Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.11 @ 15:42:55 Player: Gder Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (148) 740 Value Destroyed (4423) 4423 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 9913 Bonus ------- Aligned with FarCom 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/850 Matter 97/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Seismic Detector Heavy Rocket Launcher Greatsword Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Melee Analysis Suite Microactuators Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Gauss Cannon Chainsword > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Wheel Enhanced Optical Array Seismic Detector Melee Analysis Suite Actuator Array Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Supersonic Drone Bay Enhanced Autogun Enhanced Autogun Gauss Rifle Flak Gun Magnetic Acceleration Cannon Heavy Rocket Launcher Greatsword [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 5 | . . . . . 2 2 . . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 94 | 7 9 5 . 1 32 15 6 . 19 Power 11 | 1 3 . . 1 3 1 . . 2 Engine 9 | 1 2 . . 1 3 1 . . 1 Core 2 | . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 21 | 2 1 1 . . 10 2 1 . 4 Treads . | . . . . . . . . . . Leg 2 | . . . . . 1 . . . 1 Wheel 19 | 2 1 1 . . 9 2 1 . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 2 2 1 . . 9 7 1 . 9 Device 9 | 1 . 1 . . 2 1 1 . 3 Storage 4 | 1 2 . . . 1 . . . . Processor 6 | . . . . . 1 2 . . 3 Hackware 2 | . . . . . . 1 . . 1 Protection 10 | . . . . . 5 3 . . 2 Artifact . | . . . . . . . . . . Weapon 31 | 2 3 3 . . 10 5 4 . 4 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon 2 | . . . . . 1 1 . . . Ballistic Gun 16 | . 2 2 . . 5 2 3 . 2 Ballistic Cannon 3 | . . . . . . 1 . . 2 Launcher 3 | . . 1 . . 1 . 1 . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 3 | . . . . . 2 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . 1 Parts Lost 44 | . 1 1 . . 13 4 3 . 22 Power 6 | . 1 . . . 1 1 . . 3 Propulsion 15 | . . 1 . . 5 2 1 . 6 Utility 13 | . . . . . 3 1 . . 9 Weapon 10 | . . . . . 4 . 2 . 4 Highest Loss Streak 16 | . 1 1 . . 5 2 3 . 16 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 1 6 10 14 15 17 18 18 16 16 Power 2 | . 1 2 4 5 2 1 1 1 1 Propulsion 1 | . 1 1 1 1 2 2 1 1 . Utility 6 | . 1 3 4 5 6 9 11 11 8 Weapon 4 | . 2 4 4 4 5 5 4 3 5 Tool/Special . | . . . . . . . . . . Unused Backups 22 | . 1 . . . 8 7 1 . 5 Power 4 | . . . . . 4 . . . . Propulsion 4 | . . . . . 2 1 1 . . Utility 5 | . . . . . . 1 . . 4 Weapon 9 | . 1 . . . 2 5 . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 100 97 99 100 100 93 Engine 8 | . 12 14 14 14 9 7 7 7 2 Wheel 24 | . 28 28 28 28 23 22 23 23 23 Device 9 | . 14 14 14 14 5 10 7 7 10 Storage 8 | . 14 14 14 14 9 7 7 7 5 Processor 8 | . . . . . 6 11 15 15 12 Hackware 3 | . . . . . . 6 7 7 6 Protection 7 | . . . . . 14 7 7 7 5 Energy Gun 1 | . 15 . . . . . . . . Ballistic Gun 15 | . 9 27 28 22 17 14 15 15 9 Slashing Weapon 4 | . . . . . 6 6 4 . 5 Peak Build Rating 56 | 7 9 8 10 13 31 46 47 46 56 Average Rating 31 | 5 7 8 9 11 24 43 46 46 50 On Entrance 21 | . 7 8 8 10 13 31 45 46 46 Naked Turns 25 | . . . . . . . . . 25 Heaviest Build 77 | 12 48 50 48 50 66 72 73 73 77 Greatest Support 48 | 26 32 32 32 32 42 36 36 36 48 Greatest Overweight (x) 20 | . 