Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.29 @ 13:19:21 // Winter2019/RPGLIKE Player: viper Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (108) 540 Value Destroyed (4137) 4137 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1264) 1264 TOTAL SCORE: 11141 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 197 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/600 Matter 581/1000 Energy 1307/1320 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Neutrino Core Neutrino Core > --- PROPULSION (3) --- Armored Leg Armored Leg Enhanced Armored Leg > --- UTILITY (11) ----- Improved Energy Well High-capacity Matter Pod Matter Compressor Matter Compressor Experimental Optical Array Advanced Sensor Array Advanced Terrain Scanner Improved Propulsion Shielding Utility Shielding Experimental Thermal Shield System Shield > --- WEAPON (4) ------- Hypervelocity Gauss Rifle Enhanced Coil Gun Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY (2) ---- Hacking Suite Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Leg Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Improved Energy Well High-capacity Matter Pod Matter Compressor Matter Compressor Experimental Optical Array Advanced Sensor Array Advanced Terrain Scanner Improved Propulsion Shielding Utility Shielding Experimental Thermal Shield System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Enhanced Coil Gun Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Hacking Suite Flak Cannon [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Matter Compressor Device Advanced Sensor Array Storage Matter Compressor Processor Experimental Optical Array Hackware System Shield Protection Utility Shielding Weapon Flak Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 17 | 6 1 2 4 . . . . 2 . 2 . Power 2 | 1 . . . . . . . . . 1 . Propulsion 2 | 1 . . . . . . . . . 1 . Utility 10 | 3 1 2 2 . . . . 2 . . . Weapon 3 | 1 . . 2 . . . . . . . . Parts Attached 61 | 10 2 5 12 1 1 5 8 . . 2 15 Power 10 | 2 1 2 . 1 . . 1 . . . 3 Engine 7 | 2 1 2 . 1 . . 1 . . . . Core 3 | . . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 10 | 2 . 1 2 . . . 1 . . . 4 Treads . | . . . . . . . . . . . . Leg 10 | 2 . 1 2 . . . 1 . . . 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | 4 1 2 5 . 1 5 4 . . 2 5 Device 12 | 2 . 1 4 . . 2 1 . . 1 1 Storage 8 | . 1 . . . . 3 2 . . 1 1 Processor 2 | . . . . . . . . . . . 2 Hackware 1 | . . . . . 1 . . . . . . Protection 6 | 2 . 1 1 . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 12 | 2 . . 5 . . . 2 . . . 3 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 2 . . 1 . . . 1 . . . 1 Ballistic Cannon 7 | . . . 4 . . . 1 . . . 2 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 1 . . 2 4 Parts Lost 1 | . . . . . 1 . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 96 | . 99 99 98 100 99 99 95 89 89 90 98 Engine 11 | . 18 15 12 11 11 11 11 10 10 10 5 Leg 12 | . 18 15 12 11 11 11 11 10 10 10 13 Device 19 | . 18 22 23 23 23 21 17 15 15 16 17 Storage 12 | . 7 7 5 5 5 13 17 15 15 16 18 Hackware 2 | . . . . . 2 5 5 5 5 5 4 Protection 14 | . 18 22 25 23 20 9 6 10 10 10 9 Ballistic Gun 7 | . 18 15 14 . . . . 5 5 5 4 Ballistic Cannon 11 | . . . 2 23 23 23 21 15 15 15 13 Naked Turns . | . . . . . . . . . . . . Heaviest Build 91 | 16 22 24 48 53 53 63 66 66 66 72 91 Greatest Support 92 | 20 20 30 40 40 55 55 55 55 55 65 92 Greatest Overweight (x) 2 | 2 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 . . . 1 1 1 . Largest Inventory Capacity 2 | . 1 1 1 1 1 1 1 1 1 1 2 Average Capacity 1 | . . 