Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 14:51:28 Player: AverageDoes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1525) 1525 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 4350 Bonus ------- Follower Combat Kills 65 Cogmind --------- Core Integrity 0/700 Matter 218/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (4) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Particle Gun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Improved Targeting Computer Kinecellerator > --- WEAPON ----------- Shock Rifle Enhanced Autogun Improved Light Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Improved Titanium Leg Improved Titanium Leg High-powered Shotgun [Rating: 43] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Shock Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon 2 | . . . . 2 . Parts Attached 45 | 4 3 1 15 5 17 Power 5 | 1 1 . 1 1 1 Engine 3 | 1 1 . 1 . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 17 | 2 . . 8 1 6 Treads . | . . . . . . Leg 17 | 2 . . 8 1 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 2 . 3 . 3 Device 3 | . . . 2 . 1 Storage 1 | . 1 . . . . Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 15 | 1 . 1 3 3 7 Energy Gun 6 | . . 1 1 . 4 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 5 | . . . 2 2 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 17 | . . . . . 17 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 9 | . . . . . 9 Highest Loss Streak 13 | . . . . . 13 To Critical Strikes . | . . . . . . Average Backups 3 | . 1 4 3 2 3 Power . | . . 1 . . . Propulsion 1 | . . 2 1 1 2 Utility . | . . 1 . . . Weapon 1 | . . . 1 1 1 Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 78 92 99 99 85 Engine 4 | . 14 14 11 1 . Core 3 | . . . . 7 5 Leg 32 | . 28 28 43 36 27 Device 7 | . . . 8 9 9 Storage 2 | . 13 14 2 . . Processor 9 | . . . 2 9 15 Protection 3 | . 7 14 8 . . Energy Gun 2 | . . 7 3 . 2 Ballistic Gun 5 | . 14 14 3 . 4 Ballistic Cannon 15 | . . . 14 29 17 Launcher 1 | . . . . 6 . Peak Build Rating 43 | 4 6 7 15 23 43 Average Rating 22 | 3 5 6 12 20 34 On Entrance 9 | . 4 6 7 15 23 Avg Prop Armor Cover (%) 13 | . . . . . 13 Naked Turns . | . . . . . . Heaviest Build 30 | 4 12 13 17 26 30 Greatest Support 75 | 20 20 20 40 45 75 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 5 5 Average Capacity 5 | 5 7 8 5 5 5 Most Carried 5 | 4 5 5 5 4 5 Average Carried 3 | . 1 4 3 2 3 Final Capacity 8 | 5 8 8 5 5 5 Final Carried 5 | . 5 5 3 3 3 Class Distribution -------------------- 34% | Mutant 34% | Gunner 20% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1383 | 180 89 29 435 166 484 Remotely . | . . . . . . Salvage Created 1398 | . 89 32 629 204 444 Parts 80 | . 4 2 30 21 23 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 39 | . 2 1 16 8 12 Guns 12 | . 2 1 3 . 6 Cannons 25 | . . . 13 6 6 AOE 2 | . . . . 2 . Classes Destroyed 8 | . 1 . 3 2 2 Worker 2 | . . . . 2 . Recycler 1 | . . . . 1 . Watcher 6 | . . . 4 2 . Swarmer 9 | . . . 2 7 . Grunt 23 | . 2 1 11 . 9 Sentry 4 | . . . 3 1 . Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 1 1 5 7 4 Combat Bots Only 4 | . 1 1 4 4 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 366 | . 14 7 58 38 249 Missed 123 | . 3 1 21 15 83 Hits 243 | . 11 6 37 23 166 Projectile 243 | . 11 6 37 23 166 Critical Strikes 9 | . . . 2 . 7 Part Disruptions 1 | . . . . . 1 Damage Taken 3431 | . 110 67 513 200 2541 Core 894 | . 44 32 94 21 703 Absorbed by Shields . | . . . . . . Redirected to Shielding 7 | . . 3 4 . . Core Remaining (%) 85 | 100 . 69 76 96 . Volleys Fired 158 | . 12 6 47 14 79 Largest 4 | . 1 2 2 4 4 Hottest 139 | . 20 60 76 135 139 Shots Fired 284 | . 12 12 91 47 122 Gun 115 | . 12 12 19 . 72 Cannon 164 | . . . 72 42 50 Launcher 5 | . . . . 5 . Special . | . . . . . . Kinetic 219 | . 12 6 83 42 76 Thermal 29 | . . 6 8 . 15 Explosive 5 | . . . . 5 . Electromagnetic 31 | . . . . . 31 Robot Hit Streak 19 | . 7 4 8 5 19 Robot Miss Streak 5 | . 2 1 5 4 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 164 | . 10 8 41 20 85 Core Hits 77 | . 5 2 25 15 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 1 1 3 Burn 1 | . . . . . 1 Blast 4 | . . . 1 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3321 | . 81 77 801 713 1649 Guns 1047 | . 81 77 77 . 812 Cannons 1893 | . . . 721 415 757 Explosions 361 | . . . . 298 63 Melee . | . . . . . . Ramming 20 | . . . 3 . 17 Kinetic 2466 | . 81 33 762 415 1175 Thermal 312 | . . 44 36 . 232 Explosive 298 | . . . . 298 . Electromagnetic 225 | . . . . . 225 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 26 | . . . . 5 21 Projectiles 26 | . . . . 5 21 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 15 | . . . 4 1 10 Impact . | . . . . . . Kinetic 15 | . . . 4 1 10 Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 7 | . . . 1 . 6 Kicked 5 | . . . 1 . 4 Crushed . | . . . . . . Highest Temperature 143 | . 6 76 20 21 143 Average Temperature 26 | . 6 46 10 13 30 Received Heat Transfer 1188 | . 42 36 243 . 867 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 706 | . . 100 75 . 