Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 17:33:12 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (138) 690 Value Destroyed (4970) 4970 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1950) 1950 TOTAL SCORE: 12270 Bonus ------- High Alert Combat Kills 259 Follower Combat Kills 87 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 794 Friendly Fire -190 Cogmind --------- Core Integrity 289/1000 Matter 300/300 Energy 310/310 System Corruption 5% Temperature Cool (0) Movement Rolling (135) Ox3 Location -5/Warlord Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Spiked Medium Treads (fused) Flexi-carbon Leg Wheel Compact Wheel > --- UTILITY (8) ------ Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- Vortex Rail Vortex Rail Flak Gun KE Penetrator (fused) > --- INVENTORY (20) --- Carbon-fiber Leg Experimental Heat Sink Experimental Heat Sink Matter Compressor (250) Advanced Signal Interpreter Makeshift Transmission Jammer Advanced ECM Suite Graphene Brace Long-range Tractor Beam Cooled Pulse Rifle Beamcaster Wave Gun Heavy Ion Cannon Gauss Rifle Advanced Assault Cannon Missile Launcher Power Maul Vortex Lance Vortex Lance Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Spiked Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Targeting Computer Improved Weapon Cycler Hacking Suite > --- WEAPON ----------- Wave Gun Variable Charge Gun Gauss Rifle KE Penetrator > --- INVENTORY -------- Fission Core Experimental Heat Sink Improved Cooling System Matter Compressor Advanced Signal Interpreter Advanced ECM Suite Graphene Brace Long-range Tractor Beam Cooled Pulse Rifle Beamcaster Long-range Proton Cannon Heavy Ion Cannon Heavy Assault Rifle Gauss Rifle Flak Gun Advanced Assault Cannon Advanced Assault Cannon Missile Launcher Missile Launcher Power Maul [Rating: 84] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Propulsion Armored Huge Wheel Treads Spiked Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 6 | . . . 2 2 1 1 . . . Weapon 2 | . . 2 . . . . . . . Parts Attached 191 | 7 7 16 19 22 50 40 8 5 17 Power 17 | 1 1 1 1 2 3 4 2 1 1 Engine 5 | 1 1 1 1 . . 1 . . . Core 12 | . . . . 2 3 3 2 1 1 Reactor . | . . . . . . . . . . Propulsion 25 | 2 2 1 6 1 3 3 2 . 5 Treads 2 | . . . . . 1 . 1 . . Leg 5 | . . . 2 . . . 1 . 2 Wheel 18 | 2 2 1 4 1 2 3 . . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 51 | 2 2 5 7 9 8 11 2 3 2 Device 29 | 1 1 4 2 6 3 8 1 2 1 Storage 4 | 1 1 1 . . . 1 . . . Processor 5 | . . . 2 . 1 1 1 . . Hackware 1 | . . . . . . 1 . . . Protection 12 | . . . 3 3 4 . . 1 1 Artifact . | . . . . . . . . . . Weapon 98 | 2 2 9 5 10 36 22 2 1 9 Energy Gun 24 | 1 1 3 1 3 8 3 1 1 2 Energy Cannon 5 | . . . . . . 2 . . 3 Ballistic Gun 44 | 1 1 6 2 2 17 13 . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . 1 1 1 . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 21 | . . . 2 5 10 3 . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 3 . . 2 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . 5 Parts Lost 46 | . 1 2 3 1 8 19 9 . 3 Power 2 | . . . . . . 1 1 . . Propulsion 9 | . 1 1 2 . . 2 2 . 1 Utility 14 | . . . 1 . 3 7 2 . 1 Weapon 21 | . . 1 . 1 5 9 4 . 1 Highest Loss Streak 6 | . 1 1 2 1 2 6 6 . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 99 95 92 80 89 75 89 Engine 2 | . 14 11 9 5 . . . . . Core 3 | . . . . 1 6 4 4 4 4 Treads 1 | . . . . . 1 . 3 5 5 Leg 2 | . . . 5 . . . 1 5 7 Wheel 9 | . 