Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.23 @ 18:03:38 Player: W_W Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (319) 1595 Value Destroyed (9515) 9515 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (4326) 4326 TOTAL SCORE: 20016 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2716 Follower Combat Kills 152 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/850 Matter 165/300 Energy 65/100 System Corruption 15% Temperature Cool (329) Movement Core (1450) Ox28 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Target Analyzer Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (4) ------- Arc Projector > --- INVENTORY (20) --- Enhanced Nuclear Core Light Treads Improved Medium Treads Armored Leg High-capacity Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Launcher Guidance Computer Cloak of Protection Improved Light Armor Plating Focal Shield Hacking Suite System Shield Relay Coupler [NC] (29) EMP Blaster Remote Datajack Remote Datajack Great Axe Great Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Lightpack 2.0 Experimental Sensor Array Advanced Signal Interpreter Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Gauss Rifle Improved Grenade Launcher Longsword +1 > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads High-capacity Storage Unit High-capacity Matter Pod Launcher Guidance Computer Cloak of Protection Improved Light Armor Plating Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Particle Gun Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Plasma Cannon EMP Blaster Improved Grenade Launcher Improved Grenade Launcher Improved Datajack [Rating: 65] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 5 | . . . . . . . 2 . . 2 1 Weapon 2 | . . . 2 . . . . . . . . Parts Attached 193 | 7 7 . 18 2 4 4 20 31 17 42 41 Power 16 | 1 . . 4 . . 1 1 3 1 2 3 Engine 9 | 1 . . 4 . . 1 1 . . . 2 Core 7 | . . . . . . . . 3 1 2 1 Reactor . | . . . . . . . . . . . . Propulsion 33 | 3 . . 6 1 . 1 1 5 4 4 8 Treads 30 | 2 . . 6 1 . 1 1 5 2 4 8 Leg 3 | 1 . . . . . . . . 2 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 56 | 1 4 . . . 3 . 10 4 2 17 15 Device 18 | . . . . . 1 . 6 . . 6 5 Storage 10 | 1 4 . . . 2 . . . . 2 1 Processor 4 | . . . . . . . 1 . . 2 1 Hackware 4 | . . . . . . . . . . 3 1 Protection 20 | . . . . . . . 3 4 2 4 7 Artifact . | . . . . . . . . . . . . Weapon 88 | 2 3 . 8 1 1 2 8 19 10 19 15 Energy Gun 9 | . . . . 1 . . . 4 2 1 1 Energy Cannon 14 | . . . 1 . . . 1 3 2 4 3 Ballistic Gun 9 | 2 . . . . . . 1 . . 2 4 Ballistic Cannon 11 | . 2 . 4 . . 1 3 . 1 . . Launcher 27 | . 1 . 3 . . 1 3 6 5 5 3 Special Weapon 6 | . . . . . . . . . . 4 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 1 . . 6 . 3 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . 1 . . 1 . Parts Lost 48 | . . . 3 1 . 2 3 10 6 3 20 Power 8 | . . . . . . 1 1 2 1 . 3 Propulsion 4 | . . . . . . . . 1 1 . 2 Utility 7 | . . . . . . . . 3 . . 4 Weapon 29 | . . . 3 1 . 1 2 4 4 3 11 Highest Loss Streak 9 | . . . 1 1 . 2 1 4 2 2 9 Average Slot Usage (%) 93 | . 99 100 98 99 94 85 89 82 85 96 94 Engine 6 | . 14 14 11 11 11 8 8 . . . 4 Core 3 | . . . . . . . . 7 8 7 7 Treads 18 | . 28 28 22 22 22 21 18 16 4 15 11 Device 3 | . . . . . . . 9 1 . 7 8 Storage 15 | . 27 28 22 22 16 11 9 9 9 13 13 Processor 1 | . . . . . . . 1 . . 5 5 Hackware 1 | . . . . . . . . . . 4 1 Protection 5 | . . . . . . . 7 13 18 8 12 Energy Gun 4 | . . . . 