . . . Parts 102 | . 12 30 19 . 41 . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 1 . 17 Prevented 7 | . . . . . . . 2 . 5 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Combat Hostiles Destroyed 41 | . 5 12 6 . 18 . . . . Guns 31 | . 5 9 6 . 11 . . . . Cannons 7 | . . 2 . . 5 . . . . AOE 1 | . . 1 . . . . . . . Classes Destroyed 9 | . 3 2 . . 4 . . . . Worker 2 | . . 1 . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . Watcher 2 | . 1 1 . . . . . . . Swarmer 8 | . 3 . 1 . 4 . . . . Grunt 21 | . 2 8 2 . 9 . . . . Sentry 9 | . . 4 3 . 2 . . . . Hunter 2 | . . . . . 2 . . . . Programmer 1 | . . . . . 1 . . . . Best Kill Streak 5 | . 3 3 2 . 5 . . . . Combat Bots Only 5 | . 3 3 2 . 5 . . . . Max Kills in Single Turn 2 | . 1 1 1 . 2 . . . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Hostile Shots Fired 594 | . 40 76 13 2 368 2 14 . 79 Missed 203 | . 14 26 2 1 130 1 8 . 21 Hits 391 | . 26 50 11 1 238 1 6 . 58 Projectile 391 | . 26 50 11 1 238 1 6 . 58 Critical Strikes 13 | . . 2 1 . 9 . . . 1 Part Disruptions 1 | . . . 1 . . . . . . Damage Taken 5379 | . 288 701 156 15 3247 13 24 . 935 Core 889 | . 81 61 11 15 666 . . . 55 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 35 | . . . . . . . . 35 . Core Remaining (%) 81 | 100 67 . . 78 . . . . . Volleys Fired 155 | . 17 47 11 1 75 . . . 4 Largest 3 | . 2 2 2 2 3 . . . 3 Hottest 165 | . 70 106 46 46 165 . . . 157 Shots Fired 313 | . 34 80 22 2 165 . . . 10 Gun 253 | . 34 71 22 2 117 . . . 7 Cannon 56 | . . 9 . . 44 . . . 3 Launcher 3 | . . . . . 3 . . . . Special 1 | . . . . . 1 . . . . Kinetic 175 | . 17 61 22 2 70 . . . 3 Thermal 89 | . 17 10 . . 58 . . . 4 Explosive . | . . . . . . . . . . Electromagnetic 49 | . . 9 . . 37 . . . 3 Robot Hit Streak 19 | . 13 19 5 3 13 . . . 4 Robot Miss Streak 6 | . 1 3 2 . 6 . . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . Shots Hit Robots 218 | . 27 58 11 2 113 . . . 7 Core Hits 131 | . 9 22 10 1 83 . . . 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . 2 1 . . 5 . . . . Burn 4 | . 2 1 . . 1 . . . . Blast 2 | . . . . . 2 . . . . Corrupt 2 | . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3620 | . 341 890 197 33 1992 . . . 167 Guns 2577 | . 341 668 197 33 1263 . . . 75 Cannons 846 | . . 174 . . 580 . . . 92 Explosions 192 | . . 48 . . 144 . . . . Melee . | . . . . . . . . . . Ramming 5 | . . . . . 5 . . . . Kinetic 1760 | . 188 591 197 33 659 . . . 92 Thermal 1101 | . 153 125 . . 756 . . . 67 Explosive . | . . . . . . . . . . Electromagnetic 754 | . . 174 . . 572 . . . 8 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 1 . 1 1 . . . . 2 Average Corruption 1 | . 1 . 1 1 . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . 3 . . . . . . Message Errors 1 | . . . 1 . . . . . . Matter Fused 1 | . . . 1 . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . 2 . . . 2 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . 2 . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . 5 . . . . Shots 1 | . . . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 689 | . 228 54 71 . 689 . . . 277 Average Temperature 171 | . 91 15 39 . 212 . . . 175 Received Heat Transfer 1848 | . 132 369 63 . 1191 9 . . 84 Effects 31 | . . . . . 31 . . . . Shutdowns 13 | . . . . . 13 . . . . Energy Bleed 3 | . . . . . 3 . . . . Interference 4 | . . . . . 4 . . . . Matter Decay 3 | . . . . . 3 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . Damage (major) 3 | . . . . . 3 . . . . Damage (core) 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 3 | . . . . . 3 . . . . Heat Transferred 2244 | . 592 296 . . 1208 . . . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 88 | 100 100 100 100 100 64 . . . . Level 1 11 | . . . . . 35 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 359 | . 71 70 70 23 359 . . . . Initial 27 | . . . 27 17 . . . . . Average 56 | . 15 34 29 4 125 . . . . Influence Increases 2143 | . 128 332 180 23 754 . 15 . 711 Destroy 0b10 Robot/C 1160 | . 100 240 120 . 360 . . . 340 Destroy 0b10 Robot/NC 30 | . 5 10 . . 15 . . . . Destroy Leader 264 | . 22 72 60 . 90 . . . 20 Allied During Kill 325 | . . . . . 4 . . . 321 Successful Hack 44 | . . 7 . 23 14 . . . . Disable Machine 30 | . . . . . 30 . . . . Destroy Structure 5 | . 1 3 . . 1 . . . . Lose Combat Pursuer 285 | . . . . . 240 . 15 . 30 Influence Decreases 1832 | . 128 265 201 69 420 295 54 . 400 Entered New Map 202 | . . . 40 29 . 125 8 . . Time Decay 1138 | . 