28 21 11 10 10 6 7 . 1 Device 15 | . 14 11 8 22 16 18 19 10 11 Storage 6 | . 14 11 9 7 6 4 5 5 5 Processor 11 | . . . 9 7 12 11 14 17 17 Hackware 2 | . . . . . . 4 5 5 5 Protection 5 | . . . 9 7 9 1 . 4 4 Energy Gun 6 | . 14 13 9 3 3 6 9 4 5 Ballistic Gun 15 | . 14 30 26 22 19 13 8 5 5 Impact Weapon 1 | . . . . 3 3 1 . . 4 Peak Build Rating 84 | 7 8 18 29 41 58 79 84 62 83 Average Rating 51 | 5 7 12 27 36 52 65 78 61 71 On Entrance 34 | . 7 8 18 29 41 54 79 46 62 Naked Turns . | . . . . . . . . . . Heaviest Build 85 | 15 30 59 70 76 85 84 75 65 83 Greatest Support 56 | 26 26 26 26 28 44 56 38 28 55 Greatest Overweight (x) 20 | . 1 2 20 3 2 2 2 2 7 Average Overweight (x) 1 | . . 1 3 2 1 1 1 1 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 20 20 20 19 20 20 20 Most Carried 20 | 5 14 20 20 20 20 20 20 20 20 Average Carried 17 | 2 9 14 19 19 19 15 19 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Final Carried 20 | 5 14 20 20 20 20 20 20 19 19 Class Distribution -------------------- 26% | Tank 20% | Scavenger-Gunner 13% | Derelict-Assassin 10% | Gunner 9% | Scavenger-Tank 9% | Derelict-Skirmisher 6% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Assassin | -5/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Matter Collected 4924 | 309 261 297 622 368 1294 1092 307 50 324 Remotely 480 | . . . . . . 480 . . . Salvage Created 5902 | 192 412 626 866 381 1396 1459 311 . 259 Parts 284 | 10 26 43 38 23 64 57 11 . 12 Haulers Intercepted 5 | . 1 1 3 . . . . . . Recyclers Shooed 5 | . 1 . . 1 2 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 2 1 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 101 | . 8 15 13 6 27 20 6 . 6 Guns 96 | . 8 15 13 6 27 19 2 . 6 AOE 5 | . . . . . . 1 4 . . Classes Destroyed 16 | 3 4 2 1 2 . 3 1 . . Worker 8 | 2 . . 2 . 2 2 . . . Builder 1 | . . . 1 . . . . . . Tunneler 4 | 3 . . 1 . . . . . . Hauler 5 | . 1 1 3 . . . . . . Recycler 10 | 1 1 1 1 1 2 3 . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . Watcher 5 | . 1 1 1 . . 2 . . . Swarmer 31 | . 3 7 3 . 9 5 4 . . Grunt 33 | . 5 4 9 2 8 3 . . 2 Brawler 3 | . . 1 . . 1 . . . 1 Sentry 13 | . . 3 1 2 4 2 1 . . Hunter 7 | . . . . 1 4 2 . . . Programmer 12 | . . . . 1 1 7 . . 3 Heavy 1 | . . . . . . 1 . . . Thug 2 | . . . . . . . 2 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 6 | 3 4 4 6 2 4 4 4 . 4 Combat Bots Only 6 | . 3 4 6 2 4 3 4 . 4 Max Kills in Single Turn 3 | 1 1 1 2 1 2 2 3 . 1 Gunslinging 1 | . . . 1 . 1 . . . . Exploded 3 | . . . . . . 1 3 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Hostile Shots Fired 801 | . 45 53 60 76 236 220 79 . 32 Missed 263 | . 12 14 14 33 79 68 30 . 13 Damage Taken 8553 | . 357 427 695 363 2163 3234 861 . 453 Core 1256 | . 186 113 108 37 101 542 130 . 39 Absorbed by Shields 152 | . . . . . 91 . . . 61 Redirected to Shielding 72 | . . . . . . . . . 72 Regen/Repaired (Parts) 460 | . . . . . . 460 . . . Core Remaining (%) 76 | 100 25 71 80 94 88 . . . . Volleys Fired 369 | 22 33 30 55 21 63 102 12 . 31 Largest 4 | 2 2 4 4 4 4 4 4 . 4 Hottest 225 | 70 70 170 132 149 164 191 225 . 151 Shots Fired 1133 | 35 66 120 214 71 246 269 40 2 70 Gun 1076 | 35 66 120 214 71 246 235 35 2 52 Cannon 51 | . . . . . . 33 . . 18 Launcher 6 | . . . . . . 1 5 . . Special . | . . . . . . . . . . Kinetic 744 | 13 33 82 160 51 196 163 20 . 26 Thermal 348 | 22 33 38 54 20 50 105 15 2 9 Explosive 6 | . . . . . . 1 5 . . Electromagnetic 9 | . . . . . . . . . 