1 1 1 1 1 1 1 1 1 1 Most Carried 2 | . 1 1 1 1 1 1 1 1 1 1 2 Average Carried . | . . . . 1 . . . 1 1 1 1 Final Capacity 2 | . 1 1 1 1 1 1 1 1 1 1 2 Final Carried 2 | . 1 1 1 1 . . 1 1 1 1 2 Class Distribution -------------------- 71% | Hacker-Skirmisher 26% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Garrison Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Matter Collected 3837 | 194 306 292 476 265 193 76 514 52 . 1210 259 Remotely . | . . . . . . . . . . . . Salvage Created 3258 | . 223 872 1057 220 193 . . 52 . 353 288 Parts 201 | . 22 44 78 9 11 . 4 5 . 9 19 Haulers Intercepted 3 | . 1 1 1 . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 90 | . 10 21 18 8 13 . 2 3 . 10 5 Guns 57 | . 10 21 18 . . . . 2 . 3 3 Cannons 30 | . . . . 8 10 . 2 1 . 7 2 AOE 3 | . . . . . 3 . . . . . . Classes Destroyed 14 | . 4 1 4 2 1 . . . . 1 1 Worker 2 | . . . 2 . . . . . . . . Builder 2 | . . . 2 . . . . . . . . Hauler 3 | . 1 1 1 . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . Operator 2 | . . . . . . . . . . . 2 Watcher 8 | . 1 1 4 . . . . . . . 2 Swarmer 20 | . 6 5 1 3 . . 2 3 . . . Grunt 48 | . 4 14 11 3 9 . . . . 5 2 Brawler 2 | . . . . 1 . . . . . 1 . Duelist 1 | . . . . 1 . . . . . . . Sentry 13 | . . 2 5 . 3 . . . . 1 2 Hunter 3 | . . . 1 . . . . . . 2 . Programmer 1 | . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . 1 1 Best Kill Streak 9 | . 4 3 9 3 8 . 2 3 . 3 2 Combat Bots Only 8 | . 4 3 4 3 8 . 2 3 . 3 2 Max Kills in Single Turn 3 | . 2 1 1 2 3 . 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Damage Taken 3922 | . 129 664 1505 77 429 . 48 147 . 446 477 Core 2745 | . 101 475 1042 50 314 . 38 103 . 315 307 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 2356 | . 70 425 887 50 268 . 27 75 . 286 268 Core Remaining (%) 70 | 100 93 100 60 . 36 . . . . 34 . Volleys Fired 314 | . 23 88 109 13 26 . 3 5 . 26 21 Largest 4 | . 2 2 3 4 4 . 4 4 . 4 4 Hottest 176 | . 40 40 63 176 176 . 176 174 . 174 174 Shots Fired 850 | . 46 176 264 49 95 . 12 20 . 104 84 Gun 544 | . 46 176 264 . . . . 5 . 26 27 Cannon 306 | . . . . 49 95 . 12 15 . 78 57 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 850 | . 46 176 264 49 95 . 12 20 . 104 84 Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 34 | . 23 34 28 10 20 . 6 6 . 24 27 Robot Miss Streak 17 | . 2 3 2 5 7 . 9 17 . 4 6 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 9 | . 2 4 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 688 | . 39 145 228 37 73 . 10 10 . 86 60 Core Hits 406 | . 20 55 87 36 67 . 6 7 . 77 51 Critical Hits 21 | . . 2 1 . . . . 1 . 9 8 Critical Kills 9 | . . 2 1 . . . . . . 2 4 Critical Parts Destroyed 9 | . . . . . . . . 1 . 5 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8642 | . 304 1118 1975 614 1627 . 80 96 . 1609 1219 Guns 3710 | . 304 1118 1975 . . . . 25 . 156 132 Cannons 4521 | . . . . 614 1227 . 80 71 . 1453 1076 Explosions 400 | . . . . . 400 . . . . . . Melee . | . . . . . . . . . . . . Ramming 11 | . . . . . . . . . . . 11 Kinetic 8231 | . 304 1118 1975 614 1227 . 80 96 . 1609 1208 Thermal . | . . . . . . . . . . . . Explosive 400 | . . . . . 400 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . 1 . . . . . . . 5 Average Corruption 1 | . . . 1 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 21 | . . . . . 21 . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 21 | . . . . . 21 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 50 | . . . . 12 10 . 1 3 . 15 9 Impact . | . . . . . . . . . . . . Kinetic 48 | . . . . 10 10 . 1 3 . 15 9 Secondary 2 | . . . . 