Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 15:08:31 Player: Salek Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (466) 466 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 1372 Bonus ------- Follower Combat Kills 144 Friendly Fire -118 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 159/250 System Corruption 2% Temperature Danger (474) Movement Walking (190) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Particle Gun Beamcaster > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Scrap Engine Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Gun Beamcaster > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Scrap Engine Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 10 11 4 . 3 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 6 2 . . 3 Treads 2 | 2 . . . . Leg 9 | 4 2 . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 1 . . Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 9 | 2 5 2 . . Energy Gun 3 | . 1 2 . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 3 . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . 2 . . 1 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 2 . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 90 99 100 98 Engine 13 | . 11 14 14 14 Leg 27 | . 28 28 28 26 Device 8 | . . 11 14 14 Storage 13 | . 13 14 14 14 Protection 4 | . 8 2 . . Energy Gun 17 | . 2 22 28 28 Ballistic Gun 8 | . 20 2 . . Ballistic Cannon 2 | . 4 2 . . Naked Turns . | . . . . . Heaviest Build 34 | 11 31 34 34 34 Greatest Support 36 | 20 20 20 20 36 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 5 10 15 15 15 Average Carried 11 | 1 6 14 15 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 10 15 15 14 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 682 | 148 380 124 . 30 Remotely . | . . . . . Salvage Created 528 | . 327 143 58 . Parts 22 | . 17 3 2 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . . 14 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 14 | . 11 2 1 . Guns 10 | . 9 . 1 . Cannons 4 | . 2 2 . . Classes Destroyed 4 | . 2 . 2 . Turret 1 | . . . 1 . Swarmer 3 | . 3 . . . Grunt 10 | . 8 2 . . Subdweller 1 | . . . 1 . Thug 1 | . . 1 . . Best Kill Streak 3 | . 3 2 2 . Combat Bots Only 3 | . 3 2 1 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 135 | . 90 11 6 28 Missed 38 | . 23 4 3 8 Damage Taken 1084 | . 685 85 9 305 Core 251 | . 180 12 . 59 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 70 | . 47 7 4 12 Largest 2 | . 2 2 2 2 Hottest 140 | . 60 55 140 140 Shots Fired 130 | . 87 14 6 23 Gun 113 | . 77 7 6 23 Cannon 17 | . 10 7 . . Launcher . | . . . . . Special . | . . . . . Kinetic 91 | . 77 14 . . Thermal 39 | . 10 . 6 23 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 5 | . 5 3 4 3 Robot Miss Streak 4 | . 4 2 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 59 | . 43 8 2 6 Core Hits 28 | . 20 5 2 1 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . . 2 Burn 2 | . . . . 2 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 808 | . 513 146 35 114 Guns 660 | . 428 83 35 114 Cannons 139 | . 85 54 . . Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . . 9 . . Kinetic 616 | . 479 137 . . Thermal 183 | . 34 . 35 114 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 474 | . 33 45 . 474 Average Temperature 63 | . 10 23 . 245 Received Heat Transfer 366 | . 276 48 6 36 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 2 . 1 Heat Transferred 519 | . 75 . 74 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 341 | . 160 156 . 341 Initial 299 | . . 62 . 299 Average 87 | . 84 44 . 302 Maximum Alert Level 1 | . . . . 1 Low Security (%) 88 | 100 100 100 . . Level 1 11 | . . . . 100 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 1 . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 18 3 44 7 Peak Tracking Total 4 | . 3 3 4 4 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 3 | . 3 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 5 . . . Successful 1 | . 1 . . . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 4 | . . 4 . . Largest Group 3 | . . 3 3 1 Highest-Rated Group 40 | . . 40 40 16 Highest-Rated Ally 31 | . . 31 16 16 Total Orders . | . . . . . Ally Attacks 38 | . . 15 16 7 Total Damage 564 | . . 253 191 120 Kills 6 | . . 2 2 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2364 | 90 745 1104 164 261 Spaces Moved 1201 | 81 326 562 82 150 Core 38 | 38 . . . . Treads . | . . . . . Legs 1163 | 43 326 562 82 150 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 120 Average Speed 175 | 87 181 190 190 143 Slowest Speed 190 | 120 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 30 83 3 40 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1344 | 98 397 586 85 178 Wait . | . . . . . Move 1197 | 80 325 561 81 150 Hop . | . . . . . Pick Up 33 | 8 12 9 . 4 Fast Attach . | . . . . . Attach 12 | 6 5 1 . . Detach 1 | . 1 . . . Swap 16 | 4 6 3 . 3 Drop 11 | . 1 4 . 6 Fire 70 | . 47 7 4 12 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . . 3 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 836 | -10/Materials | Entered Mines 837 | -10/Mines | Met a Derelict testing a Signal Generator 846 | -10/Mines | Found Signal Generator 923 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1176 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1241 | -10/Mines | Learned location of Zion (-7) 1334 | -10/Mines | Build established: Scavenger-Mutant 1679 | -10/Mines | Found a hidden stash of uninstalled traps 1888 | -10/Mines | Discovered new exit (range 10) 1940 | -10/Mines | Entered Subcaves 1940 | -10/Subcaves | Accompanied by 3 allies 1944 | -10/Subcaves | Discovered new exit (range 13) 2104 | -10/Subcaves | Entered Recycling 2104 | -7/Recycling | Accompanied by 1 ally 2119 | -7/Recycling | Found Scrap Engine 2344 | -7/Recycling | Core integrity fell below 20% 2365 | -7/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired Imp. Carbon-fiber Leg. R-06 Scavenger collects Lgt. Treads. Acquired 30 matter. P-60 Hacker springs to life. G-47 Trooper springs to life. P-60 Hacker fails to hack Trooper 1a. P-60 Hacker destroyed. G-47 Trooper suffers critical hit (Burn). Trooper 1a overheating. Trooper 1a heat damages core (-9). Trooper 1a overheating. Attempting to rewire A-02 Transporter. P-60 Hacker springs to life. G-47 Trooper springs to life. G-47 Trooper suffers critical hit (Burn). Destroyed Lgt. Nuclear Core. G-47 Trooper suffers critical hit (Burn). Melted Particle Gun. Imp. Carbon-fiber Leg destroyed. Power failure, Ion Engine shutdown. 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