9 Entropic 26 | . . . . . . . . . 26 Robot Hit Streak 19 | 6 7 8 12 7 19 15 12 . 7 Robot Miss Streak 7 | 2 5 7 4 3 6 6 1 . 2 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 18 | . 3 3 4 . 3 4 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . 1 Shots Hit Robots 700 | 21 40 65 127 42 195 158 24 . 28 Core Hits 363 | 7 21 31 45 17 133 76 21 . 12 Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 7 | 1 . . . . 1 2 1 . 2 Critical Strikes 19 | 1 1 3 4 . 1 5 2 . 2 Burn 9 | . 1 3 4 . . . 1 . . Destroy 7 | 1 . . . . 1 3 1 . 1 Smash 2 | . . . . . . 2 . . . Detonate 1 | . . . . . . . . . 1 Melee Attacks 95 | . . . 3 20 60 12 . . . Impact 95 | . . . 3 20 60 12 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13277 | 265 559 716 1932 646 3721 3772 831 . 835 Guns 12125 | 265 553 716 1932 646 3596 3071 554 . 792 Cannons . | . . . . . . . . . . Explosions 800 | . . . . . . 480 277 . 43 Melee 346 | . . . . . 125 221 . . . Ramming 6 | . 6 . . . . . . . . Kinetic 7763 | 88 316 464 1458 390 2484 1952 317 . 294 Thermal 4351 | 177 237 252 474 256 1112 1563 237 . 43 Explosive 303 | . . . . . . 26 277 . . Electromagnetic 10 | . . . . . . 10 . . . Impact 346 | . . . . . 125 221 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Entropic 498 | . . . . . . . . . 498 Highest Corruption 7 | . . . . . . 7 7 7 7 Average Corruption 6 | . . . . . . 5 7 7 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 83 | . . . . . . 24 26 29 4 Message Errors 18 | . . . . . . 6 5 5 2 Matter Fused 20 | . . . . . . 5 7 6 2 Heat Flow Errors 11 | . . . . . . 2 3 6 . Energy Discharges 10 | . . . . . . . 5 5 . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 3 | . . . . . . 2 1 . . Data Loss (minor) 11 | . . . . . . 4 3 4 . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 5 | . . . . . . 2 1 2 . Alerts 1 | . . . . . . . . 1 . Weapon Failures 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 573 | . . . . . 156 417 . . . Projectiles . | . . . . . . . . . . Explosions 273 | . . . . . 55 218 . . . Melee 300 | . . . . . 101 199 . . . Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 328 | . 3 . . . 84 170 71 . . Shots 7 | . . . . . 1 4 2 . . Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 361 | 90 258 303 361 5 42 102 223 262 339 Average Temperature 67 | 35 89 98 74 4 11 15 70 116 59 Received Heat Transfer 1541 | . 168 96 423 93 362 183 126 . 90 Effects 8 | . . . 7 . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Interference 6 | . . . 6 . . . . . . Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . . . 6 . . . Impact Corruptions 6 | . . . . . 1 5 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | 1 1 . 3 . 1 3 1 . . Heat Transferred 9867 | 518 777 962 1554 521 2549 2492 444 . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Peak Influence 681 | 30 218 442 445 147 681 592 . . . Initial 310 | . 19 35 124 51 32 310 . . . Average 273 | 10 105 252 249 69 330 398 . . . Maximum Alert Level 2 | . 1 2 2 . 2 2 . . . Low Security (%) 32 | 100 84 31 40 100 9 . . . . Level 1 50 | . 15 59 56 . 73 55 . . . Level 2 17 | . . 8 2 . 17 44 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 2 . 2 3 9 8 . . . Investigation 9 | . 1 . 2 3 3 . . . . Extermination 6 | . . . . . 2 4 . . . Reinforcement 6 | . 1 . . . 1 4 . . . Assault 2 | . . . . . 2 . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Distress Signals 7 | . . 1 3 . 1 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 183 | . 