2 . . . . . . . Self-Inflicted Damage 16 | . . . . . 16 . . . . . . Shots 1 | . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 251 | . 78 22 102 251 . . . . . . 106 Average Temperature 25 | . 25 4 20 137 . . . . . . 66 Received Heat Transfer 2166 | . 36 489 963 27 291 . . . . 234 126 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Peak Influence 538 | . 176 367 460 242 538 227 . . . . 231 Average Influence 180 | . 81 190 269 155 275 222 . . . . 120 Maximum Alert Level 2 | . . 1 2 1 2 1 . . . . 1 Low Security (%) 60 | 100 100 51 39 77 36 . . . . . 86 Level 1 32 | . . 48 35 22 56 100 . . . . 13 Level 2 6 | . . . 24 . 6 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 1 2 7 3 . 1 . . . . 5 Investigation 11 | . 1 2 3 1 . 1 . . . . 3 Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . 1 . . . . . . . 2 Assault . | . . . . . . . . . . . . Garrison 5 | . . . 3 2 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Distress Signals 6 | . 2 3 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 16 31 31 8 14 . 2 3 . 14 12 Peak Tracking Total 6 | . 3 5 6 3 4 . 2 3 . 3 4 Tactical Retreats 5 | . 1 2 2 . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 2 | . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 4 | . . . 1 . 2 . . . . . 1 Max in Single Turn 2 | . . . 1 . 2 . . . . . 1 Phase Generator 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 22 | . 3 4 4 2 . 1 1 . 4 . 3 Terminals 16 | . 3 4 4 1 . 1 . . . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 99 | . 10 25 14 4 . 4 1 . 28 . 13 Successful 82 | . 9 18 12 4 . 1 1 . 28 . 9 Failed 17 | . 1 7 2 . . 3 . . . . 4 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . Terminals 69 | . 10 25 14 3 . 4 . . . . 13 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 81 | . 9 18 12 3 . 1 1 . 28 . 9 Record 21 | . . . 1 2 . . . . 11 . 7 Part Schematic 8 | . . . . 1 . . . . 7 . . Robot Schematic 7 | . . . . . . . . . 7 . . Robot Analysis 3 | . . 1 1 . . . . . . . 1 Prototype ID Bank 7 | . 2 1 1 . . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 3 | . . 1 1 . . . . . . . 1 Emergency Access Points 2 | . . 1 1 . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . Maintenance Status 2 | . . 2 . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Assault Status 2 | . 2 . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . Recall Assault 1 | . . . 1 . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . Registered Components 3 | . 1 1 1 . . . . . . . . Zone Layout 7 | . 2 4 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 3 4 4 2 . 1 . . . . 3 Full Trace Events 14 | . 3 3 3 1 . 1 . . . . 3 Feedback Events 2 | . . . 1 . . . . . . . 1 Corruption 2 | . . . 1 . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 . . . . 7 . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 94 | . . . . . . . . . . 94 . Highest-Rated Ally 94 | . . . . . . . . . . 94 . Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . 24 . Total Damage 702 | . . . . . . . . . . 702 . Kills 5 | . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . . 1 1 . . . . . . . 1 Derelict Logs Recovered 4 | . . . . . . . 1 . . 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Turns Passed 6363 | 68 821 591 857 174 373 314 970 339 193 1080 583 Spaces Moved 3359 | 52 355 230 358 74 173 190 620 215 121 646 325 Core 22 | 22 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 3337 | 30 355 230 358 74 173 190 620 215 121 646 325 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 120 120 150 150 150 120 Average Speed 138 | 103 141 120 123 150 121 132 149 150 150 150 127 Slowest Speed 150 | 150 150 150 150 150 150 150 150 150 150 150 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 4 50 28 36 2 48 5 76 41 70 63 10 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . 