Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.05 @ 08:57:40 Player: btracker Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2019) 2019 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 4802 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 140/140 System Corruption 10% Temperature Cool (0) Movement Walking (123) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY (3) ------ Improved Sensor Array Hardened Medium Armor Plating Hacking Suite > --- WEAPON (5) ------- Light EM Pulse Cannon Flak Gun Advanced Assault Cannon Missile Launcher Chainsword > --- INVENTORY (5) ---- Light Ion Engine Micro Nuclear Core Aluminum Leg Medium Storage Unit Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Layered Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun High-powered Field Laser Light Assault Rifle Flak Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg High-capacity Battery Transmission Jammer Hacking Suite [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun High-powered Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 3 | . . . 2 1 Parts Attached 83 | 7 7 11 16 42 Power 12 | 2 . 1 4 5 Engine 6 | 2 . 1 1 2 Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 29 | 2 2 6 7 12 Treads 2 | . . . 2 . Leg 22 | 2 2 6 5 7 Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . . 5 Utility 11 | 1 3 2 . 5 Device 1 | . . . . 1 Storage 5 | 1 3 1 . . Processor . | . . . . . Hackware 2 | . . . . 2 Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 31 | 2 2 2 5 20 Energy Gun 13 | 1 . 2 2 8 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | 1 . . 1 3 Ballistic Cannon 5 | . . . 1 4 Launcher 4 | . 2 . 1 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Corrupted Parts 2 | . . . 1 1 System Corruption 4 | . . . 1 3 Parts Lost 22 | . 1 2 12 7 Power 2 | . . 1 1 . Propulsion 9 | . . 1 6 2 Utility 2 | . . . . 2 Weapon 9 | . 1 . 5 3 Highest Loss Streak 9 | . 1 1 9 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 83 90 69 94 Engine 3 | . 14 7 3 2 Core 3 | . . . 3 4 Treads 6 | . . . 3 8 Leg 19 | . 28 43 18 16 Flight 3 | . . . . 4 Device 3 | . . . . 3 Storage 5 | . 14 11 9 4 Hackware 2 | . . . . 2 Protection 9 | . . 5 9 10 Energy Gun 7 | . . 13 11 7 Energy Cannon 1 | . . . . 1 Ballistic Gun 10 | . 14 . 2 11 Ballistic Cannon 7 | . . . 4 8 Launcher 2 | . 12 8 4 . Special Weapon 1 | . . . . 1 Naked Turns . | . . . . . Heaviest Build 47 | 13 15 16 21 47 Greatest Support 55 | 20 20 40 40 55 Greatest Overweight (x) 5 | . . . 3 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 25 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 6 8 7 7 8 Average Carried 6 | 3 7 6 5 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 6 6 5 Class Distribution -------------------- 44% | Tank 27% | Scavenger-Tank 21% | Mutant 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1601 | 170 170 191 234 836 Remotely . | . . . . . Salvage Created 2097 | . 355 146 495 1101 Parts 160 | . 40 16 31 73 Haulers Intercepted 3 | . . . . 3 Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 11 13 13 19 Melee 1 | . . . . 1 Guns 36 | . 7 6 7 16 Cannons 7 | . . . 6 1 AOE 12 | . 4 7 . 1 Classes Destroyed 11 | . 4 . 2 5 Builder 3 | . 1 . 1 1 Hauler 3 | . . . . 3 Recycler 3 | . 2 . 1 . Mechanic 1 | . . . 1 . Operator 2 | . . . . 2 Watcher 1 | . . . . 1 Swarmer 23 | . 6 11 3 3 Grunt 25 | . 5 2 9 9 Brawler 1 | . . . 1 . Sentry 2 | . . . . 2 Programmer 5 | . . . . 5 Best Kill Streak 9 | . 9 5 8 3 Combat Bots Only 6 | . 6 5 5 3 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 1 2 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 349 | . 36 59 100 154 Missed 112 | . 11 22 26 53 Damage Taken 3775 | . 214 329 1057 2175 Core 941 | . 30 32 169 710 Absorbed by Shields . | . . . . . Redirected to Shielding 49 | . . . 37 12 Core Remaining (%) 87 | 100 88 92 69 . Volleys Fired 158 | . 24 18 38 78 Largest 5 | . 2 2 3 5 Hottest 218 | . 50 85 148 218 Shots Fired 349 | . 31 29 68 221 Gun 284 | . 24 16 47 197 Cannon 43 | . . . 21 22 Launcher 22 | . 7 13 . 2 Special . | . . . . . Kinetic 166 | . 24 . 32 110 Thermal 70 | . . 5 30 35 Explosive 22 | . 7 13 . 2 Electromagnetic 91 | . . 11 6 74 Robot Hit Streak 15 | . 4 11 15 7 Robot Miss Streak 8 | . 2 5 5 8 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 1 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 233 | . 19 20 56 138 Core Hits 174 | . 19 18 46 91 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 2 | . . . . 2 Destroy 1 | . . . . 1 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4920 | . 537 830 1200 2353 Guns 2670 | . 190 120 532 1828 Cannons 714 | . . . 473 241 Explosions 1517 | . 347 710 195 265 Melee . | . . . . . Ramming 19 | . . . . 19 Kinetic 1645 | . 190 . 553 902 Thermal 1069 | . . 32 459 578 Explosive 1206 | . 347 710 80 69 Electromagnetic 981 | . . 