Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 20:15:24 Player: Omewes Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (147) 735 Value Destroyed (5343) 5343 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (447) 447 TOTAL SCORE: 13045 Bonus ------- Follower Combat Kills 661 Met Data Miner 300 Friendly Fire -514 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Improved Core Analyzer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Long-range Terrain Scanner Improved Terrain Scan Processor Salvage Targeting Computer Target Analyzer Core Analyzer Armor Integrity Analyzer Improved Shield Generator > --- WEAPON ----------- Proton Cannon Advanced Assault Cannon Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Armored Treads Improved Medium Treads Heavy Treads Energy Well Matter Compressor Damper Plating Long-range Tractor Beam Improved Arc Projector Force Rifle Phase Cannon Great Axe [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Core Analyzer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . 2 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . . . 1 2 . . . . . . 2 2 . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . Parts Attached 198 | 8 . 2 1 7 . 11 13 37 5 1 2 7 . 1 52 19 1 31 . Power 20 | 1 . . . 1 . 1 3 1 . . . 1 . . 4 2 . 6 . Engine 14 | 1 . . . 1 . . 3 1 . . . 1 . . 1 2 . 4 . Core 4 | . . . . . . 1 . . . . . . . . 1 . . 2 . Reactor 2 | . . . . . . . . . . . . . . . 2 . . . . Propulsion 23 | 2 . . . . . 3 1 5 1 . . 1 . . 4 1 . 5 . Treads 11 | 2 . . . . . . . 2 1 . . 1 . . 4 1 . . . Leg 2 | . . . . . . . 1 . . . . . . . . . . 1 . Wheel 7 | . . . . . . 3 . 2 . . . . . . . . . 2 . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . Flight 2 | . . . . . . . . 1 . . . . . . . . . 1 . Utility 64 | 2 . . . 2 . 2 3 15 2 1 1 . . . 15 4 1 16 . Device 26 | 1 . . . . . 1 1 6 2 1 . . . . 7 2 1 4 . Storage 8 | 1 . . . . . . . 3 . . . . . . 2 1 . 1 . Processor 22 | . . . . 2 . 1 1 4 . . 1 . . . 2 1 . 10 . Hackware 2 | . . . . . . . 1 . . . . . . . 1 . . . . Protection 6 | . . . . . . . . 2 . . . . . . 3 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 91 | 3 . 2 1 4 . 5 6 16 2 . 1 5 . 1 29 12 . 4 . Energy Gun 22 | 2 . 1 . 2 . 1 4 1 . . . . . . 10 1 . . . Energy Cannon 6 | . . . . . . . . . . . . . . . 4 2 . . . Ballistic Gun 35 | 1 . 1 1 . . 2 1 11 2 . . 4 . 1 8 . . 3 . Ballistic Cannon 8 | . . . . . . . 1 . . . . . . . 1 6 . . . Launcher 6 | . . . . 2 . 2 . . . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 4 . . . 1 . . 5 3 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . . . . . . . . . . . Parts Lost 71 | . . 1 . . . 14 6 1 . . . 4 . . 21 13 . 10 1 Power 9 | . . . . . . . 1 . . . . 1 . . 2 2 . 3 . Propulsion 14 | . . . . . . 5 1 . . . . 1 . . 2 2 . 3 . Utility 12 | . . . . . . 1 . 1 . . . . . . 3 3 . 3 1 Weapon 36 | . . 1 . . . 8 4 . . . . 2 . . 14 6 . 1 . Highest Loss Streak 10 | . . 1 . . . 5 3 1 . . . 4 . . 10 4 . 5 6 Average Slot Usage (%) 86 | . 100 100 82 96 100 71 48 94 92 92 92 91 92 92 92 85 5 63 35 Engine 5 | . 14 14 11 11 11 1 4 6 7 7 7 7 7 7 1 . . 2 . Treads 9 | . 28 28 22 22 22 . . 12 5 7 7 6 7 7 9 4 . . . Device 9 | . 14 14 11 11 11 8 8 6 7 7 7 7 7 7 8 12 5 16 . Storage 11 | . 14 14 11 11 11 10 . 14 15 15 15 15 15 15 14 11 . 2 . Processor 20 | . . . . 7 11 10 17 21 23 23 23 23 23 23 23 28 . 19 35 Energy Gun 2 | . 