Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 15:04:21 Player: Palikka Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (202) 1010 Value Destroyed (7058) 7058 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (573) 573 TOTAL SCORE: 12821 Bonus ------- High Alert Combat Kills 273 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 370/370 System Corruption 32% Temperature Cool (12) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION (5) --- Improved Medium Treads Improved Medium Treads Improved Heavy Treads > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer > --- WEAPON (2) ------- Heavy Plasma Cannon Gauss Cannon > --- INVENTORY (20) --- Light Antimatter Reactor Advanced Heat Sink Matter Compressor (168) Improved Sensor Array Improved Signal Interpreter Advanced Kinecellerator Hardened Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating High-powered Tractor Beam Proton Cannon Proton Cannon Heavy Plasma Cannon Heavy Plasma Cannon Coil Gun Coil Gun Heavy Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Gravity Neutralizer Advanced Targeting Computer Advanced Targeting Computer Advanced Kinecellerator > --- WEAPON ----------- Heavy Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Heat Sink Matter Compressor Improved Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating Improved Light Armor Plating Layered Medium Armor Plating High-powered Tractor Beam Improved EM Pulse Cannon Proton Cannon Proton Cannon Heavy Plasma Cannon Heavy Plasma Cannon Coil Gun Coil Gun Gauss Cannon Heavy Missile Launcher Power Maul [Rating: 82] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 1 1 . . . . . 1 Utility 4 | . . 1 1 1 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 140 | 7 15 25 15 35 . . . 2 41 Power 28 | 1 5 4 1 10 . . . . 7 Engine 18 | 1 5 4 . 4 . . . . 4 Core 9 | . . . 1 6 . . . . 2 Reactor 1 | . . . . . . . . . 1 Propulsion 37 | 2 2 4 6 9 . . . 1 13 Treads 30 | 2 2 4 6 8 . . . 1 7 Leg 3 | . . . . 1 . . . . 2 Wheel 4 | . . . . . . . . . 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 43 | 2 3 12 5 8 . . . . 13 Device 19 | 1 . 4 1 5 . . . . 8 Storage 3 | 1 1 1 . . . . . . . Processor 5 | . . 1 3 . . . . . 1 Hackware . | . . . . . . . . . . Protection 16 | . 2 6 1 3 . . . . 4 Artifact . | . . . . . . . . . . Weapon 32 | 2 5 5 3 8 . . . 1 8 Energy Gun 2 | 1 1 . . . . . . . . Energy Cannon 6 | . . . . 3 . . . . 3 Ballistic Gun 9 | 1 4 2 . . . . . . 2 Ballistic Cannon 11 | . . 2 3 3 . . . . 3 Launcher 3 | . . 1 . 1 . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . . . . 3 Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 27 | . . . . . . . . . 27 Parts Lost 38 | . 2 3 2 12 . . . 1 18 Power 5 | . . 1 . 2 . . . . 2 Propulsion 16 | . 1 1 . 4 . . . 1 9 Utility 8 | . . . 1 3 . . . . 4 Weapon 9 | . 1 1 1 3 . . . . 3 Highest Loss Streak 8 | . 1 1 2 8 . . . 1 5 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 5 13 18 19 18 18 18 18 16 18 Power . | 1 1 . 1 . 1 1 1 1 1 Propulsion 1 | 2 2 2 1 . 1 1 1 . . Utility 9 | . 3 7 10 12 12 12 12 11 10 Weapon 5 | 1 5 7 7 5 4 4 4 4 6 Tool/Special . | . . . . . . . . . . Unused Backups 72 | 2 9 13 6 7 2 1 . . 32 Power 5 | . 2 . . . . . . . 3 Propulsion 8 | 2 2 3 . 1 . . . . . Utility 37 | . 2 2 6 3 2 . . . 22 Weapon 22 | . 3 8 . 3 . 1 . . 7 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 96 97 100 100 87 100 94 Engine 7 | . 