Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 05:10:20 Player: Cereal Killer Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (147) 735 Value Destroyed (5797) 5797 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1462) 1462 TOTAL SCORE: 12234 Bonus ------- High Alert Combat Kills 1036 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -74 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 0/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) High-capacity Matter Pod (200) Kinecellerator Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Target Analyzer Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Hypervelocity Coil Gun Hypervelocity Gauss Cannon Great Axe > --- INVENTORY -------- Light Nuclear Core Wheel Compact Wheel High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Kinecellerator Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Focal Shield Skeleton Box Advanced System Restoration Module Precision Beam Rifle Precision Beam Rifle Variable Charge Gun Advanced EMP Blaster Improved Plasma Cutter [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 3 | . . . 2 . . . 1 . . . Weapon 2 | . . . . . . . 1 . . 1 Parts Attached 171 | 6 5 4 28 . . . 3 22 41 62 Power 23 | 1 1 . 3 . . . . 1 7 10 Engine 16 | 1 1 . 3 . . . . 1 5 5 Core 7 | . . . . . . . . . 2 5 Reactor . | . . . . . . . . . . . Propulsion 21 | 2 . 1 4 . . . . 2 6 6 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 20 | 2 . 1 4 . . . . 2 6 5 Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 59 | 1 3 1 12 . . . 1 3 10 28 Device 31 | . . . 5 . . . . 1 4 21 Storage 3 | 1 1 . . . . . . . . 1 Processor 1 | . . . . . . . . . 1 . Hackware 1 | . . . . . . . 1 . . . Protection 23 | . 2 1 7 . . . . 2 5 6 Artifact . | . . . . . . . . . . . Weapon 68 | 2 1 2 9 . . . 2 16 18 18 Energy Gun 12 | 1 . . 2 . . . . 3 1 5 Energy Cannon 7 | . . . 1 . . . . 1 1 4 Ballistic Gun 23 | 1 1 1 5 . . . 1 5 7 2 Ballistic Cannon 5 | . . . . . . . . . 4 1 Launcher 8 | . . 1 1 . . . . . 4 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 12 | . . . . . . . 1 7 1 3 Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 3 Parts Lost 64 | . 2 2 14 . . . . 2 17 27 Power 13 | . 1 . 2 . . . . . 3 7 Propulsion 16 | . . 1 4 . . . . . 5 6 Utility 21 | . 1 1 6 . . . . 1 5 7 Weapon 14 | . . . 2 . . . . 1 4 7 Highest Loss Streak 11 | . 2 2 4 . . . . 1 9 11 To Critical Strikes 1 | . . . 1 . . . . . . . Average Slot Usage (%) 93 | . 98 98 93 100 100 100 91 99 92 90 Engine 10 | . 14 14 10 11 11 11 9 9 8 11 Wheel 17 | . 28 26 20 22 22 22 18 18 16 13 Device 10 | . . . 12 11 11 11 9 8 11 13 Storage 9 | . 14 14 11 11 11 11 9 9 9 6 Processor 4 | . . . . . . . . . 8 6 Protection 12 | . 12 13 16 22 22 22 18 22 12 5 Energy Gun 2 | . 14 . 2 . . . . 3 . 1 Energy Cannon 2 | . . . 2 . . . . . 1 5 Ballistic Gun 13 | . 14 27 17 22 22 22 19 20 20 1 Ballistic Cannon 4 | . . . . . . . . . 2 11 Impact Weapon 1 | . . . . . . . 7 3 . 1 Slashing Weapon 1 | . . . . . . . . . . 4 Peak Build Rating 53 | 6 8 11 22 22 23 23 28 40 41 53 Average Rating 32 | 3 7 10 17 22 22 23 26 32 36 43 On Entrance 19 | . 6 8 10 22 22 23 23 28 40 32 Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 100 | 14 52 53 62 62 62 62 65 72 80 100 Greatest Support 32 | 26 26 26 32 32 32 32 32 32 32 32 Greatest Overweight (x) 15 | 3 1 5 5 1 1 1 2 2 5 15 Average Overweight (x) 2 | . . 