28 18 11 10 11 4 7 . . . . . . . 4 . . . . Ballistic Gun 17 | . . 9 16 22 22 10 1 27 30 30 29 27 30 30 13 . . 4 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 15 . . . Naked Turns 59 | . . . . . . 33 7 5 . . . . . . . 9 5 . . Heaviest Build 92 | 12 12 12 15 17 14 17 22 66 67 67 70 67 66 67 81 92 1 32 . Greatest Support 70 | 40 40 40 40 40 40 26 15 40 70 70 70 70 70 70 70 70 3 32 3 Greatest Overweight (x) 23 | . . . . . . 4 1 5 2 . . . . . 1 23 . 5 . Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 16 | 6 6 6 6 6 6 6 4 16 16 16 16 16 16 16 16 16 4 6 4 Average Capacity 12 | 5 6 6 6 6 6 5 4 14 16 16 16 16 16 16 16 15 4 5 4 Most Carried 16 | 2 3 3 3 4 4 6 4 16 16 16 16 15 10 13 16 16 4 6 2 Average Carried 10 | 1 2 2 3 3 4 2 3 12 15 16 15 13 10 11 13 14 4 4 2 Final Capacity 16 | 6 6 6 6 6 6 4 4 16 16 16 16 16 16 16 16 4 4 4 4 Final Carried 16 | 2 3 3 3 4 4 2 3 16 16 16 15 10 10 13 12 4 4 2 2 Class Distribution -------------------- 54% | Scavenger-Gunner 16% | Scavenger-Mutant 10% | Mutant 6% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Matter Collected 4860 | 280 . 45 52 187 . 191 127 997 190 130 40 253 . 129 1385 426 15 403 10 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7020 | 40 . 138 111 246 . 318 105 1101 233 337 73 377 . 157 2066 604 . 1114 . Parts 339 | 6 . 5 6 18 . 21 8 66 . 15 2 15 . 16 84 27 . 50 . Haulers Intercepted 6 | . . . 1 . . . . 2 . . . . . . 2 . . 1 . Recyclers Shooed 11 | . . 1 . 1 . . . 1 . 2 . . . . 3 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . 16 15 . 16 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Combat Hostiles Destroyed 104 | . . 3 1 5 . 8 3 16 1 3 1 9 . 4 29 14 . 7 . Melee 5 | . . . . . . . . . . . . . . . . . . 5 . Guns 70 | . . 3 1 3 . 2 2 16 1 3 1 9 . 4 23 . . 2 . Cannons 14 | . . . . . . . 1 . . . . . . . 3 10 . . . AOE 15 | . . . . 2 . 6 . . . . . . . . 3 4 . . . Classes Destroyed 16 | 1 . 1 2 2 . 4 . 2 1 1 . . . . 1 . . 1 . Worker 7 | . . . . 1 . . . 1 . . . . . . 2 . . 3 . Builder 4 | . . . . 1 . . . . . . . . . . . 3 . . . Tunneler 8 | 2 . . . 1 . 2 . 1 . 1 . . . . . . . 1 . Hauler 6 | . . . 1 . . . . 2 . . . . . . 2 . . 1 . Recycler 10 | . . . . . . 1 . 1 . 1 . . . . 1 1 . 5 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 4 | . . . . . . . . 1 . . . . . . . 1 . 2 . Swarmer 24 | . . . . . . 4 . 3 . . . 4 . 2 3 4 . 4 . Grunt 40 | . . 3 . 5 . 2 . 7 . 3 . 2 . . 14 4 . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . Duelist 3 | . . . . . . 1 . . . . . 2 . . . . . . . Sentry 15 | . . . 1 . . . 1 3 . . 1 1 . 1 5 2 . . . Hunter 7 | . . . . . . 1 2 . . . . . . . 3 . . 1 . Programmer 15 | . . . . . . . . 3 . . . . . 1 5 4 . 2 . Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | 2 . 1 1 5 . 4 2 3 1 3 1 9 . 3 4 4 . 4 . Combat Bots Only 9 | . . 1 1 3 . 4 2 3 1 3 1 9 . 3 4 4 . 4 . Max Kills in Single Turn 4 | 2 . 1 1 4 . 4 1 2 1 2 1 2 . 1 4 3 . 1 . Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . Exploded 4 | . . . . 2 . 4 . . . . . . . . 2 3 . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Damage Taken 11519 | . 44 191 32 252 . 913 911 667 83 175 119 932 . 118 3015 1876 . 1882 309 Core 2274 | . 17 . . 48 . 250 458 67 . 24 . 141 . 5 254 204 . 537 269 Absorbed by Shields 27 | . . . . . . . . . . . . . . . . 27 . . . Core Remaining (%) 61 | 100 . 93 . . . 25 16 . . . . . . 66 70 . . . . Volleys Fired 297 | 1 . 