Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.16 @ 15:41:30 Player: wd Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (101) 505 Value Destroyed (3034) 3034 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (962) 962 TOTAL SCORE: 5881 Bonus ------- High Alert Combat Kills 678 Follower Combat Kills 161 Entered Garrisons 200 Friendly Fire -77 Cogmind --------- Core Integrity 0/400 Matter 204/300 Energy 104/150 System Corruption 4% Temperature Cool (20) Movement Treading (170) Location -9/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (2) ------ Cooling System High-capacity Storage Unit > --- WEAPON (3) ------- Improved EM Shotgun > --- INVENTORY (20) --- Light Ion Engine Faulty Cooled Ion Engine Light Angular Momentum Engine Gravmag System Compact Battery (200) Visual Processing Unit Core Shielding Weapon Shielding Insulated Plating Insulated Plating Shield Generator Relay Coupler [Sentry] (21) Drone Bay (2/2) Improved Medium Laser Field Laser Field Laser Heavy Assault Rifle EMP Blaster Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit > --- WEAPON ----------- Field Laser Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Armored Treads Improved Flight Unit Improved Flight Unit Large Storage Unit Compact Battery Visual Processing Unit Core Shielding Weapon Shielding Insulated Plating Insulated Plating Shield Generator Drone Bay Improved Medium Laser Improved Medium Laser Field Laser Field Laser EMP Blaster Rocket Launcher Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Protection Insulated Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -9 ------- Run | Jun Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 104 | 8 13 57 17 9 Power 13 | 1 2 5 4 1 Engine 11 | 1 1 5 4 . Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 34 | 5 6 20 2 1 Treads 7 | . . 4 2 1 Leg 12 | 3 2 7 . . Wheel 9 | 2 4 3 . . Hover . | . . . . . Flight 6 | . . 6 . . Utility 20 | . 2 14 4 . Device 4 | . 1 2 1 . Storage 13 | . 1 12 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 37 | 2 3 18 7 7 Energy Gun 16 | 2 2 8 . 4 Energy Cannon 3 | . . 2 1 . Ballistic Gun 6 | . 1 2 3 . Ballistic Cannon . | . . . . . Launcher 9 | . . 3 3 3 Special Weapon . | . . . . . Impact Weapon 3 | . . 3 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 7 | . 2 2 . 3 Power 1 | . . . . 1 Propulsion 1 | . 1 . . . Utility 1 | . . 1 . . Weapon 4 | . 1 1 . 2 Highest Loss Streak 2 | . 2 2 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 88 98 98 99 Engine 10 | . 12 10 11 4 Core 1 | . 1 . . 6 Treads 12 | . . 7 31 33 Leg 12 | . 8 22 . . Wheel 5 | . 19 1 . . Device 10 | . 9 10 8 11 Storage 10 | . 8 11 11 11 Energy Gun 22 | . 26 23 12 25 Energy Cannon 3 | . . 3 10 1 Ballistic Gun 3 | . 1 1 9 3 Impact Weapon 1 | . . 3 . . Naked Turns . | . . . . . Heaviest Build 95 | 6 92 95 62 60 Greatest Support 60 | 20 20 60 60 60 Greatest Overweight (x) 12 | . 4 12 1 . Average Overweight (x) . | . 2 . . . Largest Inventory Capacity 25 | 5 25 25 20 20 Average Capacity 16 | 5 16 14 20 20 Most Carried 25 | 5 25 25 20 20 Average Carried 15 | 3 13 13 19 19 Final Capacity 25 | 5 25 20 20 20 Final Carried 25 | 4 25 20 20 20 Class Distribution -------------------- 52% | Gunner 29% | Mutant 6% | Scavenger-Gunner 6% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Jun Mat Mat Sto Gar Matter Collected 1675 | 272 198 698 377 130 Remotely . | . . . . . Salvage Created 3054 | 42 232 1329 1043 408 Parts 195 | 3 16 97 48 31 Haulers Intercepted 5 | . . 2 3 . Recyclers Shooed 4 | . . 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Jun Mat Mat Sto Gar Combat Hostiles Destroyed 84 | 1 8 40 20 15 Melee 4 | . . 3 1 . Guns 46 | 1 8 22 6 9 Cannons 10 | . . 5 5 . AOE 21 | . . 8 7 6 Classes Destroyed 13 | 1 1 7 3 1 Worker 3 | . . 1 2 . Builder 1 | . . 1 . . Hauler 5 | . . 2 3 . Recycler 1 | . . . 1 . Mechanic 2 | . . . 2 . Watcher 5 | . . 5 . . Swarmer 21 | . 3 11 . 7 Grunt 46 | 1 5 18 15 7 Brawler 1 | . . . 1 . Duelist 4 | . . 3 1 . Protector 1 | . . 1 . . Sentry 10 | . . 7 3 . Programmer 1 | . . . . 1 Best Kill Streak 10 | 1 3 4 10 10 Combat Bots Only 10 | 1 3 4 8 10 Max Kills in Single Turn 4 | 1 1 3 4 2 Gunslinging 1 | . . . . 1 Exploded 3 | . . 3 3 2 Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Jun Mat Mat Sto Gar Damage Taken 3360 | 43 443 1228 524 1122 Core 519 | 10 97 130 126 156 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 242 | . . . 242 . Core Remaining (%) 76 | 96 57 . . . Volleys Fired 190 | 4 32 85 43 26 Largest 3 | 2 2 3 3 3 Hottest 198 | 90 130 198 154 158 Shots Fired 443 | 8 61 184 115 75 Gun 367 | 8 61 165 70 63 Cannon 50 | . . 12 35 3 Launcher 26 | . . 