6 11 11 4 2 12 5 2 Energy Cannon 5 | . . . . 11 11 8 4 12 6 5 6 Ballistic Gun 3 | . 4 . . . . . 4 4 . 5 7 Ballistic Cannon 11 | . 14 14 31 22 18 12 13 4 1 . . Launcher 7 | . 8 14 10 3 . 10 9 2 6 5 2 Slashing Weapon 1 | . . . . . 3 . . 6 6 2 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 130 | 12 43 43 53 53 52 28 43 40 41 101 130 Greatest Support 50 | 40 40 40 43 43 43 46 46 45 40 40 50 Greatest Overweight (x) 31 | 3 1 1 1 1 1 1 . 6 2 2 31 Average Overweight (x) . | . . 1 1 1 . . . . . 1 2 Largest Inventory Capacity 24 | 6 16 16 16 16 24 24 24 24 24 24 20 Average Capacity 19 | 5 10 16 16 16 17 24 24 24 24 20 20 Most Carried 24 | 5 9 16 16 16 17 17 24 24 24 24 20 Average Carried 17 | 2 6 11 15 15 14 16 22 22 22 19 18 Final Capacity 24 | 6 16 16 16 16 24 24 24 24 24 20 20 Final Carried 24 | 5 9 16 16 16 17 15 24 23 21 18 19 Class Distribution -------------------- 23% | Mutant 15% | Hauler-Skirmisher 15% | Hauler-Mutant 14% | Gunner 12% | Bothacker-Mutant 10% | Hauler-Tank 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Hauler-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Matter Collected 7071 | 430 101 178 1945 146 . 171 1142 660 572 915 811 Remotely . | . . . . . . . . . . . . Salvage Created 8230 | 270 269 76 1834 111 . 125 1293 831 744 1144 1533 Parts 575 | 38 32 12 144 7 . 24 89 44 56 66 63 Haulers Intercepted 2 | . . . . . . . 1 . . . 1 Recyclers Shooed 18 | . 1 . 2 . . . 2 . 3 1 9 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Combat Hostiles Destroyed 218 | . 10 5 54 3 . 13 34 31 19 25 24 Melee 9 | . . . . . . . . 3 1 4 1 Guns 37 | . 1 . . . . 4 9 7 5 7 4 Cannons 75 | . 1 4 33 3 . 3 12 9 3 3 4 AOE 95 | . 8 1 21 . . 6 13 12 10 11 13 Classes Destroyed 16 | 3 4 2 3 . . 1 1 . . 2 . Worker 24 | 4 2 . 4 . . . 5 . 5 2 2 Builder 14 | . . 1 2 . . . . . 4 2 5 Tunneler 9 | 9 . . . . . . . . . . . Hauler 2 | . . . . . . . 1 . . . 1 Recycler 18 | 1 1 . 6 . . . 2 . 2 3 3 Mechanic 4 | . . . 2 . . . . . 1 . 1 Operator 11 | . 2 . 4 . . . 4 . . 1 . Watcher 19 | . 3 . 5 . . . 5 . 1 3 2 Swarmer 69 | . 6 2 16 . . 11 13 8 4 5 4 Grunt 87 | . 4 1 25 3 . . 10 14 7 12 11 Brawler 8 | . . . 2 . . . . 2 2 1 1 Duelist 5 | . . . 1 . . . . 3 . 1 . Protector 2 | . . . . . . . . . . 1 1 Sentry 35 | . . 2 10 . . . 11 4 5 1 2 Hunter 4 | . . . . . . 2 . . 1 . 1 Programmer 8 | . . . . . . . . . . 4 4 Best Kill Streak 10 | 3 9 2 7 3 . 4 8 5 10 5 10 Combat Bots Only 8 | . 5 2 5 3 . 4 6 5 7 5 8 Max Kills in Single Turn 4 | 1 3 2 4 1 . 3 3 4 3 4 3 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 1 3 . . 3 3 4 2 4 3 Melee 1 | . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Damage Taken 10391 | . 120 172 1162 54 . 213 678 1623 1221 1434 3714 Core 1720 | . 42 20 148 . . 7 84 114 145 301 859 Absorbed by Shields 217 | . . . . . . . 147 70 . . . Core Remaining (%) 66 | 100 . 75 . . . 61 . . 37 57 . Volleys Fired 574 | 40 29 18 133 4 . 14 71 68 41 78 78 Largest 4 | 2 2 2 4 3 . 4 4 4 3 4 4 Hottest 243 | 40 70 65 148 138 . 210 189 189 201 243 243 Shots Fired 1223 | 80 38 23 321 12 . 39 193 122 71 156 168 Gun 413 | 80 10 . . . . 11 65 62 31 80 74 Cannon 594 | . 11 15 287 12 . 20 96 40 18 35 60 Launcher 180 | . 17 8 34 . . 8 32 20 22 11 28 Special 36 | . . . . . . . . . . 30 6 Kinetic 672 | 80 21 15 287 8 . 12 111 50 5 38 45 Thermal 277 | . . . . 4 . 19 33 36 31 75 79 Explosive 175 | . 17 8 34 . . 8 32 20 22 11 23 Electromagnetic 63 | . . . . . . . 