1 1 1 1 5 1 2 2 20 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 20 20 20 20 20 20 20 19 Most Carried 20 | 3 10 11 15 16 20 20 20 17 20 Average Carried 16 | 1 6 10 14 15 17 19 19 17 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 10 11 15 15 20 20 17 17 5 Class Distribution -------------------- 39% | Mutant 29% | Hacker-Assassin 8% | Hacker-Mutant 7% | Scavenger-Mutant 6% | Skirmisher 4% | Hacker-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Assassin | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 2648 | 270 185 231 . 48 760 356 406 70 322 Remotely . | . . . . . . . . . . Salvage Created 5492 | 121 499 110 . 73 1855 1231 496 122 985 Parts 311 | 4 24 13 . 9 109 69 15 6 62 Haulers Intercepted 7 | . 1 . . . 4 2 . . . Recyclers Shooed 5 | . . . . 1 2 . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 14 5 . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 105 | . 9 9 . 4 31 18 10 3 21 Melee 50 | . . . . . 16 18 5 . 11 Guns 35 | . 9 6 . . 10 . 2 2 6 Cannons 5 | . . . . . 4 . . . 1 AOE 14 | . . 3 . 4 . . 3 1 3 Classes Destroyed 16 | 2 3 1 . 3 2 1 2 . 2 Worker 14 | . . . . 1 8 3 . . 2 Builder 6 | . . . . 1 2 . . . 3 Tunneler 5 | 1 1 1 . . . 2 . . . Hauler 7 | . 1 . . . 4 2 . . . Recycler 4 | 1 . . . . 2 1 . . . Watcher 6 | . 2 . . . 3 1 . . . Swarmer 30 | . . 9 . 4 9 . 2 . 6 Grunt 44 | . 9 . . . 12 10 4 3 6 Brawler 1 | . . . . . . . 1 . . Duelist 3 | . . . . . 2 . 1 . . Sentry 15 | . . . . . 8 3 1 . 3 Specialist 2 | . . . . . . . . . 2 Programmer 7 | . . . . . . 5 . . 2 Heavy 2 | . . . . . . . . . 2 Behemoth 1 | . . . . . . . 1 . . Zionite 1 | . . . . 1 . . . . . Best Kill Streak 7 | 1 5 4 . 4 5 5 3 3 7 Combat Bots Only 6 | . 5 3 . 4 5 4 3 3 6 Max Kills in Single Turn 4 | 1 1 2 . 4 1 1 2 2 3 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . 1 . 3 . . 2 1 3 Melee 1 | . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 987 | . 36 17 . 5 178 194 74 3 480 Missed 296 | . 8 4 . . 35 68 28 2 151 Hits 691 | . 28 13 . 5 143 126 46 1 329 Melee 2 | . . . . . 2 . . . . Projectile 689 | . 28 13 . 5 141 126 46 1 329 Critical Strikes 15 | . 1 . . . 2 6 2 . 4 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 7665 | . 283 114 . 52 1724 1159 713 15 3605 Core 1351 | . 96 50 . 8 100 122 121 . 854 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 13 | . . . . . 13 . . . . Ignored by Resistances 2148 | . 81 34 . 17 422 350 199 4 1041 Regen/Repaired (Parts) 356 | . . . . . 133 93 . . 130 Core Remaining (%) 71 | 100 . . . 38 81 . . 65 . Volleys Fired 232 | 8 50 13 . 6 76 19 18 3 39 Largest 3 | 2 2 2 . 2 3 1 3 3 3 Hottest 115 | 90 100 40 . 40 115 100 89 89 97 Shots Fired 480 | 16 89 23 . 9 174 21 53 8 87 Gun 397 | 16 85 20 . 6 147 3 44 5 71 Cannon 48 | . . . . . 16 16 . . 16 Launcher 18 | . . 3 . 3 . . 9 3 . Special 17 | . 4 . . . 11 2 . . . Kinetic 349 | . 23 20 . 6 147 17 44 5 87 Thermal 113 | 16 66 . . . 27 4 . . . Explosive 18 | . . 3 . 3 . . 9 3 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 40 | 8 34 9 . 4 22 9 14 6 40 Robot Miss Streak 3 | 3 1 2 . 1 3 1 1 1 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . . 3 . . 1 . . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 Shots Hit Robots 508 | 11 67 16 . 6 193 71 58 4 82 Core Hits 230 | 3 29 12 . 9 68 29 20 6 54 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . Critical Strikes 27 | . 5 . . . 11 7 . . 4 Burn 4 | . 4 . . . . . . . . Destroy 2 | . 1 . . . 1 . . . . Smash 2 | . . . . . 2 . . . . Sever 19 | . . . . . 8 7 . . 4 Melee Attacks 261 | . . . . . 91 95 16 . 59 Impact 5 | . . . . . 5 . . . . Slashing 256 | . . . . . 86 95 16 . 59 Piercing . | . . . . . . . . . . Sneak Attacks 27 | . . . . . 14 11 . . 2 Combat Hostiles 3 | . . . . . 1 2 . . . Follow-up Attacks 1 | . . . . . 1 . . . . Damage Inflicted 13730 | 131 760 244 . 268 3905 2945 1920 157 3400 Guns 3598 | 131 755 124 . 30 967 19 649 75 848 Cannons 479 | . . . . . 