Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.31 @ 11:15:36 Player: Henry Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (3971) 3971 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1015) 1015 TOTAL SCORE: 8951 Bonus ------- High Alert Combat Kills 399 Follower Combat Kills 771 Friendly Fire -155 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 145/150 System Corruption 7% Temperature Cool (15) Movement Treading (180) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Heavy Treads Improved Gravmag System Improved Gravmag System > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Hacking Suite > --- WEAPON (4) ------- Heavy Rocket Launcher Greatsword Heavy Pick > --- INVENTORY (18) --- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg Advanced Heat Sink Advanced Heat Sink Improved Terrain Scan Processor Targeting Computer Advanced ECM Suite Experimental Propulsion Shielding Experimental Propulsion Shielding Experimental Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating System Guard Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Propulsion Shielding Improved Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher Greatsword Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg Advanced Heat Sink Advanced Heat Sink Terrain Scan Processor Improved Terrain Scan Processor Targeting Computer Advanced ECM Suite Experimental Propulsion Shielding Experimental Propulsion Shielding Experimental Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating System Guard [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . 2 . . . 2 Weapon 2 | . . 2 . . . . . Parts Attached 132 | 6 1 5 4 25 5 7 79 Power 12 | 1 . . 1 2 2 . 6 Engine 8 | 1 . . 1 1 . . 5 Core 1 | . . . . 1 . . . Reactor 3 | . . . . . 2 . 1 Propulsion 42 | 2 1 . . 8 2 1 28 Treads 14 | 1 . . . 3 2 . 8 Leg 16 | . . . . . . . 16 Wheel 10 | 1 1 . . 5 . 1 2 Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 36 | 1 . 2 2 5 1 4 21 Device 16 | . . . . . 1 3 12 Storage 4 | 1 . 2 . 1 . . . Processor 4 | . . . . . . 1 3 Hackware 2 | . . . . . . . 2 Protection 10 | . . . 2 4 . . 4 Artifact . | . . . . . . . . Weapon 42 | 2 . 3 1 10 . 2 24 Energy Gun 3 | 1 . . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 19 | 1 . 3 1 2 . 1 11 Ballistic Cannon 8 | . . . . 4 . 1 3 Launcher 2 | . . . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . 3 . . . Slashing Weapon 6 | . . . . . . . 6 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 50 | . . . . 12 . . 38 Power 6 | . . . . 1 . . 5 Propulsion 17 | . . . . 4 . . 13 Utility 9 | . . . . 2 . . 7 Weapon 18 | . . . . 5 . . 13 Highest Loss Streak 11 | . . . . 2 . . 11 Average Slot Usage (%) 90 | . 85 96 100 94 79 80 91 Engine 4 | . 14 11 9 4 . . 4 Reactor 1 | . . . . . 6 7 1 Treads 7 | . 14 11 9 10 8 7 4 Leg 5 | . . . . . . . 12 Wheel 7 | . 14 11 9 15 7 6 2 Device 4 | . . . . . . 3 9 Storage 14 | . 14 18 18 15 15 15 13 Processor 4 | . . . . . . 3 9 Hackware 1 | . . . . . . . 2 Protection 6 | . . . 18 14 8 3 3 Energy Gun 1 | . 14 5 . . . . 1 Ballistic Gun 11 | . 14 38 36 8 7 7 8 Ballistic Cannon 9 | . . . . 13 15 15 6 Impact Weapon 2 | . . . . 6 7 7 . Slashing Weapon 2 | . . . . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 98 | 13 13 45 58 79 88 86 98 Greatest Support 70 | 20 20 16 16 42 70 70 70 Greatest Overweight (x) 6 | . . 2 3 3 3 3 6 Average Overweight (x) 1 | . . 1 3 1 1 2 1 Largest Inventory Capacity 18 | 6 6 16 16 18 18 18 18 Average Capacity 17 | 5 6 12 16 17 18 18 18 Most Carried 18 | 4 6 14 16 18 18 18 18 Average Carried 15 | 2 5 7 13 16 17 17 16 Final Capacity 18 | 6 6 16 16 18 18 18 18 Final Carried 18 | 4 6 14 16 18 18 18 18 Class Distribution -------------------- 34% | Tank 12% | Skirmisher 11% | Scavenger-Tank 9% | Scavenger-Gunner 7% | Assassin 6% | Gladiator 6% | Gunner 6% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Matter Collected 3795 | 260 10 242 66 762 178 30 2247 Remotely . | . . . . . . . . Salvage Created 5088 | 93 . 