7 10 9 Special . | . . . . . Kinetic 68 | . 6 12 34 16 Thermal 316 | 8 55 146 71 36 Explosive 24 | . . 7 10 7 Electromagnetic 35 | . . 19 . 16 Robot Hit Streak 18 | 7 12 12 18 11 Robot Miss Streak 14 | . 7 14 11 6 Penetration Max . | . . . . . Secondary Targets 7 | . 1 . . 6 Max Gunslinging Chain 2 | . 1 . . 2 Shots Hit Robots 267 | 7 33 143 49 35 Core Hits 193 | 2 14 116 37 24 Critical Kills 3 | . . 2 1 . Critical Parts Destroyed 4 | . . 4 . . Critical Strikes 9 | . . 6 3 . Burn 2 | . . . 2 . Meltdown 1 | . . . 1 . Smash 6 | . . 6 . . Melee Attacks 17 | . . 17 . . Impact 17 | . . 17 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . 2 . . Damage Inflicted 5887 | 81 453 2668 1663 1022 Guns 3116 | 81 451 1520 526 538 Cannons 504 | . . 140 364 . Explosions 1820 | . . 629 707 484 Melee 363 | . . 363 . . Ramming 84 | . 2 16 66 . Kinetic 463 | . 67 97 192 107 Thermal 2870 | 81 384 1404 698 303 Explosive 1716 | . . 574 707 435 Electromagnetic 391 | . . 214 . 177 Impact 363 | . . 363 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 . . 4 Average Corruption 3 | . 2 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 2 . . 8 Matter Fused 3 | . 1 . . 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . 1 . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 285 | . . 258 9 18 Projectiles . | . . . . . Explosions 58 | . . 31 9 18 Melee 227 | . . 227 . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 252 | . . 134 29 89 Shots 7 | . . 3 1 3 Rammed 10 | . . . 10 . Targets Rammed 16 | . 1 2 13 . Kicked 3 | . 1 2 . . Crushed 3 | . . . 3 . Highest Temperature 378 | 132 234 378 321 240 Average Temperature 78 | 67 90 95 56 39 Received Heat Transfer 894 | 24 231 294 222 123 Effects 1 | . . 1 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . 6 . . Impact Corruptions 6 | . . 6 . . Robots Melted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Melted 9 | . . 4 4 1 Heat Transferred 5588 | 211 928 2274 1509 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Jun Mat Mat Sto Gar Peak Influence 992 | 20 134 875 936 992 Initial 520 | . 13 56 369 520 Average 416 | 3 43 417 741 792 Maximum Alert Level 3 | . . 3 3 3 Low Security (%) 37 | 100 100 25 . . Level 1 17 | . . 34 10 . Level 2 15 | . . 21 12 30 Level 3 29 | . . 18 77 69 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 7 4 . Investigation 7 | . . 6 1 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 4 | . . 1 3 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Jun Mat Mat Sto Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 116 | 1 15 51 30 19 Peak Tracking Total 8 | 1 3 5 5 8 Tactical Retreats 5 | . . 4 . 1 Traps | -11 -10 -9 -9 -9 ------- Run | Jun Mat Mat Sto Gar Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -9 -9 ---------- Run | Jun Mat Mat Sto Gar Machines Disabled 9 | . . 7 1 1 Max in Single Turn 2 | . . 2 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Jun Mat Mat Sto Gar Machines Accessed 22 | . 8 9 5 . Terminals 15 | . 5 7 3 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 4 | . 2 2 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 72 | . 19 39 14 . Successful 41 | . 12 23 6 . Failed 30 | . 7 15 8 . Catastrophic 4 | . 1 1 2 . Database Lockouts 1 | . . 1 . . Manual 3 | . . . 3 . Terminals 50 | . 12 32 6 . Fabricators . | . . . . . Repair Stations 8 | . 2 . 6 . Recycling Units 12 | . 5 7 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 27 | . 9 17 1 . Record 16 | . 7 9 . . Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Alert Level 3 | . . 3 . . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 9 | . 3 6 . . Recycle Component 2 | . 1 1 . . Process 3 | . 1 2 . . Report Inventory 2 | . 1 1 . . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 5 8 4 . Full Trace Events 10 | . 3 6 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 76 | . . . 76 . Parts Recycled 2 | . 1 1 . . Recycled Matter 178 | . 48 130 . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Jun Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 7 | . . . . 7 Machine Destruction 4 | . . . . 4 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Jun Mat Mat Sto Gar Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 25 | . . . 25 . Total Damage 339 | . . . 339 . Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Jun Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Jun Mat Mat Sto Gar Turns Passed 5082 | 111 1192 2372 832 575 Spaces Moved 2855 | 80 789 1388 319 279 Core 22 | 21 . 1 . . Treads 871 | . . 273 319 279 Legs 1332 | 59 236 1037 . . Wheels 621 | . 553 68 . . Hover . | . . . . . Flight 9 | . . 