Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 17:50:52 Player: Daffa0360 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1854) 1854 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 5254 Bonus ------- High Alert Combat Kills 170 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 94/100 System Corruption 1% Temperature Cool (9) Movement Flying (40) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (6) ------ Makeshift Terrain Scan Processor Core Analyzer Component Analysis Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Carbon-fiber Leg Compact Matter Pod (150) Improved Salvage Targeting Computer Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Makeshift Terrain Scan Processor Melee Analysis Suite Core Analyzer Hacking Suite Makeshift System Shield Component Analysis Suite > --- WEAPON ----------- Impact Mace Chainsword > --- INVENTORY -------- Compact Matter Pod Gauss Rifle Advanced EMP Blaster Improved Datajack Plasma Cutter [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Insulated Plating Weapon Chainsword Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 57 | 1 1 2 4 13 4 . 25 7 Power 8 | . . . 1 3 . . 2 2 Engine 4 | . . . 1 3 . . . . Core 4 | . . . . . . . 2 2 Reactor . | . . . . . . . . . Propulsion 13 | . . . . 4 2 . 6 1 Treads . | . . . . . . . . . Leg 4 | . . . . 2 2 . . . Wheel 2 | . . . . 2 . . . . Hover 2 | . . . . . . . 2 . Flight 5 | . . . . . . . 4 1 Utility 15 | . 1 2 1 4 1 . 6 . Device 7 | . 1 2 1 1 . . 2 . Storage . | . . . . . . . . . Processor 3 | . . . . 1 1 . 1 . Hackware 2 | . . . . . . . 2 . Protection 3 | . . . . 2 . . 1 . Artifact . | . . . . . . . . . Weapon 21 | 1 . . 2 2 1 . 11 4 Energy Gun 1 | . . . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . . 1 . . . 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . 1 1 Special Weapon 2 | . . . . . . . 2 . Impact Weapon 6 | . . . 1 1 . . 3 1 Slashing Weapon 5 | . . . . 1 . . 3 1 Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . 5 . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 2 | . . . . 2 . . . . Parts Lost 18 | . . 1 . 1 . 1 6 9 Power 5 | . . 1 . . . . 2 2 Propulsion 4 | . . . . 1 . . 1 2 Utility 7 | . . . . . . 1 3 3 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 3 | . . 1 . 1 . 1 3 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 97 95 86 97 99 92 93 81 Engine 8 | . 14 9 11 10 11 11 2 . Core 1 | . . . . . . . 4 4 Leg 12 | . 28 28 22 14 12 22 . . Wheel 3 | . . . . 6 9 . . . Flight 5 | . . . . . . . 16 17 Device 12 | . 11 14 20 22 13 3 2 9 Storage 8 | . 14 14 11 11 11 11 6 . Processor 14 | . . . . 4 19 22 26 25 Hackware 2 | . . . . . . . 11 8 Protection 1 | . . . . 4 . . 4 . Energy Gun 1 | . 14 14 4 . . . . . Ballistic Gun 2 | . 14 14 11 1 . . . 1 Impact Weapon 6 | . . . 6 11 5 . 7 5 Slashing Weapon 7 | . . . . 9 11 11 6 7 Piercing Weapon 2 | . . . . . 5 11 1 . Peak Build Rating 45 | 7 8 16 12 29 31 32 45 44 Average Rating 27 | 6 7 7 10 23 29 29 40 37 On Entrance 18 | 6 6 8 7 12 29 31 29 42 Naked Turns . | . . . . . . . . . Heaviest Build 30 | 14 15 15 16 30 23 21 24 13 Greatest Support 30 | 20 20 20 20 20 30 30 30 14 Greatest Overweight (x) 9 | . . . . 9 1 . 3 1 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 8 8 8 8 8 8 8 7 5 Most Carried 8 | 8 8 8 8 8 8 8 8 5 Average Carried 7 | 6 7 7 7 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 7 8 8 8 8 8 8 5 4 Class Distribution -------------------- 73% | Mutant 8% | Gladiator 7% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gladiator | -8/Materials Sprinter | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1093 | 228 33 28 64 146 73 22 209 290 Remotely . | . . . . . . . . . Salvage Created 2353 | 99 58 16 189 196 205 33 767 790 Parts 114 | 10 10 . 8 3 4 5 45 29 Haulers Intercepted 4 | . . . . . . . 4 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 53 | . 3 1 6 6 2 2 12 21 Melee 32 | . . . 2 3 2 2 9 14 Guns 9 | . 3 1 3 . . . . 2 AOE 1 | . . . . . . . . 1 Classes Destroyed 12 | 2 2 1 2 2 1 . 2 . Worker 1 | . . . . 1 . . . . Builder 1 | . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . Hauler 4 | . . . . . . . 4 . Recycler 1 | 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 18 | . 