531 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 100 72 100 100 Level 1 5 | . . . 27 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 288 | . 30 35 288 166 96 Initial 114 | . . 7 . 114 71 Average 52 | . 7 5 119 81 29 Influence Increases 1354 | . 50 35 564 274 431 Destroy 0b10 Robot/C 840 | . 40 20 380 160 240 Destroy 0b10 Robot/NC 45 | . . . 20 25 . Destroy Leader 202 | . 10 . 108 34 50 Allied During Kill 16 | . . . 16 . . Successful Hack 2 | . . . 2 . . Disable Machine 45 | . . . . . 45 Destroy Structure 69 | . . . 8 55 6 Lose Combat Pursuer 135 | . . 15 30 . 90 Influence Decreases 1346 | . 30 55 292 388 581 Entered New Map 258 | . . 13 . 158 87 Time Decay 948 | . 30 42 252 230 394 Lost Part 100 | . . . . . 100 Lost Ally 40 | . . . 40 . . Squads Dispatched 11 | . 2 . 3 1 5 Investigation 3 | . 1 . 2 . . Extermination 2 | . . . . . 2 Reinforcement 6 | . 1 . 1 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 5 1 28 13 23 Peak Tracking Total 5 | . 3 2 5 4 5 Tactical Retreats 6 | . . 1 2 . 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 4 | . 1 . 2 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 8 | . 1 . 6 1 . Successful 6 | . 1 . 5 . . Failed 2 | . . . 1 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 . 3 . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . Recycle Component 1 | . . . 1 . . Process 1 | . . . 1 . . Report Inventory 1 | . 1 . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 2 1 . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . 1 . . Recycled Matter 223 | . . . 223 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . . 2 . . Highest-Rated Group 38 | . . . 38 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 17 | . . . 17 . . Total Damage 150 | . . . 150 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2864 | 51 153 289 568 494 1309 Spaces Moved 1930 | 40 101 226 330 363 870 Core 18 | 8 . . . . 10 Treads . | . . . . . . Legs 1912 | 32 101 226 330 363 860 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 121 | 106 120 120 120 120 124 Slowest Speed 130 | 120 120 120 120 120 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 20 53 32 42 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 68 | . . . 6 56 6 Melee . | . . . . . . Projectile 11 | . . . 6 3 2 AOE 57 | . . . . 53 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2201 | 48 122 233 414 387 997 Wait 1 | 1 . . . . . Move 1925 | 39 100 225 329 362 870 Hop . | . . . . . . Pick Up 39 | 4 7 1 9 4 14 Fast Attach 2 | . . . . . 2 Attach 20 | 4 2 1 2 2 9 Detach . | . . . . . . Swap 26 | . 1 . 14 3 8 Drop 23 | . . . 12 2 9 Fire 158 | . 12 6 47 14 79 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 5 | . . . 1 . 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 12) 205 | -10/Materials | Entered Mines 258 | -10/Mines | Learned location of Storage (-9) 317 | -10/Mines | Build established: Mutant 428 | -10/Mines | Found a hidden stash of uninstalled traps 487 | -10/Mines | Discovered new exit (range 4) 494 | -10/Mines | Entered Materials 494 | -9/Materials | Accompanied by 2 allies 494 | -9/Materials | Evolved 2 slots: Propulsion x2 499 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 938 | -9/Materials | Discovered new exit (range 12) 1062 | -9/Materials | Entered another Materials area 1062 | -8/Materials | Evolved 2 slots: Weapon x2 1352 | -8/Materials | Build established: Scavenger-Gunner 1537 | -8/Materials | Discovered new exit (range 15) 1556 | -8/Materials | Entered Factory 1556 | -7/Factory | Evolved 2 slots: Utility x2 1939 | -7/Factory | Build established: Gunner 2674 | -7/Factory | Core integrity fell below 50% 2716 | -7/Factory | Lost 13 parts (1p4n2u6w) 2822 | -7/Factory | Core integrity fell below 20% 2865 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Door. Shock Rifle destroyed. Penetrated by Slug. Acquired Particle Gun. G-47 Trooper destroyed. H-55 Commando suffers critical hit (Burn). H-55 Commando destroyed. Acquired 96 matter. Acquired 106 matter. Acquired Particle Gun. Acquired Aluminum Leg. System corrupted: Component data lost. System corrupted: Matter fused (-8). Terminal disabled. System corrupted: Particle Gun failed to cycle. XPD/JXQ6V5A1VDNYQI 7CYSLN=X5>V G&YWWYW Critical hit (Burn: +37). System corrupted: Imp. Titanium Leg rejected. Particle Gun destroyed. Kicked G-47 Trooper. 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"" #?????????????# """" """" !#?? | | #??????# """ #?????????????# """" """" #?? | | #??????# """ #?????????????# """" """" #?? | | #??????# ""? ??????????????# """" """" #?? | | #??????# ?????????????????# """" """" ### | | ###+#### ????????????????# """" """" + | | # #######???????????????# """" """" ### | | #?????????????????????# #?? | | ! #?????????????????????# ] #?? | | == ##+#??????????????????##########+######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 18 Kinecelleration 30 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed OmegaSingularityFlamer Manual? 0 Play Time 00:34:19 Cumulative 7.0 hours Start 2025.12.21 @ 14:17:19 End 2025.12.21 @ 14:51:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03630d34-b051-41ef-8788-4306fbbdc097