16 9 20 . 40 8 39 5 8 5 10 . 7 83 35 . 11 . Largest 4 | 2 . 2 3 3 . 3 4 4 4 4 4 4 . 4 4 4 . 2 . Hottest 320 | 100 . 100 93 93 . 83 320 109 109 122 122 122 . 114 213 215 . 63 . Shots Fired 853 | 2 . 32 23 49 . 64 17 148 20 32 20 38 . 28 273 85 . 22 . Gun 723 | 2 . 32 23 47 . 55 12 148 20 32 20 38 . 28 236 8 . 22 . Cannon 117 | . . . . . . . 5 . . . . . . . 35 77 . . . Launcher 13 | . . . . 2 . 9 . . . . . . . . 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 664 | . . 10 14 36 . 47 9 147 20 32 20 38 . 28 170 71 . 22 . Thermal 151 | 2 . 22 9 11 . 8 8 1 . . . . . . 86 4 . . . Explosive 13 | . . . . 2 . 9 . . . . . . . . 2 . . . . Electromagnetic 25 | . . . . . . . . . . . . . . . 15 10 . . . Robot Hit Streak 22 | 1 . 6 9 13 . 7 6 22 8 8 6 14 . 9 17 9 . 5 . Robot Miss Streak 9 | . . 2 5 3 . 3 1 6 3 4 4 4 . 5 9 6 . 4 . Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 . . . . Secondary Targets 16 | . . . . 1 . . 1 2 . 1 . 6 . . 5 . . . . Max Gunslinging Chain 2 | . . . . 1 . . 1 1 . 1 . 2 . . 1 . . . . Shots Hit Robots 622 | 1 . 20 13 32 . 44 17 106 14 23 18 29 . 18 197 46 . 44 . Core Hits 359 | 2 . 8 4 15 . 24 10 49 8 19 10 29 . 12 116 29 . 24 . Critical Hits 39 | . . . . 1 . . . . 2 1 1 1 . . 22 8 . 3 . Critical Kills 12 | . . . . . . . . . 1 . . . . . 6 4 . 1 . Critical Parts Destroyed 23 | . . . . 1 . . . . 1 1 . 1 . . 14 3 . 2 . Melee Attacks 76 | . . . . . . . . 6 . . . 2 . . 12 12 . 44 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . 6 . . . 2 . . 12 12 . . . Piercing 44 | . . . . . . . . . . . . . . . . . . 44 . Sneak Attacks 16 | . . . . . . . . . . . . . . . . 2 . 14 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15741 | 26 . 229 163 562 . 782 253 2027 340 422 396 597 . 208 4243 3049 . 2444 . Guns 8663 | 26 . 229 163 399 . 343 190 2001 340 422 382 597 . 208 2963 22 . 378 . Cannons 2414 | . . . . . . . 62 . . . . . . . 774 1578 . . . Explosions 2185 | . . . . 163 . 424 . . . . . . . . 427 1171 . . . Melee 2411 | . . . . . . . . . . . . . . . 79 278 . 2054 . Ramming 68 | . . . . . . 15 1 26 . . 14 . . . . . . 12 . Kinetic 8488 | . . 53 101 285 . 271 85 1981 340 422 382 597 . 208 1954 1431 . 378 . Thermal 3595 | 26 . 176 62 114 . 72 167 20 . . . . . . 1646 1312 . . . Explosive 707 | . . . . 163 . 424 . . . . . . . . 120 . . . . Electromagnetic 472 | . . . . . . . . . . . . . . . 444 28 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 357 | . . . . . . . . . . . . . . . 79 278 . . . Piercing 2054 | . . . . . . . . . . . . . . . . . . 2054 . Highest Corruption 11 | . . . . . . . . 2 2 . . . . . 3 8 8 11 11 Average Corruption 5 | . . . . . . . . 2 1 . . . . . 2 3 8 9 11 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . . . Effects 108 | . . . . . . . . 2 6 . . . . . 20 22 5 48 5 Message Errors 31 | . . . . . . . . 1 1 . . . . . 5 7 3 14 . Matter Fused 15 | . . . . . . . . . . . . . . . 4 1 1 8 1 Heat Flow Errors 18 | . . . . . . . . 1 2 . . . . . 3 4 . 8 . Energy Discharges 4 | . . . . . . . . . 1 . . . . . 1 . . 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 10 | . . . . . . . . . 1 . . . . . 3 1 1 4 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 2 1 Misfires 2 | . . . . . . . . . . . . . . . . . . 2 . Misdirections 8 | . . . . . . . . . . . . . . . . . . 5 3 Targeting Errors 14 | . . . . . . . . . 1 . . . . . 4 7 . 2 . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 671 | . . . . . . 7 . . . . . . . . 1 339 . 324 . Projectiles 32 | . . . . . . . . . . . . . . . 1 31 . . . Explosions 221 | . . . . . . 2 . . . . . . . . . 219 . . . Melee 418 | . . . . . . 5 . . . . . . . . . 89 . 324 . Knockbacks 17 | . . . . . . . 2 . . . . . . . 1 14 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . 2 . . . . . . . 1 13 . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 444 | . . . . . . 104 . 11 . . . . . . 88 235 . 6 . Shots 8 | . . . . . . 3 . . . . . . . . 2 3 . . . Rammed 11 | . . . . . . 1 1 7 . . 1 . . . . . . 1 . Targets Rammed 11 | . . . . . . 1 1 7 . . 1 . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 445 | 39 . 270 49 206 . 103 445 163 230 177 90 272 . 66 385 427 . 287 . Average Temperature 80 | 20 . 99 14 99 . 41 279 40 65 62 48 139 . 29 77 104 . 117 . Received Heat Transfer 1848 | . . 105 9 144 . 270 135 147 . 75 27 189 . 18 582 21 . 72 54 Effects 12 | . . 2 . . . . 1 . . . . . . . 2 6 . 1 . Shutdowns 2 | . . . . . . . 1 . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . 1 . Interference 5 | . . 2 . . . . . . . . . . . . . 3 . . . Damage (major) 3 | . . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 1 . . . . . . . . . . 1 8 . . . . Heat Transferred 5366 | 74 . 518 185 321 . 186 375 37 . . . . . . 2722 948 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Peak Influence 404 | 10 6 61 104 90 . 193 150 239 146 375 . . . . 264 404 105 202 . Initial 128 | . 6 1 23 40 . . . 54 70 . . . . . . 128 105 70 . Average 107 | 2 6 37 61 69 . 111 57 125 62 57 . . . . 141 165 94 72 . Maximum Alert Level 2 | . . . . . . . . 1 . 1 . . . . 1 2 . 1 . Low Security (%) 86 | 100 100 100 100 100 . 100 100 87 100 91 . . . . 72 66 100 94 . Level 1 13 | . . . . . . . . 12 . 8 . . . . 27 32 . 5 . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . . . 1 2 6 . 2 . 1 . . 10 4 . 4 . Investigation 5 | . 1 . . . . . . 2 . . . . . . 1 1 . . . Extermination 12 | . . . . . . . . 4 . . . . . . 5 2 . 1 . Reinforcement 10 | . . . . . . 1 2 . . 2 . . . . 1 1 . 3 . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Distress Signals 5 | . . . 1 . . . 1 . . 1 . . . . 1 . . 1 . Communications Jammed 1 | . . . . . . . 1 . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 236 | . 4 4 2 5 . 11 16 25 4 11 14 9 . 7 49 33 6 30 6 Peak Tracking Total 10 | . 4 2 2 3 . 4 8 3 3 5 9 10 . 4 4 6 6 6 6 Tactical Retreats 28 | . . 1 . . . 2 2 . . . 1 2 . 1 8 5 . 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Traps Triggered 7 | . 1 . . . . . . 2 . . . . . . 2 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Machines Disabled 17 | . . . . . . . . 2 . . . . . . 5 10 . . . Max in Single Turn 5 | . . . . . . . . 1 . . . . . . 2 5 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Machines Accessed 21 | . 1 . 1 . 1 . 1 7 . 1 . . 4 . 2 1 . 2 . Terminals 11 | . 1 . 1 . . . 1 5 . 1 . . . . 1 . . 1 . Fabricators 3 | . . . . . . . . 1 . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 82 | . 2 . 3 . 18 . 2 11 . 3 . . 26 . 6 3 . 8 . Successful 62 | . . . 2 . 18 . 2 8 . 1 . . 26 . 2 1 . 2 . Failed 20 | . 2 . 1 . . . . 3 . 2 . . . . 4 2 . 6 . Catastrophic 4 | . . . . . . . . 1 . 1 . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 23 | . 2 . 3 . . . 2 6 . 3 . . . . 4 . . 3 . Terminals 24 | . 2 . 3 . . . 2 8 . 3 . . . . 4 . . 