Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 18:07:08 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (99) 495 Value Destroyed (3442) 3442 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1168) 1168 TOTAL SCORE: 8545 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 350 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 634/700 Matter 300/300 Energy 300/300 System Corruption 3% Temperature Cool (0) Movement Rolling (160) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY (3) ------ Improved Cooling System High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (5) ------- 1B-0RG's Assimilator > --- INVENTORY (20) --- Nuclear Core Armored Treads Armored Treads Compact Wheel Compact Wheel Improved Cooling System Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (77) Long-range Sensor Array Long-range Sensor Array Improved Medium Armor Plating Proton Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- 1B-0RG's Assimilator > --- INVENTORY -------- Nuclear Core Armored Treads Armored Treads Compact Wheel Improved Cooling System High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Long-range Sensor Array Long-range Sensor Array Improved Medium Armor Plating Proton Cannon Advanced Assault Cannon [Rating: 96] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Slots Evolved 6 | . . . . 4 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . 1 . . 1 Utility 1 | . . . . . . . 1 Weapon 3 | . . . . 3 . . . Parts Attached 78 | 6 3 1 9 24 17 11 7 Power 9 | 1 1 . 1 . 4 1 1 Engine 6 | 1 1 . 1 . 3 . . Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 25 | 2 . . 5 5 6 5 2 Treads 17 | . . . 4 5 5 3 . Leg 4 | 2 . . 1 . . 1 . Wheel 4 | . . . . . 1 1 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 1 . 1 6 2 . 3 Device 9 | . 1 . 1 4 2 . 1 Storage 4 | 1 . . . 2 . . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 30 | 2 1 1 2 13 5 5 1 Energy Gun 17 | 1 . . . 10 3 3 . Energy Cannon 4 | . 1 1 1 . . 1 . Ballistic Gun 8 | 1 . . 1 3 2 1 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 7 | . . . . 4 . 1 2 Parts Lost 25 | . . . 1 4 18 2 . Power 2 | . . . . . 2 . . Propulsion 8 | . . . . 2 6 . . Utility 3 | . . . 1 . 2 . . Weapon 12 | . . . . 2 8 2 . Highest Loss Streak 10 | . . . 1 1 10 2 . To Critical Strikes . | . . . . . . . . Average Backups 8 | 4 6 7 7 7 8 10 12 Power . | . 1 . 1 . . 1 1 Propulsion 2 | 3 4 4 3 2 2 2 3 Utility 3 | . . . . 2 4 5 6 Weapon 1 | 1 1 2 2 . . 1 1 Tool/Special . | . . . . . . . . Unused Backups 21 | . 2 2 2 1 . 3 11 Power 4 | . . 1 1 . . 1 1 Propulsion 6 | . 1 1 1 . . 1 2 Utility 8 | . . . . . . 1 7 Weapon 3 | . 1 . . 1 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 90 100 99 95 86 94 73 Engine 7 | . 14 14 14 9 6 2 . Core 2 | . . . . . 2 6 7 Treads 20 | . . . 16 25 25 25 15 Leg 4 | . 28 28 11 . . . . Wheel 1 | . . . . . . 1 10 Device 9 | . 5 14 13 9 8 9 7 Storage 10 | . 14 14 14 9 9 9 7 Energy Gun 14 | . 2 . . 16 22 30 8 Energy Cannon 6 | . 11 14 15 11 . . . Ballistic Gun 10 | . 14 14 12 14 11 8 2 Peak Build Rating 96 | 6 9 12 27 43 40 37 96 Average Rating 34 | 3 7 10 15 38 29 33 78 On Entrance 19 | . 6 9 12 27 40 24 35 Avg Prop Armor Cover (%) 14 | . . . . . 2 18 14 Naked Turns . | . . . . . . . . Heaviest Build 113 | 12 16 19 29 54 43 44 113 Greatest Support 60 | 20 20 20 40 60 60 60 32 Greatest Overweight (x) 10 | . . . . 