13 24 29 7 36 40 6 . 28 Peak Tracking Total 10 | . 4 8 6 2 4 6 3 . 10 Tactical Retreats 5 | . . 2 1 . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Traps Triggered 7 | . 2 . 2 1 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 30 | . . . . . . . . 3 27 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Machines Disabled 13 | . . . . . 4 7 1 . 1 Max in Single Turn 4 | . . . . . 2 4 1 . 1 Garrison Access 3 | . . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Machines Accessed 35 | . 3 3 3 6 7 7 . . 6 Terminals 26 | . 3 3 3 5 6 6 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 98 | . 8 12 10 17 17 24 . . 10 Successful 50 | . 4 7 4 7 4 14 . . 10 Failed 48 | . 4 5 6 10 13 10 . . . Catastrophic 14 | . 1 . 2 2 4 5 . . . Database Lockouts . | . . . . . . . . . . Manual 60 | . 4 10 9 7 13 17 . . . Terminals 80 | . 8 12 10 14 15 21 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . 3 2 . . . . Terminal Hacks 28 | . 1 4 1 3 2 7 . . 10 Record 6 | . . . . 1 1 . . . 4 Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 8 | . 1 3 . . . . . . 4 Open Door 2 | . . . . . . . . . 2 Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 2 | . . . . 1 . 1 . . . Terminal Index 1 | . . . . . . 1 . . . Alert Level 2 | . . . . 1 . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . Zone Layout 2 | . . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 19 | . 3 3 3 3 2 5 . . . Terminals 19 | . 3 3 3 3 2 5 . . . Botnet 19 | . 3 3 3 3 2 5 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 3 3 3 6 7 6 . . . Full Trace Events 5 | . . . . 2 3 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 26 | . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Machine Destruction 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . . . 2 . 5 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Total Allies 7 | . . . . . . . 2 . 5 Largest Group 5 | . . . . . . . 2 . 5 Highest-Rated Group 277 | . . . . . . . 62 . 277 Highest-Rated Ally 65 | . . . . . . . 31 . 65 Total Orders . | . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . 9 Total Damage 675 | . . . . . . . . . 675 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Turns Passed 11636 | 143 557 647 1258 1073 2435 2041 776 910 1796 Spaces Moved 6512 | 81 405 453 620 702 1518 1266 538 255 674 Core 3 | 1 . . 2 . . . . . . Treads 565 | . . . . . . . 40 255 270 Legs 259 | . . . 44 . . . . . 215 Wheels 5685 | 80 405 453 574 702 1518 1266 498 . 189 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 105 120 125 115 105 105 260 125 Average Speed 145 | 88 102 109 158 127 119 125 130 353 243 Slowest Speed 1050 | 90 105 130 1050 130 130 130 360 360 360 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 5 61 38 39 15 32 28 58 51 85 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . . . . . . 1 1 . Spaces Dug 97 | . . . 3 15 58 19 . . 2 Terrain Destroyed 240 | . . . 3 15 76 73 37 . 36 Melee 85 | . . . 3 15 58 9 . . . Projectile 57 | . . . . . . 24 5 . 28 AOE 98 | . . . . . 18 40 32 . 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Total 7716 | 114 481 547 760 798 1873 1505 594 264 780 Wait 297 | . 23 18 46 8 141 57 . 4 . Move 6503 | 80 404 452 619 701 1517 1265 537 254 674 Hop . | . . . . . . . . . . Pick Up 96 | 5 10 18 7 9 16 25 3 . 3 Fast Attach 47 | 7 2 1 5 4 5 8 3 4 8 Attach 45 | . 1 4 4 3 9 16 1 1 6 Detach 6 | . . . . . . . . . 6 Swap 99 | . 4 11 10 15 36 16 4 . 