88 108 785 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 1 9 Average Corruption 4 | . . . 1 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . . . 1 49 Message Errors 9 | . . . . 9 Matter Fused 13 | . . . . 13 Heat Flow Errors 7 | . . . . 7 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 7 | . . . . 7 Data Loss (major) 6 | . . . . 6 Misfires 2 | . . . 1 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 72 | . . 19 27 26 Projectiles . | . . . . . Explosions 72 | . . 19 27 26 Melee . | . . . . . Knockbacks 12 | . . . 6 6 Impact . | . . . . . Kinetic 11 | . . . 6 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 266 | . 11 21 150 84 Shots 6 | . 1 1 2 2 Rammed . | . . . . . Targets Rammed 8 | . . . . 8 Kicked 8 | . . . . 8 Crushed . | . . . . . Highest Temperature 696 | . 2 60 564 696 Average Temperature 181 | . 2 24 198 184 Received Heat Transfer 906 | . 12 48 378 468 Effects 62 | . . . 17 45 Shutdowns 12 | . . . 2 10 Energy Bleed 9 | . . . . 9 Interference 8 | . . . 5 3 Matter Decay 6 | . . . 2 4 Short Circuit 4 | . . . 1 3 Damage (minor) 2 | . . . 1 1 Damage (major) 16 | . . . 5 11 Damage (core) 5 | . . . 1 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . . 6 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1993 | . . 75 904 1014 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 2 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 509 | . 335 509 486 378 Initial 220 | . . 141 214 220 Average 166 | . 154 309 327 139 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 57 | 100 54 39 . 65 Level 1 37 | . 45 15 75 34 Level 2 5 | . . 44 24 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 1 3 6 Investigation 2 | . . . 2 . Extermination 4 | . . . . 4 Reinforcement 7 | . 3 1 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 13 21 19 33 Peak Tracking Total 6 | . 3 6 6 6 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . . 1 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . 2 1 6 Max in Single Turn 5 | . . 1 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 2 1 4 Terminals 7 | . 1 2 1 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 4 3 2 8 Successful 5 | . 2 . 1 2 Failed 12 | . 2 3 1 6 Catastrophic 8 | . 1 2 1 4 Database Lockouts . | . . . . . Manual 12 | . 2 3 2 5 Terminals 13 | . 2 3 2 6 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Level Access Points 1 | . . . . 1 Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . . 2 Used 1 | . . . . 1 Hacking Detections 8 | . 1 2 1 4 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3522 | 96 213 204 379 2630 Spaces Moved 1862 | 71 117 116 164 1394 Core 26 | 5 . . 21 . Treads 36 | . . . 26 10 Legs 1710 | 66 117 116 117 1294 Wheels . | . . . . . Hover . | . . . . . Flight 90 | . . . . 90 Fastest Speed 50 | 50 120 120 100 111 Average Speed 133 | 115 120 120 133 137 Slowest Speed 480 | 120 120 120 200 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 38 16 18 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 110 | . 30 34 21 25 Melee 1 | . . . . 1 Projectile . | . . . . . AOE 109 | . 30 34 21 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2600 | 82 160 150 258 1950 Wait 435 | . 1 3 40 391 Move 1858 | 70 116 115 163 1394 Hop . | . . . . . Pick Up 15 | 5 4 1 . 5 Fast Attach 57 | 6 4 4 10 33 Attach 10 | . 1 5 3 1 Detach 2 | . 1 1 . . Swap 16 | 1 2 2 3 8 Drop 40 | . 7 1 1 31 Fire 158 | . 24 18 38 78 Melee 1 | . . . . 1 Ram . | . . . . . Kick 8 | . . . . 8 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Propulsion x2 343 | -9/Materials | Build established: Mutant 447 | -9/Materials | Discovered new exit (range 16) 514 | -9/Materials | Entered another Materials area 514 | -8/Materials | Evolved 2 slots: Weapon x2 674 | -8/Materials | Lost 3 parts (2n1w) 748 | -8/Materials | Lost 9 parts (1p4n4w) 783 | -8/Materials | Discovered new exit (range 5) 893 | -8/Materials | Entered Factory 893 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1319 | -7/Factory | Build established: Tank 2457 | -7/Factory | Core integrity fell below 50% 2847 | -7/Factory | Build established: Scavenger-Tank 3028 | -7/Factory | Core integrity fell below 20% 3328 | -7/Factory | Identified exit to Factory 3523 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03460_ System corrupted: Substantial component data lost. 03477_ XUE SFTZ 5: |LL6I9UA 03494_ P-60 Hacker shuts down. 03494_ Door malfunctions. 03497_ U-05 Engineer lays Concrete. 03501_ Neutrino Reactor explodes. 03501_ U-05 Engineer lays Concrete. 03504_ Dropped Minigun. 03505_ U-05 Engineer lays Concrete. 03505_ Acquired Adv. Assault Cannon. 03506_ U-05 Engineer lays Concrete. 03510_ System corrupted: Substantial component data lost. 03510_ U-05 Engineer lays Concrete. 03511_ P-60 Hacker reactivates. 03511_ Carbon-fiber Leg destroyed. 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