14 10 7 4 7 7 7 7 7 Core 4 | . . . 1 9 7 7 7 7 4 Treads 28 | . 28 32 35 29 30 30 30 30 20 Wheel 1 | . . . . . . . . . 6 Device 10 | . 7 12 6 8 14 14 15 11 13 Storage 8 | . 14 11 9 7 7 7 7 7 6 Processor 10 | . . . 10 15 15 15 15 15 13 Protection 5 | . 6 8 9 5 . . . 3 5 Energy Cannon 3 | . . . . 5 . 7 1 7 5 Ballistic Gun 4 | . 25 11 2 . . . . . 1 Ballistic Cannon 7 | . . 10 11 6 7 7 1 6 4 Peak Build Rating 82 | 9 12 27 32 44 43 41 41 44 82 Average Rating 37 | 6 10 23 30 40 40 40 35 42 58 On Entrance 28 | . 9 12 25 32 42 42 41 41 43 Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 13 36 65 69 82 78 74 75 78 88 Greatest Support 165 | 40 40 60 80 82 80 80 80 80 165 Greatest Overweight (x) 24 | . . 1 1 1 . . . . 24 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 19 20 20 20 20 20 20 20 Most Carried 20 | 8 15 20 20 20 20 20 20 20 20 Average Carried 18 | 5 13 18 19 19 19 20 20 18 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 20 20 20 20 20 20 18 20 Class Distribution -------------------- 78% | Mutant 9% | Skirmisher 5% | Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 7313 | 282 810 1170 822 1558 380 102 . 234 1955 Remotely . | . . . . . . . . . . Salvage Created 7028 | 141 812 1168 801 1649 . . . 152 2305 Parts 351 | 11 41 61 61 62 . . . 10 105 Haulers Intercepted 14 | . 2 4 3 3 . . . . 2 Recyclers Shooed 8 | 1 1 2 . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 156 | . 18 25 25 36 . . . 7 45 Guns 30 | . 18 5 3 . . . . . 4 Cannons 100 | . . 20 18 30 . . . 3 29 AOE 17 | . . . 4 . . . . 4 9 Classes Destroyed 16 | 2 5 3 2 1 . . . . 3 Worker 5 | . 1 . 1 . . . . . 3 Builder 6 | . . . . . . . . . 6 Tunneler 2 | 2 . . . . . . . . . Hauler 14 | . 2 4 3 3 . . . . 2 Recycler 7 | 1 2 1 . 2 . . . . 1 Operator 2 | . . . 2 . . . . . . Watcher 10 | . 2 4 . 1 . . . . 3 Swarmer 34 | . 8 3 7 3 . . . 6 7 Grunt 66 | . 10 13 6 18 . . . . 19 Brawler 4 | . . 1 . 1 . . . . 2 Duelist 4 | . . 1 2 1 . . . . . Protector 1 | . . . . . . . . . 1 Sentry 25 | . . 7 9 4 . . . 1 4 Hunter 7 | . . . 1 2 . . . . 4 Programmer 14 | . . . . 7 . . . . 7 Heavy 1 | . . . . . . . . . 1 Best Kill Streak 7 | 2 3 5 5 4 . . . 4 7 Combat Bots Only 7 | . 3 5 5 4 . . . 4 7 Max Kills in Single Turn 4 | 2 1 1 4 1 . . . 3 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 4 . . . . 3 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 1274 | . 141 109 142 358 . . . 53 471 Missed 361 | . 34 23 41 110 . . . 17 136 Hits 913 | . 107 86 101 248 . . . 36 335 Melee 32 | . . 5 3 23 . . . . 1 Projectile 881 | . 107 81 98 225 . . . 36 334 AOE 1 | . . . . . . . . . 1 Critical Strikes 33 | . . 2 6 14 . . . 1 10 Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 12660 | . 1172 1195 1462 3402 . . . 397 5032 Core 1800 | . 239 153 175 278 . . . 100 855 Absorbed by Shields 469 | . . . . . . . . . 469 Core Remaining (%) 55 | 100 4 61 68 . . . . 46 . Volleys Fired 609 | 4 96 90 94 130 1 . . 20 174 Largest 2 | 2 2 2 2 2 1 . . 2 2 Hottest 180 | 60 60 70 74 108 40 . . 108 180 Shots Fired 1085 | 8 192 175 145 240 2 1 . 27 295 Gun 336 | 8 192 84 25 . . . . . 27 Cannon 738 | . . 91 119 240 2 1 . 25 260 Launcher 11 | . . . 1 . . . . 2 8 Special . | . . . . . . . . . . Kinetic 810 | 4 190 175 144 131 2 1 . 19 144 Thermal 260 | . 2 . . 109 . . . 6 143 Explosive 11 | . . . 1 . . . . 2 8 Electromagnetic 4 | 4 . . . . . . . . . Robot Hit Streak 32 | 1 18 32 17 23 . . . 