Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 14:26:32 Player: Compilatron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1061) 1061 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2861 Bonus ------- None Cogmind --------- Core Integrity 188/550 Matter 300/300 Energy 250/250 System Corruption 8% Temperature Hot (246) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Heavy EM Shotgun Particle Gun Gauss Rifle > --- INVENTORY (15) --- Light Deuterium Engine Armored Treads Armored Treads Cesium-ion Thruster Medium Matter Pod (100) Medium Matter Pod (100) Structural Scanner Improved Signal Interpreter Seismic Detector Weapon Cycler Hacking Suite Shock Rifle Gauss Rifle Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Particle Gun Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Armored Treads Armored Treads Cesium-ion Thruster Medium Matter Pod Medium Matter Pod Weapon Cycler Shock Rifle Gauss Rifle Gauss Rifle Grenade Launcher Improved Datajack Mining Laser [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Backup Plating I Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 29 | 7 1 12 9 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 9 1 Treads 7 | 2 . 4 1 Leg 5 | . . 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 . 3 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 9 | 2 . 3 4 Energy Gun 4 | 1 . 1 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . . 4 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 92 94 Engine 10 | . 14 9 8 Treads 28 | . 28 13 35 Leg 3 | . . 18 . Device 7 | . 14 2 5 Storage 11 | . 14 11 9 Protection 5 | . . 6 8 Energy Gun 14 | . 14 9 17 Ballistic Gun 9 | . 14 5 6 Launcher 2 | . . 8 2 Slashing Weapon 1 | . . 5 . Peak Build Rating 33 | 7 8 18 33 Average Rating 17 | 4 7 13 28 On Entrance 8 | . 7 8 17 Naked Turns . | . . . . Heaviest Build 51 | 15 30 31 51 Greatest Support 80 | 40 40 60 80 Greatest Overweight (x) 2 | 2 . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 6 11 14 15 Average Carried 11 | 3 9 11 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 11 11 15 Class Distribution -------------------- 63% | Mutant 33% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1054 | 235 283 184 352 Remotely . | . . . . Salvage Created 1159 | 17 376 302 464 Parts 77 | 2 23 14 38 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 11 9 10 Melee 1 | . . 1 . Guns 20 | . 10 1 9 AOE 9 | . 1 7 1 Classes Destroyed 7 | 1 3 1 2 Worker 1 | . . . 1 Tunneler 1 | 1 . . . Watcher 4 | . 2 . 2 Swarmer 9 | . 6 . 3 Grunt 17 | . 5 8 4 Duelist 1 | . . 1 . Sentry 3 | . . . 3 Best Kill Streak 6 | 1 6 3 4 Combat Bots Only 6 | . 6 3 4 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . 1 . 1 Exploded 2 | . 1 2 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 168 | . 59 34 75 Missed 46 | . 17 10 19 Damage Taken 2176 | . 478 529 1169 Core 521 | . 45 114 362 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 103 | . . . 103 Core Remaining (%) 84 | 100 82 71 . Volleys Fired 110 | 1 33 35 41 Largest 3 | 2 2 3 3 Hottest 143 | 60 60 115 143 Shots Fired 210 | 2 66 47 95 Gun 206 | 2 66 43 95 Cannon . | . . . . Launcher 4 | . . 4 . Special . | . . . . Kinetic 82 | 1 33 27 21 Thermal 56 | . . 15 41 Explosive 4 | . . 4 . Electromagnetic 68 | 1 33 1 33 Robot Hit Streak 8 | 2 8 6 8 Robot Miss Streak 8 | . 3 7 8 Penetration Max . | . . . . Secondary Targets 4 | . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 121 | 2 39 24 56 Core Hits 64 | 1 19 16 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Burn 2 | . . . 2 Corrupt 1 | . 1 . . Melee Attacks 5 | . . 5 . Impact . | . . . . Slashing 5 | . . 5 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2402 | 25 644 773 960 Guns 1732 | 25 530 287 890 Cannons . | . . . . Explosions 583 | . 114 399 70 Melee 87 | . . 87 . Ramming . | . . . . Kinetic 540 | 10 251 160 119 Thermal 673 | . 114 127 432 Explosive 399 | . . 399 . Electromagnetic 703 | 15 279 . 409 Impact . | . . . . Slashing 87 | . . 87 . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . . . 24 Message Errors 4 | . . . 4 Matter Fused 5 | . . . 5 Heat Flow Errors 2 | . . . 2 Energy Discharges 4 | . . . 4 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Data Loss (major) 3 | . . . 3 Misfires 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles . | . . . . Explosions 10 | . . 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 73 | . 23 50 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 700 | . 