354 129 739 . 32 3741 Parts 223 | . . 30 5 32 . 2 154 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 6 | . . . 1 2 . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 81 | . . 13 2 18 . . 48 Melee 14 | . . . . 5 . . 9 Guns 41 | . . 11 2 5 . . 23 Cannons 20 | . . . . 5 . . 15 AOE 6 | . . 2 . 3 . . 1 Classes Destroyed 10 | 1 . 3 . 5 . . 1 Worker 10 | . . . . 1 . . 9 Builder 4 | . . . . 1 . . 3 Recycler 12 | 1 . . 1 1 . . 9 Watcher 1 | . . . . . . . 1 Swarmer 18 | . . 8 1 4 . . 5 Grunt 38 | . . 3 . 7 . . 28 Brawler 2 | . . . . 1 . . 1 Sentry 11 | . . 2 1 2 . . 6 Hunter 4 | . . . . 1 . . 3 Programmer 8 | . . . . 3 . . 5 Thug 1 | . . . . . . 1 . Best Kill Streak 8 | 1 . 5 3 4 . . 8 Combat Bots Only 5 | . . 5 2 4 . . 5 Max Kills in Single Turn 3 | 1 . 2 1 3 . 1 3 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . 2 . 3 . . 1 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Damage Taken 8457 | 24 . 357 25 1958 . 190 5903 Core 1073 | . . 86 . 127 . . 860 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 100 78 100 . . 81 . Volleys Fired 183 | 4 . 21 7 39 . 1 111 Largest 4 | 1 . 4 4 4 . 3 4 Hottest 161 | 40 . 100 83 132 . 120 161 Shots Fired 572 | 4 . 84 28 125 1 4 326 Gun 427 | 4 . 84 28 74 . 2 235 Cannon 143 | . . . . 50 1 2 90 Launcher 2 | . . . . 1 . . 1 Special . | . . . . . . . . Kinetic 522 | . . 66 28 124 1 4 299 Thermal 22 | . . . . . . . 22 Explosive 2 | . . . . 1 . . 1 Electromagnetic 26 | 4 . 18 . . . . 4 Robot Hit Streak 16 | 4 . 8 6 16 2 2 13 Robot Miss Streak 14 | . . 4 2 14 2 5 12 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . . 3 . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . 1 Shots Hit Robots 472 | 4 . 39 16 135 1 4 273 Core Hits 284 | 2 . 21 6 69 3 3 180 Critical Hits 10 | . . 1 1 . . . 8 Critical Kills 5 | . . . . . . . 5 Critical Parts Destroyed 5 | . . 1 1 . . . 3 Melee Attacks 231 | . . . . 64 . 3 164 Impact 76 | . . . . 64 . 3 9 Slashing 138 | . . . . . . . 138 Piercing 17 | . . . . . . . 17 Sneak Attacks 14 | . . . . 1 . . 13 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 12745 | 114 . 585 169 2864 43 20 8950 Guns 5240 | 55 . 414 169 649 . 12 3941 Cannons 1930 | . . . . 551 43 8 1328 Explosions 1674 | 59 . 171 . 403 . . 1041 Melee 3887 | . . . . 1261 . . 2626 Ramming 14 | . . . . . . . 14 Kinetic 6569 | . . 284 169 1200 43 20 4853 Thermal 1603 | 59 . 171 . 101 . . 1272 Explosive 408 | . . . . 275 . . 133 Electromagnetic 264 | 55 . 130 . 27 . . 52 Impact 1261 | . . . . 1261 . . . Slashing 2377 | . . . . . . . 2377 Piercing 249 | . . . . . . . 249 Highest Corruption 9 | . . . . 8 8 9 7 Average Corruption 6 | . . . . 4 8 8 4 Corruption Purged . | . . . . . . . . Effects 104 | . . . . 37 11 26 30 Message Errors 19 | . . . . 7 . 7 5 Matter Fused 30 | . . . . 9 5 9 7 Heat Flow Errors 8 | . . . . 2 2 2 2 Energy Discharges 11 | . . . . 2 1 2 6 Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 10 | . . . . 3 2 3 2 Data Loss (major) 7 | . . . . 4 . 1 2 Misfires 4 | . . . . 1 1 1 1 Targeting Errors 11 | . . . . 7 . 1 3 Weapon Failures 3 | . . . . 1 . . 2 Overload Shots . | . . . . . . . . Overflow Damage 968 | . . . . 222 . . 746 Projectiles 6 | . . . . . . . 6 Explosions 156 | . . . . 10 . . 146 Melee 806 | . . . . 212 . . 594 Knockbacks 40 | . . . . 16 3 1 20 Impact 6 | . . . . 6 . . . Kinetic 31 | . . . . 9 2 1 19 Secondary 3 | . . . . 1 1 . 1 Self-Inflicted Damage 326 | 24 . 58 . 40 . . 204 Shots 8 | 1 . 2 . 1 . . 4 Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 280 | 12 . 123 43 235 162 176 280 Average Temperature 50 | 12 . 44 17 53 83 66 53 Received Heat Transfer 2175 | . . 72 . 486 . . 1617 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | 1 . . . 2 . . . Impact Corruptions 11 | . . . . 11 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1853 | 100 . 300 . 50 . . 