Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.15 @ 19:23:59 Player: 7604 Result: Destroyed by BB-TCH(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (533) 533 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-42) -42 TOTAL SCORE: 1246 Bonus ------- Friendly Fire -42 Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 82/100 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (15) --- Light Treads Light Treads Large Matter Pod (150) Seismic Detector Seismic Detector Hacking Suite Heavy Riot Gun Subdweller Machine Gun Light Cannon Grenade Launcher Subdweller Shrapnel Launcher Datajack Mining Laser Multitool Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Light Treads Light Treads Large Matter Pod Seismic Detector Seismic Detector Hacking Suite Heavy Riot Gun Subdweller Machine Gun Light Cannon Grenade Launcher Subdweller Shrapnel Launcher Datajack Mining Laser Multitool Makeshift Spear [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 7 7 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 4 4 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 1 | . 1 . Launcher 2 | . . 2 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 12 | 2 10 14 Power . | . 1 . Propulsion 2 | . 1 2 Utility 4 | . 4 4 Weapon 4 | . 2 6 Tool/Special . | . . . Unused Backups 19 | . 5 14 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 7 | . 2 5 Weapon 8 | . 2 6 Tool/Special 2 | . . 2 Average Slot Usage (%) 98 | . 99 98 Engine 7 | . 14 3 Core 5 | . . 9 Treads 27 | . 27 28 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 9 | . 4 12 Ballistic Gun 12 | . 13 11 Ballistic Cannon 5 | . 9 2 Peak Build Rating 16 | 8 9 16 Average Rating 10 | 6 8 11 On Entrance 5 | . 8 8 Naked Turns . | . . . Heaviest Build 37 | 15 31 37 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 11 | . . 11 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 15 | 7 15 15 Average Carried 12 | 2 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 7 15 15 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 983 | 300 486 197 Remotely . | . . . Salvage Created 719 | 107 509 103 Parts 63 | 11 40 12 Haulers Intercepted 2 | . 2 . Recyclers Shooed 7 | 2 5 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 12 4 Guns 14 | . 12 2 AOE 2 | . . 2 Classes Destroyed 10 | 2 6 2 Worker 1 | . 1 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 6 | . 6 . Artisan 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 83 | . 57 26 Missed 10 | . 8 2 Damage Taken 1070 | . 489 581 Core 255 | . 119 136 Absorbed by Shields . | . . . Regen/Repaired (Parts) 161 | . 161 . Core Remaining (%) 100 | 100 . . Volleys Fired 107 | 10 74 23 Largest 2 | 2 2 2 Hottest 100 | 70 100 100 Shots Fired 168 | 20 115 33 Gun 145 | 20 108 17 Cannon 9 | . 4 5 Launcher 7 | . . 7 Special 7 | . 3 4 Kinetic 95 | 10 75 10 Thermal 66 | 10 40 16 Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 15 | 4 10 15 Robot Miss Streak 4 | 3 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 101 | 10 73 18 Core Hits 46 | 5 32 9 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 5 | 1 4 . Burn 4 | 1 3 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1754 | 141 907 706 Guns 1333 | 141 863 329 Cannons 104 | . 35 69 Explosions 308 | . . 308 Melee . | . . . Ramming 9 | . 9 . Kinetic 836 | 66 592 178 Thermal 601 | 75 306 220 Explosive 308 | . . 308 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . 1 2 Impact 1 | . 1 . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 46 | . . 46 Shots 2 | . . 2 Rammed 4 | . 4 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 108 | 27 108 3 Average Temperature 28 | 10 32 3 Received Heat Transfer 261 | . 177 84 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 1669 | 296 1123 250 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 181 | 10 181 . Initial . | . . . Average 45 | . 50 . Influence Increases 484 | 20 464 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 55 | 20 35 . Destroy Leader 60 | . 60 . Successful Hack 19 | . 19 . Destroy Structure 5 | . 5 . Lose Combat Pursuer 105 | . 105 . Influence Decreases 484 | 20 464 . Time Decay 474 | 20 454 . Lost Part 10 | . 10 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 26 8 Peak Tracking Total 4 | . 4 2 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 13 | . 10 3 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 27 4 Successful 19 | . 15 4 Failed 11 | . 11 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 11 | . 11 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 7 4 Record 2 | . 1 1 Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Open Door 1 | . . 1 Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 2 | . 2 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 10 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 5441 | 92 2013 3336 Seismic 5441 | 92 2013 3336 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5580 | 196 2013 3371 Spaces Moved 2553 | 96 946 1511 Core 186 | 4 . 182 Treads 2367 | 92 946 1329 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 191 | 155 160 212 Slowest Speed 600 | 160 160 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 6 99 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 40 | . 3 37 Terrain Destroyed 40 | . 3 37 Melee . | . . . Projectile 3 | . 3 . AOE 37 | . . 37 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3065 | 120 1324 1621 Wait 321 | . 265 56 Move 2551 | 95 945 1511 Hop . | . . . Pick Up 30 | 8 14 8 Fast Attach 10 | 6 3 1 Attach 3 | 1 1 1 Detach . | . . . Swap 21 | . 8 13 Drop 17 | . 9 8 Fire 107 | 10 74 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | . 5 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 197 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 6) 718 | -10/Materials | Discovered new exit (range 15) 952 | -10/Materials | Repaired Lgt. Treads 980 | -10/Materials | Repaired Lgt. Treads 1033 | -10/Materials | Discovered new exit (range 13) 1193 | -10/Materials | Discovered new exit (range 7) 1508 | -10/Materials | Discovered new exit (range 15) 1540 | -10/Materials | Central database locked down 1678 | -10/Materials | Discovered new exit (range 12) 2210 | -10/Materials | Entered Subcaves 2249 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2253 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2694 | -10/Subcaves | Core integrity fell below 50% 2863 | -10/Subcaves | Core integrity fell below 20% 3092 | -10/Subcaves | Learned location of Zion (-7) 3329 | -10/Subcaves | Visited 4L-MR0's lab 3674 | -10/Subcaves | Build established: Scavenger-Mutant 5581 | -10/Subcaves | Destroyed by BB-TCH(R) with Subdweller Laser Last Messages --------------- 04987_ Connecting with SUBCON Basin Controls... >>Record "Subatomizer Containment" Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 05575_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##????????####??##############??????? | | ?????????????# ####?### #### ## ##?????? | | ?????????????# ## R #?????? | | ?????????????# R ##????? | | ?????????????# #@## ######## "#????? | | ?????????????### ##########?????## " ####### | | ??????????????# #??????????? ## """ ###"""# | | ??????????? # ##???????? 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" "" ##"### | | ?????????????????????????????? ###"" " "" | | ????????????????????????????????????# " "" #### | | ????????????????????????????????????# ##??? | | ????????????????????????????????????# #???? | | ???????????????????????????????????## ## # | | ????????????????????????????????#### ## | | ???????????????????????????????## ### | | ???????????????????????????????# #### ##?# # | | ???????????????????????????????## ##?###??# ## | | ????????????????????????????????# #??????# ####? | | ???????????????????????????????## ###?????##???? | | ??????????????????????????????## ## #??????????? | | ?????????????????????????????## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 39% | -10/Materials Lgt. Treads | 45% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterCoolingProjector Manual? 0 Play Time 00:20:36 Cumulative 258.3 hours Start 2025.02.15 @ 19:02:02 End 2025.02.15 @ 19:23:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 72 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6d06641-e648-42e2-9067-d1508b5169c0