Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.13 @ 11:48:01 Player: NuggetPls Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (432) 432 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3022 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 79/100 System Corruption 0% Temperature Cool (6) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON (4) ------- Ion Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Cannon High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Ion Engine Armored Wheel Electrolaser [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Electrolaser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 2 | . . . 2 . Parts Attached 37 | 6 2 13 11 5 Power 5 | 1 . 1 1 2 Engine 4 | 1 . 1 . 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 . 5 1 1 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 7 | . . 5 1 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 2 3 1 Device 3 | . 1 1 1 . Storage 2 | 1 1 . . . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 . 5 6 1 Energy Gun 4 | . . 1 3 . Energy Cannon 4 | . . 2 1 1 Ballistic Gun 6 | 2 . 2 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 16 | . . 1 10 5 Power 4 | . . 1 . 3 Propulsion 4 | . . . 2 2 Utility 2 | . . . 2 . Weapon 6 | . . . 6 . Highest Loss Streak 8 | . . 1 8 4 Average Slot Usage (%) 88 | . 100 98 91 32 Engine 6 | . 14 11 2 4 Core 3 | . . . 6 3 Leg 3 | . 28 2 . . Wheel 23 | . . 29 26 6 Device 13 | . 11 21 12 . Storage 1 | . 16 . . . Processor 11 | . . 11 14 15 Energy Gun 4 | . . 2 8 . Energy Cannon 6 | . . 1 12 1 Ballistic Gun 12 | . 28 18 9 . Naked Turns . | . . . . . Heaviest Build 22 | 12 15 15 22 13 Greatest Support 44 | 20 20 44 44 12 Greatest Overweight (x) 4 | . . . 2 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 Average Capacity 4 | 4 6 4 4 4 Most Carried 5 | 4 5 5 4 1 Average Carried 3 | 2 4 4 2 . Final Capacity 6 | 6 6 4 4 4 Final Carried 5 | 4 5 4 2 . Class Distribution -------------------- 56% | Mutant 43% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 623 | 192 . 240 169 22 Remotely . | . . . . . Salvage Created 434 | . . 105 252 77 Parts 26 | . . 9 12 5 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 10 | . . 2 5 3 Guns 5 | . . 2 3 . Cannons 5 | . . . 2 3 Classes Destroyed 4 | . . 1 2 1 Swarmer 3 | . . . . 3 Grunt 3 | . . . 3 . Sentry 3 | . . 2 1 . Hunter 1 | . . . 1 . Best Kill Streak 3 | . . 1 2 3 Combat Bots Only 3 | . . 1 2 3 Max Kills in Single Turn 2 | . . 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2622 | . 188 159 1252 1023 Core 1162 | . 32 31 398 701 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 87 92 27 . Volleys Fired 48 | . . 9 31 8 Largest 4 | . . 2 4 1 Hottest 199 | . . 79 199 60 Shots Fired 115 | . . 18 89 8 Gun 76 | . . 18 58 . Cannon 39 | . . . 31 8 Launcher . | . . . . . Special . | . . . . . Kinetic 46 | . . 17 29 . Thermal 69 | . . 1 60 8 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . . 7 10 2 Robot Miss Streak 8 | . . 2 8 3 Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 64 | . . 13 48 3 Core Hits 24 | . . 5 14 5 Critical Hits 7 | . . . 7 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 6 | . . . 6 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1145 | . . 156 916 73 Guns 757 | . . 156 601 . Cannons 378 | . . . 309 69 Explosions . | . . . . . Melee . | . . . . . Ramming 10 | . . . 6 4 Kinetic 582 | . . 156 426 . Thermal 553 | . . . 484 69 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . . 2 2 Shots . | . . . . . Rammed 5 | . . . 3 2 Targets Rammed 5 | . . . 3 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 623 | . . 9 623 10 Average Temperature 245 | . . 6 257 10 Received Heat Transfer 486 | . 36 54 378 18 Effects 24 | . . . 24 . Shutdowns 3 | . . . 3 . Energy Bleed 4 | . . . 4 . Interference 10 | . . . 10 . Matter Decay 1 | . . . 1 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1036 | . . . 925 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 173 | . 15 130 173 130 Initial 6 | . . 5 . 6 Average 25 | . 6 24 31 30 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 8 4 16 8 Peak Tracking Total 7 | . 7 2 4 5 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 3 | . . 