61 146 700 Average Temperature 188 | . 33 52 260 Received Heat Transfer 678 | . 183 90 405 Effects 30 | . . . 30 Shutdowns 7 | . . . 7 Energy Bleed 3 | . . . 3 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 5 | . . . 5 Damage (minor) 3 | . . . 3 Damage (major) 4 | . . . 4 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1532 | . 150 296 1086 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 348 | 5 189 348 238 Initial 62 | . 3 33 62 Average 79 | 1 58 156 65 Maximum Alert Level 1 | . . 1 1 Low Security (%) 94 | 100 100 77 98 Level 1 5 | . . 22 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 16 13 17 Peak Tracking Total 6 | . 6 4 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . . . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 4 4 Terminals 9 | . 4 2 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 9 12 14 Successful 20 | . 4 8 8 Failed 15 | . 5 4 6 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 13 | . 2 4 7 Terminals 21 | . 9 5 7 Fabricators . | . . . . Repair Stations 10 | . . 3 7 Recycling Units 4 | . . 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 2 1 Emergency Access Points 1 | . 1 . . Terminal Index 1 | . . . 1 Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 1 5 Scan Component 3 | . . . 3 Repair 2 | . . . 2 Refit 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 2 4 2 Terminals 7 | . 2 3 2 Assimilate 1 | . 1 . . Botnet 3 | . . 2 1 Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Reject 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 4 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 68 | . . . 68 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2560 | 88 889 518 1065 Spaces Moved 1123 | 44 387 276 416 Core 17 | 17 . . . Treads 940 | 27 387 110 416 Legs 166 | . . 166 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 170 Average Speed 161 | 149 160 140 179 Slowest Speed 330 | 160 160 260 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 72 25 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 70 | . 6 57 7 Melee . | . . . . Projectile . | . . . . AOE 70 | . 6 57 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1665 | 64 592 351 658 Wait 326 | 2 162 . 162 Move 1120 | 43 386 275 416 Hop . | . . . . Pick Up 53 | 11 8 15 19 Fast Attach . | . . . . Attach 17 | 7 . 6 4 Detach . | . . . . Swap 12 | . 1 6 5 Drop 22 | . 2 9 11 Fire 110 | 1 33 35 41 Melee 5 | . . 5 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 11) 939 | -10/Materials | Discovered new exit (range 8) 978 | -10/Materials | Entered another Materials area 978 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1136 | -9/Materials | Lost 3 parts (1p1u1w) 1426 | -9/Materials | Discovered new exit (range 4) 1496 | -9/Materials | Entered another Materials area 1496 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1921 | -8/Materials | Build established: Tank 2041 | -8/Materials | Met 7R-MNS 2083 | -8/Materials | Repaired Broken Grenade Launcher 2116 | -8/Materials | Repaired Med. Armor Plating 2546 | -8/Materials | Core integrity fell below 50% 2561 | -8/Materials | Self-destructed Last Messages --------------- rejected. 02532_ R-06 Scavenger collects Broken Arm. Treads. 02538_ R-06 Scavenger collects Wheel. 02540_ Overheating: Energy bleed (-29). 02540_ Hvy. Armor Plating destroyed. 02541_ Overheating: Core damaged (-93). 02542_ Power failure, Ion Engine shutdown. 02542_ Overheating: Arm. Treads damaged (-67). 02543_ Overheating: Ion Engine damaged (-38). 02543_ R-06 Scavenger collects Imp. Heat Sink. 02544_ Hvy. EM Shotgun broken. 02544_ Overheating: Short circuit. 02544_ G-47 Trooper misfires. 02546_ Overheating: Core damaged (-82). 02547_ Overheating: System interference. 02547_ Particle Gun temporarily disabled. 02548_ Overheating: Energy bleed (-23). 02549_ R-06 Scavenger collects Lgt. Treads. 02550_ Power failure, Ion Engine shutdown. 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""#?????????????????? | | ??????????# """ """ Y"#?????????????????? | | ??????????## """ """ ""#?????????????????? | | ???????????? #?????????????????? | | ???????????? #?????????????????? | | ???????????###############?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatNeutronAutobeam Manual? 0 Play Time 00:25:38 Cumulative 38.5 hours Start 2024.08.11 @ 13:55:42 End 2024.08.11 @ 14:26:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 31 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fad045c-600e-4836-a7ca-2028ed34ea12