17 16 13 2 15 Robot Hit Streak 17 | 16 12 5 10 6 . 5 17 17 16 10 9 Robot Miss Streak 6 | 3 2 2 5 1 . 2 3 2 3 5 6 Penetration Max 1 | . . . . . . . . 1 . 1 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 705 | 47 20 13 150 9 . 14 103 87 54 92 116 Core Hits 521 | 21 32 11 97 4 . 15 68 50 52 54 117 Critical Hits 14 | . 1 . 1 . . . 1 4 1 2 4 Critical Kills 4 | . . . 1 . . . . . . 1 2 Critical Parts Destroyed 9 | . 1 . . . . . 1 3 1 1 2 Melee Attacks 91 | . . . . . . . . 40 8 24 19 Impact . | . . . . . . . . . . . . Slashing 91 | . . . . . . . . 40 8 24 19 Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 4 3 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 28739 | 494 989 401 4498 194 . 1044 4116 3735 2887 4768 5613 Guns 5200 | 494 73 . . . . 124 935 996 327 1014 1237 Cannons 6974 | . 159 173 2700 169 . 82 1236 767 192 457 1039 Explosions 14251 | . 741 162 1788 . . 819 1882 1701 1673 2492 2993 Melee 2068 | . . . . . . . . 271 695 788 314 Ramming 246 | . 16 66 10 25 . 19 63 . . 17 30 Kinetic 7301 | 494 232 173 2700 117 . 30 1322 852 89 473 819 Thermal 5490 | . . . . 52 . 274 488 533 327 2378 1438 Explosive 12260 | . 741 162 1788 . . 721 1882 1701 1673 1100 2492 Electromagnetic 1374 | . . . . . . . 361 378 103 12 520 Impact . | . . . . . . . . . . . . Slashing 2068 | . . . . . . . . 271 695 788 314 Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . 1 1 . . . . . 5 5 5 15 Average Corruption 3 | . 1 1 . . . . . 5 5 2 5 Corruption Purged . | . . . . . . . . . . . . Effects 115 | . 2 5 . . . . . 26 15 15 52 Message Errors 24 | . . 4 . . . . . 6 1 4 9 Matter Fused 19 | . . . . . . . . 5 7 2 5 Heat Flow Errors 8 | . . . . . . . . 2 1 2 3 Energy Discharges 13 | . . . . . . . . 7 . 2 4 Parts Rejected 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 13 | . 1 1 . . . . . 2 3 2 4 Data Loss (major) 3 | . . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . . . 1 Targeting Errors 26 | . 1 . . . . . . 2 2 3 18 Weapon Failures 4 | . . . . . . . . 1 . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1305 | . 14 3 116 . . 50 155 42 155 540 230 Projectiles 168 | . . . 76 . . . 37 18 1 2 34 Explosions 774 | . 14 . 40 . . 50 118 21 57 320 154 Melee 363 | . . 3 . . . . . 3 97 218 42 Knockbacks 31 | . 1 4 16 . . . 4 5 1 . . Impact 2 | . . 1 1 . . . . . . . . Kinetic 26 | . 1 3 14 . . . 3 4 1 . . Secondary 3 | . . . 1 . . . 1 1 . . . Self-Inflicted Damage 1019 | . 52 12 122 . . 77 103 150 317 171 15 Shots 37 | . 2 1 4 . . 3 4 6 10 6 1 Rammed 41 | . 3 6 5 2 . 3 6 1 . 10 5 Targets Rammed 43 | . 3 7 5 2 . 3 7 1 . 10 5 Kicked . | . . . . . . . . . . . . Crushed 2 | . . 1 . . . . 1 . . . . Highest Temperature 679 | . 9 24 344 290 . 446 422 552 471 477 679 Average Temperature 147 | . 4 10 73 143 . 143 116 188 148 116 257 Received Heat Transfer 2499 | . 12 27 366 33 . . 177 648 270 162 804 Effects 105 | . . . 6 . . 3 5 24 5 4 58 Shutdowns 23 | . . . . . . . . 5 1 . 17 Energy Bleed 13 | . . . . . . 1 2 2 . 2 6 Interference 27 | . . . 6 . . . 2 5 3 . 11 Matter Decay 7 | . . . . . . 1 . . . . 6 Short Circuit 9 | . . . . . . 1 . 5 1 1 1 Damage (minor) 11 | . . . . . . . 1 3 . 1 6 Damage (major) 11 | . . . . . . . . 4 . . 7 Damage (core) 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . 2 . . 1 Impact Corruptions 2 | . . 1 . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 10 | . . . . . . . . . 2 5 3 Heat Transferred 8484 | . . . . 111 . 