Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.08 @ 17:57:53 Player: reason Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (516) 516 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2431 Bonus ------- None Cogmind --------- Core Integrity 416/550 Matter 118/300 Energy 68/275 System Corruption 0% Temperature Cool (39) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit Visual Processing Unit Improved Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (14) --- Ion Engine Light Ion Engine Improved Treads Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Visual Processing Unit Improved Targeting Computer Propulsion Shielding Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Treads Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Lightning Gun Remote Datajack Remote Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Visual Processing Unit Device Shield Generator Storage Medium Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 37 | 8 7 1 10 11 Power 5 | 1 . . 1 3 Engine 5 | 1 . . 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 4 . . 2 . Treads 4 | 2 . . 2 . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 4 1 6 6 Device 1 | . . . . 1 Storage 5 | 1 1 1 1 1 Processor 2 | . . . 2 . Hackware . | . . . . . Protection 10 | . 3 . 3 4 Artifact . | . . . . . Weapon 8 | 2 3 . 1 2 Energy Gun 2 | . 1 . . 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 5 | . . . . 5 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 5 | . . . . 5 Average Slot Usage (%) 99 | . 98 100 99 98 Engine 10 | . 14 14 11 9 Treads 13 | . . . 16 17 Wheel 8 | . 28 28 5 . Device 3 | . . . . 8 Storage 12 | . 15 14 11 13 Processor 14 | . . . 19 18 Protection 13 | . 10 14 13 13 Energy Gun 2 | . . 14 1 . Energy Cannon 6 | . . . 9 8 Ballistic Gun 2 | . 19 . . . Launcher 10 | . 7 14 11 8 Naked Turns . | . . . . . Heaviest Build 44 | 11 19 23 33 44 Greatest Support 46 | 40 26 26 46 46 Greatest Overweight (x) 2 | 2 . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 14 | 6 6 8 10 14 Average Capacity 9 | 5 6 7 8 11 Most Carried 14 | 6 6 6 10 14 Average Carried 8 | 3 5 5 7 10 Final Capacity 14 | 6 6 8 10 14 Final Carried 11 | 6 6 6 10 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 442 | 202 . 24 157 59 Remotely . | . . . . . Salvage Created 411 | . 23 13 263 112 Parts 35 | . 4 3 21 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 15 | . 1 3 9 2 Cannons 4 | . . . 2 2 AOE 11 | . 1 3 7 . Classes Destroyed 6 | . 2 1 3 . Builder 2 | . 1 . 1 . Recycler 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 6 | . . 3 3 . Grunt 7 | . 1 . 5 1 Sentry 2 | . . . 1 1 Best Kill Streak 5 | . 2 3 5 1 Combat Bots Only 4 | . 1 3 4 1 Max Kills in Single Turn 3 | . 2 3 3 1 Gunslinging . | . . . . . Exploded 3 | . 1 3 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1228 | . 189 . 317 722 Core 146 | . . . 12 134 Absorbed by Shields 121 | . . . . 121 Core Remaining (%) 99 | 100 . 100 97 . Volleys Fired 59 | . 14 1 27 17 Largest 1 | . 1 1 1 1 Hottest 68 | . 30 30 68 68 Shots Fired 59 | . 14 1 27 17 Gun 14 | . 12 . . 2 Cannon 35 | . . . 20 15 Launcher 10 | . 2 1 7 . Special . | . . . . . Kinetic 12 | . 12 . . . Thermal 35 | . . . 20 15 Explosive 10 | . 2 1 7 . Electromagnetic 2 | . . . . 2 Robot Hit Streak 6 | . 4 . 5 6 Robot Miss Streak 6 | . 2 . 5 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 27 | . 7 . 10 10 Core Hits 28 | . 3 3 16 6 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1519 | . 192 202 857 268 Guns 102 | . 59 . . 43 Cannons 428 | . . . 223 205 Explosions 967 | . 133 202 632 . Melee . | . . . . . Ramming 22 | . . . 2 20 Kinetic 59 | . 59 . . . Thermal 511 | . . 38 268 205 Explosive 884 | . 133 164 587 . Electromagnetic 43 | . . . . 43 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . . 10 6 . Projectiles . | . . . . . Explosions 16 | . . 10 6 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . 3 . 33 . Shots 2 | . 1 . 1 . Rammed 8 | . . . 1 7 Targets Rammed 8 | . . . 1 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 232 | . 23 . 232 186 Average Temperature 61 | . 8 . 82 52 Received Heat Transfer 525 | . 108 . 90 327 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 877 | . . 50 457 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 379 | . 40 115 379 148 Initial 91 | . . 15 44 91 Average 111 | . 14 115 184 97 Maximum Alert Level 1 | . . . 1 . Low Security (%) 84 | 100 100 100 54 100 Level 1 15 | . . . 45 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 2 . 18 9 Peak Tracking Total 5 | . 2 . 4 5 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 1 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 7 | . . 2 5 . Max in Single Turn 3 | . . 2 3 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 2 . . 5 Successful 3 | . 1 . . 2 Failed 4 | . 1 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 2 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . . 2 Branch Access Points 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1530 | 113 176 153 511 577 Spaces Moved 957 | 53 136 163 301 304 Core 10 | 10 . . . . Treads 536 | 39 . . 193 304 Legs . | . . . . . Wheels 411 | 4 136 163 108 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 160 Average Speed 129 | 143 90 90 134 160 Slowest Speed 180 | 160 90 90 180 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 6 24 32 32 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 8 | . 8 . . . Terrain Destroyed 96 | . 18 18 60 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 95 | . 18 18 59 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1192 | 88 181 168 380 375 Wait 50 | 16 . . 17 17 Move 954 | 52 135 162 301 304 Hop . | . . . . . Pick Up 56 | 12 13 2 16 13 Fast Attach . | . . . . . Attach 18 | 6 2 . 4 6 Detach . | . . . . . Swap 19 | 2 5 1 6 5 Drop 29 | . 12 2 9 6 Fire 59 | . 14 1 27 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . . . . 7 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Entered Mines 298 | -10/Mines | Identified exit to Materials 304 | -10/Mines | Build established: Mutant 443 | -10/Mines | Entered Materials 443 | -9/Materials | Evolved 2 slots: Utility x2 949 | -9/Materials | Discovered new exit (range 4) 954 | -9/Materials | Entered another Materials area 954 | -8/Materials | Evolved 2 slots: Utility x2 964 | -8/Materials | Identified exit to Storage 1531 | -8/Materials | Self-destructed Last Messages --------------- 01308_ Acquired Adv. Beam Cannon. 01311_ U-05 Engineer lays Concrete. 01368_ Acquired Ion Engine. 01371_ Dropped Ion Engine. 01408_ Acquired Deuterium Engine. 01493_ Lgt. Nuclear Core melted. 01493_ G-47 Trooper destroyed. 01502_ Slammed into G-47 Trooper. 01502_ W-25 Informer sends out distress signal. 01504_ Slammed into G-47 Trooper. 01509_ G-47 Trooper knocked back. 01509_ Imp. Treads destroyed. 01510_ Slammed into G-47 Trooper. 01515_ Adv. Beam Cannon destroyed. 01521_ R-06 Scavenger collects Aluminum Leg. 01524_ R-06 Scavenger collects Imp. Heat Sink. 01526_ Mni. Grenade Launcher destroyed. 01528_ Shield Generator destroyed. 01529_ R-06 Scavenger collects Particle Gun. 01530_ Lightning Gun destroyed. 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