1 1 1 1 1 2 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 13 20 20 20 20 20 19 20 20 20 Average Carried 18 | 2 8 18 19 20 20 20 18 18 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 13 18 20 20 20 20 18 20 17 4 Class Distribution -------------------- 36% | Mutant 23% | Scavenger-Skirmisher 14% | Tank 9% | Scavenger-Tank 6% | Skirmisher 3% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Matter Collected 5954 | 207 544 100 610 . . . 59 958 2150 1326 Remotely . | . . . . . . . . . . . Salvage Created 6738 | . 431 18 1121 . . . 59 923 2617 1569 Parts 347 | . 30 4 82 . . . 4 31 118 78 Haulers Intercepted 5 | . 1 . 1 . . . . . 1 2 Recyclers Shooed 3 | . . . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 119 | . 7 3 24 . . . 1 20 41 23 Melee 3 | . . . . . . . . . . 3 Guns 87 | . 7 1 18 . . . 1 20 29 11 Cannons 21 | . . . 5 . . . . . 9 7 AOE 6 | . . 2 1 . . . . . 2 1 Classes Destroyed 17 | . 4 1 5 . . . . 3 4 . Worker 9 | . 2 . . . . . . . 5 2 Builder 3 | . . . 1 . . . . . . 2 Tunneler 1 | . . . . . . . . . 1 . Hauler 5 | . 1 . 1 . . . . . 1 2 Recycler 8 | . . . 1 . . . . . 5 2 Mechanic 4 | . . . . . . . . . 3 1 Operator 3 | . 1 . 2 . . . . . . . Watcher 3 | . . . 1 . . . . 1 . 1 Swarmer 14 | . . 3 6 . . . . . 2 3 Grunt 57 | . 7 . 10 . . . . 7 25 8 Brawler 2 | . . . 1 . . . . 1 . . Duelist 4 | . . . . . . . . 1 2 1 Protector 1 | . . . . . . . . . 1 . Sentry 21 | . . . 7 . . . 1 . 8 5 Hunter 4 | . . . . . . . . . 3 1 Programmer 8 | . . . . . . . . 3 . 5 Assembled 8 | . . . . . . . . 8 . . Best Kill Streak 10 | . 3 3 10 . . . 1 3 8 4 Combat Bots Only 6 | . 2 3 6 . . . 1 3 5 3 Max Kills in Single Turn 2 | . 2 1 2 . . . 1 1 2 2 Gunslinging 1 | . . . . . . . . . 1 . Exploded 1 | . . 1 1 . . . . . 1 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 1080 | . 42 24 158 . . . 6 106 258 486 Missed 310 | . 15 3 43 . . . 2 29 70 148 Damage Taken 10124 | . 322 537 1368 . . . 41 936 2909 4011 Core 1595 | . 52 131 190 . . . . 136 380 706 Absorbed by Shields 352 | . . . 60 . . . 15 227 50 . Redirected to Shielding 89 | . . . . . . . . 72 17 . Ignored by Resistances 148 | . . . . . . . . . 98 50 Core Remaining (%) 46 | 100 . 26 . . . 52 . . 6 . Volleys Fired 423 | . 42 8 80 . . . 4 67 138 84 Largest 3 | . 2 2 2 . . . 3 3 3 3 Hottest 225 | . 70 40 116 . . . 75 125 185 225 Shots Fired 991 | . 82 13 159 . . . 12 179 363 183 Gun 780 | . 82 10 123 . . . 12 178 307 68 Cannon 192 | . . . 35 . . . . 1 47 109 Launcher 19 | . . 3 1 . . . . . 9 6 Special . | . . . . . . . . . . . Kinetic 741 | . 42 10 95 . . . 12 152 331 99 Thermal 214 | . 40 . 58 . . . . 27 15 74 Explosive 4 | . . 3 1 . . . . . . . Electromagnetic 32 | . . . 5 . . . . . 17 10 Robot Hit Streak 16 | . 8 5 16 . . . 3 10 16 15 Robot Miss Streak 6 | . 5 2 3 . . . 1 6 4 4 Penetration Max 2 | . . . . . . . . . 1 2 Secondary Targets 12 | . 1 . 3 . . . . 3 5 . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 1 . Shots Hit Robots 611 | . 48 7 101 . . . 8 108 216 123 Core Hits 274 | . 23 5 44 . . . 2 44 95 61 Critical Kills 33 | . . . 1 . . . . 1 13 18 Critical Parts Destroyed 38 | . 1 . . . . . . 2 10 25 Critical Strikes 85 | . 4 . 2 . . . . 4 27 48 Burn 7 | . 3 . 1 . . . . 1 . 2 Destroy 70 | . 1 . 1 . . . . 2 23 43 Blast 3 | . . . . . . . . . 3 . Smash 2 | . . . . . . . . 1 1 . Sever 3 | . . . . . . . . . . 3 Melee Attacks 87 | . . . . . . . . 23 3 61 Impact 38 | . . . . . . . . 23 3 12 Slashing 49 | . . . . . . . . . . 49 Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 1 2 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13665 | . 649 294 1963 . . . 144 2303 5200 3112 Guns 8072 | . 649 67 1333 . . . 144 1919 3163 797 Cannons 2536 | . . . 411 . . . . . 1054 1071 Explosions 1519 | . . 227 219 . . . . . 