433 851 1147 703 2736 2503 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Peak Influence 1693 | 45 241 149 1043 481 . 192 1023 1693 1571 1045 752 Initial 1100 | . 16 78 . 406 . . 74 612 1100 714 499 Average 539 | 21 139 40 402 434 . 71 382 1345 1302 777 575 Maximum Alert Level 5 | . 1 . 3 2 . . 3 5 4 3 3 Low Security (%) 29 | 100 49 100 31 . . 100 24 . . . . Level 1 12 | . 50 . 30 10 . . 27 . . . 1 Level 2 23 | . . . 17 89 . . 36 4 . 22 94 Level 3 21 | . . . 20 . . . 10 16 . 77 4 Level 4 8 | . . . . . . . . 43 100 . . Level 5 3 | . . . . . . . . 31 . . . High Security . | . . . . . . . . 4 . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 6 . . . 6 . 7 14 10 Investigation 6 | . . . 1 . . . . . . 5 . Extermination 8 | . . . . . . . . . . 4 4 Reinforcement 14 | . 1 . 3 . . . 3 . 2 3 2 Assault 8 | . . . 2 . . . . . 2 2 2 Garrison 8 | . . . . . . . 3 . 3 . 2 Intercept . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . 1 1 2 Haulers Reinforced 2 | . . . . . . . . . . 2 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Distress Signals 6 | . . . . . . . 2 . 1 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 304 | . 18 7 71 3 . 13 46 32 24 44 46 Peak Tracking Total 7 | . 3 2 4 3 . 4 4 6 6 6 7 Tactical Retreats 19 | . 1 . 4 . . 1 4 2 . 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Traps Triggered 8 | . 1 . 1 . . . . 3 . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Machines Disabled 51 | . 3 4 8 . . 4 16 2 2 9 3 Max in Single Turn 3 | . 2 2 3 . . 2 2 1 1 3 1 Garrison Access 2 | . . . . . . . . . 1 1 . Garrison Relay 2 | . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Machines Accessed 57 | . 8 3 13 . 3 . 10 . 4 13 3 Terminals 36 | . 6 3 8 . . . 8 . 3 5 3 Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 6 | . . . 2 . . . . . . 4 . Recycling Units 6 | . 2 . 2 . . . 1 . 1 . . Scanalyzers 2 | . . . 1 . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . . 1 . Total Hacks 172 | . 22 7 30 . 26 . 30 . 10 40 7 Successful 110 | . 17 4 16 . 26 . 15 . 5 24 3 Failed 59 | . 5 3 14 . . . 13 . 5 16 3 Catastrophic 9 | . . . 5 . . . 1 . . 2 1 Database Lockouts 3 | . . . . . . . 2 . . . 1 Manual 1 | . . . . . 1 . . . . . . Terminals 102 | . 19 7 18 . . . 28 . 8 15 7 Fabricators 5 | . . . . . . . . . . 5 . Repair Stations 23 | . . . 6 . . . . . . 17 . Recycling Units 10 | . 3 . 4 . . . 1 . 2 . . Scanalyzers 4 | . . . 2 . . . . . . 2 . Garrison Access 2 | . . . . . . . 1 . . 1 . Terminal Hacks 82 | . 14 4 9 . 26 . 13 . 4 9 3 Record 36 | . 1 1 . . 26 . 3 . . 2 3 Part Schematic 1 | . . . . . . . . . . 1 . Robot Schematic 1 | . . . . . . . . . . 1 . Robot Analysis 2 | . . . 1 . . . . . . 1 . Prototype ID Bank 7 | . 2 . 2 . . . 1 . 1 1 . Branch Access Points 3 | . 1 . . . . . 1 . 1 . . Emergency Access Points 3 | . . . 1 . . . 1 . . 1 . Fabricator Index 1 | . . . . . . . . . . 1 . Alert Level 3 | . . 1 . . . . 2 . . . . Unreport Threat 2 | . . . . . . . 1 . 1 . . Locate Traps 7 | . 2 . 2 . . . 2 . . 1 . Disarm Traps 2 | . . . 2 . . . . . . . . Dispatch Records 2 | . 1 . . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 1 . 1 . . Recall Assault 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 2 2 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 13 | . . . 2 . . . . . . 11 . Scan Component 9 | . . . 2 . . . . . . 7 . Repair 4 | . . . . . . . . . . 4 . Recycling Unit Hacks 8 | . 3 . 3 . . . 1 . 1 . . Process 1 | . 1 . . . . . . . . . . Report Inventory 6 | . 1 . 3 . . . 1 . 