1403 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 1 . 2 . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Peak Influence 973 | 5 3 352 79 275 77 973 857 Average Influence 307 | . . 183 44 93 68 654 422 Maximum Alert Level 3 | . . 1 . 1 . 3 3 Low Security (%) 38 | 100 100 54 100 89 100 12 . Level 1 35 | . . 45 . 10 . 1 63 Level 2 12 | . . . . . . 22 22 Level 3 13 | . . . . . . 62 13 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . . 4 . 2 . 7 13 Investigation 1 | . . . . . . . 1 Extermination 6 | . . . . 2 . . 4 Reinforcement 13 | . . 4 . . . 4 5 Assault . | . . . . . . . . Garrison 6 | . . . . . . 3 3 Intercept . | . . . . . . . . Construction Impeded 4 | . . . . . . 1 3 Haulers Reinforced 3 | . . . . . . 2 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Distress Signals 6 | . . 1 . 1 . 1 3 Communications Jammed 8 | . . . . . . . 8 Distress Signals 8 | . . . . . . . 8 Times Spotted 150 | . . 21 3 31 . 18 77 Peak Tracking Total 6 | . . 6 2 5 . 3 5 Tactical Retreats 20 | . . 2 . 6 . . 12 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Traps Triggered 8 | . . . . 3 . 2 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Disabled 18 | . . 2 . 4 . 5 7 Max in Single Turn 2 | . . 1 . 2 . . 2 Garrison Access 2 | . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Accessed 23 | . 2 4 1 5 . 4 7 Terminals 21 | . 2 4 1 4 . 3 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 62 | . 9 10 6 12 . 8 17 Successful 30 | . 5 6 3 4 . 4 8 Failed 32 | . 4 4 3 8 . 4 9 Catastrophic 7 | . 1 3 . 1 . 1 1 Database Lockouts . | . . . . . . . . Manual 60 | . 9 10 6 11 . 7 17 Terminals 60 | . 9 10 6 11 . 7 17 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 10 | . 3 3 2 . . 1 1 Level Access Points 3 | . 1 1 1 . . . . Unreport Threat 7 | . 2 2 1 . . 1 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Seal Access 2 | . . . . 1 . 1 . Unauthorized Hacks 18 | . 2 3 1 3 . 2 7 Terminals 18 | . 2 3 1 3 . 2 7 Track 1 | . . . . . . . 1 Assimilate 1 | . . . . . . . 1 Botnet 16 | . 2 3 1 3 . 2 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 2 4 1 4 . 3 7 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total Allies 21 | . . . . . 20 . 1 Largest Group 20 | . . . . . 20 20 1 Highest-Rated Group 515 | . . . . . 515 515 26 Highest-Rated Ally 35 | . . . . . 35 35 26 Total Orders . | . . . . . . . . Ally Attacks 176 | . . . . . . 176 . Total Damage 3784 | . . . . . . 3784 . Kills 32 | . . . . . . 32 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Turns Passed 7253 | 114 95 467 180 1755 451 744 3447 Spaces Moved 3790 | 62 89 320 109 1133 236 474 1367 Core 2 | 2 . . . . . . . Treads 742 | 56 7 . . 96 236 180 167 Legs 689 | . . . . . . . 689 Wheels 2356 | 4 82 320 109 1037 . 294 510 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Fastest Speed 50 | 50 100 110 130 96 180 120 120 Average Speed 137 | 151 104 116 130 117 183 147 148 Slowest Speed 260 | 160 160 120 130 200 220 180 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 24 36 16 27 86 23 31 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 125 | . . . . 16 . 2 107 Terrain Destroyed 236 | 3 . 10 . 40 . 3 180 Melee 125 | . . . . 16 . 2 107 Projectile 18 | . . . . . . 1 17 AOE 93 | 3 . 10 . 24 . . 56 Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total 5065 | 75 90 362 129 1379 261 516 2253 Wait 577 | . . 5 8 69 2 23 470 Move 3784 | 61 88 319 108 1133 235 473 1367 Hop . | . . . . . . . . Pick Up 81 | 4 1 9 2 21 5 2 37 Fast Attach 47 | 6 . 3 . 7 4 3 24 Attach 52 | . . 2 2 11 . 1 36 Detach 11 | . . 2 . 2 . . 7 Swap 33 | . 1 . 2 7 1 3 19 Drop 62 | . . 1 . 18 14 7 22 Fire 183 | 4 . 21 7 39 . 1 111 Melee 224 | . . . . 64 . 3 157 Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis 8 | . . . . 