745 328 Melee 1538 | . . . . . . . . 384 238 916 Ramming . | . . . . . . . . . . . Kinetic 8291 | . 364 67 1047 . . . 144 1758 3986 925 Thermal 2350 | . 285 . 730 . . . . 161 197 977 Explosive 353 | . . 227 126 . . . . . . . Electromagnetic 1133 | . . . 60 . . . . . 779 294 Impact 737 | . . . . . . . . 384 238 115 Slashing 801 | . . . . . . . . . . 801 Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 3 3 13 Average Corruption 2 | . . . . . . . . 2 3 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 90 | . . . . . . . . 22 39 29 Message Errors 20 | . . . . . . . . 2 10 8 Matter Fused 25 | . . . . . . . . 9 6 10 Heat Flow Errors 13 | . . . . . . . . 4 6 3 Energy Discharges 13 | . . . . . . . . 4 6 3 Parts Rejected 2 | . . . . . . . . . 2 . Data Loss (minor) 4 | . . . . . . . . . 2 2 Data Loss (major) 2 | . . . . . . . . 1 . 1 Misfires 4 | . . . . . . . . 1 1 2 Alerts 2 | . . . . . . . . . 2 . Weapon Failures 5 | . . . . . . . . 1 4 . Overload Shots 1 | . . . . . . . . . . 1 Overflow Damage 540 | . . 17 11 . . . . 72 324 116 Projectiles 97 | . . . . . . . . . 97 . Explosions 46 | . . 17 11 . . . . . 4 14 Melee 397 | . . . . . . . . 72 223 102 Knockbacks 19 | . . . . . . . . 1 9 9 Impact 4 | . . . . . . . . 1 . 3 Kinetic 14 | . . . . . . . . . 8 6 Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 194 | . . 24 . . . . . . 22 148 Shots 11 | . . 1 . . . . . . 3 7 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 479 | . 345 . 162 . . . 122 479 312 425 Average Temperature 98 | . 87 . 48 . . . 61 133 88 109 Received Heat Transfer 3686 | . 174 . 529 . . . 26 319 1414 1224 Effects 6 | . 1 . . . . . . 4 . 1 Shutdowns 3 | . . . . . . . . 2 . 1 Energy Bleed 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . Short Circuit 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 11 | . . . . . . . . 2 9 . Impact Corruptions 9 | . . . . . . . . 3 4 2 Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 7 | . . . 1 . . . . . 1 5 Heat Transferred 5180 | . 1036 . 1556 . . . . 370 309 1909 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . 1 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Peak Influence 1303 | . 248 107 537 209 . . 45 705 1303 801 Initial 592 | . . 18 39 209 . . . 29 343 592 Average 449 | . 112 46 325 209 . . 5 387 840 398 Maximum Alert Level 4 | . 1 . 2 1 . . . 3 4 3 Low Security (%) 25 | 100 82 100 23 . . 100 100 20 . 23 Level 1 20 | . 17 . 31 100 . . . 21 3 29 Level 2 32 | . . . 44 . . . . 54 25 37 Level 3 17 | . . . . . . . . 3 55 9 Level 4 3 | . . . . . . . . . 15 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 33 | . 1 1 4 . . . . . 11 16 Investigation 9 | . . 1 1 . . . . . 1 6 Extermination 5 | . . . . . . . . . . 5 Reinforcement 9 | . 1 . 3 . . . . . 5 . Assault 6 | . . . . . . . . . 4 2 Garrison 4 | . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Distress Signals 10 | . 1 . 4 . . . 1 . 4 . Communications Jammed 11 | . . . . . . . . . . 11 Distress Signals 11 | . . . . . . . . . . 11 Times Spotted 233 | . 14 9 51 . . . 1 27 79 52 Peak Tracking Total 9 | . 5 4 9 . . . 3 3 8 6 Tactical Retreats 27 | . 1 . 2 . . . . 3 8 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 10 | . . . 2 . . . . 5 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 15 | . 1 . 2 . . . . 4 3 5 Max in Single Turn 1 | . 1 . 1 . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . 2 Garrison Relay 3 | . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 38 | . 3 1 6 . 1 . 1 2 7 17 Terminals 23 | . 3 . 5 . . . . 2 6 7 Fabricators 4 | . . . . . . . . . . 4 Repair Stations 2 | . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . 1 2 Garrison Access 3 | . . . . . . . 1 . . 2 Total Hacks 105 | . 11 1 16 . 1 . 1 4 27 44 Successful 59 | . 6 1 11 . 1 . 1 2 15 22 Failed 45 | . 5 . 4 . . . . 2 12 22 Catastrophic 11 | . . . . . . . . . 5 6 Database Lockouts 1 | . . . 1 . . . . . . . Manual 31 | . 5 . 6 . 1 . . . 10 9 Terminals 60 | . 11 . 11 . . . . 4 16 18 Fabricators 12 | . . . . . . . . . . 12 Repair Stations 4 | . . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . Scanalyzers 22 | . . . 5 . . . . . 11 6 Garrison Access 5 | . . . . . . . 1 . . 4 Terminal Hacks 22 | . 5 1 5 . 1 . . 2 3 5 Robot Analysis 4 | . 3 . 1 . . . . . . . Prototype ID Bank 5 | . 2 . 2 . . . . . . 1 Open Door 1 | . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . Emergency Access Points 2 | . . . . . . . . 1 1 . Unreport Threat 1 | . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . . . . 2 Recall Reinforcements 1 | . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . . 1 1 Security Stations 1 | . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . . . . 5 Network Status 2 | . . . . . . . . . . 2 Load Schematic 2 | . . . . . . . . . . 2 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 19 | . . . 4 . . . . . 10 5 Insert Component 9 | . . . 2 . . . . . 5 2 Analyze 10 | . . . 2 . . . . . 5 3 Garrison Access Hacks 2 | . . . . . . . 1 . . 1 Unlock Access 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 9 | . 1 . 2 . . . . . 2 4 Terminals 6 | . 1 . 1 . . . . . 2 2 Track 1 | . . . 1 . . . . . . . Botnet 5 | . 1 . . . . . . . 2 2 Fabricators 1 | . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Extract 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 32 | . 3 . 5 . . . . 1 6 17 Full Trace Events 7 | . . . . . . . . . 1 6 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . 9 . . . . . 5 2 Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 Total Part Build Rating 3 | . . . . . . . . . . 3 Parts Repaired 1 | . . . . . . . . . . 1 Time 78 | . . . . . . . . . . 78 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 9 | . . . 2 . . . . . 5 2 Part Schematics Acquired 9 | . . . 2 . . . . . 5 2 Parts Damaged 2 | . . . . . . . . . 2 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . 13 . 1 Machine Destruction 14 | . . . . . . . . 13 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Total Allies 3 | . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . 3 . . Highest-Rated Group 45 | . . . . . . . . 45 . . Highest-Rated Ally 15 | . . . . . . . . 15 . . Total Orders . | . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . 33 . . Total Damage 399 | . . . . . . . . 399 . . Kills 7 | . . . . . . . . 7 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 4 | . 3 . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Turns Passed 8458 | 44 460 264 1067 82 255 87 146 1103 1936 3014 Spaces Moved 4851 | 34 299 215 638 71 221 75 99 599 993 1607 Core 53 | 19 . . . . . . . . . 34 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 4774 | 15 299 215 638 71 221 75 99 599 993 1549 Hover 24 | . . . . . . . . . . 24 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 115 115 115 130 115 115 50 Average Speed 126 | 89 99 106 115 115 115 115 130 126 129 140 Slowest Speed 800 | 200 105 155 155 115 115 115 130 130 165 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 58 51 69 15 61 23 9 65 83 46 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 44 | . . . . . . . . 10 1 33 Terrain Destroyed 97 | . . 25 7 . . . . 10 15 40 Melee 44 | . . . . . . . . 10 1 33 Projectile 5 | . . . . . . . . . 