325 . . . 154 Explosions 2224 | . . 120 . 238 . . 705 82 1079 Melee 7389 | . . . . . 2613 2926 566 . 1284 Ramming 40 | . 5 . . . . . . . 35 Kinetic 2980 | . 114 124 . 30 967 19 649 75 1002 Thermal 1980 | 131 641 . . . 325 . . . 883 Explosive 1145 | . . 120 . 238 . . 705 82 . Electromagnetic 196 | . . . . . . . . . 196 Impact 253 | . . . . . 253 . . . . Slashing 7136 | . . . . . 2360 2926 566 . 1284 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 5 5 5 5 3 Average Corruption 4 | . . . . . 5 2 5 5 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 93 | . . . . . 50 17 19 4 3 Message Errors 17 | . . . . . 9 2 5 1 . Matter Fused 25 | . . . . . 15 4 5 1 . Heat Flow Errors 13 | . . . . . 6 3 3 . 1 Energy Discharges 8 | . . . . . 3 3 1 1 . Data Loss (minor) 9 | . . . . . 4 1 3 . 1 Data Loss (major) 8 | . . . . . 4 2 2 . . Misfires 11 | . . . . . 8 2 . 1 . Alerts 1 | . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 904 | . . . . . 408 192 172 . 132 Projectiles . | . . . . . . . . . . Explosions 85 | . . . . . . . 31 . 54 Melee 819 | . . . . . 408 192 141 . 78 Knockbacks 2 | . . . . . 2 . . . . Impact 2 | . . . . . 2 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 167 | . 2 32 . . . . . . 133 Shots 4 | . . 1 . . . . . . 3 Rammed 10 | . 1 . . . . . . . 9 Targets Rammed 10 | . 1 . . . . . . . 9 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 500 | 110 500 . . 10 460 143 257 53 322 Average Temperature 115 | 52 145 . . 7 131 34 105 26 72 Received Heat Transfer 2715 | . 222 . . . 702 660 177 9 945 Effects 12 | . 6 . . . 5 . 1 . . Shutdowns 5 | . 3 . . . 2 . . . . Energy Bleed 2 | . . . . . 2 . . . . Interference 2 | . 1 . . . . . 1 . . Matter Decay 2 | . 1 . . . 1 . . . . Damage (major) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 5 | . . . . . 5 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | 2 7 . . . . . . . . Heat Transferred 3582 | 347 2054 . . . 481 . . . 700 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 . . 93 Level 1 1 | . . . . . . . . . 6 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 295 | 5 103 123 . 127 187 162 . . 295 Initial 34 | . 2 . . . 34 . . . . Average 32 | 1 23 35 . 69 33 35 . . 31 Influence Increases 3473 | 10 264 233 . 137 1124 650 235 70 750 Destroy 0b10 Robot/C 2100 | . 180 180 . 80 620 360 200 60 420 Destroy 0b10 Robot/NC 215 | 10 20 5 . 10 95 45 5 . 25 Destroy Leader 516 | . 46 30 . 10 154 116 30 10 120 Successful Hack 107 | . 14 . . . 38 44 . . 11 Disable Machine 45 | . . . . 18 . . . . 27 Destroy Structure 115 | . 4 18 . 19 22 25 . . 27 Partial Spotted 30 | . . . . . 15 . . . 15 Lose Combat Pursuer 345 | . . . . . 180 60 . . 105 Influence Decreases 3178 | 5 269 193 40 30 1231 640 245 70 455 Entered New Map 121 | . 3 . 40 . 73 . 5 . . Time Decay 2540 | 5 256 193 . 30 901 610 220 70 255 Lost Part 372 | . 10 . . . 112 30 20 . 200 Purge Threat 145 | . . . . . 145 . . . . Squads Dispatched 23 | . 1 . . . 2 10 . . 10 Investigation 7 | . 1 . . . 1 3 . . 2 Extermination 7 | . . . . . . 5 . . 2 Reinforcement 7 | . . . . . 1 2 . . 4 Assault 1 | . . . . . . . . . 1 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 6 | . 1 . . . 3 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 15 9 . 4 49 26 11 3 41 Peak Tracking Total 10 | . 4 3 . 4 6 5 4 3 10 Tactical Retreats 11 | . . . . . 6 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 9 | . . . . . 1 5 . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 5 | . . . . 2 . . . . 3 Max in Single Turn 2 | . . . . 1 . . . . 2 Garrison Access 2 | . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 40 | . 8 . 5 1 12 10 . . 