128 235 161 40 208 170 46 . 150 Lost Part 310 | . . 30 . . 190 . . . 90 Lost Ally 182 | . . . . . 22 . . . 160 Squads Dispatched 14 | . 2 1 5 . 6 . . . . Investigation 2 | . . 1 . . 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 8 | . 2 . 2 . 4 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Distress Signals 10 | . 3 1 1 . 5 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 9 18 10 1 40 3 1 . 14 Peak Tracking Total 11 | . 3 3 3 . 11 3 1 . 5 Tactical Retreats 9 | . . . . . 7 . 1 . 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Traps Triggered 6 | . 2 3 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Machines Disabled 2 | . . . . . 2 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Machines Accessed 15 | . 1 4 2 3 5 . . . . Terminals 9 | . 1 2 2 2 2 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 34 | . 2 15 4 6 7 . . . . Successful 19 | . 2 8 3 3 3 . . . . Failed 14 | . . 6 1 3 4 . . . . Catastrophic 4 | . . 1 1 . 2 . . . . Database Lockouts 1 | . . 1 . . . . . . . Manual 2 | . . . . . . . . 2 . Terminals 19 | . 2 5 4 4 4 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . 2 . 2 . . . . . Scanalyzers 9 | . . 8 . . 1 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 2 2 3 3 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . Alert Level 2 | . 2 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . Transport Status 1 | . . . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . . . Zone Layout 3 | . . . 1 1 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Build 2 | . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer 5 | . . 5 . . . . . . . Retrieve Study 5 | . . 5 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 1 . 2 2 . . . . Full Trace Events 2 | . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 4 | . . . . . 4 . . . . Authchips . | . . . . . . . . . . Time 215 | . . . . . 215 . . . . Total Robot Build Rating 13 | . . . . . 13 . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . 5 . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Total Allies 14 | . . . . . 4 . . 10 . Largest Group 10 | . . . . . 3 . . 10 10 Highest-Rated Group 467 | . . . . . 60 . . 467 467 Highest-Rated Ally 96 | . . . . . 20 . . 96 96 Total Orders . | . . . . . . . . . . Ally Attacks 85 | . . . . . 7 . . . 78 Total Damage 2189 | . . . . . 167 . . . 2022 Kills 17 | . . . . . . . . . 17 Allies Corrupted 4 | . . . . . 1 . . . 3 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Active Infowar (turns) 801 | . 308 493 . . . . . . . Optics 493 | . . 493 . . . . . . . Seismic 773 | . 308 465 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Turns Passed 5166 | 91 485 615 451 221 893 359 452 1243 356 Spaces Moved 3336 | 53 252 266 236 123 387 332 412 1052 223 Core 9 | 8 1 . . . . . . . . Treads 1202 | 45 251 266 236 123 281 . . . . Legs 2125 | . . . . . 106 332 412 1052 223 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 108 108 108 108 108 Average Speed 129 | 143 160 160 160 160 150 108 108 108 139 Slowest Speed 250 | 160 250 240 160 160 200 108 108 108 182 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 3 47 32 33 25 15 55 66 89 41 Regions Visited 9 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . 2 2 3 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 3 | . . 3 . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 3 | . . 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Total 3923 | 68 300 381 296 147 563 332 418 1158 260 Wait 251 | . 11 22 36 20 40 . 3 101 18 Move 3327 | 52 251 265 235 122 386 331 411 1051 223 Hop . | . . . . . . . . . . Pick Up 80 | 10 15 16 4 . 21 1 3 5 5 Fast Attach 7 | . . 5 . . 1 . . 1 . Attach 37 | 6 3 6 . . 20 . . . 2 Detach . | . . . . . . . . . . Swap 27 | . 1 9 3 1 8 . 1 . 4 Drop 36 | . 2 11 7 1 11 . . . 4 Fire 155 | . 17 47 11 1 75 . . . 4 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 8) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 630 | -9/Materials | Identified exit to Mines 630 | -9/Materials | Identified exit to Storage 876 | -9/Materials | Central database locked down 1192 | -9/Materials | Entered Storage 1237 | -9/Storage | Met 01-MTF 1318 | -9/Storage | Garrison activated, responded to threat 1606 | -9/Storage | Discovered new exit (range 8) 1643 | -9/Storage | Entered Recycling 1643 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1852 | -9/Recycling | Discovered new exit (range 7) 1864 | -9/Recycling | Entered Factory 1864 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 2168 | -7/Factory | Build established: Tank 2263 | -7/Factory | Fabricated B-48 Gladiator? 