3 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 97 | . . . . . 88 . . . . . 9 Melee . | . . . . . . . . . . . . Projectile 9 | . . . . . . . . . . . 9 AOE 88 | . . . . . 88 . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Total 4468 | 61 636 404 588 107 274 253 658 219 133 691 444 Wait 580 | . 246 50 57 14 69 52 15 . 13 . 64 Move 3348 | 51 354 229 357 73 172 189 619 214 120 645 325 Hop . | . . . . . . . . . . . . Pick Up 9 | . 2 1 1 . . 2 2 . . . 1 Fast Attach 41 | 10 2 1 8 . . 3 5 . . 2 10 Attach 5 | . . 1 1 . 1 2 . . . . . Detach . | . . . . . . . . . . . . Swap 15 | . . 3 3 1 . . 3 . . . 5 Drop 40 | . 2 3 8 1 . 5 8 . . . 13 Fire 314 | . 23 88 109 13 26 . 3 5 . 26 21 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 115 | . 7 28 44 5 6 . 3 . . 18 4 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials -7/Factory -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 14) 8 | -11/Scrapyard | Upgraded with Power slot (x1) 8 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 8 | -11/Scrapyard | Upgraded with Utility slot (x1) 8 | -11/Scrapyard | Upgraded with Weapon slot (x1) 40 | -11/Scrapyard | Upgraded with Utility slot (x2) 69 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Upgraded with Utility slot (x1) 310 | -10/Materials | Build established: Hacker-Mutant 485 | -10/Materials | Identified exit to Materials 635 | -10/Materials | Identified exit to Mines 635 | -10/Materials | Discovered exit to Mines (range 14) 890 | -10/Materials | Entered another Materials area 892 | -9/Materials | Reached level 2 892 | -9/Materials | Reached level 3 892 | -9/Materials | Reached level 4 900 | -9/Materials | Upgraded with Utility slot (x2) 1199 | -9/Materials | Reached level 5 1353 | -9/Materials | Identified exit to Materials 1353 | -9/Materials | Discovered exit to Materials (range 18) 1413 | -9/Materials | Identified exit to Mines 1413 | -9/Materials | Identified exit to Storage 1481 | -9/Materials | Entered another Materials area 1483 | -8/Materials | Reached level 6 1483 | -8/Materials | Reached level 7 1484 | -8/Materials | Upgraded with Utility slot (x2) 1588 | -8/Materials | Garrison activated, responded to threat 1734 | -8/Materials | Reached level 8 1738 | -8/Materials | Core integrity fell below 50% 1833 | -8/Materials | Upgraded with Weapon slot (x1) 1970 | -8/Materials | Build established: Hacker-Skirmisher 1999 | -8/Materials | Core integrity fell below 20% 2189 | -8/Materials | Reached level 9 2223 | -8/Materials | Identified exit to Factory 2223 | -8/Materials | Discovered exit to Factory (range 13) 2261 | -8/Materials | Upgraded with Weapon slot (x1) 2338 | -8/Materials | Entered Factory 2340 | -7/Factory | Reached level 10 2366 | -7/Factory | Garrison activated, responded to threat 2472 | -7/Factory | Reached level 11 2511 | -7/Factory | Identified exit to Garrison 2512 | -7/Factory | Entered Garrison 2520 | -7/Garrison | Installed Relay Interface Framework 2643 | -7/Garrison | Triggered checkpoint 2657 | -7/Garrison | Reached level 12 2664 | -7/Garrison | Core integrity fell below 50% 2670 | -7/Garrison | Triggered checkpoint 2686 | -7/Garrison | Triggered checkpoint 2707 | -7/Garrison | Destroyed 8 combat bots 2728 | -7/Garrison | Triggered checkpoint 2812 | -7/Garrison | Triggered checkpoint 2861 | -7/Garrison | Phase Generator