9 . . Fastest Speed 50 | 50 80 95 170 170 Average Speed 136 | 101 123 132 170 170 Slowest Speed 650 | 120 140 650 250 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 6 78 78 39 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 250 | . . 107 92 51 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 249 | . . 107 91 51 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Jun Mat Mat Sto Gar Total 3656 | 100 952 1777 506 321 Wait 235 | . 60 78 97 . Move 2851 | 79 788 1387 318 279 Hop . | . . . . . Pick Up 147 | 9 42 82 10 4 Fast Attach . | . . . . . Attach 35 | 5 5 22 2 1 Detach 1 | . . 1 . . Swap 69 | 3 8 35 15 8 Drop 99 | . 16 72 8 3 Fire 190 | 4 32 85 43 26 Melee 13 | . . 13 . . Ram . | . . . . . Kick 3 | . 1 2 . . Crush 13 | . . . 13 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 72 | -11/Junkyard | Discovered new exit (range 8) 112 | -11/Junkyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 791 | -10/Materials | Discovered new exit (range 5) 1280 | -10/Materials | Discovered new exit (range 11) 1304 | -10/Materials | Entered another Materials area 1304 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1886 | -9/Materials | Central database locked down 1997 | -9/Materials | Discovered new exit (range 15) 2403 | -9/Materials | Build established: Gunner 2761 | -9/Materials | Discovered new exit (range 9) 3090 | -9/Materials | Discovered new exit (range 4) 3304 | -9/Materials | First assault squad dispatched 3676 | -9/Materials | Entered Storage 3694 | -9/Storage | Met a pair of Derelict thieves 3852 | -9/Storage | Core integrity fell below 50% 3873 | -9/Storage | Destroyed 8 combat bots 3974 | -9/Storage | Repaired Arm. Treads 4014 | -9/Storage | Repaired Arm. Treads 4049 | -9/Storage | Build established: Tank 4076 | -9/Storage | First assault squad dispatched 4365 | -9/Storage | Build established: Gunner 4506 | -9/Storage | Identified exit to Garrison 4508 | -9/Storage | Entered Garrison 4670 | -9/Garrison | Triggered checkpoint 4685 | -9/Garrison | Triggered checkpoint 4705 | -9/Garrison | Core integrity fell below 20% 4744 | -9/Garrison | Destroyed 10 combat bots 4912 | -9/Garrison | Triggered checkpoint 4972 | -9/Garrison | Garrison Relay disabled 5083 | -9/Garrison | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- G-34 Mercenary destroyed. Acquired 38 matter. System corrupted: Matter fused (-7). Garrison Relay disabled. Relay Coupler [Sentry] tumbles out of relay unit. Relay Coupler [Grunt] tumbles out of relay unit. Relay Coupler [NC] tumbles out of relay unit. Relay Coupler [Sentry] tumbles out of relay unit. Acquired Relay Coupler [Sentry]. System corrupted: Matter fused (-8). G-34 Mercenary destroyed. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. Acquired 41 matter. System corrupted: Heat flow error (+283). X-57 Shotgunner springs to life. E-15 Imp destroyed. Shock Rifle destroyed. Field Laser destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ###?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????#### #??????????????????????? | | ?????????????????????# # #??????????????????????? | | ?????????????????????#%e# ##?????????????????????? | | ?????????????????????#*= @x#?????????????????????? | | ?????????????????????# x#?????????????????????? | | ???????????????######### ###?????????????????????? | | ####?????????# + #???????????????????????? | | #???????????######### #???????????????????????? | | #############???????# #???????????????????????? | | #???????# #???????????????????????? | | #???????# #???????????????????????? | | ##### ### #???????# #???????????????????????? | | ????#######?# ####????# #???????????????????????? | | ????????????# #!!#????# #???????????????????????? | | ????????????# #????# #???????????????????????? | | ????????????# [#!!#????# #???????????????????????? | | ????????????# ####????# #???????????????????????? | | ??????????### ####????# #???????????????????????? | | #####????## # ## #????# #???????????????????????? | | # #????# # ##???# ##??????????????????????? | | #????# # # # ##### #??????????????????????? | | #?###### ## # ##?????????????????????? | | ##?# # #?????????????????????? | | ####??# ## #[ #?????????????????????? | | ??????# ### # #### # [###?????????????????????? | | ####### #### ##### #??????????????????????? | | [= == !# #### =##??????????????????????? | | *########## ## #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Librarian Novice Programmer Significant Disruption Challenges ------------ None Game ------ Seed FrostCooledInitializer Manual? 0 Play Time 02:14:19 Cumulative 5.2 hours Start 2023.06.16 @ 10:15:01 End 2023.06.16 @ 15:41:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fff98849-61a0-4aa1-900c-584a2a6a6795