1 2 . Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 4 | . . 1 3 . Successful 4 | . . 1 3 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Alert Level 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1922 | 81 159 616 875 191 Spaces Moved 1147 | 59 130 412 335 211 Core 158 | 3 . . 38 117 Treads . | . . . . . Legs 234 | 56 130 48 . . Wheels 755 | . . 364 297 94 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 96 50 Average Speed 97 | 116 120 97 96 78 Slowest Speed 250 | 120 120 120 150 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 32 24 24 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1853 | 68 132 607 820 226 Wait 587 | . . 158 429 . Move 1143 | 58 129 411 334 211 Hop . | . . . . . Pick Up 13 | 4 . 6 3 . Fast Attach 22 | 6 2 6 5 3 Attach 8 | . . 1 5 2 Detach 5 | . 1 . 4 . Swap 7 | . . 6 1 . Drop 15 | . . 10 5 . Fire 48 | . . 9 31 8 Melee . | . . . . . Ram 5 | . . . 3 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 327 | -9/Materials | Build established: Mutant 672 | -9/Materials | Discovered new exit (range 7) 857 | -9/Materials | Entered another Materials area 857 | -8/Materials | Evolved 2 slots: Weapon x2 1169 | -8/Materials | Build established: Skirmisher 1666 | -8/Materials | Core integrity fell below 50% 1713 | -8/Materials | Discovered new exit (range 16) 1732 | -8/Materials | Entered Factory 1732 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1743 | -7/Factory | Lost 8 parts (2n1u5w) 1852 | -7/Factory | Lost 4 parts (2p2n) 1857 | -7/Factory | Core integrity fell below 50% 1886 | -7/Factory | Core integrity fell below 20% 1923 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01696_ Adv. Beam Rifle destroyed. 01712_ Broken Com. Wheel destroyed. 01713_ EXIT=FOUND PARAMETERS=POWER_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 01810_ Broken Arm. Wheel destroyed. 01819_ Critical hit. 01819_ Arm. Wheel destroyed. 01821_ Ion Engine destroyed. 01821_ Lgt. Nuclear Core destroyed. 01836_ Acquired Deuterium Engine. 01840_ Slammed into S-27 Virus. 01852_ Deuterium Engine destroyed. 01867_ Slammed into S-27 Virus. 01874_ R-06 Scavenger destroyed. 01889_ Acquired Imp. Medium Armor Plating. 01893_ Acquired Ion Cannon. 01908_ S-27 Virus destroyed. 01921_ Acquired 22 matter. Map ----- +----------------------------------------------------+ | # #?# #????????????? | | #+#############"##############+############/#####? | | | | | | | | *%! | | | | ####### ##########+##### ######### ##? | | ??????# #?????# %# #?????????? #?? | | ??????# #?????# """ # #???????????? #?? | | ??????# #?????# """ !# ########????????? | | ??????# #?????# """ # # #????????? | | ####### #?????# ! # # #????????? | | # #?????# """ # # """ #????????? | | " # #?????# """ # # """ #????????? | | " # #?????# """ !# # """ #????????? | | " # #?????# ! # # "" #????????? | | + #?????# ######## # "" #????????? | | " # ########???????# + #????????? | | " # # ########### # """ #????????? | | " # # # # # """ #????????? | | # # # # # """ #????????? | | #+##### # # # # "" #????????? | | # #???# + # *# # "" #????????? | | # #???# # # = ! ]=%Y # #????????? | | # #???# # # ! [@[# ########????????? | | # ##### # # !] *%# #???????????????? | | # # # #???????????????? | | #########/################## #???????????????? | | ??????? ???????????????# #???????????????? | | ????? ?????????????# #???????????????? | | ???# ???????????+ #???????????????? | | ???# #??????????# #???????????????? | | ???# #??????????# #???????????????? | | ???# #??????????# #???????????????? | | ???# #??????????# #???????????????? | | ???# !#??????????# #???????????????? | | ???# #??????????? ???????????????? | | ???# !! #??????????? ???????????????? | | ???# !! #??????????? ????????????????? | | ???# #??????????? ??????????????????? | | ???#+############????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Please Form A Line Challenges ------------ None Game ------ Seed PowerLauncherArmor Manual? 0 Play Time 00:31:31 Cumulative 2.2 hours Start 2021.03.12 @ 18:50:23 End 2021.03.13 @ 11:48:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4375ce28-4711-4401-a09f-882f6df867fc