disabled 2873 | -7/Garrison | Identified exit to Factory 2873 | -7/Garrison | Discovered exit to Factory (range 11) 2885 | -7/Garrison | Entered Factory 2886 | -6/Factory | Core integrity fell below 50% 2887 | -6/Factory | Reached level 13 2887 | -6/Factory | Reached level 14 3116 | -6/Factory | Identified exit to Lower Caves 3116 | -6/Factory | Discovered exit to Lower Caves (range 11) 3199 | -6/Factory | Entered Lower Caves 3371 | -6/Lower Caves | Found Prototype Device 3371 | -6/Lower Caves | Identified Heart of Steel 3801 | -6/Lower Caves | Encountered a Warlord checkpoint 3929 | -6/Lower Caves | Learned Factory trap positions 4010 | -6/Lower Caves | Identified exit to Lower Caves 4010 | -6/Lower Caves | Discovered exit to Lower Caves (range 14) 4169 | -6/Lower Caves | Entered another Lower Caves area 4171 | -6/Lower Caves | Reached level 15 4184 | -6/Lower Caves | Identified exit to Factory 4184 | -6/Lower Caves | Discovered exit to Factory (range 17) 4189 | -6/Lower Caves | Upgraded with Utility slot (x2) 4487 | -6/Lower Caves | Identified exit to Data Miner 4487 | -6/Lower Caves | Discovered exit to Data Miner (range 10) 4508 | -6/Lower Caves | Entered Data Miner 4508 | -6/Data Miner | Identified exit to Proximity Caves 4508 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 4534 | -6/Data Miner | Met Data Miner 4562 | -6/Data Miner | Learned location of Section 7 (-3) 4562 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4591 | -6/Data Miner | Received God Mode back door access code from Data Miner 4701 | -6/Data Miner | Entered Proximity Caves 4703 | -5/Proximity Caves | Reached level 16 4730 | -5/Proximity Caves | Escorted by Enhanced Grunt 4811 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4812 | -5/Proximity Caves | Core integrity fell below 20% 5139 | -5/Proximity Caves | Reached level 17 5329 | -5/Proximity Caves | Spotted B-75 Beast 5347 | -5/Proximity Caves | Destroyed B-75 Beast 5608 | -5/Proximity Caves | Found Prototype Device 5608 | -5/Proximity Caves | Identified Exp. Thermal Shield 5781 | -5/Proximity Caves | Upgraded with Power slot (x1) 5781 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 5781 | -5/Proximity Caves | Entered Factory 5782 | -5/Factory | Identified exit to Upper Caves 5782 | -5/Factory | Core integrity fell below 50% 5783 | -5/Factory | Loaded intel: 117 trap records 5783 | -5/Factory | Reached level 18 6003 | -5/Factory | Reached level 19 6079 | -5/Factory | Spotted B-75 Beast 6087 | -5/Factory | Core integrity fell below 20% 6100 | -5/Factory | Destroyed B-75 Beast 6154 | -5/Factory | Incoming investigation squad redirected 6239 | -5/Factory | Incoming investigation squad redirected 6364 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06348_ Malfunction: System corrupted (+4). 06349_ System corrupted: Heat flow error (+192). 06349_ Dropped Faulty Prc. Matter Filter. 06350_ Extracted 7 energy. 06351_ Acquired Imp. Energy Well. 06354_ Slug penetrates Wall. 06356_ HV Slug penetrates Wall. 06356_ Slug penetrates Wall. 06356_ H-66 Slayer knocked back. 06356_ Slug penetrates Wall. 06360_ HV Slug penetrates H-66 Slayer. 06360_ H-66 Slayer suffers critical hit. 06360_ Destroyed Flexi-carbon Leg. 06360_ Slug penetrates H-66 Slayer. 06361_ Penetrated by Slug. 06364_ System corrupted: Hyp. Gauss Rifle targeting data glitched. 06364_ HV Slug penetrates H-66 Slayer. 06364_ Slug penetrates Wall. 06364_ H-66 Slayer knocked back. 06364_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????? ???????????# ] ^ #?## "" #?? | | ?????????????????