Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.08 @ 13:12:43 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (2818) 2818 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 5703 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 25 Cogmind --------- Core Integrity 359/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Cooling System Huge Storage Unit Advanced Targeting Computer Improved Propulsion Shielding > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (25) --- Airjet Improved Heat Sink Huge Storage Unit Compact Battery (200) Transmission Jammer Light Armor Plating Graphene Brace Authchip [Processor] Dynamic Insulation System Precision Beam Rifle Precision Beam Rifle EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Heavy Battle Rifle Heavy Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Precision Beam Rifle Advanced EMP Blaster > --- INVENTORY -------- Armored Treads Armored Wheel Airjet Improved Heat Sink Huge Storage Unit Compact Battery Advanced Weight Redist. System Transmission Jammer Graphene Brace Authchip [Processor] Dynamic Insulation System Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Heavy Battle Rifle Heavy Assault Cannon Advanced EMP Blaster Rocket Launcher Scythe [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 72 | 7 10 11 26 . 18 Power 8 | 1 . 1 4 . 2 Engine 8 | 1 . 1 4 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 3 2 8 . 4 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 17 | . 3 2 8 . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 3 1 3 . 4 Device 4 | 1 1 1 1 . . Storage 4 | 1 2 . 1 . . Processor 1 | . . . . . 1 Hackware 1 | . . . 1 . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 32 | 2 4 7 11 . 8 Energy Gun 7 | 2 2 1 . . 2 Energy Cannon 17 | . . 4 8 . 5 Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . 1 1 . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 8 | . . 1 3 . 4 Power 1 | . . . . . 1 Propulsion 5 | . . . 2 . 3 Utility . | . . . . . . Weapon 2 | . . 1 1 . . Highest Loss Streak 1 | . . 1 1 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 98 100 98 Engine 11 | . 14 14 11 11 8 Leg 1 | . 7 . . . . Wheel 28 | . 20 28 32 33 35 Device 11 | . 13 14 11 11 9 Storage 12 | . 14 14 11 11 9 Processor 1 | . . . . . 8 Hackware 4 | . . . 10 11 . Protection 1 | . . . . . 8 Energy Gun 8 | . 26 1 . . 10 Energy Cannon 14 | . . 24 21 22 6 Naked Turns . | . . . . . . Heaviest Build 107 | 15 90 96 98 98 107 Greatest Support 48 | 20 20 26 44 32 48 Greatest Overweight (x) 4 | 2 4 4 4 3 3 Average Overweight (x) 2 | . . 3 2 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 21 | 7 13 25 25 25 25 Most Carried 25 | 8 24 25 25 25 25 Average Carried 21 | 4 11 24 24 25 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 24 25 25 25 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 980 | 270 70 189 256 . 195 Remotely . | . . . . . . Salvage Created 3789 | 62 360 157 1457 . 1753 Parts 227 | 9 22 13 93 . 90 Haulers Intercepted 5 | . 1 . 3 . 1 Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 72 | . 7 7 28 . 30 Melee 1 | . . 1 . . . Guns 26 | . 7 . 1 . 18 Cannons 39 | . . 3 26 . 10 AOE 3 | . . 3 . . . Classes Destroyed 15 | 1 5 1 4 . 4 Worker 3 | . . . . . 3 Builder 3 | . . . 1 . 2 Tunneler 3 | 3 . . . . . Hauler 5 | . 1 . 3 . 1 Recycler 2 | . . . . . 2 Operator 1 | . 1 . . . . Watcher 9 | . 3 . 4 . 2 Swarmer 14 | . 2 3 3 . 6 Grunt 39 | . 5 3 15 . 16 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . 1 . . Sentry 13 | . . . 8 . 5 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 10 | 2 2 3 6 . 10 Combat Bots Only 5 | . 2 3 5 . 4 Max Kills in Single Turn 2 | 1 1 2 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2782 | . 338 172 842 . 1430 Core 437 | . 53 25 168 . 191 Absorbed by Shields . | . . . . . . Redirected to Shielding 96 | . . . . . 96 Regen/Repaired (Parts) 239 | . 50 . 93 . 96 Core Remaining (%) 75 | 100 . 68 . 58 . Volleys Fired 221 | 8 35 7 86 . 85 Largest 2 | 2 2 2 2 . 2 Hottest 136 | 100 100 128 136 . 136 Shots Fired 437 | 16 68 14 170 . 169 Gun 177 | 16 66 1 2 . 92 Cannon 250 | . . 11 168 . 71 Launcher 8 | . . 2 . . 6 Special 2 | . 2 . . . . Kinetic 2 | . . . 