4 1 AOE 46 | . . 25 7 . . . . . 10 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Total 6289 | 47 380 235 822 73 222 75 109 808 1404 2114 Wait 517 | . 15 2 36 1 . 1 4 14 201 243 Move 4840 | 33 298 214 637 70 220 74 98 597 992 1607 Hop . | . . . . . . . . . . . Pick Up 113 | 8 17 7 25 1 1 . . 11 13 30 Fast Attach 17 | . . . 5 . . . . . 6 6 Attach 72 | 6 3 2 12 . . . 2 4 16 27 Detach 5 | . . . . . . . . . 2 3 Swap 82 | . 2 2 11 . . . 1 18 19 29 Drop 64 | . 3 . 16 1 1 . . 9 14 20 Fire 423 | . 42 8 80 . . . 4 67 138 84 Melee 87 | . . . . . . . . 23 3 61 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 32 . . Rewire 37 | . . . . . . . . 33 . 4 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 16) 505 | -10/Materials | Entered Mines 542 | -10/Mines | Met a Derelict shopkeep closing up shop 545 | -10/Mines | Learned location of 1 exit from Materials 623 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 718 | -10/Mines | Discovered new exit (range 6) 734 | -10/Mines | Assembled infested the area 746 | -10/Mines | Core integrity fell below 50% 769 | -10/Mines | Entered Materials 769 | -9/Materials | Evolved 2 slots: Utility x2 770 | -9/Materials | Identified exit to Materials 983 | -9/Materials | Lost 4 parts (1p1n1u1w) 1275 | -9/Materials | Discovered exit to Materials (range 15) 1377 | -9/Materials | Lost 3 parts (1p2u) 1473 | -9/Materials | Central database locked down 1628 | -9/Materials | Discovered exit to Materials (range 16) 1751 | -9/Materials | Identified exit to Mines 1836 | -9/Materials | Entered Mines 1873 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1914 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1914 | -9/Mines | Discovered new exit (range 5) 1918 | -9/Mines | Entered Exiles 1933 | -9/Exiles | Discovered new exit (range 15) 1947 | -9/Exiles | Met 8R-AWN 1966 | -9/Exiles | Met EX-HEX 2000 | -9/Exiles | Met EX-BIN 2016 | -9/Exiles | Aligned with FarCom system 2017 | -9/Exiles | Given EX-Vault access code 2044 | -9/Exiles | Opened EX-Vault 2052 | -9/Exiles | Found Skeleton Box 2076 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2111 | -9/Exiles | Met EX-DEC 2161 | -9/Exiles | Discovered new exit (range 12) 2173 | -9/Exiles | Left Exiles lab with Skeleton Box 2173 | -9/Exiles | Entered Mines 2253 | -8/Mines | Discovered exit to Materials (range 5) 2260 | -8/Mines | Entered Materials 2260 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2405 | -8/Materials | Identified exit to Garrison 2406 | -8/Materials | Entered Garrison 2774 | -8/Garrison | Triggered checkpoint 2835 | -8/Garrison | Assembled breached garrison interior 2860 | -8/Garrison | Garrison Relay disabled 2885 | -8/Garrison | Learned Materials security intel 3184 | -8/Garrison | Lost 3 allies 3229 | -8/Garrison | Garrison Relay disabled 3304 | -8/Garrison | Discovered new exit (range 9) 3315 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3398 | -8/Garrison | Garrison Relay disabled 3464 | -8/Garrison | Build established: Tank 3498 | -8/Garrison | Discovered new exit (range 10) 3509 | -8/Garrison | Entered Materials 3509 | -8/Materials | Discovered new exit (range 7) 3903 | -8/Materials | Discovered new exit (range 7) 3909 | -8/Materials | First assault squad dispatched 3985 | -8/Materials | Identified exit to Storage 4093 | -8/Materials | Core integrity fell below 50% 4726 | -8/Materials | Discovered new exit (range 16) 4840 | -8/Materials | Build established: Scavenger-Tank 4854 | -8/Materials | Garrison activated, responded to threat 4951 | -8/Materials | Lost 4 parts (1n2u1w) 5150 | -8/Materials | Core integrity fell below 20% 5187 | -8/Materials | Lost 9 parts (3p1n2u3w) 5445 | -8/Materials | Entered Factory 5445 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5617 | -7/Factory | Repaired Broken Adv. System Restoration Module? 