3 Drop 84 | . 3 13 11 17 26 4 4 1 5 Fire 369 | 22 33 30 55 21 63 102 12 . 31 Melee 95 | . . . 3 20 60 12 . . . Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 74 | . . . . . . . 30 . 44 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 391 | -10/Materials | Core integrity fell below 50% 415 | -10/Materials | Discovered new exit (range 8) 687 | -10/Materials | Discovered new exit (range 10) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Weapon x2 1044 | -9/Materials | Discovered new exit (range 18) 1348 | -9/Materials | Entered another Materials area 1348 | -8/Materials | Evolved 2 slots: Utility x2 1872 | -8/Materials | Build established: Scavenger-Tank 2486 | -8/Materials | Build established: Tank 2550 | -8/Materials | Discovered new exit (range 20) 2606 | -8/Materials | Entered Factory 2606 | -7/Factory | Evolved 2 slots: Utility x2 3527 | -7/Factory | Discovered new exit (range 10) 3601 | -7/Factory | Identified exit to Lower Caves 3679 | -7/Factory | Entered another Factory area 3679 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3997 | -6/Factory | Build established: Gunner 4420 | -6/Factory | Build established: Scavenger-Gunner 4930 | -6/Factory | Build established: Tank 5383 | -6/Factory | Found Prototype Launcher 5383 | -6/Factory | Identified Rocket Array 5562 | -6/Factory | Identified exit to Factory 5649 | -6/Factory | Garrison activated, responded to threat 5854 | -6/Factory | Discovered new exit (range 15) 6114 | -6/Factory | Entered another Factory area 6114 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6172 | -5/Factory | Spotted B-75 Beast 6484 | -5/Factory | Lost 6 parts (1n3u2w) 6629 | -5/Factory | Lost 3 parts (1n2w) 6866 | -5/Factory | Build established: Scavenger-Gunner 6896 | -5/Factory | Repaired Hcp. Storage Unit 7267 | -5/Factory | Lost 5 parts (1p1u3w) 7729 | -5/Factory | Identified exit to Upper Caves 7797 | -5/Factory | Core integrity fell below 50% 8155 | -5/Factory | Entered Upper Caves 8175 | -5/Upper Caves | Encountered a Warlord checkpoint 8274 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 8616 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8643 | -5/Upper Caves | Learned Factory emergency access door positions 8795 | -5/Upper Caves | Spotted B-75 Beast 8815 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8869 | -5/Upper Caves | Discovered new exit (range 21) 8928 | -5/Upper Caves | Identified exit to Upper Caves 8931 | -5/Upper Caves | Entered another Upper Caves area 8932 | -5/Upper Caves | Lost 6 parts (1p2u3w) 9057 | -5/Upper Caves | Discovered new exit (range 15) 9251 | -5/Upper Caves | Build established: Derelict-Skirmisher 9831 | -5/Upper Caves | Discovered new exit (range 3) 9838 | -5/Upper Caves | Identified exit to Warlord 9841 | -5/Upper Caves | Entered Warlord 9982 | -5/Warlord | System corruption cleaned by Quarantine Array 10319 | -5/Warlord | Build established: Derelict-Assassin 10541 | -5/Warlord | Warlord's base attacked by MAIN.C 10869 | -5/Warlord | Spotted Executioner 10891 | -5/Warlord | Warlord forces counterattacked 10904 | -5/Warlord | Lost 3 allies 11085 | -5/Warlord | Met Warlord 11216 | -5/Warlord | Warlord base infiltrated, sounded retreat 11221 | -5/Warlord | Spotted Executioner 11292 | -5/Warlord | Lost 4 allies 11406 | -5/Warlord | Learned location of Testing (-3) 11406 | -5/Warlord | Learned Testing stockpile data 11406 | -5/Warlord | Learned 4 Command zone