## #??# "" #?? | | ?????????? ??????# """"""""" #??# ^ ""^ #?? | | ??????????????????# #??# #?? | | ???????????"??????# """"""""" #??# """ """ ### | | ?????????????????## #?## """ """ # " | | ??????????????????# """"""""" #??# """ """ # " | | ??????????????????# #??# "" "" # | | ??????????????????# !#??# "" "" # | | ??????????????????# "T" #?## # | | ??????????????????# """ ##?#^ """ """ # | | ?????????????????## #### """ "" + | | ????????????#?################+## % """ """ ### | | ??????????????# #?# ## "" "" # | | ???????????? # ### ##"# ^ "" "" # | | ??????????????# """ """ # # | | ??????????????# """ """ # # | | ??????????????# """ """ + u # | | ??????????????# # + | | ??????????????# """ """ # # | | ??????#???????# """ """ # ###;##% # | | ????????????#?# """ """ ! # u ; = # # | | ??????????????# #u + ?? # # | | ??????????????# u #? ??#^^^^^# | | ???????????#??# ! / # ? # # " | | ??????????????###########@;# #?? # ### | | ??????????????????????? h ###??# # | | ??????????????????????#####;##+####+#???## # " | | ????????????????????????#?? h ? ? ##?## # " | | ???????????????????????#???? ? ??? ??### # " | | ??????"?????????????????????? ???? #???# # " | | ???????????????????????????"?? ""? ?????# # " | | ??????????????#?????????#????? """?? ????# + " | | ?????????????????????????????? """ ?????# # " | | ??????"????????????????????????? #???# # | | ?????????????????#?????????????"?" #???# ### | | ?????????????#????? ???#????"??"?" #???# # | | ?????^^??????????????????????? ?"? ##??# # | | ??????^?? ??????????????#??? ??? ?? ##??# # | | ?????^^????????????????#???? ???? ?? ##### # | | ????????????????????? ?????????#?#?####### # | | ???????????????????????????#???????# ! # ### | | ????????????????#????#?????#???#?#?#!] # #?? | | ?????????????????????##??#?????????#/ # #?? | | ???????????????????????#??????#????#= # ##? | | ????????????????????????????#?#?#??# # ### | | ?????????????????????############### # #?# | | ???????????????????#?# !!! ## # #?? | | ?????????????????????# !!! ## # #?? | | ?????????????????????# !! ####+### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 44 Energy Capacity 1320 Matter Stores 1000 Matter Capacity 1250 Sight Range 25 Robot Scan Range 24 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Levels Raised 18 | . . 4 4 2 1 2 . 1 . 2 2 XP Earned 33694 | 6000 1300 5912 5158 2899 2566 2039 750 850 650 3205 2365 XP Spent 31120 | 3900 2100 4000 6800 2470 1200 . . 6450 . 2900 1300 Upgrades 47 | 6 5 4 4 13 3 . . 6 . 4 2 Power Slot 2 | 1 . . . . . . . . . 1 . Propulsion Slot 2 | 1 . . . . . . . . . 1 . Utility Slot 10 | 3 1 2 2 . . . . 2 . . . Weapon Slot 3 | 1 . . 2 . . . . . . . . Heat Dissipation 14 | . 1 . . 13 . . . . . . . Mass Support 8 | . . 2 . . 3 . . . . 2 1 Inventory Capacity 2 | . 1 . . . . . . . . . 1 Sight Range 2 | . 2 . . . . . . . . . . Sensor Range 4 | . . . . . . . . 4 . . . Protomatter Created 1188 | . 122 244 440 29 128 . 37 28 . 129 31 Integrity Restored 2408 | . 91 585 973 87 138 . 54 . . 387 93 Core 2137 | . 63 513 802 87 138 . 54 . . 387 93 Parts 271 | . 28 72 171 . . . . . . . . Protomatter Decayed 728 | . 86 45 108 . 82 . 308 28 . 71 . Game ------ Seed SuperchargedShadeInjector Manual? 0 Play Time 01:11:25 Cumulative 731.9 hours Start 2019.12.28 @ 17:46:01 End 2019.12.29 @ 13:19:21 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 568 Rogue 62 Adventurer 0 Explorer 506 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 73 Gallery% 80 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4c07690-1534-4cd2-9d43-e0fb6df3d48f