1 10 2 4 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 20 | 8 8 8 8 15 15 15 20 Average Capacity 12 | 6 8 8 8 12 15 15 16 Most Carried 15 | 7 8 8 8 15 15 15 15 Average Carried 11 | 5 6 7 7 11 12 14 13 Final Capacity 20 | 8 8 8 8 15 15 15 20 Final Carried 15 | 6 8 8 8 15 15 15 15 Class Distribution -------------------- 37% | Mutant 33% | Scavenger-Gunner 16% | Gunner 6% | Derelict-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Matter Collected 3093 | 243 73 . 135 790 423 216 1213 Remotely . | . . . . . . . . Salvage Created 4318 | . 253 . 477 1720 890 885 93 Parts 213 | . 10 . 26 87 50 34 6 Haulers Intercepted 6 | . 1 . . 3 . 1 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Combat Hostiles Destroyed 79 | . 2 . 11 25 26 14 1 Guns 57 | . 1 . . 17 26 13 . Cannons 20 | . 1 . 11 7 . 1 . Classes Destroyed 13 | . 3 . 1 8 . 1 . Worker 1 | . . . . 1 . . . Builder 2 | . . . . 2 . . . Tunneler 1 | . . . . 1 . . . Hauler 6 | . 1 . . 3 . 1 1 Recycler 4 | . 1 . . 2 . 1 . Operator 1 | . . . . 1 . . . Watcher 5 | . . . . 4 . 1 . Swarmer 16 | . . . . 3 13 . . Grunt 37 | . 2 . 2 14 9 10 . Brawler 1 | . . . . . . 1 . Sentry 14 | . . . . 7 4 3 . Hunter 2 | . . . . 1 . . 1 Subdweller 9 | . . . 9 . . . . Best Kill Streak 7 | . 3 . 2 7 6 4 1 Combat Bots Only 6 | . 2 . 2 6 6 4 1 Max Kills in Single Turn 3 | . 1 . 1 3 2 2 1 Gunslinging 1 | . . . . 1 1 1 . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Hostile Shots Fired 496 | . 11 . 36 103 226 50 70 Missed 138 | . 7 . 14 23 53 16 25 Hits 358 | . 4 . 22 80 173 34 45 Projectile 358 | . 4 . 22 80 173 34 45 AOE 1 | . . . 1 . . . . Critical Strikes 14 | . . . . . 11 2 1 Damage Taken 5138 | . 46 34 438 1176 2397 577 470 Core 616 | . 11 . 71 81 368 19 66 Absorbed by Shields 37 | . . . . . 37 . . Regen/Repaired (Parts) 53 | . . . . . . . 53 Core Remaining (%) 60 | 100 . . 67 . . 14 . Volleys Fired 245 | . 13 . 46 77 70 36 3 Largest 5 | . 2 . 2 5 5 5 5 Hottest 275 | . 80 . 95 275 231 256 256 Shots Fired 668 | . 26 . 48 253 197 129 15 Gun 562 | . 13 . 2 208 197 127 15 Cannon 106 | . 13 . 46 45 . 2 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 224 | . 13 . 2 107 66 33 3 Thermal 442 | . 13 . 46 146 131 94 12 Explosive . | . . . . . . . . Electromagnetic 2 | . . . . . . 2 . Robot Hit Streak 18 | . 10 . 8 18 9 8 5 Robot Miss Streak 7 | . 3 . 2 4 7 3 2 Penetration Max . | . . . . . . . . Secondary Targets 18 | . . . . 1 11 6 . Max Gunslinging Chain 2 | . . . . 1 1 2 . Shots Hit Robots 369 | . 15 . 30 137 105 73 9 Core Hits 159 | 1 7 . 12 59 41 36 3 Critical Kills 2 | . . . . 1 . 1 . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 18 | . . . . 6 6 5 1 Burn 15 | . . . . 4 6 4 1 Destroy 3 | . . . . 2 . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7273 | 20 239 11 737 2938 1948 1229 151 Guns 5491 | . 115 . 12 2120 1945 1167 132 Cannons 1642 | . 124 . 725 758 . 35 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 140 | 20 . 11 . 60 3 27 19 Kinetic 2257 | . 115 . 12 1118 583 392 37 Thermal 4841 | . 124 . 725 1760 1362 775 95 Explosive . | . . . . . . . . Electromagnetic 35 | . . . . . . 35 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 2 Average Corruption 2 | . . . . 2 2 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 50 | . . . . 7 30 13 . Message Errors 11 | . . . . 2 7 2 . Matter Fused 10 | . . . . 1 7 2 . Heat Flow Errors 6 | . . . . . 4 2 . Energy Discharges 6 | . . . . . 4 2 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . . 1 1 1 . Data Loss (major) 7 | . . . . . 4 3 . Misfires 2 | . . . . 2 . . . Alerts 2 | . . . . . 2 . . Weapon Failures 2 | . . . . 1 . 1 . Overload Shots . | . . . . . . . . Overflow Damage 23 | . . . . 