2 . Fabricators 10 | . . . . . . . . 1 . . . . . . . 3 . 6 . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 50 | . . . 1 . 18 . 1 2 . 1 . . 26 . 1 . . . . Record 29 | . . . . . 18 . . . . . . . 11 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . Branch Access Points 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . . . 1 . 2 . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . 1 . Build 2 | . . . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 1 . . . 1 4 . . . . . . . . . . . Terminals 5 | . . . 1 . . . 1 3 . . . . . . . . . . . Track 2 | . . . . . . . 1 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . Operators 2 | . . . 1 . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 . . . 1 5 . 1 . . . . 2 1 . 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 8 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter 186 | . . . . . . . . 186 . . . . . . . . . . . Time 99 | . . . . . . . . 99 . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . Matter 285 | . . . . . . . . . . . . . . . . . . 285 . Time 152 | . . . . . . . . . . . . . . . . . . 152 . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . 9 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Total Allies 23 | . . . . . . . . 1 18 . . 2 . 1 . . 1 . . Largest Group 19 | . . . . . . . . 1 19 14 6 2 2 3 3 . 1 . . Highest-Rated Group 472 | . . . . . . . . 26 472 402 179 48 48 142 142 . 31 . . Highest-Rated Ally 94 | . . . . . . . . 26 35 35 35 32 32 94 94 . 31 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 226 | . . . . . . . . . 129 32 38 . . 14 3 . 10 . . Total Damage 5856 | . . . . . . . . . 3785 558 927 . . 324 114 . 148 . . Kills 28 | . . . . . . . . . 10 6 8 . . 2 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Turns Passed 12543 | 97 113 328 122 877 213 447 180 2269 879 331 453 411 141 441 2367 1360 136 1292 86 Spaces Moved 7287 | 54 71 170 56 501 134 347 146 1171 415 189 270 217 88 258 983 637 216 1192 172 Core 819 | 7 . . . . . 120 114 75 . . . . . . . 23 216 92 172 Treads 4804 | 47 71 170 56 501 134 . . 882 324 189 270 217 88 258 983 614 . . . Legs 132 | . . . . . . . 32 . . . . . . . . . . 100 . Wheels 803 | . . . . . . 227 . 214 91 . . . . . . . . 271 . Hover 721 | . . . . . . . . . . . . . . . . . . 721 . Flight 8 | . . . . . . . . . . . . . . . . . . 8 . Fastest Speed 50 | 50 160 160 160 160 160 50 50 50 120 160 160 160 160 160 160 50 50 50 50 Average Speed 139 | 145 160 160 160 160 160 94 82 157 151 160 160 160 160 160 173 181 50 83 50 Slowest Speed 1200 | 160 160 160 160 160 160 250 150 200 160 160 160 160 160 160 180 1200 50 440 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 28 41 8 99 50 65 17 30 96 10 52 43 74 44 34 13 78 25 34 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 6 | . . 1 . 2 1 . . 1 . . . . 1 . . . . . . Known Exits Taken 4 | . . . 1 1 . . . . . 1 . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 . . 1 1 1 . . . 1 1 1 1 1 . . . . Scrap Searched 7 | . . 1 . 1 . 1 . . . . 1 1 . 2 . . . . . Spaces Dug 47 | . . . . 10 . 9 . 5 . . . 2 . . 9 8 . 4 . Terrain Destroyed 244 | . . . . 20 . 85 . 6 . . . 3 . . 47 72 . 11 . Melee 28 | . . . . . . . . 5 . . . 2 . . 9 8 . 4 . Projectile 27 | . . . . . . . . 1 . . . 1 . . 1 17 . 7 . AOE 189 | . . . . 20 . 85 . . . . . . . . 