Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 10:59:25 Player: BagelsSniperWolf Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (514) 514 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 2974 Bonus ------- Follower Combat Kills 98 Met Imprinter 300 Was Imprinted 300 Friendly Fire -188 Cogmind --------- Core Integrity 0/400 Matter 247/300 Energy 100/100 System Corruption 3% Temperature Cool (73) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Spectral Analyzer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit 0b10 Decoder Chip [Looter] Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Spectral Analyzer Advanced Targeting Computer Experimental Core Analyzer > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- 0b10 Decoder Chip [Looter] Rocket Launcher Rocket Launcher Self-destruct Interrupter [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Experimental Sensor Array Processor Visual Processing Unit Protection Light Armor Plating Weapon Makeshift Spear Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 52 | 5 10 4 9 12 8 4 Power 8 | 1 1 1 1 3 . 1 Engine 8 | 1 1 1 1 3 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 5 1 1 4 . . Treads 1 | . . . . 1 . . Leg . | . . . . . . . Wheel 8 | 2 3 . 1 2 . . Hover 2 | . 2 . . . . . Flight 2 | . . 1 . 1 . . Utility 16 | . 3 . 3 3 6 1 Device 4 | . 1 . . 2 1 . Storage . | . . . . . . . Processor 8 | . 2 . 1 . 5 . Hackware . | . . . . . . . Protection 4 | . . . 2 1 . 1 Artifact . | . . . . . . . Weapon 15 | 2 1 2 4 2 2 2 Energy Gun 5 | 1 1 . 3 . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 3 | 1 . 1 . . . 1 Ballistic Cannon 2 | . . . . 1 1 . Launcher 2 | . . 1 . . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 1 4 . Parts Lost 20 | . 8 . 1 3 . 8 Power 5 | . 2 . . 1 . 2 Propulsion 6 | . 3 . 1 . . 2 Utility 2 | . . . . 1 . 1 Weapon 7 | . 3 . . 1 . 3 Highest Loss Streak 8 | . 4 . 1 2 . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 78 74 76 87 99 93 Engine 18 | . 10 2 12 21 22 20 Treads 1 | . . . . 5 . . Wheel 13 | . 15 11 2 6 22 18 Hover 2 | . 8 14 5 . . . Device 7 | . 10 . . 6 10 7 Processor 21 | . 15 28 22 22 22 22 Protection 2 | . . . 9 3 . 3 Energy Gun 4 | . 11 . 14 7 . . Energy Cannon 2 | . . . . . 8 2 Ballistic Gun 1 | . 6 1 . . . 8 Ballistic Cannon 5 | . . . . 3 11 9 Launcher 1 | . . 13 6 . . . Piercing Weapon 3 | . . . . 8 2 . Naked Turns . | . . . . . . . Heaviest Build 31 | 7 8 8 20 23 27 31 Greatest Support 26 | 20 26 6 10 20 20 20 Greatest Overweight (x) 9 | . 1 1 3 5 1 9 Average Overweight (x) . | . . . 1 . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 Average Carried 4 | . 1 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 4 4 5 4 5 4 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 965 | 262 154 16 136 198 111 88 Remotely 144 | . 144 . . . . . Salvage Created 717 | 50 212 16 157 240 . 42 Parts 51 | 2 14 7 15 13 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . 1 4 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 19 | 1 6 3 4 5 . . Guns 14 | 1 5 . 3 5 . . AOE 5 | . 1 3 1 . . . Classes Destroyed 10 | 1 2 . 3 3 . 1 Worker 1 | . . . . 1 . . Builder 1 | . . . 1 . . . Tunneler 1 | . . . 1 . . . Recycler 1 | . . . . 1 . . Watcher 2 | . 1 . 1 . . . Swarmer 10 | . 4 3 . 3 . . Grunt 6 | 1 2 . 2 1 . . Brawler 1 | . . . . 1 . . Sentry 2 | . . . 2 . . . Mutant 1 | . . . . . . 1 Best Kill Streak 4 | 1 3 3 4 4 . . Combat Bots Only 3 | 1 3 3 2 3 . . Max Kills in Single Turn 3 | 1 1 3 2 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 3 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 184 | 5 68 1 18 39 . 53 Missed 54 | 2 25 . 5 9 . 13 Damage Taken 2045 | 33 553 9 168 328 . 954 Core 599 | 12 154 9 67 56 . 301 Absorbed by Shields . | . . . . . . . Redirected to Shielding 4 | . . . 4 . . . Core Remaining (%) 62 | 95 . 30 . . . . Volleys Fired 99 | 4 40 4 11 24 5 11 Largest 2 | 2 2 1 2 1 1 2 Hottest 101 | 60 65 33 101 56 39 78 Shots Fired 130 | 8 46 4 22 23 5 22 Gun 108 | 8 46 . 19 23 . 12 Cannon 14 | . . . . . 5 9 Launcher 8 | . . 4 3 . . 1 Special . | . . . . . . . Kinetic 53 | 4 23 . . . 5 21 Thermal 51 | . 17 . 11 23 . . Explosive 8 | . . 4 3 . . 1 Electromagnetic 18 | 4 6 . 8 . . . Robot Hit Streak 10 | 3 8 . 10 5 . 8 Robot Miss Streak 4 | 1 3 . 4 3 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 76 | 6 28 . 16 14 . 12 Core Hits 41 | 2 10 3 12 9 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . . 1 . . Burn 2 | . 1 . . 1 . . Melee Attacks 4 | . . . . 1 3 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 4 | . . . . 1 3 . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1812 | 82 392 167 406 292 . 473 Guns 1016 | 82 349 . 205 218 . 162 Cannons 102 | . . . . . . 102 Explosions 620 | . 43 167 201 . . 209 Melee 74 | . . . . 74 . . Ramming . | . . . . . . . Kinetic 485 | 27 194 . . . . 264 Thermal 479 | . 152 . 109 218 . . Explosive 577 | . . 167 201 . . 209 Electromagnetic 197 | 55 46 . 96 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 74 | . . . . 74 . . Highest Corruption 6 | . 1 1 1 6 6 3 Average Corruption 3 | . 1 1 1 4 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . 1 2 . 24 14 4 Message Errors 16 | . . 1 . 8 7 . Matter Fused 8 | . 1 . . 3 2 2 Heat Flow Errors 6 | . . 1 . 4 1 . Energy Discharges 2 | . . . . 2 . . Parts Rejected 1 | . . . . 1 . . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . 1 2 1 Data Loss (major) 4 | . . . . 4 . . Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 20 | . 1 . 19 . . . Projectiles . | . . . . . . . Explosions 20 | . 1 . 19 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . 38 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 281 | 18 128 266 281 245 258 185 Average Temperature 88 | 13 37 142 100 109 85 84 Received Heat Transfer 564 | 18 177 . 87 84 . 198 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . . . 1 Heat Transferred 1308 | . 383 . 296 629 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 271 | 20 198 179 271 200 . . Initial 105 | . 13 65 69 105 . . Average 82 | 1 97 106 141 59 . . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 93 | 100 100 100 64 98 . . Level 1 6 | . . . 35 1 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 3 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | 1 12 3 6 6 . 7 Peak Tracking Total 6 | 1 6 3 2 3 . 4 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . 1 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . 1 . 4 . . . Terminals 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 5 . 19 . . . Successful 19 | . 4 . 15 . . . Failed 5 | . 1 . 4 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . 5 . 16 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 4 . 12 . . . Record 12 | . 3 . 9 . . . Robot Analysis 1 | . . . 1 . . . Alert Level 2 | . . . 2 . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 4 . . . Full Trace Events 5 | . 1 . 4 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . 1 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 152 | . . . . . 152 152 Highest-Rated Ally 39 | . . . . . 39 39 Total Orders . | . . . . . . . Ally Attacks 37 | . . . . . . 37 Total Damage 980 | . . . . . . 980 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 4 | . . . . 2 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3279 | 63 386 220 304 1017 996 293 Spaces Moved 2763 | 58 317 289 203 726 968 202 Core 59 | 18 2 . 21 11 . 7 Treads 281 | . . . . 281 . . Legs . | . . . . . . . Wheels 1836 | 40 143 . 56 434 968 195 Hover 585 | . 172 287 126 . . . Flight 2 | . . 2 . . . . Fastest Speed 50 | 50 56 65 95 80 80 80 Average Speed 98 | 70 76 69 121 122 91 106 Slowest Speed 500 | 80 120 120 200 300 95 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 7 37 72 16 100 87 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 8 | . . . . 1 5 2 Spaces Dug . | . . . . . . . Terrain Destroyed 81 | . 6 34 23 . . 18 Melee . | . . . . . . . Projectile 8 | . . . . . . 8 AOE 73 | . 6 34 23 . . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3195 | 71 411 304 240 829 1078 262 Wait 200 | . 32 2 5 49 73 39 Move 2757 | 57 316 288 202 725 967 202 Hop . | . . . . . . . Pick Up 45 | 5 12 4 6 7 10 1 Fast Attach 17 | . . . 4 7 3 3 Attach 32 | 5 7 4 5 5 5 1 Detach 1 | . . 1 . . . . Swap 3 | . 3 . . . . . Drop 36 | . 1 1 7 10 12 5 Fire 99 | 4 40 4 11 24 5 11 Melee 4 | . . . . 