1 . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . 1 . Insert Component 2 | . . . 1 . . . . . . 1 . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . 1 . . . 2 . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 46 | . 7 2 11 . . . 7 . 4 12 3 Full Trace Events 5 | . . . 1 . . . . . . 4 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . Robots Built 3 | . . . . . . . . . . 3 . Matter 252 | . . . . . . . . . . 252 . Time 134 | . . . . . . . . . . 134 . Total Robot Build Rating 12 | . . . . . . . . . . 12 . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . 4 . Time 200 | . . . . . . . . . . 200 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 12 | . 12 . . . . . . . . . . Retrieved Matter 12 | . 12 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Used RIF Installer 1 | . . . . . . . . 1 . . . Robots Hacked 15 | . . . . . . . . . . 11 4 Non-combat 7 | . . . . . . . . . . 5 2 Combat 8 | . . . . . . . . . . 6 2 Robot Hacks Applied 17 | . . . . . . . . . . 12 5 no_distress 2 | . . . . . . . . . . . 2 find_chute 1 | . . . . . . . . . . 1 . find_recycling 2 | . . . . . . . . . . 2 . ignore_parts 3 | . . . . . . . . . . 3 . scatter_targeting 1 | . . . . . . . . . . . 1 overload_power 1 | . . . . . . . . . . 1 . go_dormant 1 | . . . . . . . . . . . 1 formatsys_high 6 | . . . . . . . . . . 5 1 Relay Couplers Released 11 | . . . . . . . . 7 . 4 . Machine Destruction 7 | . . . . . . . . 7 . . . Programmers 4 | . . . . . . . . . . 4 . Attached 4 | . . . . . . . . . . 3 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Total Allies 11 | . . 2 . . . . . . . 8 1 Largest Group 3 | . . 2 2 . . . . . . 3 1 Highest-Rated Group 90 | . . 49 44 . . . . . . 90 32 Highest-Rated Ally 32 | . . 31 26 . . . . . . 32 32 Total Orders 3 | . . . . . . . . . . 2 1 STAY 1 | . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . 1 Ally Attacks 43 | . . 12 . . . . . . . 18 13 Total Damage 1011 | . . 190 . . . . . . . 391 430 Kills 9 | . . 3 . . . . . . . 2 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Robot Analysis Total 2 | . . . 1 . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches 6 | . . . . . . . . . . . 6 Drone Recoveries 4 | . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Turns Passed 17487 | 592 1167 1287 2938 445 561 1136 2201 1819 588 3237 1516 Spaces Moved 7973 | 238 621 670 1353 233 314 629 1057 907 262 1183 506 Core 21 | 11 . . . . . . . 9 . . 1 Treads 7771 | 227 621 670 1353 233 314 629 1057 898 81 1183 505 Legs 181 | . . . . . . . . . 181 . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 160 160 152 152 120 160 205 Average Speed 174 | 159 168 180 180 180 171 161 156 159 145 197 214 Slowest Speed 1600 | 200 180 180 180 180 180 180 160 350 180 210 1600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . Cave-ins Triggered 4 | . . . . . . . . 1 . 1 2 Exploration Rate (%) 59 | 14 97 99 98 40 63 94 77 71 22 22 16 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . 1 . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . Spaces Dug 306 | . 10 . 81 . . 15 52 94 35 12 7 Terrain Destroyed 1440 | . 105 42 326 1 . 84 339 175 150 136 82 Melee 29 | . . . . . . . . 10 . 12 7 Projectile 34 | . . . 5 1 . 1 17 5 . 4 1 AOE 1377 | . 105 42 321 . . 83 322 160 150 120 74 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Total 10391 | 375 703 723 1608 248 338 720 1460 1128 398 1927 763 Wait 1274 | 85 24 22 54 6 2 69 267 54 55 548 88 Move 7958 | 237 620 669 1352 232 313 628 1057 905 261 1180 504 Hop 1 | . . . . . . . . . . 