10 27 Robot Miss Streak 6 | 2 6 4 2 3 . . . 1 4 Penetration Max 1 | . . . 1 . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 718 | 3 109 124 99 176 . . . 10 197 Core Hits 303 | 4 43 48 40 61 . . . 8 99 Critical Kills 10 | . 1 . . 6 . . . . 3 Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 41 | . 2 2 4 18 . . . . 15 Meltdown 9 | . . . . 6 . . . . 3 Destroy 2 | . 2 . . . . . . . . Blast 30 | . . 2 4 12 . . . . 12 Melee Attacks 12 | . . . . 8 2 . . . 2 Impact 12 | . . . . 8 2 . . . 2 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 19987 | 56 1318 2447 3182 4552 . . . 503 7929 Guns 3113 | 56 1318 886 323 . . . . . 530 Cannons 14829 | . . 1558 2665 4508 . . . 271 5827 Explosions 1973 | . . . 194 . . . . 232 1547 Melee 44 | . . . . 44 . . . . . Ramming 28 | . . 3 . . . . . . 25 Kinetic 12866 | 29 1318 2444 2988 2654 . . . 168 3265 Thermal 5205 | . . . . 1854 . . . 103 3248 Explosive 1817 | . . . 194 . . . . 232 1391 Electromagnetic 27 | 27 . . . . . . . . . Impact 44 | . . . . 44 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 32 | . 3 1 . 6 6 6 6 6 32 Average Corruption 5 | . 2 1 . 1 6 6 6 6 18 Corruption Purged 1 | . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 169 | . 11 12 . 23 22 20 3 20 58 Message Errors 42 | . 3 2 . 6 6 3 2 9 11 Matter Fused 35 | . 2 4 . 8 6 4 1 3 7 Heat Flow Errors 22 | . 1 2 . 2 . 5 . 2 10 Energy Discharges 16 | . . 1 . 1 2 4 . 2 6 Parts Rejected 4 | . . . . . . . . . 4 Parts Fused 2 | . 1 . . . . 1 . . . Data Loss (minor) 20 | . 2 2 . 1 5 2 . 3 5 Data Loss (major) 10 | . 1 . . 3 2 . . . 4 Misfires 7 | . 1 1 . 2 1 1 . 1 . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 10 | . . . . . . . . . 10 Overload Shots 1 | . . . . . . . . . 1 Overflow Damage 654 | . . 47 143 85 . . . 9 370 Projectiles 519 | . . 47 143 65 . . . . 264 Explosions 115 | . . . . . . . . 9 106 Melee 20 | . . . . 20 . . . . . Knockbacks 63 | . . 9 8 23 . . . 1 22 Impact . | . . . . . . . . . . Kinetic 57 | . . 8 8 21 . . . 1 19 Secondary 6 | . . 1 . 2 . . . . 3 Self-Inflicted Damage 158 | . . . . . . . . . 158 Shots 4 | . . . . . . . . . 4 Rammed 4 | . . 1 . . . . . . 3 Targets Rammed 4 | . . 1 . . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 431 | . 111 245 99 383 10 279 . 431 382 Average Temperature 72 | . 19 64 28 81 6 119 . 70 90 Received Heat Transfer 3384 | . 456 399 567 936 . . . 36 990 Effects 4 | . . . . 1 . . . 1 2 Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 2 | . . . . 1 . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted 9 | . . . . 6 . . . . 3 Combat Hostiles 9 | . . . . 6 . . . . 3 Parts Melted 21 | . . . . 8 . . . . 13 Heat Transferred 7868 | . . . . 3219 . . . 185 4464 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . 1 1 2 . . . . 3 Low Security (%) 72 | 100 100 93 69 45 . . . . 73 Level 1 21 | . . 6 30 54 . . . . 2 Level 2 5 | . . . . . . . . . 18 Level 3 1 | . . . . . . . . . 4 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 767 | 10 152 277 315 399 . . . . 767 Initial 115 | . . 62 115 88 . . . . 16 Average 152 | 1 53 72 158 208 . . . . 194 Influence Increases 4970 | 15 580 781 824 1053 . . . 175 1542 Destroy 0b10 Robot/C 3100 | . 360 500 500 720 . . . 140 880 Destroy 0b10 Robot/NC 235 | 15 35 45 30 30 . . . . 80 Destroy Leader 818 | . 78 166 146 198 . . . 20 210 Successful Hack 31 | . 16 10 5 . . . . . . Disable Machine 240 | . . 