5744 | -7/Factory | Build established: Scavenger-Skirmisher 7277 | -7/Factory | Cargo convoy interrupted 7287 | -7/Factory | Discovered new exit (range 10) 7597 | -7/Factory | Fabricated Prc. Beam Rifle (x1) 7845 | -7/Factory | First assault squad dispatched 8093 | -7/Factory | Lost 11 parts (2p2n2u5w) 8222 | -7/Factory | Lost 6 parts (2p2n2u) 8410 | -7/Factory | System corruption reached 10% 8420 | -7/Factory | Core integrity fell below 50% 8421 | -7/Factory | Released all parts (5) 8444 | -7/Factory | Lost 5 parts (2p1n1u1w) 8453 | -7/Factory | Core integrity fell below 20% 8459 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Released Imp. Heat Sink. Acquired Adv. System Restoration Module. U-05 Engineer lays Concrete. T-07 Excavator is excavating. System corrupted: Component data lost. U-05 Engineer destroyed. T-07 Excavator is excavating. K-01 Serf collects debris. T-07 Excavator is excavating. K-01 Serf collects debris. T-07 Excavator is excavating. K-01 Serf collects debris. YBWJNYM|BNHTURA=SXYVEM=RJUHMP 12W T-07 Excavator is excavating. Dropped Structural Scanner. Critical hit (Burn: +37). T-07 Excavator destroyed. K-01 Serf collects debris. Adv. System Restoration Module destroyed. System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#########??????????########### | | ????????????????????## = ####?????????# | | ????????????????????## %! i###?????????#/ """""" | | ????????????????????###! bk###????????# """""" | | ????????????????????#### @g ##??????### | ! """"" | | ?????????????????????#### g ##??##### +% % """" | | ??????????????????????##### #####! ##!#[/ % | | ???????????????????????## !*#[/! ## ########+## | | ????????????????????????# !![%!|w | | ????????????????????????#= =![!! | | ????????????????????????# |%!! | | ????????????????????????# ############! | | ????????????????????????### # # ##????# ! # | | ??????????????????????????# #########????# # | | ??????????????????????????# #########????# """ / | | ??????????????????????????# ?????????????# """ # # | | ??????????????????????????# ?????????????# """ # # | | ?????????????????????????? ?????????????# ?# # | | ?????????????????????????? ?????????????# """?# # | | ?????????????????????????? ?????????????# ""??# # | | ??????????????????????????# ?????????????# ""??# | | ??????????????????????????? ?????????????# ???# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Resistance: KI 25 Resistance: EM 15 Power Shielding 66 Evasion (%) 42 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Insulated Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Flight Unit | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Propulsion Shielding | -9/Materials | Extracted Adv. System Restoration Module | -8/Materials | Scanalyzed Hyp. Gauss Cannon | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Prc. Beam Rifle | -7/Factory | Scanalyzed Cooling System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Prc. Beam Rifle | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumTacticalCoupler Manual? 0 Play Time 02:08:44 Cumulative 179.6 hours Start 2024.08.27 @ 23:03:50 End 2024.08.28 @ 05:10:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 148 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 66a00ff5-575b-4cd5-a411-7d709352bf83