3 . 3 2 . 2 . 8 Grunt 17 | . . . 1 3 . . 6 7 Duelist 3 | . . . . 1 . . 2 . Sentry 10 | . . . 2 . . . 3 5 Hunter 4 | . . . . . 2 . 1 1 Assembled 1 | . . 1 . . . . . . Best Kill Streak 4 | 2 3 1 4 2 2 1 4 4 Combat Bots Only 4 | . 3 1 4 2 2 1 4 4 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 273 | . 9 10 19 25 . 22 52 136 Missed 77 | . 2 4 6 5 . 3 16 41 Damage Taken 2404 | . 56 139 149 331 . 155 650 924 Core 678 | . 7 3 34 40 . 38 77 479 Absorbed by Shields 97 | . . . . . . . . 97 Ignored by Resistances 3 | . . . . 3 . . . . Regen/Repaired (Parts) 52 | . . . 9 . . . 43 . Core Remaining (%) 89 | 100 . 96 . . . 72 . . Volleys Fired 39 | 6 9 3 8 . . . . 13 Largest 2 | 2 2 2 2 . . . . 1 Hottest 70 | 70 70 70 70 . . . . 36 Shots Fired 60 | 12 18 6 11 . . . . 13 Gun 58 | 12 18 6 11 . . . . 11 Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . . 2 Special . | . . . . . . . . . Kinetic 37 | 6 9 3 8 . . . . 11 Thermal 21 | 6 9 3 3 . . . . . Explosive . | . . . . . . . . . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 10 | 2 4 4 4 . . . . 10 Robot Miss Streak 3 | 2 2 1 3 . . . . 1 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 144 | 4 10 4 13 16 5 4 46 42 Core Hits 59 | 4 5 2 6 2 3 2 17 18 Critical Kills 3 | . . . 1 . . . . 2 Critical Parts Destroyed 10 | . . . 1 3 1 . 2 3 Critical Strikes 30 | . 1 1 3 4 3 . 7 11 Burn 2 | . 1 1 . . . . . . Destroy 1 | . . . . . . . . 1 Smash 15 | . . . 3 3 1 . 2 6 Sever 10 | . . . . 1 . . 5 4 Impale 2 | . . . . . 2 . . . Melee Attacks 204 | . . . 11 27 8 15 74 69 Impact 75 | . . . 11 18 1 . 16 29 Slashing 114 | . . . . 9 4 10 51 40 Piercing 15 | . . . . . 3 5 7 . Sneak Attacks 11 | . . . . 2 3 . 6 . Combat Hostiles 4 | . . . . . 3 . 1 . Follow-up Attacks 17 | . . . . 3 1 3 8 2 Damage Inflicted 5282 | 71 138 48 237 764 362 123 1930 1609 Guns 490 | 71 138 48 88 . . . . 145 Cannons . | . . . . . . . . . Explosions 108 | . . . . . . . . 108 Melee 4684 | . . . 149 764 362 123 1930 1356 Ramming . | . . . . . . . . . Kinetic 339 | 32 64 23 75 . . . . 145 Thermal 151 | 39 74 25 13 . . . . . Explosive . | . . . . . . . . . Electromagnetic 108 | . . . . . . . . 108 Impact 1895 | . . . 149 532 100 . 468 646 Slashing 2444 | . . . . 232 133 67 1302 710 Piercing 345 | . . . . . 129 56 160 . Highest Corruption 2 | . . . . 2 2 2 1 1 Average Corruption 1 | . . . . 2 2 2 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . . 9 13 11 1 8 Message Errors 11 | . . . . 1 2 4 . 4 Matter Fused 12 | . . . . 2 5 2 1 2 Heat Flow Errors 7 | . . . . 4 3 . . . Energy Discharges 8 | . . . . 1 2 4 . 1 Data Loss (minor) 2 | . . . . . 1 . . 1 Data Loss (major) 1 | . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 798 | . . . 36 290 100 13 177 182 Projectiles . | . . . . . . . . . Explosions 10 | . . . . . . . . 10 Melee 788 | . . . 36 290 100 13 177 172 Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . . 18 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 342 | 45 45 342 . 271 179 . 7 . Average Temperature 74 | 20 17 120 . 112 79 . 4 . Received Heat Transfer 570 | . . . 42 87 . . 225 216 Siege Activations . | . . . . . . . . . Robots Corrupted 11 | . . . 1 3 . . 3 4 Combat Hostiles 11 | . . . 1 3 . . 3 4 Parts Fried 14 | . . . 2 5 1 . 2 4 Impact Corruptions 25 | . . . 1 8 2 . 6 8 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 592 | 111 296 148 37 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 910 | 15 116 60 181 55 . 85 296 910 Initial 126 | . 9 45 19 31 . . . 126 Average 108 | 9 36 47 43 20 . 6 114 407 Maximum Alert Level 3 | . . . . . . . 1 3 Low Security (%) 85 | 100 100 100 100 100 . 100 92 24 Level 1 6 | . . . . . . . 7 30 Level 2 5 | . . . . . . . . 30 Level 3 2 | . . . . . . . . 14 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . . . 1 1 . . . . Investigation 2 | . . . 1 1 . . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 8 | . 1 1 2 . . . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 6 6 11 6 . 5 20 34 Peak Tracking Total 8 | . 4 6 4 2 . 3 4 8 Tactical Retreats 15 | . . 1 3 . . 2 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 7 | . . . 1 2 . . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . . . . . 3 Traps Extracted . | . . . . . . . . . Installed 4 | . . . . . . . . 4 Triggered 3 | . . . . . . . . 3 Most Traps Carried 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 5 | . . . . . . . . 5 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 16 | . 1 . 4 2 . . 8 1 Terminals 9 | . . . 2 . . . 6 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 44 | . 1 . 15 2 . . 25 1 Successful 28 | . 1 . 7 2 . . 17 1 Failed 16 | . . . 8 . . . 8 . Catastrophic 2 | . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 23 | . 2 . 12 . . . 9 . Terminals 31 | . . . 9 . . . 21 1 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . 2 . . . 3 . Recycling Units 5 | . 1 . 4 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 14 | . . . 1 2 . . 10 1 Open Door 2 | . . . . 2 . . . . Branch Access Points 2 | . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . Garrison Index 1 | . . . . . . . 1 . Alert Level 2 | . . . . . . . 2 . Locate Traps 3 | . . . . . . . 3 . Hauler Manifests 2 | . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . 3 . Scan Component 3 | . . . 1 . . . 2 . Repair 2 | . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 8 | . 1 . 4 . . . 3 . Terminals 6 | . . . 3 . . . 3 . Assimilate 1 | . . . . . . . 1 . Botnet 4 | . . . 2 . . . 2 . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Recyclers 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . 3 . . . 4 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . Time 70 | . . . 26 . . . 44 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 9 | . . . . . . . 9 . Highest-Rated Ally 9 | . . . . . . . 9 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 7019 | 75 182 193 748 1800 1078 881 994 1068 Spaces Moved 4359 | 27 99 148 396 959 598 482 689 961 Core 5 | . . . . 5 . . . . Treads . | . . . . . . . . . Legs 2434 | 27 99 148 396 677 598 482 7 . Wheels 277 | . . . . 277 . . . . Hover 28 | . . . . . . . 28 . Flight 1615 | . . . . . . . 654 961 Fastest Speed 26 | 120 120 120 120 110 120 120 26 26 Average Speed 113 | 120 120 120 120 157 175 120 79 48 Slowest Speed 500 | 120 120 120 120 500 190 120 230 97 Overloaded Moves 67 | . . . . . . . 53 14 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 3 24 39 33 99 90 97 59 75 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 4 | . . 1 . 1 . 2 . . Spaces Dug 26 | . . . 4 4 . . 13 5 Terrain Destroyed 26 | . . . 4 4 . . 13 5 Melee 26 | . . . 4 4 . . 13 5 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 6093 | 58 145 158 642 1210 618 768 1038 1456 Wait 1330 | 18 31 2 215 203 . 271 238 352 Move 4352 | 26 98 147 395 958 597 481 689 961 Hop . | . . . . . . . . . Pick Up 47 | 4 4 2 6 5 4 2 10 10 Fast Attach 24 | . . . . 5 3 . 15 1 Attach 15 | . 1 1 2 1 . . 6 4 Detach 2 | . . . . . . . 1 1 Swap 18 | 1 . 1 2 7 1 . 4 2 Drop 52 | 3 2 2 3 9 8 2 14 9 Fire 39 | 6 9 3 8 . . . . 13 Melee 174 | . . . 11 22 5 12 61 63 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 36 | . . . . . . . . 36 Rewire . | . . . . . . . . . Trap 4 | . . . . . . . . 4 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 76 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 16) 258 | -10/Materials | Entered Mines 263 | -10/Mines | Learned location of Zion (-6) 276 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 279 | -10/Mines | Found Prototype Device 300 | -10/Mines | Build established: Mutant 341 | -10/Mines | Assembled infested the area 350 | -10/Mines | Identified Exp. Sensor Array 434 | -10/Mines | Discovered new exit (range 6) 451 | -10/Mines | Entered Materials 451 | -9/Materials | Evolved 2 slots: Utility x2 792 | -9/Materials | Repaired Structural Scanner 846 | -9/Materials | Discovered new exit (range 15) 877 | -9/Materials | Identified exit to Mines 877 | -9/Materials | Identified exit to Storage 1199 | -9/Materials | Entered Mines 1462 | -9/Mines | Met a Derelict shopkeep closing up shop 1986 | -9/Mines | Discovered new exit (range 9) 2010 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2017 | -9/Mines | Discovered new exit (range 5) 2176 | -9/Mines | Learned Materials terminal intel 2188 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2285 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2285 | -9/Mines | Discovered new exit (range 5) 2346 | -9/Mines | Learned location of 1 exit from Lower Caves 2999 | -9/Mines | Entered Exiles 2999 | -9/Exiles | Found Exiles lab destroyed 4067 | -9/Exiles | Discovered new exit (range 10) 4077 | -9/Exiles | Entered Mines 4113 | -8/Mines | Discovered new exit (range 4) 4182 | -8/Mines | Discovered new exit (range 9) 4958 | -8/Mines | Entered Materials 4958 | -8/Materials | Evolved 2 slots: Utility x2 4959 | -8/Materials | Loaded intel: 11 terminal locations 5377 | -8/Materials | Discovered new exit (range 16) 5463 | -8/Materials | Repaired Chainsword 5689 | -8/Materials | Lost 3 parts (1p2u) 5781 | -8/Materials | Discovered new exit (range 15) 5952 | -8/Materials | Identified exit to Garrison 5952 | -8/Materials | Entered Garrison 5962 | -8/Garrison | Build established: Hacker-Sprinter 6154 | -8/Garrison | Triggered checkpoint 6318 | -8/Garrison | Triggered checkpoint 6544 | -8/Garrison | Triggered checkpoint 6721 | -8/Garrison | Core integrity fell below 50% 6798 | -8/Garrison | Discovered new exit (range 10) 6824 | -8/Garrison | Triggered checkpoint 6863 | -8/Garrison | Build established: Sprinter 6881 | -8/Garrison | Lost 3 parts (1p1u1w) 6904 | -8/Garrison | Triggered checkpoint 6909 | -8/Garrison | Core integrity fell below 20% 6948 | -8/Garrison | Discovered new exit (range 14) 7020 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- effect. 06932_ S-10 Pest system terminally corrupted. 06948_ EXIT=FOUND 06954_ W-25 Informer springs to life. 06954_ W-25 Informer sends out distress signal. 06960_ Y-45 Defender suffers critical hit (Smash). 06964_ Cld. VTOL Module destroyed. 06965_ Y-45 Defender suffers critical hit (Smash). 06965_ Y-45 Defender destroyed. 06969_ Acquired 10 matter. 06971_ W-25 Informer sends out distress signal. 06976_ Acquired Imp. Salvage Targeting Computer. 07001_ Y-45 Defender destroyed. 07004_ Y-45 Defender suffers critical hit (Smash). 07006_ Y-45 Defender destroyed. 07008_ Impact Mace destroyed. 07020_ Y-45 Defender Lgt. Armor Plating severed. Map ----- +----------------------------------------------------+ | ## ##??# ## #?????????#+#????????????????????? | | ?# #???# ## #?????????# #????????????????????? | | ??# #???# ## ########### #????????????????????? | | ??# #???# + " #????????????????????? | | ??# #???# ## ########### #????????????????????? | | ??# +??? ## #?????????# #????????????????????? | | ??# #???##?# #????????##%##???????????????????? | | ??# ######## #????????# #???????????????????? | | ??# ########## ### #???????????????? | | ??# #???????????????? | | ??##+#?###### ########### ##########???????????? | | ???# #??????# #?????????# #!!!### #???????????? | | ???# ###????# #?????????# %% !" #???????????? | | ???# " #????# #?????????###!!!######???????????? | | ???# ###????# #???????????#####????????????????? | | ?### ###????# #????????????????????????????????? | | ?# [%!###### ############?????????????????????? | | ?#! !!" " #???????????????????? | | ?#! !###### #???????????????????? | | ?#!! !!#????##"########## < #???????????????????? | | ?#######?##### #####????????????????????????????? | | ?????????# #?????#+#????????????????????? | | ?????????# #?????# #????????????????????? | | ?????????# #?????# #????????????????????? | | ?????????# " #######!#????????????????????? | | ?????????#"" """ !@[#????????????????????? | | ?????????#" " #######Y#????????????????????? | | ?????????#" #?????#=#????????????????????? | | ?????????#" " #?????# !????????????????????? | | ?????????#""""" #????? ???????????????????? | | ?????????#####"#####????? ??????????????????? | | ?????????????#"??????????# ??????????????????? | | ?????????????##??????????####""?????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Armor Coverage 225 Resistance: EM 20 Evasion (%) 64 Melee Accuracy 5 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingMagneticNanovents Manual? 0 Play Time 00:49:25 Cumulative 70.9 hours Start 2024.08.26 @ 04:44:46 End 2024.08.26 @ 17:50:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 112 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93b7f459-dc9a-45b4-a6ad-e691812f6118