15 30 30 . . . . 165 Destroy Structure 261 | . 1 15 38 30 . . . . 177 Lose Combat Pursuer 285 | . 90 30 75 45 . . . 15 30 Influence Decreases 4209 | 15 432 654 905 856 391 . . 149 807 Entered New Map 508 | . . 86 160 106 146 . . . 10 Time Decay 3021 | 15 412 548 575 630 245 . . 139 457 Lost Part 370 | . 20 20 20 120 . . . 10 180 Lost Ally 10 | . . . . . . . . . 10 Purge Threat 300 | . . . 150 . . . . . 150 Squads Dispatched 37 | . 3 3 1 18 . . . . 12 Investigation 4 | . 1 1 . 1 . . . . 1 Extermination 15 | . . . . 8 . . . . 7 Reinforcement 13 | . 2 2 1 6 . . . . 2 Assault 1 | . . . . . . . . . 1 Garrison 4 | . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 4 | . . . . 3 . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 14 | . 2 2 5 3 . . . . 2 Communications Jammed 12 | . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . 12 Times Spotted 225 | . 33 38 39 48 . . . 8 59 Peak Tracking Total 6 | . 5 5 6 4 . . . 4 5 Tactical Retreats 15 | . 5 2 3 2 . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 7 | . 3 2 . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 16 | . . 1 2 2 . . . . 11 Max in Single Turn 4 | . . 1 1 1 . . . . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 26 | . 5 3 4 3 . . 4 . 7 Terminals 18 | . 5 3 4 1 . . . . 5 Fabricators 2 | . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 Total Hacks 88 | . 21 9 11 8 . . 27 . 12 Successful 55 | . 12 4 5 2 . . 27 . 5 Failed 33 | . 9 5 6 6 . . . . 7 Catastrophic 4 | . . 1 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 25 | . 12 6 2 1 . . . . 4 Terminals 51 | . 21 9 11 2 . . . . 8 Fabricators 3 | . . . . 1 . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . 5 . . . . 2 Terminal Hacks 42 | . 7 2 4 1 . . 27 . 1 Record 11 | . . . . . . . 11 . . Part Schematic 9 | . . . . . . . 9 . . Robot Schematic 4 | . . . . . . . 4 . . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 5 | . 2 . . . . . 3 . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . 1 . . . . . 1 Locate Traps 2 | . 1 . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . 2 Network Status 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 5 2 1 . . . . . 2 Terminals 10 | . 5 2 1 . . . . . 2 Track 2 | . 2 . . . . . . . . Botnet 8 | . 3 2 1 . . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 21 | . 4 3 4 3 . . . . 7 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 134 | . . . . . . . . . 134 Total Robot Build Rating 4 | . . . . . . . . . 4 Part Schematics Acquired 9 | . . . . . . . 9 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 40 | . . . . . . . . . 40 Highest-Rated Ally 40 | . . . . . . . . . 40 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 8872 | 54 762 1027 397 756 866 782 131 636 3461 Sensors 3825 | . . . 116 751 864 782 129 618 565 Terrain 4422 | 54 762 591 281 597 864 779 131 363 . Seismic 1273 | . . 1006 266 1 . . . . . Jamming 3461 | . . . . . . . . . 3461 Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 15499 | 147 1410 2483 1917 3621 872 782 131 671 3465 Spaces Moved 7302 | 73 642 1009 871 1831 486 478 78 363 1471 Core 4 | 2 . . . . . . . . 2 Treads 6793 | 71 642 1009 871 1831 486 478 78 363 964 Legs 10 | . . . . . . . . . 10 Wheels 495 | . . . . . . . . . 