4 Terminals 25 | . 8 . . . 10 5 . . 2 Fabricators 3 | . . . . . . 3 . . . Repair Stations 4 | . . . . . 1 2 . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 Total Hacks 157 | . 23 . 50 1 43 20 . . 20 Successful 108 | . 13 . 50 1 26 8 . . 10 Failed 49 | . 10 . . . 17 12 . . 10 Catastrophic 5 | . . . . . . 4 . . 1 Database Lockouts . | . . . . . . . . . . Manual 48 | . 11 . 1 . 19 10 . . 7 Terminals 83 | . 23 . . . 38 9 . . 13 Fabricators 5 | . . . . . . 5 . . . Repair Stations 11 | . . . . . 2 6 . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . . 3 . . . 4 Terminal Hacks 83 | . 10 . 50 1 15 . . . 7 Record 49 | . . . 49 . . . . . . Robot Analysis 2 | . . . . . 2 . . . . Prototype ID Bank 5 | . 2 . . . 3 . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . 1 . . . 1 Emergency Access Points 4 | . 1 . . . 3 . . . . Terminal Index 2 | . . . . . 1 . . . 1 Alert Level 1 | . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 5 | . 2 . . . 1 . . . 2 Disarm Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 Investigation Status 1 | . . . . . 1 . . . . Recall Investigation 2 | . 1 . . . 1 . . . . Hauler Manifests 3 | . 1 . . . 1 . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . Network Status 1 | . . . . . . 1 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks 5 | . . . . . 2 3 . . . Scan Component 3 | . . . . . 1 2 . . . Repair 2 | . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 16 | . 3 . . . 8 2 . . 3 Terminals 15 | . 3 . . . 8 2 . . 2 Botnet 9 | . 3 . . . 3 2 . . 1 Disrupt 1 | . . . . . . . . . 1 Skim 5 | . . . . . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Patch 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 7 . . . 11 10 . . 4 Full Trace Events 6 | . 2 . . . . 3 . . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 4 | . . . . . . 4 . . . Authchips . | . . . . . . . . . . Time 105 | . . . . . . 105 . . . Total Part Build Rating 24 | . . . . . . 24 . . . Parts Repaired 2 | . . . . . 1 1 . . . Time 54 | . . . . . 38 16 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Active Infowar (turns) 9175 | 36 898 603 275 101 3024 1922 627 203 1486 Optics 6586 | . . . . . 2348 1922 627 203 1486 Terrain 586 | . . . . . . . . . 586 Structural 2350 | . . . . . . 1922 57 . 371 Traps 613 | . . . . . 613 . . . . Seismic 2672 | 36 898 603 275 101 675 . . . 84 Robot Analysis Total 2 | . . . . . 2 . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 9254 | 75 898 603 275 101 3035 1922 627 203 1515 Spaces Moved 5697 | 42 617 486 236 72 1484 1338 455 164 803 Core 54 | 3 . . . . . . . . 51 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 5643 | 39 617 486 236 72 1484 1338 455 164 752 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 115 115 115 95 105 105 120 50 Average Speed 108 | 89 98 115 115 115 114 105 108 120 105 Slowest Speed 1050 | 100 115 115 115 115 155 105 120 120 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 4 | . . . . . 2 . . . 2 Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 53 | 4 96 98 62 26 92 47 66 22 25 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . 1 . . . . Known Exits Taken 3 | . 1 . . . . . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . . . . 3 . . Spaces Dug 92 | . 4 . . . 21 21 . 20 26 Terrain Destroyed 227 | . 4 18 . 20 26 25 52 45 37 Melee 52 | . . . . . 13 16 . . 23 Projectile 40 | . 4 . . . 13 9 . . 14 AOE 135 | . . 18 . 20 . . 52 45 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 8020 | 59 815 509 239 81 2563 1700 547 166 1341 Wait 1549 | . 121 4 . . 810 189 49 . 376 Move 5687 | 41 616 485 235 71 1482 1337 454 163 803 Hop . | . . . . . . . . . . Pick Up 70 | 3 8 1 4 . 