layouts 11407 | -5/Warlord | Learned Armory scanalyzer intel 11435 | -5/Warlord | Found Prototype Special Weapon 11435 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 11507 | -5/Warlord | Spotted Striker 11545 | -5/Warlord | Found Prototype Energy Gun 11545 | -5/Warlord | Identified Vortex Rail 11550 | -5/Warlord | Found Vortex Rail 11561 | -5/Warlord | Found Prototype Piercing Weapon 11587 | -5/Warlord | Lost 3 allies 11588 | -5/Warlord | Found Prototype Piercing Weapon 11628 | -5/Warlord | Spotted Striker 11637 | -5/Warlord | Self-destructed Last Messages --------------- 11607_ Vortex penetrates G-67 Veteran. 11607_ Destroyed Adv. Heat Sink. 11607_ Slug penetrates Reinforced Barrier. 11610_ G-67 Veteran destroyed. 11610_ Vortex penetrates Reinforced Barrier. 11610_ Slug penetrates Wall. 11614_ Vortex penetrates Reinforced Barrier. 11614_ Vortex penetrates G-50 Soldier. 11614_ Entropic reaction triggered in Lgt. Angular Momentum Engine. 11614_ Slug penetrates Reinforced Barrier. 11615_ Wheel destroyed. 11617_ Vortex penetrates Reinforced Barrier. 11621_ G-50 Soldier destroyed. 11621_ Slug penetrates Reinforced Barrier. 11630_ Acquired Corrupted Com. Wheel. 11630_ Integrated Corrupted Com. Wheel (+5). 11631_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 11632_ Acquired 79 matter. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????###########?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | #############????????????????????# #?????? | | ##"""""#????????????????????# ####### | | ## + ""#????????????????????# [[ + ^^ | | ##XXX""#????????????????????# [ #^ ^^ | | ##"""""#????????????????????# [[ #^ #### | | ## ########????????????????????# # #?? | | #### #???????????????????????????#######+###^ ##?? | | ???# #?????????????????????????????#### ^ #??? | | ???# #?????????????????????????????# #??? | | ???# #?????#################???????# ##+####+##### | | #?##^##????#""""""" !* / #???????# ## | | ### #????#"""""""=|![* #???????# ## """ """ | | + #????#"" !%## %!#???????# ## """ """ | | ### #????#"" [*#; * #???????# ## """ """ | | #?#+###????#"" ]#;!% ##??????# ## """ """ | | ### ###????#"" [[#;%@ ;#??????# ## """ """ | | ## #????#"" ##** ##?###### + | | ## #????#" #; %;#?#""" # #####+###### | | ## #????#" X "#; #?#" # ### #??? | | ## |||#????#" " " "#; % ?#X # #??? | | ?# |||#????#""""" """"#; ;###" + #??? | | ?##"###????#"""" """"#; ;#?###### #??? | | ??# #??????#"""" """## ##??????###### #??? | | ??# #??????############# X#???????????## ##??? | | ??# #??????????????????# ##???????????# #???? | | ###"##############?????# #????????????## #???? | | # ## #?????# ;#????????????# #???? | | # ## #????## #?????????#### ##### | | # ## ###### #?????????# # | | # ## ## g # #???????# " | | # "" [ #??###### "! | | # ## # =! !gg # #??# = %! | | # ## # !%[%= g# ""## =%= =%% | | # ## # gK mi * ] !=% | | # ########+# =/* ##l######*= !![ | | " ## *%/! #############%%## [%" | | # ! ## !%= #???# %[ [" | | # =% ??# #= # | | %""" # ^ % *=!# ##?# ## # ##### | | *! = ! % !%=%%#### #??# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 450 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed RefinerySniperPlatform Manual? 0 Play Time 02:25:12 Cumulative 120.4 hours Start 2025.03.19 @ 17:52:56 End 2025.03.20 @ 17:33:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 119 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 693a1c58-209f-4d3d-b4f5-470b77d74d09