495 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 165 158 162 162 162 162 120 Average Speed 172 | 156 160 196 165 161 162 162 162 163 188 Slowest Speed 1250 | 160 160 246 243 243 162 162 162 165 1250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 6 94 71 70 43 52 60 68 49 39 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 7 | . . . . . 4 2 . 1 . Spaces Dug 60 | . . 1 3 10 3 . . 17 26 Terrain Destroyed 275 | . . 8 31 24 4 . . 20 188 Melee 9 | . . . . 5 2 . . . 2 Projectile 121 | . . 8 19 19 2 . . 8 65 AOE 145 | . . . 12 . . . . 12 121 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total 9116 | 95 858 1338 1187 2237 565 488 82 409 1857 Wait 666 | . 63 136 169 144 67 5 . 16 66 Move 7293 | 72 641 1008 870 1830 485 477 77 362 1471 Hop . | . . . . . . . . . . Pick Up 137 | 10 20 26 13 24 2 2 . . 40 Fast Attach 68 | 7 3 10 6 17 . . 2 . 23 Attach 46 | . 3 4 8 15 . . . 2 14 Detach 12 | . 1 1 1 6 . . . 1 2 Swap 118 | . 10 32 8 30 6 2 1 8 21 Drop 150 | 2 21 30 18 33 2 2 2 . 40 Fire 609 | 4 96 90 94 130 1 . . 20 174 Melee 12 | . . . . 8 2 . . . 2 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 4 | . . 1 . . . . . . 3 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 760 | -10/Materials | Core integrity fell below 50% 949 | -10/Materials | Discovered new exit (range 16) 1368 | -10/Materials | Discovered new exit (range 7) 1458 | -10/Materials | Discovered new exit (range 11) 1496 | -10/Materials | Core integrity fell below 20% 1558 | -10/Materials | Entered another Materials area 1558 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2298 | -9/Materials | Discovered new exit (range 14) 3140 | -9/Materials | Discovered new exit (range 7) 3271 | -9/Materials | Identified exit to Mines 3381 | -9/Materials | Identified exit to Materials 3497 | -9/Materials | Discovered exit to Mines (range 12) 3971 | -9/Materials | Discovered exit to Materials (range 16) 4041 | -9/Materials | Entered another Materials area 4041 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4977 | -8/Materials | Discovered new exit (range 4) 4984 | -8/Materials | Identified exit to Factory 5374 | -8/Materials | Discovered exit to Factory (range 8) 5958 | -8/Materials | Entered Factory 5958 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6566 | -7/Factory | Garrison activated, responded to threat 7275 | -7/Factory | Discovered new exit (range 7) 7289 | -7/Factory | Identified exit to Factory 9110 | -7/Factory | Lost 8 parts (1p4n2u1w) 9469 | -7/Factory | Discovered exit to Factory (range 15) 9513 | -7/Factory | Discovered new exit (range 15) 9549 | -7/Factory | Identified exit to Lower Caves 9579 | -7/Factory | Entered Lower Caves 9802 | -7/Lower Caves | Encountered a Warlord checkpoint 9980 | -7/Lower Caves | Build established: Assassin 10272 | -7/Lower Caves | Learned Factory terminal intel 10406 | -7/Lower Caves | Discovered new exit (range 9) 10422 | -7/Lower Caves | Identified exit to Lower Caves 10451 | -7/Lower Caves | Entered another Lower Caves area 10746 | -7/Lower Caves | Build established: Skirmisher 10876 | -7/Lower Caves | Discovered new exit (range 8) 10886 | -7/Lower Caves | Identified exit to Data Miner 11233 | -7/Lower Caves | Entered Data Miner 11233 | -7/Data Miner | Discovered new exit (range 6) 11243 | -7/Data Miner | Identified exit to Proximity Caves 11265 | -7/Data Miner | Met Data Miner 11293 | -7/Data Miner | Learned location of Section 7 (-3) 11293 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11322 | -7/Data