27 19 1 . 7 Fast Attach 29 | 7 1 . . . 11 5 . . 5 Attach 44 | . 1 1 . . 15 8 3 . 16 Detach 12 | . . . . . 7 1 . . 4 Swap 53 | . 9 4 . 3 20 7 5 . 5 Drop 58 | . 8 . . 1 26 20 1 . 2 Fire 232 | 8 50 13 . 6 76 19 18 3 39 Melee 258 | . . . . . 88 95 16 . 59 Ram 10 | . 1 . . . . . . . 9 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 17 | . . . . . 1 . . . 16 Rewire 1 | . . 1 . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 11) 446 | -10/Materials | Discovered new exit (range 7) 675 | -10/Materials | Discovered new exit (range 13) 904 | -10/Materials | Discovered new exit (range 6) 974 | -10/Materials | Entered Mines 1055 | -10/Mines | Discovered new exit (range 5) 1087 | -10/Mines | Discovered new exit (range 4) 1222 | -10/Mines | Core integrity fell below 50% 1515 | -10/Mines | Identified exit to Subcaves 1573 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1573 | -10/Mines | Discovered new exit (range 5) 1577 | -10/Mines | Entered Exiles 1612 | -10/Exiles | Met 8R-AWN 1628 | -10/Exiles | Met EX-HEX 1664 | -10/Exiles | Met EX-BIN 1684 | -10/Exiles | Aligned with FarCom system 1685 | -10/Exiles | Given EX-Vault access code 1713 | -10/Exiles | Opened EX-Vault 1718 | -10/Exiles | Found Supersonic Drone Bay 1761 | -10/Exiles | Exiles lab attacked by MAIN.C 1803 | -10/Exiles | Learned location of Zion (-6) 1839 | -10/Exiles | Discovered new exit (range 12) 1852 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1852 | -10/Exiles | Entered Mines 1933 | -9/Mines | Discovered new exit (range 13) 1949 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1953 | -9/Mines | Entered Materials 1953 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2247 | -8/Materials | Build established: Skirmisher 2629 | -8/Materials | Crushed by falling debris 2660 | -8/Materials | Lost 5 parts (1n2u2w) 2969 | -8/Materials | Build established: Scavenger-Mutant 2969 | -8/Materials | Discovered new exit (range 12) 3251 | -8/Materials | Identified exit to Storage 3778 | -8/Materials | Discovered new exit (range 3) 3982 | -8/Materials | Build established: Mutant 4069 | -8/Materials | Discovered new exit (range 10) 4426 | -8/Materials | Repaired Imp. Light Armor Plating 4579 | -8/Materials | Learned 2 Lower Caves zone layouts 4656 | -8/Materials | Learned location of Extension (-4) 4724 | -8/Materials | Learned location of 1 exit from Extension 4780 | -8/Materials | Learned Storage trap positions 4826 | -8/Materials | Learned location of 1 exit from Recycling 4881 | -8/Materials | Learned Factory recycling unit intel 4945 | -8/Materials | Learned location of 2 exits from Lower Caves 4988 | -8/Materials | Entered Factory 4988 | -7/Factory | Evolved 2 slots: Utility x2 4989 | -7/Factory | Loaded intel: 6 recycling unit locations 5716 | -7/Factory | Build established: Hacker-Assassin 5750 | -7/Factory | Fabricated Enh. Optical Array (x2) 5764 | -7/Factory | Discovered new exit (range 13) 5848 | -7/Factory | Discovered new exit (range 19) 6106 | -7/Factory | Fabricated Adv. Power Amplifier? 6237 | -7/Factory | Repaired Arm. Wheel 6647 | -7/Factory | Discovered new exit (range 15) 6897 | -7/Factory | Discovered new exit (range 12) 6910 | -7/Factory | Entered Lower Caves 6911 | -7/Lower Caves | Identified exit to Lower Caves 6912 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7198 | -7/Lower Caves | Encountered a Warlord checkpoint 7261 | -7/Lower Caves | Build established: Hacker-Mutant 7279 | -7/Lower Caves | Learned 12 Factory zone layouts 7346 | -7/Lower Caves | Spotted B-75 Beast 7389 | -7/Lower Caves | Destroyed B-75 Beast 