2416 | -7/Factory | Fabricated A-02 Transporter? 2424 | -7/Factory | Core integrity fell below 50% 2517 | -7/Factory | Core integrity fell below 20% 2562 | -7/Factory | Lost 15 parts (3p6n1u5w) 2737 | -7/Factory | Discovered new exit (range 15) 2757 | -7/Factory | Entered Lower Caves 2823 | -7/Lower Caves | Learned Factory emergency access door positions 2924 | -7/Lower Caves | Build established: Scavenger-Mutant 2944 | -7/Lower Caves | Encountered a Warlord checkpoint 2958 | -7/Lower Caves | Learned Factory stockpile data 3100 | -7/Lower Caves | Discovered new exit (range 6) 3116 | -7/Lower Caves | Entered another Lower Caves area 3167 | -7/Lower Caves | Encountered a Warlord checkpoint 3167 | -7/Lower Caves | Discovered new exit (range 16) 3180 | -7/Lower Caves | Learned Factory garrison access intel 3242 | -7/Lower Caves | Spotted B-75 Beast 3428 | -7/Lower Caves | Discovered new exit (range 4) 3568 | -7/Lower Caves | Entered Zion 3605 | -7/Zion | Given A8's code to call for help 3879 | -7/Zion | Identified exit to Deep Caves 3934 | -7/Zion | Received a visual enhancement algorithm 3935 | -7/Zion | Ran a visual enhancement algorithm 3943 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3958 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4096 | -7/Zion | Gained Derelict followers 4379 | -7/Zion | Met Imprinter 4395 | -7/Zion | Imprinted 4397 | -7/Zion | Declared Zion's savior 4731 | -7/Zion | Discovered new exit (range 10) 4811 | -7/Zion | Entered Proximity Caves 4811 | -6/Proximity Caves | Accompanied by 10 allies 4859 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4947 | -6/Proximity Caves | Identified exit to Factory 5107 | -6/Proximity Caves | Spotted B-75 Beast 5167 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05108_ Found 55 Matter. 05110_ Dropped Imp. Light Armor Plating. 05110_ Acquired Hrd. Medium Armor Plating. 05137_ BU-YDX(M) shuts down. 05139_ BU-YDX(M) rewired by P-60 Hacker. 05141_ Chain reaction triggered in Angular Momentum Engine. 05145_ BU-YDX(M) system terminally corrupted. 05148_ LQ-Q8E(M) system terminally corrupted. 05149_ 1J-940(M) destroyed. 05150_ Flak Cannon destroyed. 05150_ Knocked back. 05150_ Aluminum Leg+ destroyed. 05153_ Carbon-fiber Leg destroyed. 05155_ Antimatter Reactor destroyed. 05156_ Aluminum Leg+ destroyed. 05161_ Arc Projector destroyed. 05164_ Particle Gun destroyed. 05167_ Lyr. Medium Armor Plating destroyed. 05167_ Aluminum Leg+ destroyed. 05167_ Mic. Nuclear Core blasted off. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ########????????????????????????????????????????? | | # #????????????????????????????????????? | | ???????????????????????????????????????? | | #### ???????????????????? ?????????????????? | | #????????????????????????? #????????????????? | | #????????????????????????? #????????????????? | | #?###????????????????????# ????????????????? | | ##### ??????????????????? ?????????? ?????? | | ???# #?????????????????? ????????? ##??? | | ??# #?##?????#####?????# #????????? #??? | | ?# ## #???## ##????# #???????? ??? | | # #### #????# #??###??? ???? | | #????# ### #?? #????? | | #?# % #????# #?? #????? | | #??# #### ### ! #???## #?# ?????? | | ?????????# ## #??## #?# ???????? | | #?????###???# ## #?## ##" #????????? | | ######## #???# ## ### #;; BB#????????? | | ## # ##??# ### p [ ;; #????????? | | #### #### %@% !! #?????????? | | # #### *% !% ##?????????? | | ###### ####; !%= !;#??????????? | | #????## ## #?# ;;;[;% ;;#??????????? | | #?????# ######??#?######## ; #??????????? | | #####?????# #????????????????### ;##??????????? | | ??????????# #??????????????????## % ##???????????? | | ??????????# ???????????????????#"% #???????????? | | ??????????###???????????????????## #???????????? | | ?????????????????????????????????# ##???????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked EMP Blaster | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Help From High Places \\IAMDERELICT Challenges ------------ None Game ------ Seed DeepInertialFragment Manual? 0 Play Time 00:45:09 Cumulative 10.2 hours Start 2026.06.20 @ 13:04:57 End 2026.06.20 @ 13:50:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 5 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x25 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cf44e22-6765-4557-b16a-6084abc76ce4