1 . Pick Up 143 | 5 9 7 20 1 14 1 22 12 8 29 15 Fast Attach 58 | 7 5 . 3 1 3 . 3 7 5 10 14 Attach 52 | . . . 6 1 . 3 8 9 8 4 13 Detach 9 | . 1 . . . . . 3 1 1 1 2 Swap 83 | . 2 . 9 . 1 1 9 15 4 28 14 Drop 101 | 1 10 . 26 1 5 1 13 12 7 14 11 Fire 574 | 40 29 18 133 4 . 14 71 68 41 78 78 Melee 89 | . . . . . . . . 40 8 24 17 Ram 1 | . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . Crush 42 | . 3 7 5 2 . 3 7 . . 10 5 Escape Stasis 2 | . . . . . . . . . . . 2 Rewire 4 | . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / Low) -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 593 | -11/Scrapyard | Entered Materials 594 | -10/Materials | Build established: Mutant 808 | -10/Materials | Discovered new exit (range 16) 983 | -10/Materials | Discovered new exit (range 3) 1052 | -10/Materials | Discovered new exit (range 14) 1052 | -10/Materials | Identified exit to Mines 1183 | -10/Materials | Discovered new exit (range 16) 1354 | -10/Materials | Discovered new exit (range 16) 1760 | -10/Materials | Entered Mines 1782 | -10/Mines | Discovered new exit (range 14) 1941 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1989 | -10/Mines | Learned Materials terminal intel 2133 | -10/Mines | Discovered new exit (range 13) 3047 | -10/Mines | Entered Materials 3047 | -9/Materials | Accompanied by 2 allies 3047 | -9/Materials | Evolved 2 slots: Weapon x2 3048 | -9/Materials | Loaded intel: 12 terminal locations 3052 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3381 | -9/Materials | Build established: Gunner 3597 | -9/Materials | Discovered new exit (range 14) 3811 | -9/Materials | Discovered new exit (range 5) 4603 | -9/Materials | Discovered new exit (range 10) 5047 | -9/Materials | First assault squad dispatched 5104 | -9/Materials | Discovered new exit (range 8) 5277 | -9/Materials | Discovered new exit (range 9) 5402 | -9/Materials | Discovered new exit (range 3) 5985 | -9/Materials | Entered Mines 6024 | -9/Mines | Met a Derelict bent on vengeance 6086 | -9/Mines | Build established: Mutant 6199 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6199 | -9/Mines | Discovered new exit (range 5) 6362 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6368 | -9/Mines | Found Prototype Device 6426 | -9/Mines | Build established: Gunner 6430 | -9/Mines | Entered Exiles 6459 | -9/Exiles | Discovered new exit (range 15) 6510 | -9/Exiles | Met 8R-AWN 6540 | -9/Exiles | Met EX-HEX 6593 | -9/Exiles | Met EX-BIN 6634 | -9/Exiles | Aligned with FarCom system 6636 | -9/Exiles | Given EX-Vault access code 6724 | -9/Exiles | Opened EX-Vault 6792 | -9/Exiles | Exiles lab attacked by MAIN.C 6793 | -9/Exiles | Found Prototype Storage 6793 | -9/Exiles | Identified Lightpack 2.0 6801 | -9/Exiles | Found Prototype Device 6801 | -9/Exiles | Identified Cloak of Protection 6808 | -9/Exiles | Found Prototype Slashing Weapon 6809 | -9/Exiles | Identified Longsword +1 6973 | -9/Exiles | Discovered new exit (range 14) 6991 | -9/Exiles | Stole three prototypes: Longsword +1, Lightpack 2.0, Cloak of Protection 6991 | -9/Exiles | Entered Mines 7294 | -8/Mines | Build established: Hauler-Skirmisher 7840 | -8/Mines | Discovered new exit (range 11) 7888 | -8/Mines | Discovered new exit (range 10) 8127 | -8/Mines | Entered Materials 8127 | -8/Materials | Evolved 2 slots: Utility x2 8128 | -8/Materials | Identified Exp. Sensor Array 8893 | -8/Materials | Build established: Hauler-Tank 9055 | -8/Materials | Discovered new exit (range 16) 9462 | -8/Materials | Discovered new exit (range 3) 9574 | -8/Materials | Build established: Hauler-Skirmisher 10090 | -8/Materials | Build established: Hauler-Mutant 10117 | -8/Materials | Garrison activated, responded to threat 10207 | -8/Materials | Central database locked down 10207 | -8/Materials | Central database locked down 10328 | -8/Materials | Identified exit to Garrison 10328 | -8/Materials | Entered Garrison 10394 | -8/Garrison | Build established: Hauler-Tank 10414 | -8/Garrison | Triggered checkpoint 10570 | -8/Garrison | Garrison Relay disabled 10746 | -8/Garrison | Triggered checkpoint 11018 | -8/Garrison | Triggered checkpoint 11018 | -8/Garrison | Garrison Relay disabled 11058 | -8/Garrison | Triggered checkpoint 11078 | -8/Garrison | Discovered new exit (range 12) 11138 | -8/Garrison | Crushed by falling debris 11234 | -8/Garrison | Triggered checkpoint 11280 | -8/Garrison | Triggered checkpoint 11466 | -8/Garrison | Triggered checkpoint 11540 | -8/Garrison | Discovered new exit (range 8) 11558 | -8/Garrison | Build established: Hauler-Mutant 11683 | -8/Garrison | Installed Relay Interface Framework 11851 | -8/Garrison | Discovered new exit (range 10) 11976 | -8/Garrison | Build established: Bothacker-Mutant 12044 | -8/Garrison | Triggered checkpoint 12068 | -8/Garrison | High security lockdown imminent 12112 | -8/Garrison | Lost 4 parts (1p1n1u1w) 12147 | -8/Garrison | Entered Materials 12547 | -8/Materials | First assault squad dispatched 12565 | -8/Materials | Core integrity fell below 50% 12603 | -8/Materials | Destroyed 7 combat bots 12710 | -8/Materials | Discovered new exit (range 5) 12735 | -8/Materials | Entered Factory 12735 | -7/Factory | Evolved 2 slots: Utility x2 12736 | -7/Factory | Identified exit to Lower Caves 12737 | -7/Factory | FarCom data flow suspended 12987 | -7/Factory | Build established: Bothacker-Tank 13367 | -7/Factory | Build established: Bothacker-Mutant 13588 | -7/Factory | Discovered new exit (range 15) 13614 | -7/Factory | Identified exit to Factory 14699 | -7/Factory | Build established: Hauler-Skirmisher 14738 | -7/Factory | Fabricated L-41 Fighter (x3) 15058 | -7/Factory | Build established: Hauler-Mutant 15439 | -7/Factory | Repaired Exp. Sensor Array 15535 | -7/Factory | First assault squad dispatched 15706 | -7/Factory | Crushed by falling debris 15731 | -7/Factory | Discovered exit to Factory (range 16) 15864 | -7/Factory | Repaired Arm. Treads 15906 | -7/Factory | Repaired Imp. Light Armor Plating? 15960 | -7/Factory | Repaired Plasma Cannon 15972 | -7/Factory | Entered another Factory area 15972 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16298 | -6/Factory | Spotted B-75 Beast 16648 | -6/Factory | Central database locked down 16787 | -6/Factory | Lost 4 parts (1p1n1u1w) 17083 | -6/Factory | Crushed by falling debris 17084 | -6/Factory | Core integrity fell below 50% 17084 | -6/Factory | System corruption reached 10% 17087 | -6/Factory | Crushed by falling debris 17363 | -6/Factory | Garrison activated, responded to threat 17372 | -6/Factory | First assault squad dispatched 17443 | -6/Factory | Core integrity fell below 20% 17454 | -6/Factory | Destroyed 8 combat bots 17477 | -6/Factory | Garrison activated, responded to threat 17488 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17472_ U-05 Engineer lays Concrete. 