2 . . Thermal 423 | 16 68 12 168 . 159 Explosive 2 | . . 2 . . . Electromagnetic 10 | . . . . . 10 Robot Hit Streak 55 | 2 6 6 12 . 55 Robot Miss Streak 4 | 1 4 4 4 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 306 | 9 41 10 107 . 139 Core Hits 131 | 3 22 7 36 . 63 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 11 | 2 4 1 1 . 3 Burn 9 | 2 4 . . . 3 Meltdown 1 | . . . 1 . . Smash 1 | . . 1 . . . Melee Attacks 35 | . 6 26 3 . . Impact 32 | . 6 26 . . . Slashing 3 | . . . 3 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6637 | 121 548 450 2473 . 3045 Guns 2140 | 121 497 . 42 . 1480 Cannons 3725 | . . 119 2431 . 1175 Explosions 642 | . . 252 . . 390 Melee 130 | . 51 79 . . . Ramming . | . . . . . . Kinetic 42 | . . . 42 . . Thermal 5779 | 121 497 119 2431 . 2611 Explosive 252 | . . 252 . . . Electromagnetic 434 | . . . . . 434 Impact 130 | . 51 79 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . 16 . . . Message Errors 4 | . . 4 . . . Matter Fused 4 | . . 4 . . . Heat Flow Errors 3 | . . 3 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Misfires 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 103 | . . 42 40 . 21 Projectiles 45 | . . . 40 . 5 Explosions 37 | . . 21 . . 16 Melee 21 | . . 21 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 68 | . . . . . 68 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 417 | 156 417 220 323 . 27 Average Temperature 71 | 60 128 57 57 . 12 Received Heat Transfer 1047 | . 147 21 375 . 504 Effects 5 | . 1 . 4 . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . 1 . 1 Impact Corruptions 1 | . . 1 . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 24 | . 6 . 6 . 12 Heat Transferred 12062 | 518 1739 222 4181 . 5402 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 717 | 15 117 199 543 145 717 Initial 145 | . 9 . . 145 56 Average 208 | 4 30 54 325 145 421 Maximum Alert Level 3 | . . . 2 . 3 Low Security (%) 61 | 100 100 100 30 100 19 Level 1 13 | . . . 24 . 30 Level 2 23 | . . . 45 . 41 Level 3 1 | . . . . . 8 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . 1 2 . 5 Investigation 3 | . . 1 1 . 1 Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 9 | . 3 2 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 13 9 48 . 40 Peak Tracking Total 6 | . 3 3 5 . 6 Tactical Retreats 6 | . . 1 3 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 10 | . 6 . 4 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 31 | . 11 1 15 . 4 Terminals 20 | . 8 . 10 . 2 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 1 . 1 Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . . 1 Total Hacks 100 | . 40 1 47 . 12 Successful 73 | . 28 1 37 . 7 Failed 26 | . 11 . 10 . 5 Catastrophic 2 | . 1 . . . 1 Database Lockouts 1 | . 1 . . . . Manual 47 | . 20 . 20 . 7 Terminals 69 | . 31 . 31 . 7 Fabricators . | . . . . . . Repair Stations 9 | . 5 . 2 . 2 Recycling Units 8 | . 4 . 4 . . Scanalyzers 10 | . . . 10 . . Garrison Access 3 | . . . . . 3 Terminal Hacks 29 | . 13 1 15 . . Robot Schematic 1 | . . . 1 . . Robot Analysis 8 | . 5 . 3 . . Prototype ID Bank 4 | . 2 . 2 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 . 1 . . Unreport Threat 2 | . 1 . 1 . . Locate Traps 6 | . 2 . 4 . . Reprogram Traps 2 | . 1 . 1 . . Hauler Manifests 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 4 . 2 . 2 Scan Component 4 | . 2 . 1 . 1 Repair 4 | . 2 . 1 . 1 Recycling Unit Hacks 4 | . 2 . 2 . . Retrieve Components 4 | . 2 . 2 . . Scanalyzer 8 | . . . 8 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 23 | . 9 . 10 . 4 Terminals 20 | . 8 . 8 . 4 Track 5 | . 3 . 1 . 1 Assimilate 1 | . . . 1 . . Botnet 11 | . 4 . 5 . 2 Operators 3 | . 1 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 2 . . Reject 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 28 | . 11 . 14 . 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 2 . 1 . 1 Time 147 | . 64 . 32 . 51 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 28 | . 9 . 19 . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 72 | . . 72 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 106 | . . 106 . . . Kills 1 | . . 1 . . . Allies Corrupted 1 | . . 1 . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 7 | . 5 . 2 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 5447 | 118 1252 1116 2044 48 869 Spaces Moved 3268 | 58 894 681 1157 38 440 Core 7 | 7 . . . . . Treads . | . . . . . . Legs 269 | 51 218 . . . . Wheels 2992 | . 676 681 1157 38 440 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 135 116 128 105 Average Speed 121 | 115 104 139 126 128 112 Slowest Speed 150 | 150 140 140 140 128 131 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 5 98 98 96 13 42 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug 6 | . 3 . 3 . . Terrain Destroyed 38 | . 3 21 3 . 11 Melee 4 | . 1 . 3 . . Projectile 2 | . 2 . . . . AOE 32 | . . 21 . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 4256 | 90 1129 792 1560 37 648 Wait 536 | 10 153 45 253 . 75 Move 3263 | 57 893 680 1156 37 440 Hop . | . . . . . . Pick Up 76 | 8 24 12 17 . 15 Fast Attach 16 | 7 1 . 4 . 4 Attach 21 | . 1 2 9 . 9 Detach . | . . . . . . Swap 35 | . 8 9 13 . 5 Drop 53 | . 8 11 19 . 15 Fire 221 | 8 35 7 86 . 85 Melee 35 | . 6 26 3 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 219 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 9) 623 | -10/Materials | Central database locked down 792 | -10/Materials | Discovered new exit (range 4) 1015 | -10/Materials | Repaired Imp. Terrain Scanner 1042 | -10/Materials | Repaired Wheel 1297 | -10/Materials | Discovered new exit (range 16) 1371 | -10/Materials | Entered Mines 1378 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1469 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1545 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1545 | -10/Mines | Discovered new exit (range 5) 1595 | -10/Mines | Received a Mining Laser from a helpful Derelict 1770 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1841 | -10/Mines | Learned Materials interactive machine intel 1896 | -10/Mines | Excavation squad dispatched 1896 | -10/Mines | A large section of the Mines collapsed 2133 | -10/Mines | Discovered new exit (range 5) 2170 | -10/Mines | Discovered new exit (range 6) 2337 | -10/Mines | Met a Derelict shopkeep closing up shop 2487 | -10/Mines | Entered Materials 2487 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2488 | -9/Materials | Loaded intel: 18 interactive machine locations 2586 | -9/Materials | Identified exit to Mines 3839 | -9/Materials | Repaired Arm. Wheel 3862 | -9/Materials | Discovered new exit (range 10) 4215 | -9/Materials | Discovered new exit (range 15) 4531 | -9/Materials | Entered Mines 4532 | -9/Mines | Assembled infested the area 4553 | -9/Mines | Discovered new exit (range 11) 4579 | -9/Mines | Entered Materials 4579 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4580 | -8/Materials | Identified exit to Storage 4979 | -8/Materials | Garrison activated, responded to threat 5214 | -8/Materials | Repaired Cld. Ion Engine 5283 | -8/Materials | Discovered new exit (range 16) 5448 | -8/Materials | Self-destructed Last Messages --------------- 05270_ G-47 Trooper destroyed. 05279_ Imp. Heat Sink melted. 05279_ G-47 Trooper destroyed. 05283_ EXIT=FOUND 05292_ Acquired Hvy. Mace. 05294_ Acquired 5 matter. 05306_ Y-45 Defender suffers critical hit (Burn). 05306_ Melted Lgt. Armor Plating. 05306_ Y-45 Defender critical meltdown. 05306_ Heat Sink melted. 05329_ Acquired 10 matter. 05368_ K-01 Serf cleans the Matter Filter. 05386_ S-10 Pest destroyed. 05389_ Switching to secondary target: S-10 Pest. 05395_ Destroyed Flight Unit. 05396_ S-10 Pest heat spikes uncontrollably. 05396_ S-10 Pest overheating. 05398_ S-10 Pest destroyed. 05402_ K-01 Serf collects debris. 05413_ U-05 Engineer builds a Door. 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""" # | | ???############## #?## #########????"" """ +=[ | | ????????????????# #?# #???????????"" """ #%== | | ????????????????# #?# #??????????? #*! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Airjet | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerMobileBiocell Manual? 0 Play Time 01:03:31 Cumulative 257.2 hours Start 2022.04.08 @ 11:18:38 End 2022.04.08 @ 13:12:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45ade258-34c7-4b36-aaf7-7cb1e5719058