Miner | Received God Mode back door access code from Data Miner 11364 | -7/Data Miner | Entered Proximity Caves 11501 | -6/Proximity Caves | Learned Factory terminal intel 11719 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11747 | -6/Proximity Caves | Core integrity fell below 50% 11911 | -6/Proximity Caves | Discovered exit to Factory (range 4) 12034 | -6/Proximity Caves | Build established: Mutant 12035 | -6/Proximity Caves | Entered Factory 12035 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12036 | -6/Factory | Loaded intel: 26 terminal locations 14226 | -6/Factory | Garrison activated, responded to threat 14274 | -6/Factory | Cargo convoy interrupted 14311 | -6/Factory | Incoming assault squad redirected 14420 | -6/Factory | Lost 4 parts (2n2u) 14583 | -6/Factory | Found Prototype Device 14594 | -6/Factory | Lost 3 parts (1n2w) 14604 | -6/Factory | System corruption reached 10% 14624 | -6/Factory | Core integrity fell below 50% 14672 | -6/Factory | Core integrity fell below 20% 14680 | -6/Factory | Lost 5 parts (3n2u) 14811 | -6/Factory | Found Prototype Device 14882 | -6/Factory | System corruption reached 30% 15052 | -6/Factory | Identified Adv. Kinecellerator 15185 | -6/Factory | First assault squad dispatched 15215 | -6/Factory | Fabricated I-36 Angel? 15319 | -6/Factory | Destroyed 7 combat bots 15430 | -6/Factory | Spotted B-75 Beast 15500 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 15377_ K-01 Serf collects debris. 15377_ Dropped Imp. Heat Sink. 15377_ Acquired Adv. Heat Sink. 15377_ Acquired 40 matter. 15379_ Acquired 5 matter. 15380_ System corrupted: Energy discharge (-96). 15380_ R-10 Processor collects Adv. Heat Sink. 15387_ R-10 Processor collects Imp. Heat Sink. 15391_ R-10 Processor collects Unknown Wheel. 15396_ R-10 Processor collects Hvy. Laser. 15399_ System corrupted: Matter fused (-9). 15414_ System corrupted: Heat flow error (+199). 15420_ K-01 Serf cleans the Matter Pump. 15429_ System corrupted: Component data lost. 15431_ K-01 Serf cleans the Matter Pump. 15445_ System corrupted: Matter fused (-5). 15463_ System corrupted: Heat flow error (+100). 15465_ Dropped Imp. EM Pulse Cannon. 15471_ Acquired Imp. Medium Armor Plating. 15488_ System corrupted: Heat flow error (+190). 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""????????????????????????????????? | | """ """ ??" ?????????????????????????????????? | | """ ""????? ?????????????????????????????????? | | ???????? ??????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????""???? | | ???????????????????????????????????????????""???? | | ???????????????????????????????T????????????T"???? | | ????????????????????????????????????????????""???? | | ????????????????????????????????????????????""???? | | ?????"T"?????????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 34 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 5 Kinecelleration 50 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ I-36 Angel | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberChainDerivative Manual? 0 Play Time 02:02:04 Cumulative 379.4 hours Start 2025.05.24 @ 11:15:24 End 2025.05.24 @ 15:04:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 447 Rogue 447 Adventurer 0 Explorer 0 Win Type - Total 37 Types 27/0/7/3/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03cc9d70-9cd1-4ea0-9c84-f642d9e4129f