1 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 64 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Lost 4 parts (1p2n1w) 304 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 382 | -10/Materials | Core integrity fell below 50% 449 | -10/Materials | Identified exit to Mines 450 | -10/Materials | Entered Mines 458 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 652 | -10/Mines | Discovered new exit (range 15) 667 | -10/Mines | Identified exit to Materials 670 | -10/Mines | Entered Materials 670 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 967 | -9/Materials | Discovered new exit (range 9) 974 | -9/Materials | Entered Mines 975 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1050 | -9/Mines | Discovered new exit (range 12) 1175 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1192 | -9/Mines | Learned location of Storage (-8) 1198 | -9/Mines | Build established: Scavenger-Mutant 1222 | -9/Mines | Learned Materials non-interactive machine intel 1822 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1825 | -9/Mines | Found Prototype Device 1827 | -9/Mines | Identified Exp. Sensor Array 1877 | -9/Mines | Discovered new exit (range 13) 1991 | -9/Mines | Entered Zion 2066 | -7/Zion | Discovered new exit (range 17) 2160 | -7/Zion | System corruption cleaned by Quarantine Array 2449 | -7/Zion | Found Prototype Processor 2450 | -7/Zion | Identified Exp. Target Analyzer 2453 | -7/Zion | Found Prototype Processor 2454 | -7/Zion | Identified Spectral Analyzer 2456 | -7/Zion | Found Prototype Processor 2457 | -7/Zion | Identified Exp. Signal Interpreter 2460 | -7/Zion | Found Prototype Processor 2461 | -7/Zion | Identified Exp. Core Analyzer 2498 | -7/Zion | Learned Factory stockpile data 2551 | -7/Zion | Imprinted 2553 | -7/Zion | Declared Zion's savior 2733 | -7/Zion | Build established: Mutant 2987 | -7/Zion | Entered Proximity Caves 2987 | -6/Proximity Caves | Accompanied by 4 allies 3223 | -6/Proximity Caves | Spotted B-75 Beast 3240 | -6/Proximity Caves | Core integrity fell below 50% 3278 | -6/Proximity Caves | Core integrity fell below 20% 3280 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- N9-9M6(M) Arm. Treads blasted off. N9-9M6(M) destroyed. G-50 Soldier IFF system glitched. Chain reaction triggered in Rnf. Deuterium Engine. System corrupted: Component data lost. G-50 Soldier suffers critical hit (Burn). HB-6C2(M) suffers critical hit (Burn). HB-6C2(M) destroyed. KL-ZMD(M) heat spikes uncontrollably. KL-ZMD(M) overheating. Unknown Processor melted. KL-ZMD(M) destroyed. [Achievement: Backstab] Lyr. Medium Armor Plating destroyed. Rocket Launcher destroyed. G-50 Soldier destroyed. System corrupted: Matter fused (-10). Coil Gun destroyed. Hvy. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | ??????????????????### ####?????####?????????????? | | #???# ???????????## ##????# #?????????????? | | #???# # ####### ##??## #?????????????? | | ##???# #### #?????????????? | | ###### ## ##????????????? | | #?## ####### ## #????????????? | | ##?????####### ### #????????????? | | ##??????# %] #?## ##????????????? | | ##???????# !"" #??## #?????????????? | | #????????# """"" ##???# #?????????????? | | #????????# """" ##???## #?????????????? | | ##???????# " ##???# #?????????????? | | ####????# "" "" ##### ##?????????????? | | ##??##" """ % # #####??????????????? | | #?## " " "" @ # #??????????????????? | | ##?# ### # #??????????????????? | | ##?# ##?# # #??????????????????? | | #### ######?# % ##?????????????????? | | ### ##?????# % %= #?????????????????? | | ## ##??????# g%=! ##?????????????????? | | ?# ##??????? BB ###??????????????????? | | ?# ###???????# BBg #????????????????????? | | ?## ####?????????# | ????????????????????? | | ??# ##???????????# ????????????????????? | | ?# ###????????????# ##???????????????????? | | # ##????????????? ????????????????????? | | ##????????????? ????????????????????? | | ??????????????# ???????????????????? | | ?????????????#" ???????????????????? | | ?????????????## # ???????????????????? | | #??????????????## # ??????????????????? | | ##????????????????##### ??????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# #?????????????????? | | ?????????????????????? ##?????????????????? | | ?????????????????????? # ##??????????????????? | | ?????????????????????? ##? #???????????????????? | | ?????????????????????? #??? ???????????????????? | | ????????????????????? ???? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Imp. Titanium Leg | -7/Zion | Archive Focal Shield | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Great Axe | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Crack Shot Librarian Risk Taker Robot Respite The One Tourist Use The Force Challenges ------------ None Game ------ Seed IonScrapDoomcannon Manual? 0 Play Time 01:20:41 Cumulative 2.1 hours Start 2024.04.13 @ 23:27:29 End 2024.04.15 @ 10:59:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 99deebd4-3527-424e-ba10-d2838c96a43b