37 47 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Total 8896 | 66 71 194 69 534 133 409 182 1501 659 198 278 252 88 270 1442 757 242 1379 172 Wait 874 | 2 . 6 4 3 . 2 13 207 221 . . . 1 2 273 41 26 73 . Move 7270 | 53 70 169 55 500 133 346 145 1171 414 188 269 216 87 257 982 637 215 1191 172 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 75 | 2 1 1 . 1 . 4 2 21 4 . . . . 3 20 7 . 9 . Fast Attach 87 | 7 . . 1 2 . 6 11 15 . 1 . . . . 12 6 1 25 . Attach 48 | . . 1 . 1 . 4 1 5 1 . 1 4 . . 19 7 . 4 . Detach 22 | . . . . 2 . 1 . 4 . . 1 . . . 6 3 . 5 . Swap 63 | 1 . 1 . 4 . 1 1 17 4 . 1 3 . 1 21 6 . 2 . Drop 56 | . . . . 1 . 4 . 9 10 1 . . . . 14 3 . 14 . Fire 297 | 1 . 16 9 20 . 40 8 39 5 8 5 10 . 7 83 35 . 11 . Melee 76 | . . . . . . . . 6 . . . 2 . . 12 12 . 44 . Ram 10 | . . . . . . 1 1 7 . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . . 17 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Waste -5/Factory (discovered 3 exits: [*Fac x2] / *Upp) -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 15) 211 | -10/Materials | Entered Mines 237 | -10/Mines | Found a hidden stash of uninstalled traps 308 | -10/Mines | Build established: Mutant 375 | -10/Mines | Discovered new exit (range 8) 407 | -10/Mines | Learned location of Storage (-9) 456 | -10/Mines | Discovered new exit (range 8) 539 | -10/Mines | Entered Materials 539 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 562 | -9/Materials | Discovered new exit (range 16) 644 | -9/Materials | Identified exit to Mines 644 | -9/Materials | Identified exit to Storage 661 | -9/Materials | Entered Mines 671 | -9/Mines | Discovered new exit (range 6) 883 | -9/Mines | Build established: Skirmisher 1186 | -9/Mines | Identified exit to Exiles 1209 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1344 | -9/Mines | Discovered new exit (range 3) 1387 | -9/Mines | Learned location of Zion (-6) 1408 | -9/Mines | Build established: Scavenger-Skirmisher 1531 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1538 | -9/Mines | Entered Exiles 1578 | -9/Exiles | Met 8R-AWN 1604 | -9/Exiles | Met EX-HEX 1676 | -9/Exiles | Met EX-DEC 1737 | -9/Exiles | Discovered new exit (range 11) 1751 | -9/Exiles | Entered Mines 1796 | -8/Mines | Lost 5 parts (2n3w) 2112 | -8/Mines | Core integrity fell below 50% 2140 | -8/Mines | Lost 3 parts (1u2w) 2156 | -8/Mines | Released all parts (3) 2176 | -8/Mines | Discovered new exit (range 10) 2198 | -8/Mines | Entered Materials 2198 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2337 | -8/Materials | Lost 3 parts (1p2w) 2371 | -8/Materials | Released all parts (7) 2374 | -8/Materials | Discovered new exit (range 7) 2375 | -8/Materials | Core integrity fell below 50% 2378 | -8/Materials | Core integrity fell below 20% 2378 | -8/Materials | Entered Factory 2378 | -7/Factory | Evolved 2 slots: Utility x2 2401 | -7/Factory | Lost 3 parts (1n2w) 3364 | -7/Factory | Discovered new exit (range 4) 3368 | -7/Factory | Identified exit to Lower Caves 3797 | -7/Factory | Build established: Scavenger-Gunner 4212 | -7/Factory | Discovered exit to Lower Caves (range 4) 4647 | -7/Factory | Sucked down chute 4647 | -7/Factory | Entered Waste 4650 | -7/Waste | 1 allies followed down the chute 4655 | -7/Waste | Spotted C-40 Crusher 4665 | -7/Waste | Warlord forces began an assault 4673 | -7/Waste | Allies destroyed C-40 Crusher 4682 | -7/Waste | Spotted C-40 Crusher 4690 | -7/Waste | Allies destroyed C-40 Crusher 4693 | -7/Waste | Spotted C-40 Crusher 4693 | -7/Waste | Spotted C-40 Crusher 4699 | -7/Waste | Allies destroyed C-40 Crusher 4701 | -7/Waste | Spotted C-40 Crusher 4701 | -7/Waste | Allies destroyed C-40 Crusher 4715 | -7/Waste | Destroyed C-40 Crusher 4738 | -7/Waste | Discovered new exit (range 15) 5142 | -7/Waste | Found Damper Plating 5526 | -7/Waste | Entered Factory 5526 | -7/Factory | Accompanied by 14 allies 5857 | -7/Factory | Entered Lower Caves 5857 | -7/Lower Caves | Accompanied by 6 allies 6161 | -7/Lower Caves | Spotted B-75 Beast 6167 | -7/Lower Caves | Allies destroyed B-75 Beast 6190 | -7/Lower Caves | Encountered a Warlord checkpoint 6274 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6286 | -7/Lower Caves | Discovered new exit (range 11) 6310 | -7/Lower Caves | Entered another Lower Caves area 6546 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6606 | -7/Lower Caves | Destroyed 9 combat bots 6610 | -7/Lower Caves | Lost 4 parts (1p1n2w) 6707 | -7/Lower Caves | Discovered new exit (range 7) 6721 | -7/Lower Caves | Entered Data Miner 6721 | -7/Data Miner | Accompanied by 2 allies 6721 | -7/Data Miner | Discovered new exit (range 6) 6752 | -7/Data Miner | Met Data Miner 6798 | -7/Data Miner | Learned location of Section 7 (-3) 6798 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6824 | -7/Data Miner | Received God Mode back door access code from Data Miner 6862 | -7/Data Miner | Entered Proximity Caves 6862 | -6/Proximity Caves | Accompanied by 2 allies 6934 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6935 | -6/Proximity Caves | Escorted by Enhanced Grunt 7173 | -6/Proximity Caves | Discovered new exit (range 7) 7223 | -6/Proximity Caves | Learned Factory security intel 7303 | -6/Proximity Caves | Entered Factory 7303 | -6/Factory | Accompanied by 3 allies 7303 | -6/Factory | Evolved 2 slots: Utility x2 7457 | -6/Factory | Discovered new exit (range 7) 7811 | -6/Factory | Identified exit to Lower Caves 8874 | -6/Factory | Lost 3 parts (1p1u1w) 8981 | -6/Factory | Garrison activated, responded to threat 9030 | -6/Factory | Spotted B-75 Beast 9100 | -6/Factory | Lost 10 parts (2n1u7w) 9486 | -6/Factory | Discovered new exit (range 8) 9670 | -6/Factory | Entered another Factory area 9670 | -5/Factory | Evolved 2 slots: Utility x2 10627 | -5/Factory | Spotted B-75 Beast 10856 | -5/Factory | Lost 3 parts (1n1u1w) 10913 | -5/Factory | Lost 4 parts (1p3w) 11021 | -5/Factory | Released all parts (10) 11030 | -5/Factory | Sucked down chute 11030 | -5/Factory | Entered Waste 11031 | -5/Waste | Met a frightened Derelict 11043 | -5/Waste | Spotted C-40 Crusher 11051 | -5/Waste | Spotted C-40 Crusher 11052 | -5/Waste | Lost 3 parts (1n1u1w) 11119 | -5/Waste | Spotted C-40 Crusher 11124 | -5/Waste | Spotted C-40 Crusher 11131 | -5/Waste | Spotted C-40 Crusher 11136 | -5/Waste | Spotted C-40 Crusher 11157 | -5/Waste | Discovered new exit (range 16) 11166 | -5/Waste | Entered Factory 11533 | -5/Factory | Discovered new exit (range 8) 11609 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 11684 | -5/Factory | Discovered new exit (range 16) 11754 | -5/Factory | Discovered new exit (range 4) 11999 | -5/Factory | System corruption reached 10% 12033 | -5/Factory | Lost 3 parts (1p1n1u) 12391 | -5/Factory | Core integrity fell below 50% 12457 | -5/Factory | Identified exit to Upper Caves 12458 | -5/Factory | Entered Upper Caves 12475 | -5/Upper Caves | Core integrity fell below 20% 12476 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12500 | -5/Upper Caves | Lost 6 parts (2n3u1w) 12544 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12447_ Imp. Terrain Scanner destroyed. 