7405 | -7/Lower Caves | Lost 3 parts (1n2w) 7537 | -7/Lower Caves | Entered another Lower Caves area 7538 | -7/Lower Caves | Identified exit to Factory 7643 | -7/Lower Caves | Build established: Hacker-Tank 7740 | -7/Lower Caves | Entered Factory 7740 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7741 | -6/Factory | Identified exit to Lower Caves 8068 | -6/Factory | Build established: Hacker-Assassin 8086 | -6/Factory | Discovered exit to Lower Caves (range 11) 8167 | -6/Factory | Found Prototype Processor 8167 | -6/Factory | Identified Exp. Targeting Computer 8423 | -6/Factory | Build established: Hacker-Mutant 8785 | -6/Factory | Build established: Hacker-Assassin 8877 | -6/Factory | Cargo convoy interrupted 9068 | -6/Factory | Discovered new exit (range 7) 9072 | -6/Factory | Garrison activated, responded to threat 9154 | -6/Factory | Lost 16 parts (2p6n6u2w) 9220 | -6/Factory | Released all parts (7) 9224 | -6/Factory | Core integrity fell below 50% 9248 | -6/Factory | Core integrity fell below 20% 9255 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- A-15 Conveyor 7x Prc. Shock Rifle A-15 Conveyor 4x Adv. Thermal Shield 09239_ Acquired Enh. Optical Array. 09239_ Slug penetrates Wall. 09244_ Slammed into G-50 Soldier. 09244_ Destabilizing: Core damaged (-17). 09244_ Slug penetrates Wall. 09245_ Slammed into G-50 Soldier. 09245_ Enh. Optical Array broken. 09245_ Destabilizing: Short circuit. 09246_ Slammed into G-50 Soldier. 09247_ Slug penetrates Wall. 09248_ Slammed into G-50 Soldier. 09249_ Discarded Broken Enh. Optical Array. 09249_ Slammed into G-50 Soldier. 09250_ Slug penetrates Wall. 09254_ Penetrated by Slug. 09255_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?#??????????# ![=%!!#??? | | ????????????# [[=%]"#??? | | ??#?????????#=% !/ "##?? | | ????????????#% % = " #?? | | ?########???#* %! "#??? | | ?# ! !!#####%#"#####[# ###??? | | ?# !#! ####????? | | ?#/ # """ #???????? | | ## "T" # """"" #???????? | | ?# """ # [ / """"" #???????? | | ?# # #???????? | | ?####+###g#"###+######???????? | | #???# ###g###??????? ????????? | | ????#g# ! #????????????????? | | ????# #hh #????????????????? | | ????# # " #????????????????? | | ????# # #????????????????? | | ????# # ! #????????????????? | | ????#g ##????????????????? | | ????# #?????????????????? | | ????# #?????????????????? | | ????#^ ^^ #?????????????????? | | ????#^ ^^#### ???????? | | ????# ???????? | | ????# ???????? | | ????#@## ???????? | | ??? # ???????? | | ?# /########### ????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?#""" #?????????????????????? | | ?#""" #?????????????????????? | | ?#""" #??????????????????? | | ?# #?????????????????"" | | ????" #?????????????????"" | | ????" #?????????????????"" ? | | ????" #?????????????????????? | | ????? #?????????????????????? | | ?????##??????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????H????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 392 Matter Capacity 450 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 42 Melee Accuracy 10 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Optical Array | x2 | -7/Factory | Preloaded Adv. Power Amplifier | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Light Armor Plating | 26% | -8/Materials Arm. Wheel | 7% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneChargePenetrator Manual? 0 Play Time 02:01:20 Cumulative 90.9 hours Start 2025.06.10 @ 22:18:54 End 2025.06.11 @ 15:42:55 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 0 Adventurer 34 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cbfb911-8c61-49c9-8de9-65c70ad0ca27