17474_ Overheating: Energy bleed (-17). 17474_ U-05 Engineer lays Concrete. 17474_ G-50 Soldier IFF system glitched. 17475_ U-05 Engineer lays Concrete. 17475_ System corrupted: Arc Projector targeting data glitched. 17476_ Drone Bay destroyed. 17477_ ,A=94|XBDSUYAG KZ QYGOZOO 17477_ >> Lost connection to Drone. 17477_ G-50 Soldier calls for garrison reinforcements. 17477_ ALERT: Activating Garrison Access F003. 17478_ G-50 Soldier system terminally corrupted. 17478_ Adv. Heat Sink fried. 17479_ Acquired 146 matter. 17480_ K-01 Serf collects debris. 17482_ Proton Missile Launcher destroyed. 17484_ Flak Gun destroyed. [Achievement: 20k Club] [Achievement: This Is Interesting...] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# #?#### | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ?????????????? ? ???????????????????# #????? | | ???????????? ???????????????????# #????? | | ???????????# #??????????????????# #????? | | ????????? ?# #??????????????????# #????? | | ?????????? # #??????????????????# #????? | | ???????????+ +??????????????????# #????? | | ???????????# #??????????????????# #????? | | ???????????# #??????????????????# #????? | | ???????????# ############???????# #????? | | ???????????# ggg## ####????# #????? | | ???????????# # ###### ###### | | ???????????# g | | ???????????# "" [% ! | | ???????????# T %% = | | ???????????# *%k %! =% | | ???????????# !%= | | ???????????# # ############### | | ???????????#### ##### % = #?????????????# | | ??????????????# #???###gg%!%# ##?????????????# | | ??????????????# #?????# = #??####?????????????## | | ??????????????# #?????# n@ #???????????????????# | | ?????????######+####### #???????????????????# | | ?????????# # #???????????????????# | | ?????????# " " " " " # #???????????????????# | | ?????????# " " " " " # #??????????????####### | | ?????????# " " " " " # #??????????????# | | ?????????# " " " " " # #??????????????# | | ?????????# " " " " " + #??????????????# | | ?????????# " " " " " # #??????????????+ | | ?????????# " " " " " # #??????????????# | | ???????????" " " " " # #??????????????# # | | ?????????????" " " "= # ################ # | | ?????????? # ^ ^ # | | ?????????# # ^ ^ # | | ?????????############## """ # | | ??????????????????????# """ """ ""T"" + | | ??????????????????????# """ """ "" "" # | | ??????????????????????##### """ """ # | | ??????????????????????????# # | | ????????????????###########+## """ """ """ """ # | | ????????????????# # """ """ """ """ # | | ????????????????# + """ """ """ """ # | | ????????????????# ! # # | | ????????????????# ! # ! # | | ????????????????# != # ###+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 500 Matter Stores 326 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 5 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 40 Target Analysis 5 Recoil Reduction 2 Relay Coupler Types 48 Relay Coupler Value 2 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Hvy. Pick | -7/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Assimilation Complete Error 47 Just Browsing Prolific Hacker This Is Interesting... Challenges ------------ None Game ------ Seed LinearSkeletonConverter Manual? 0 Play Time 03:50:21 Cumulative 40.8 hours Start 2020.10.18 @ 02:18:09 End 2020.10.23 @ 18:03:38 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a214a4d1-8cd4-4aaa-a036-563da8cd4b99