12449_ Penetrated by Slug. 12453_ System corrupted: Heat flow error (+213). 12457_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 12459_ QS-8MM(k) breaks down the debris. 12467_ Penetrated by Slug. 12469_ Adv. Melee Analysis Suite destroyed. 12475_ Slug penetrates Wall. 12476_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 12480_ Y-72 Warden: "REQUESTING BACKUP." 12481_ Slug penetrates Wall. 12484_ Penetrated by Slug. 12484_ Slug penetrates Wall. 12488_ Acquired 1 matter. 12489_ Acquired 9 matter. 12499_ System corrupted: Matter fused (-6). 12518_ System corrupted: Substantial component data lost. 12544_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????###### ##?###?????????????????????????? | | ???????????## ## ##### ????????????????????? | | ???????????## ???????????????????? | | ???????????# #???????????????????? | | ???????????# ##????????????????????? | | ???????????# #########?????????????????????? | | ???????###### #?????????????????????????????? | | ???????#" ## #?????????????????????????????? | | ???????# "" # ##?????????????????????????????? | | ???????#""" ## #??????????????????????????????? | | ???????#"" ## ##?###?????????????????????????? | | ???????# "## # ## #??????????????????? ?????? | | ???????##### #??????????????????# ????? | | ???????????# ##?????####????????## ####? | | ???????????#### #??????# ##?####??? ? | | ??????????????## #??????# ## ##??? ? | | ???????????????## #??????# ###?? ? | | ????????????????## #??????# ???# # | | ?????????????????## #?????## ????# # | | ??????????????????## #####?# ?????# | | ???????????????????## ### #???????# | | ????????????????????## #?????????# | | ?????????????????????# #??????????# | | ?????????????????????## #??###????## | | ??????????????????????## #?## ##???# | | ???????????????????????##@ #### ##### | | ????????????????????????## h !% | | ?????????????????????????## | | ??????????????????????????## #### #### | | ???????????????????????????# ##??# ## ##??# | | ???????????????????????????## #???# ####???# | | ????????????????????????????# ##???# #?????? | | ??????????????????????????? ##???? ?????### | | ?????????????????????????? #????? # ???????# | | ????????????????????????? ##???? ? ???????# | | ????????????????????????#### ##????? ? ??????? | | ???????????????????????????##??????? ? ??????? | | ???????????????????????????????????# ?#???????### | | ???????????????????????????????????###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 290 Matter Stores 390 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Armor Coverage 150 Utility Shielding 66 Phase Shifting 5 Evasion (%) 53 Melee Accuracy 24 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSiegeEngine Manual? 0 Play Time 01:50:37 Cumulative 215.0 hours Start 2020.09.15 @ 00:58:12 End 2020.09.15 @ 20:15:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/1/1/0/2/1/0/0 Lore% 73 Gallery% 78 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: e559877d-46fe-4868-98f2-e2562a94f7df