23 . . . Projectiles 23 | . . . . 23 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . . . . . 33 . . Shots 1 | . . . . . 1 . . Rammed 14 | . . . . 8 2 3 1 Targets Rammed 21 | 4 . 3 . 8 2 3 1 Kicked 7 | 4 . 3 . . . . . Crushed . | . . . . . . . . Highest Temperature 420 | . 135 . . 352 351 420 275 Average Temperature 115 | . 66 . . 110 134 103 152 Received Heat Transfer 2324 | . 27 . 117 450 1295 315 120 Effects 5 | . . . . 3 1 1 . Shutdowns 1 | . . . . . . 1 . Interference 3 | . . . . 3 . . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 1 . . 1 Combat Hostiles 2 | . . . . 1 . . 1 Parts Melted 12 | . 1 . 2 3 3 2 1 Heat Transferred 10211 | . 259 . 1073 3293 3107 2183 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Maximum Alert Level 3 | . . . . 1 3 2 1 Low Security (%) 50 | 100 100 100 . 81 10 2 93 Level 1 37 | . . . . 18 61 75 6 Level 2 9 | . . . . . 18 22 . Level 3 2 | . . . . . 8 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 772 | . 50 4 . 256 772 447 298 Initial 376 | . . 4 . . 81 376 86 Average 206 | . 14 . . 93 374 370 44 Influence Increases 2751 | . 62 . 50 920 871 401 447 Destroy 0b10 Robot/C 1620 | . 40 . 40 500 520 280 240 Destroy 0b10 Robot/NC 115 | . 10 . . 70 . 15 20 Destroy Leader 328 | . 12 . 10 144 30 84 48 Allied During Kill 93 | . . . . . . . 93 Successful Hack 66 | . . . . 18 14 5 29 Disable Machine 30 | . . . . 15 . 15 . Anti-Garrison Action 200 | . . . . . 200 . . Destroy Structure 89 | . . . . 23 62 2 2 Lose Combat Pursuer 210 | . . . . 150 45 . 15 Influence Decreases 2558 | . 50 12 50 795 224 982 445 Entered New Map 553 | . . 8 . . 44 396 105 Time Decay 1149 | . 50 4 50 389 . 416 240 Lost Part 240 | . . . . 40 180 20 . Lost Ally 100 | . . . . . . . 100 Purge Threat 516 | . . . . 366 . 150 . Squads Dispatched 4 | . . . . 2 . 1 1 Investigation 1 | . . . . 1 . . . Extermination 1 | . . . . . . . 1 Reinforcement 2 | . . . . 1 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Distress Signals 11 | . . 1 . 3 . 4 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 5 . 11 40 28 18 33 Peak Tracking Total 11 | . 2 . 2 6 6 4 11 Tactical Retreats 8 | . . . . 5 2 . 1 Traps | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Traps Triggered 6 | . . 1 . 2 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Machines Disabled 4 | . . . . 1 2 1 . Max in Single Turn 2 | . . . . 1 2 1 . Garrison Access 1 | . . . . . . . 1 Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Machines Accessed 27 | . 1 1 2 11 2 4 6 Terminals 17 | . 1 . . 8 2 3 3 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . Scanalyzers 2 | . . . . 1 . . 1 Garrison Access 2 | . . . . 1 . . 1 Total Hacks 71 | . 2 1 5 32 4 11 16 Successful 37 | . 1 1 5 18 1 4 7 Failed 33 | . 1 . . 13 3 7 9 Catastrophic 5 | . . . . 2 1 1 1 Database Lockouts 1 | . . . . 1 . . . Manual 24 | . 3 . . 14 . 3 4 Terminals 54 | . 2 . . 26 4 10 12 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . 3 . 1 . Scanalyzers 3 | . . . . 2 . . 1 Garrison Access 2 | . . . . 1 . . 1 Terminal Hacks 24 | . . 1 5 10 1 3 4 Record 4 | . . . 4 . . . . Prototype ID Bank 4 | . . . . 1 . 1 2 Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 3 | . . . . 3 . . . Unreport Threat 4 | . . . . 3 . 1 . Locate Traps 5 | . . . . 3 . 1 1 Zone Layout 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 1 | . . . . 1 . . . Retrieve Study 1 | . . . . 1 . . . Garrison Access Hacks 2 | . . . . 1 . . 1 Unlock Access 1 | . . . . 1 . . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 8 | . 1 . . 5 . 1 1 Terminals 7 | . 1 . . 4 . 1 1 Botnet 7 | . 1 . . 4 . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Recyclers 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 20 | . 1 . . 9 2 4 4 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 117 | . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . 14 Part Studies Acquired 1 | . . . . 1 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . . . . . 1 AID 1 | . . . . . . . 1 Ally Attacks 66 | . . . . . . . 66 Total Damage 1935 | . . . . . . . 1935 Kills 14 | . . . . . . . 14 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Borg Created 5 | . . . . . . . 5 Largest Collective 5 | . . . . . . . 5 Intel | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Active Infowar (turns) 1015 | . . . 543 472 . . . Terrain 1015 | . . . 543 472 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Turns Passed 6984 | 56 233 351 1281 1419 1661 1015 968 Spaces Moved 3751 | 36 147 285 716 605 844 533 585 Core 11 | 10 . . . . 1 . . Treads 2220 | . . . 375 605 834 406 . Legs 799 | 26 147 285 341 . . . . Wheels 721 | . . . . . 9 127 585 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 105 120 105 Average Speed 146 | 100 120 120 140 164 161 156 128 Slowest Speed 550 | 120 120 120 160 255 550 170 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 37 57 39 58 73 35 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 6 | . . . 6 . . . . Spaces Dug 3 | . . . . 3 . . . Terrain Destroyed 89 | . . . . 19 70 . . Melee . | . . . . . . . . Projectile 19 | . . . . 19 . . . AOE 70 | . . . . . 70 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Total 4753 | 53 178 295 941 868 1003 628 787 Wait 542 | . 9 2 148 129 61 27 166 Move 3745 | 35 146 284 715 605 843 532 585 Hop . | . . . . . . . . Pick Up 51 | 8 4 2 7 10 5 6 9 Fast Attach 28 | 4 1 . . 9 9 5 . Attach 18 | 2 . . 1 3 7 1 4 Detach 2 | . . . . . . 1 1 Swap 42 | . 2 1 12 14 4 6 3 Drop 53 | . 3 3 12 13 1 11 10 Fire 245 | . 13 . 46 77 70 36 3 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 7 | 4 . 3 . . . . . Crush 14 | . . . . 8 2 3 1 Escape Stasis 1 | . . . . . 1 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 5 | . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 7) 199 | -10/Materials | Discovered new exit (range 13) 290 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 408 | -10/Mines | Discovered new exit (range 5) 419 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 504 | -10/Mines | Learned location of Storage (-7) 513 | -10/Mines | Assembled infested the area 627 | -10/Mines | Discovered new exit (range 12) 641 | -10/Mines | Entered Subcaves 642 | -10/Subcaves | Approached by a straggling Scientist 679 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 700 | -10/Subcaves | Learned location of Zion (-6) 700 | -10/Subcaves | Met a Zionite searching for "candidates" 804 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 813 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 825 | -10/Subcaves | Discovered new exit (range 14) 926 | -10/Subcaves | Visited Clippyterm 930 | -10/Subcaves | Learned Factory garrison access intel 1722 | -10/Subcaves | Learned location of 2 exits from Materials 1780 | -10/Subcaves | Visited 4L-MR0's lab 1806 | -10/Subcaves | Found Prototype Special Melee Weapon 1922 | -10/Subcaves | Entered Materials 1922 | -8/Materials | Evolved 4 slots: Propulsion x1, Weapon x3 1923 | -8/Materials | Identified exit to Factory 2254 | -8/Materials | Build established: Derelict-Skirmisher 2686 | -8/Materials | Build established: Gunner 2854 | -8/Materials | Central database locked down 3341 | -8/Materials | Identified exit to Garrison 3341 | -8/Materials | Entered Garrison 3594 | -8/Garrison | Installed Relay Interface Framework 3623 | -8/Garrison | Discovered new exit (range 12) 3779 | -8/Garrison | Triggered checkpoint 3808 | -8/Garrison | Build established: Scavenger-Gunner 3893 | -8/Garrison | Triggered checkpoint 3974 | -8/Garrison | Core integrity fell below 50% 4003 | -8/Garrison | Lost 10 parts (1p4n1u4w) 4063 | -8/Garrison | Core integrity fell below 20% 4070 | -8/Garrison | Lost 7 parts (1p2n1u3w) 4119 | -8/Garrison | Triggered checkpoint 4188 | -8/Garrison | Discovered new exit (range 10) 4429 | -8/Garrison | Discovered new exit (range 10) 4561 | -8/Garrison | Phase Generator disabled 4851 | -8/Garrison | Triggered checkpoint 5002 | -8/Garrison | Entered Materials 5439 | -8/Materials | Discovered exit to Factory (range 7) 6017 | -8/Materials | Entered Factory 6017 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6018 | -7/Factory | Loaded intel: 4 garrison access locations 6290 | -7/Factory | Identified 1B-0RG's Assimilator 6293 | -7/Factory | Assimilating Guardian 4a into Collective. 6339 | -7/Factory | Fabricated Lrn. Sensor Array? 6425 | -7/Factory | Assimilating Trooper 4a into Collective. 6471 | -7/Factory | Assimilating Guardian 4b into Collective. 6597 | -7/Factory | Build established: Mutant 6605 | -7/Factory | Assimilating Serf 4a into Collective. 6667 | -7/Factory | Assimilating Guardian 4c into Collective. 6968 | -7/Factory | Cargo convoy interrupted 6985 | -7/Factory | Self-destructed Last Messages --------------- 06972_ Core damaged by loss of Borg Serf 4a (-2). 06975_ Slug penetrates Wall. 06976_ U-05 Engineer destroyed. 06977_ Slug penetrates Borg Guardian 4b. 06977_ Borg Trooper 4a destroyed. 06977_ Core damaged by loss of Borg Trooper 4a (-6). 06977_ H-55 Commando suffers critical hit (Burn). 06978_ Borg Guardian 4b destroyed. 06978_ Core damaged by loss of Borg Guardian 4b (-8). 06978_ Slug penetrates Borg Guardian 4c. 06980_ P-60 Hacker resets X-62 Marksman, system corruption cleaned. 06980_ Slug penetrates Borg Guardian 4a. 06980_ Slug penetrates Wall. 06980_ Borg Guardian 4a destroyed. 06980_ Core damaged by loss of Borg Guardian 4a (-8). 06980_ P-60 Hacker fails to hack Borg Guardian 4c. 06981_ Slug penetrates Wall. 06981_ Slug penetrates Borg Guardian 4c. 06982_ Borg Guardian 4c destroyed. 06982_ Core damaged by loss of Borg Guardian 4c (-8). Map ----- +----------------------------------------------------+ | ?????????????????# """ #????????????????? | | ?????????????????# ####+#########?? | | ?????????????????# """"" !# #??=!=? | | ?????????????????# """"" # """"""""" #? =! | | ?????????????????# """ # # == | | ?????????????????# # """"""""" # | | ?????????????????# # %+ | | ?????????????????# # #??? | | ?????????????????# # !! #??? | | ????????????????????#"""""""""" !! 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Sensor Array | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeOpticalLog Manual? 0 Play Time 00:55:27 Cumulative 486.2 hours Start 2026.03.31 @ 06:07:36 End 2026.04.17 @ 18:07:08 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 241 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/2/0/0/0/0/1/0/2 Lore% 86 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59bf4af2-92d3-4a17-a8ec-5214b5593fe2