8 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Identified exit to Materials 189 | -10/Materials | Discovered new exit (range 12) 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Weapon x2 507 | -9/Materials | Build established: Gunner 532 | -9/Materials | Discovered new exit (range 12) 560 | -9/Materials | Identified exit to Materials 677 | -9/Materials | Entered another Materials area 677 | -8/Materials | Evolved 2 slots: Utility x2 740 | -8/Materials | Identified exit to Factory 857 | -8/Materials | Entered Factory 857 | -7/Factory | Evolved 2 slots: Propulsion x2 1494 | -7/Factory | Build established: Tank 2612 | -7/Factory | Sucked down chute 2612 | -7/Factory | Entered Waste 2613 | -7/Waste | Joined by Warlord forces that had cleared the area 3021 | -7/Waste | Discovered new exit (range 12) 3063 | -7/Waste | Entered Factory 3063 | -7/Factory | Accompanied by 20 allies 3148 | -7/Factory | Garrison activated, responded to threat 3687 | -7/Factory | Build established: Skirmisher 3798 | -7/Factory | Discovered new exit (range 4) 3800 | -7/Factory | Identified exit to Factory 3807 | -7/Factory | Entered another Factory area 3807 | -6/Factory | Accompanied by 1 ally 3807 | -6/Factory | Evolved 2 slots: Utility x2 4126 | -6/Factory | Build established: Assassin 4396 | -6/Factory | Lost 5 parts (2n1u2w) 4891 | -6/Factory | Build established: Skirmisher 5291 | -6/Factory | Build established: Scavenger-Tank 6147 | -6/Factory | Garrison activated, responded to threat 6189 | -6/Factory | Lost 4 parts (3n1w) 6190 | -6/Factory | Build established: Scavenger-Gunner 6368 | -6/Factory | Core integrity fell below 50% 6439 | -6/Factory | Lost 7 parts (1p3n1u2w) 6743 | -6/Factory | Core integrity fell below 20% 6813 | -6/Factory | Lost 11 parts (2p3n2u4w) 7100 | -6/Factory | Build established: Gladiator 7254 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07036_ System corrupted: Energy discharge (-37). 07038_ Dropped Exp. Propulsion Shielding. 07041_ Acquired Adv. Sensor Array. 07051_ R-10 Processor collects Exp. Propulsion Shielding. 07052_ System corrupted: Substantial component data lost. 07060_ U-05 Engineer builds a Wall. 07071_ System corrupted: Greatsword targeting data glitched. 07073_ U-05 Engineer builds a Wall. 07123_ System corrupted: Matter fused (-5). 07139_ System corrupted: Matter fused (-10). 07154_ System corrupted: Substantial component data lost. 07192_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 4 systems. Awaiting botnet instructions. 07206_ System corrupted: Matter fused (-8). 07222_ UEX4P JXWBUC0O5ACML JCRFE 07248_ System corrupted: Energy discharge (-37). Map ----- +----------------------------------------------------+ | ?????????????????????????????# # | | ?????????????????????????#####"# | | ??????????##############?# # | | ??????????# #?#! "" # | | ??????????# ### "" # | | ??????????# # + T" # | | ??????????# """ """ # # "" # | | ??????????# """ """ # # "" # | | ??????????# """ """ + # # | | ??????????# # ##+#### | | ########### """ """ # #??? | | # """ """ # #??? | | # """ """ # #??? | | + # #??? | | ??##### # # #??? | | ?????## ############## #??? | | ?????# #???????????# #??? | | ###### #???????????# #??? | | % #???????????# #??? | | ##+### =#???????????#t #??? | | !# #???????????# #??? | | ###+####??????????# #??? | | """ # #??????????# #??? | | """ # T ! #??????????# #??? | | """ # #??????????# #??? | | ]# #??????????# @ #??? | | ###### #??????????# #??? | | ?????# #??????????#Y####??? | | ?????########??????????# ??????? | | ?????????# #?????????? ??????? | | ?????????## #????????? ??????? | | ??????????# #????????## ???????? | | ??????????###?????????##???????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 3 Jamming Range 8 Armor Coverage 375 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityDefenseNetwork Manual? 0 Play Time 01:09:52 Cumulative 446.2 hours Start 2020.08.31 @ 10:05:00 End 2020.08.31 @ 11:15:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 56 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1dd4427-3c5c-41d5-9f27-b701f22ed437